Free action Chadwick asks the creature "Are you an angel?" He seems excited, and enthralled about what the creature might be. Rolled a religion check of 10 and nat 1 for history.
After barely dodging a swing aimed at his head he decides to concentrate on the fight..
Atk 1 -Nat 20: rolled 2d10+5=19
I couldn't remember what was all doubled so. HM 2, lighting 2.
Atk 2 - 20, 11 dam
Curiosity gets the best of him: " do you have the ability to restore a titan from being mostly dead? I think he would be helpful in this fight and perhaps getting us home."
27 to hit, dam 6+1(hm)+3(heavy weapon mastery which I forgot to apply attacks last turn)
So 10 total and it can't move.
Relentless avenger - When you hit a creature with an Opportunity Attack, you can reduce the creature’s Speed to 0 until the end of the current turn. You can then move up to half your Speed as part of the same Reaction. This movement doesn’t provoke Opportunity Attacks.
27 to hit, dam 6+1(hm)+3(heavy weapon mastery which I forgot to apply attacks last turn)
So 10 total and it can't move.
Relentless avenger - When you hit a creature with an Opportunity Attack, you can reduce the creature’s Speed to 0 until the end of the current turn. You can then move up to half your Speed as part of the same Reaction. This movement doesn’t provoke Opportunity Attacks.
How about it dies, instead? The creature collapses into a hissing pool of foul liquid.
Both of Trolkarl's beams from Eldritch Blast hit. The sorcerer takes 15 force damage total. He makes to concentration saves DC10 = 22 and 29. Both succeed. He is pissed.
Kragen points The Judge at Mukbok Priest, completes a loud prayer to.Tyr
Scared Flame Wis sav 14 2+3=5 radiant damage
To the Deva "attack the mukbok and hold the corridor (points to where the S is), dont let any mukbok or other fiends get past you!", "do know of the means to destroying a liches phylactery?"
Turns and heads to Xymox "Xymox, hand me that blasted sword. I aim to destroy that phylactery.", "better embue me with guidance before doing so" waits for Xymox to cast guidance before reaching for the sword.
The Deva listens to Kragen's varied instructions. "You are under duress. The mukbok are fiercesome. Your group is not likely to survive this assault. Even with my help," it responds. "Your first command was to get you out of here. The Astral Sea is too far. But, you are correct, the Ethereal is available. Unusual. We will go there. Prepare yourselves," it concludes.
A radiant glow fills the room. Tendrils of energy flow from the circlet on the Deva's brow. One for each of you. Chadwick, Kragen, Brother Kellen, Trolkarl, Xymox, Starker, Yartol and lastly, Serethia. The radiant power suffuses your being and you slip sideways.
You stand in the same places. Green mists surround you. The room you left remains but is intangible. The mukbok all react. The sorcerer seems to be yelling commands. The warriors storm the room, sweeping their polearms about in search of you. The skeleton is quickly destroyed. The room where the phylactery was held and the entities below are not seen. Those areas or not visible. Nothing is seen there.
"We are in the Deep Ethereal. This spell has a limited duration. We must find exit before it ends or we return to the Abyss. That would be bad," the Deva states. The tendrils of power continue to radiate from its diadem to each of you. It starts walking away from the tomb and the mukbok. As you walk, you see the other areas of the tomb. The mukbok fill it. You see dozens of them moving through the halls and rooms.
Kragen looks up at the Deva surprised. "Thank you good Deva, for saving me and my companions", "Tyr bless you." Looks completely disheveled
"Yes, apologies for the erratic behavior and instructions. I recognize that brevity may define our interaction, however my name is Kragen Gravelbeard, servant if Tyr."
"I am a simple Cleric and that familiar with means of moving amongst planes. My collegues and i have used most of our arcane capabilities, however I have a scoll that will create a Gate (spell). Will that work in the Ethereal plane?"
The Deva nods to Kragen, "You may call me Sariel. I am The Watcher. We must move from this place and find an exit from this plane to another. Otherwise, we return to the Abyss. The spell will last for eight of your hours. So, time is not short at this point. A Gate is a powerful item to possess. Do not be profligate with blessings gained."
Sariel continues to move along, now putting distance between you and the tomb. The mukbok are left behind and you travel through the green mists of the Deep Ethereal. There is 'solid' ground for you to travel on. Vision is limited to about 60' in any direction. You can see through the ground as well. Each of you is 'solid' upon interaction. When you encounter structures or abyssal features, you pass through them with your insubstantial form. It is only a very short time that you have connection with the Abyss plane. You now travel solely in the Deep Ethereal. Only the mists surround you in a featureless plain. One direction is the same as any other. Sariel leads you on.
(( Sariel's compulsion to aid you ends after one hour. Is there anything you want to do, say, accomplish while it is under compulsion to assist you? After that hour it behaves consistent with its alignment. You are assuming it to be a Deva and would thus be of a Good alignment. ))
Xymox steps closer to Sariel, lowering his voice, keeping the phylactery wrapped in his cloak.
“Watcher Sariel… purely between immortals and people currently impersonating one— how angry does a lich get when his soul-box leaves the Abyss?”
glances back at the drifting tomb “Because I’m holding his entire personality in my hands, and I’d rather not trigger a planar restraining order.”
The bard walks quickly to catch up to the deva, reaches into his pouch and slowly pulls out the phylactery.
“So, my radiant friend… hypothetically speaking— if a group of extremely tired adventurers acquired a soul container belonging to a very cranky immortal necromancer…”
rolls the phylactery once in his palm “Would you recommend fire, sanctification, cosmic unweaving, or throwing it into something that doesn’t have a bottom?”
"Well met Sairel the watcher, as our eloquent bard has confirmed, we have an evil Wizards Phylactery. Our intent is to remove this scourge from existence. You can clearly see he has nefarious and highly dangerous intent for several planes, ours being of most concern.", "Watcher, we need to find one of these exit points, is there anything distinctive that could help us locate one?" Kragen walks next to Sariel, his legs working hard to keep up.
Sariel listens to both Kragen and Xymox. He is a Celestial and thus, multi-talented. "You are convinced this is the phylactery of the lich you mentioned, Illiandil? I am not aware of a lich by that name. But, if what you believe is true it is of great concern. To answer your question, Drow, any lich from whom you have taken its phylactery will know no boundary in its pursuit of recovering the source of its continued unlife. The good news for you is that would likely be its first priority. Once the phylactery is recovered, vengeance is likely its new first priority. That is the bad news."
Sariel continues to make progress through the Deep Ethereal. The Abyss is drifting further away from you with each step. "I do not know how to unmake such a thing. We must travel to Dothion. There we will find one wise enough to know."
Sariel then begins to describe to you the planes of Dotion and Shurrock, comprising the two layers of Bytopia. He describes the flora and fauna, the weather, the residents, how to move from one to the other and expectations of those who travel there. ((See the linked webpage to Dothion))
((If Starker wants to do something on the topside of the tomb he can. It is okay to be a bit insequent here.))
Starker’s spell misses.
Chadwick to act.
BA - cast HM
Free action Chadwick asks the creature "Are you an angel?" He seems excited, and enthralled about what the creature might be. Rolled a religion check of 10 and nat 1 for history.
After barely dodging a swing aimed at his head he decides to concentrate on the fight..
Atk 1 -Nat 20: rolled 2d10+5=19
I couldn't remember what was all doubled so. HM 2, lighting 2.
Atk 2 - 20, 11 dam
Curiosity gets the best of him: " do you have the ability to restore a titan from being mostly dead? I think he would be helpful in this fight and perhaps getting us home."
Chadwick strikes hard and fast. The creature is gravely wounded as it seeks to escape.
Warrior 3 is fleeing. Yartol AOO to hit = 11. Miss.
Chadwick AOO? (( add it in if you want ))
The sorcerer casts Greater Invisibility on Warrior 6.
Kragen to act.
27 to hit, dam 6+1(hm)+3(heavy weapon mastery which I forgot to apply attacks last turn)
So 10 total and it can't move.
Relentless avenger - When you hit a creature with an Opportunity Attack, you can reduce the creature’s Speed to 0 until the end of the current turn. You can then move up to half your Speed as part of the same Reaction. This movement doesn’t provoke Opportunity Attacks.
How about it dies, instead? The creature collapses into a hissing pool of foul liquid.
Kragen to act,
Correction.
Troljarl to act.
Moves to the front of the table 10’
If he can get an Eldritch Blast at the sorcerer (trying to force concentration checks) he will attack
if there is too much cover and no visibility he will raise his shield and dodge again
Attacks if needed:
1: 19 for 5 force
2: 16 for 10 force
Both of Trolkarl's beams from Eldritch Blast hit. The sorcerer takes 15 force damage total. He makes to concentration saves DC10 = 22 and 29. Both succeed. He is pissed.
Kragen to act.
Where was Fukbuk 6 originally? Behind the goo that was Fukbuk 0?
Also, did the Deva respond to my 2nd line of questioning? If that takes his turn them disregard.
(( Warrior 6 was on the stairs leading into the room. Who knows how many more there are. The Deva acts on your initiative, after you do. ))
Kragen points The Judge at Mukbok Priest, completes a loud prayer to.Tyr
Scared Flame Wis sav 14 2+3=5 radiant damage
To the Deva "attack the mukbok and hold the corridor (points to where the S is), dont let any mukbok or other fiends get past you!", "do know of the means to destroying a liches phylactery?"
Turns and heads to Xymox "Xymox, hand me that blasted sword. I aim to destroy that phylactery.", "better embue me with guidance before doing so" waits for Xymox to cast guidance before reaching for the sword.
The Deva listens to Kragen's varied instructions. "You are under duress. The mukbok are fiercesome. Your group is not likely to survive this assault. Even with my help," it responds. "Your first command was to get you out of here. The Astral Sea is too far. But, you are correct, the Ethereal is available. Unusual. We will go there. Prepare yourselves," it concludes.
A radiant glow fills the room. Tendrils of energy flow from the circlet on the Deva's brow. One for each of you. Chadwick, Kragen, Brother Kellen, Trolkarl, Xymox, Starker, Yartol and lastly, Serethia. The radiant power suffuses your being and you slip sideways.
You stand in the same places. Green mists surround you. The room you left remains but is intangible. The mukbok all react. The sorcerer seems to be yelling commands. The warriors storm the room, sweeping their polearms about in search of you. The skeleton is quickly destroyed. The room where the phylactery was held and the entities below are not seen. Those areas or not visible. Nothing is seen there.
"We are in the Deep Ethereal. This spell has a limited duration. We must find exit before it ends or we return to the Abyss. That would be bad," the Deva states. The tendrils of power continue to radiate from its diadem to each of you. It starts walking away from the tomb and the mukbok. As you walk, you see the other areas of the tomb. The mukbok fill it. You see dozens of them moving through the halls and rooms.
Kragen looks up at the Deva surprised. "Thank you good Deva, for saving me and my companions", "Tyr bless you." Looks completely disheveled
"Yes, apologies for the erratic behavior and instructions. I recognize that brevity may define our interaction, however my name is Kragen Gravelbeard, servant if Tyr."
"I am a simple Cleric and that familiar with means of moving amongst planes. My collegues and i have used most of our arcane capabilities, however I have a scoll that will create a Gate (spell). Will that work in the Ethereal plane?"
The Deva nods to Kragen, "You may call me Sariel. I am The Watcher. We must move from this place and find an exit from this plane to another. Otherwise, we return to the Abyss. The spell will last for eight of your hours. So, time is not short at this point. A Gate is a powerful item to possess. Do not be profligate with blessings gained."
Sariel continues to move along, now putting distance between you and the tomb. The mukbok are left behind and you travel through the green mists of the Deep Ethereal. There is 'solid' ground for you to travel on. Vision is limited to about 60' in any direction. You can see through the ground as well. Each of you is 'solid' upon interaction. When you encounter structures or abyssal features, you pass through them with your insubstantial form. It is only a very short time that you have connection with the Abyss plane. You now travel solely in the Deep Ethereal. Only the mists surround you in a featureless plain. One direction is the same as any other. Sariel leads you on.
(( Sariel's compulsion to aid you ends after one hour. Is there anything you want to do, say, accomplish while it is under compulsion to assist you? After that hour it behaves consistent with its alignment. You are assuming it to be a Deva and would thus be of a Good alignment. ))
<Starker, uncharacteristically, stays quiet and tries to be unnoticed.>
Can we maneuver to the ‘landing pad’ outside the pyramid where we arrived in plsne with the tunjng fork?
Yes. That will be early on. The surface of the tomb is crawling with mukbok. 20 or more in sight.
Xymox steps closer to Sariel, lowering his voice, keeping the phylactery wrapped in his cloak.
“Watcher Sariel… purely between immortals and people currently impersonating one—
how angry does a lich get when his soul-box leaves the Abyss?”
glances back at the drifting tomb
“Because I’m holding his entire personality in my hands, and I’d rather not trigger a planar restraining order.”
The bard walks quickly to catch up to the deva, reaches into his pouch and slowly pulls out the phylactery.
“So, my radiant friend…
hypothetically speaking—
if a group of extremely tired adventurers acquired a soul container
belonging to a very cranky immortal necromancer…”
rolls the phylactery once in his palm
“Would you recommend fire, sanctification, cosmic unweaving,
or throwing it into something that doesn’t have a bottom?”
"Well met Sairel the watcher, as our eloquent bard has confirmed, we have an evil Wizards Phylactery. Our intent is to remove this scourge from existence. You can clearly see he has nefarious and highly dangerous intent for several planes, ours being of most concern.", "Watcher, we need to find one of these exit points, is there anything distinctive that could help us locate one?" Kragen walks next to Sariel, his legs working hard to keep up.
Sariel listens to both Kragen and Xymox. He is a Celestial and thus, multi-talented. "You are convinced this is the phylactery of the lich you mentioned, Illiandil? I am not aware of a lich by that name. But, if what you believe is true it is of great concern. To answer your question, Drow, any lich from whom you have taken its phylactery will know no boundary in its pursuit of recovering the source of its continued unlife. The good news for you is that would likely be its first priority. Once the phylactery is recovered, vengeance is likely its new first priority. That is the bad news."
Sariel continues to make progress through the Deep Ethereal. The Abyss is drifting further away from you with each step. "I do not know how to unmake such a thing. We must travel to Dothion. There we will find one wise enough to know."
Sariel then begins to describe to you the planes of Dotion and Shurrock, comprising the two layers of Bytopia. He describes the flora and fauna, the weather, the residents, how to move from one to the other and expectations of those who travel there. ((See the linked webpage to Dothion))
((If Starker wants to do something on the topside of the tomb he can. It is okay to be a bit insequent here.))