You see that the bright light is moving towards the front of the camp. More is now visible. (Use Line-Of-Sight with the torch to determine if you are illuminated or in shadow.))
Bandit14 closes in on the Full Moon and strikes with his hand axe, missing.
Hoid will pluck yew. I’m unsure what targets are visible from his position. Order of preference is Olea > bandit 22 > bandit 14. Assuming advantage, but if not, rolls reported in order.
Hoid targets Bandit22 and lands an arrow into his chest. The bandit crumples to the ground, lifeless.
More bandits are emerging from the tents. There is shouting of orders and commands creating an environment of bustle and action. "Attackers at the camp tower! Hidden archers, take cover! Gather to The Mistress! She is coming! Get ready to charge!"
Chadwick, feeling his prowess challenged by everyone's* favorite goblin archer, places a crossbow bolt squarely into the woman charging into battle. She stifles a cry out in surprise and pain at the accuracy of the bolt and is clearly wounded by it. It causes her to pause in her approach. The bandits are all moving to form up around her at this time.
Erbert protects his full moon illusory goblin, targeting bandit 14. He hurls a fire bolt at him, then scuttles along the ground to the west, staying in darkness.
Fire bolt : 16 to hit, for 5 points of fire damage.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Erbert and Bran both attack the bandit harassing the illusory goblin. Each hit, with fire bolt and crossbow bolt. The bandit falls. The illusory goblin continues to prance about bare-assed.
The bandits continue to try to move into position about the camp.
Ballodon moves up the slope to get a better field of fire. He shoots at and hits the lead bandit.
Trolkarl strikes out at Olea with his Eldritch Blast but is wide of the mark, missing her. He follows up with his Condemn spell and takes defensive action.
Kragen continues to lead Cleggor to safety.
With a burst of speed, the robed human interposes himself between you and Olea. He is taking evasive action as well.
Bronk fires from the tower top at Olea, narrowly missing. She points there at the tower and makes a gesture.
Two of the bandits move to the ballista and start to prepare it for fire.
Other bandits move to take positions.
Olea seems to have recovered a bit from the crossbow bolt injury with renewed effort and continues her advance. She closes in on Hoid and Ballodon. While still out of reach from weapons she makes an arcane gesture while words of power are spoken. An ear-splitting BOOM!!! Fills the camp. Birds are startled from the trees surrounding the camp and take wing in the pre-dawn sky.
A wave of forces erupts from Olea in a 15’ radius. Hoid and Ballodon are caught up in this wave. Both are buffeted by the magical energy yet hold their ground. (CON save successful x 2) Each take 6 Force damage.
Olea is able to deflect Hoid’s initial attack. His second effort pays off until Olea quickly utters a word of power and a Shield springs up to protect her. Hoid’s sword bounces off of the shell of force now protecting her.
For those near Chadwick they can hear him muttering to himself as he has a (not so internal) debate with himself. He then rolls over on his back and throws some holy water frantically about while doing a short chant in Celestial (with terrible pronunciation). Bran, Ebert, and Trolkarl feel an extra amount of vigor bless.
He whispers to Ebert and Trolkarl to get out of the light, while he low crawls back into the shadows.
Chadwick calls down the favor of Tyr upon his companions. The ritual is quickly completed as you each are splashed with holy water. Bless in effect for 10 rounds, or, until Chadwick’s concentration is broken.
Erbert continues to scuttle west, keeping out of the light. He sees bandit 5 heading toward Cleggor and Kragen, he launches a fire bolt at him, feeling the guidance from Tyr helping with his aim. He looks back into the light, seeing Ola, and cursing to himself that he has no stronger magic to bring to bear on the situation.
Fire bolt : 18 to hit, for 6 points of fire damage on bandit 5.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
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Round 8
You see that the bright light is moving towards the front of the camp. More is now visible. (Use Line-Of-Sight with the torch to determine if you are illuminated or in shadow.))
Bandit14 closes in on the Full Moon and strikes with his hand axe, missing.
Hoid is up.
Hoid will pluck yew. I’m unsure what targets are visible from his position. Order of preference is Olea > bandit 22 > bandit 14. Assuming advantage, but if not, rolls reported in order.
Hit: 23 (19 rolled), 5 (1 rolled)
Damage: 8 (6+2)
Hoid targets Bandit22 and lands an arrow into his chest. The bandit crumples to the ground, lifeless.
More bandits are emerging from the tents. There is shouting of orders and commands creating an environment of bustle and action. "Attackers at the camp tower! Hidden archers, take cover! Gather to The Mistress! She is coming! Get ready to charge!"
Chadwick to act
Target Olea if I can, if not bandit 14
Assuming advantage 13, 24 (nat 20) dam 14
Move (crawling) 15' to stay in shadows.
Chadwick, feeling his prowess challenged by everyone's* favorite goblin archer, places a crossbow bolt squarely into the woman charging into battle. She stifles a cry out in surprise and pain at the accuracy of the bolt and is clearly wounded by it. It causes her to pause in her approach. The bandits are all moving to form up around her at this time.
Erbert to act
* Mine
(Who is next? Private thread?)
Funny, on my thread it shows Erbert is up above the *Mine comment.
Erbert is up.
I see blank space.
Erbert protects his full moon illusory goblin, targeting bandit 14. He hurls a fire bolt at him, then scuttles along the ground to the west, staying in darkness.
Fire bolt : 16 to hit, for 5 points of fire damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Erbert and Bran both attack the bandit harassing the illusory goblin. Each hit, with fire bolt and crossbow bolt. The bandit falls. The illusory goblin continues to prance about bare-assed.
The bandits continue to try to move into position about the camp.
Ballodon moves up the slope to get a better field of fire. He shoots at and hits the lead bandit.
Trolkarl is up
Bonus Action: Cast Condemn Hex on Olea - On Strength
Action: Cast Eldritch Blast on Olea
To hit: 12 (not sure if folks are getting advantage from elevation or hidden, but will roll a second just in case), 13
damage: 9 force + 2 radiant, and will pull 10' toward me with Grasp of Hadar if hit was successful
Move: 5' NW and drop prone
Trolkarl strikes out at Olea with his Eldritch Blast but is wide of the mark, missing her. He follows up with his Condemn spell and takes defensive action.
Kragen continues to lead Cleggor to safety.
With a burst of speed, the robed human interposes himself between you and Olea. He is taking evasive action as well.
Gneuman to act
…
Bronk fires from the tower top at Olea, narrowly missing. She points there at the tower and makes a gesture.
Two of the bandits move to the ballista and start to prepare it for fire.
Other bandits move to take positions.
Olea seems to have recovered a bit from the crossbow bolt injury with renewed effort and continues her advance. She closes in on Hoid and Ballodon. While still out of reach from weapons she makes an arcane gesture while words of power are spoken. An ear-splitting BOOM!!! Fills the camp. Birds are startled from the trees surrounding the camp and take wing in the pre-dawn sky.
A wave of forces erupts from Olea in a 15’ radius. Hoid and Ballodon are caught up in this wave. Both are buffeted by the magical energy yet hold their ground. (CON save successful x 2) Each take 6 Force damage.
More bandits emerge from the tents.
Hoid to act.
Hoid steps forward and attacks Olea. (Might have been within reach without movement?).
Hit: 14, damage: 13
Action surge for a second attack.
Hit: 18, damage: rolled 1 and 2, rerolled both, for 7 (3+1+3)
Olea is able to deflect Hoid’s initial attack. His second effort pays off until Olea quickly utters a word of power and a Shield springs up to protect her. Hoid’s sword bounces off of the shell of force now protecting her.
Chadwick to act
(For those paying attention at home but averse to math, until the shield is gone, anything less than 20 won’t hit. Not sure whether 20 is enough.)
For those near Chadwick they can hear him muttering to himself as he has a (not so internal) debate with himself. He then rolls over on his back and throws some holy water frantically about while doing a short chant in Celestial (with terrible pronunciation). Bran, Ebert, and Trolkarl feel an extra amount of vigor bless.
He whispers to Ebert and Trolkarl to get out of the light, while he low crawls back into the shadows.
Chadwick calls down the favor of Tyr upon his companions. The ritual is quickly completed as you each are splashed with holy water. Bless in effect for 10 rounds, or, until Chadwick’s concentration is broken.
Erbert to act.
Erbert continues to scuttle west, keeping out of the light. He sees bandit 5 heading toward Cleggor and Kragen, he launches a fire bolt at him, feeling the guidance from Tyr helping with his aim. He looks back into the light, seeing Ola, and cursing to himself that he has no stronger magic to bring to bear on the situation.
Fire bolt : 18 to hit, for 6 points of fire damage on bandit 5.
A wizard is never late, nor is he early, he arrives precisely when he means to.