Krackle would circle behind the men as they chat with his companions. he would then pull out his orb rum his fingers across its smooth surface. He would then mutter a few quiet words in draconic as he cast sleep. positioning it so that it only hits the bandits if possible!
Zeds is waiting for something to happen so once he sees Krackle start casting Zeds would move in and start getting stabby... ((Will wait to roll attacks til DM says we're actually in combat though. Oh, oops. I forget... Is this one of the campaigns where DM rolls initiative? lol, if so just ignore that)))
Zeds slips up to the guard Krackle is in melee with and attacks with his short sword, quickly following up with a thrust of his dagger. "Let's get these two done quick before the others awaken!"
Shortsword Attack: 23 to hit, 9 piecing damage and 9 sneak attack damage...
Bonus Action Dagger Attack: 18 to hit for 2 piercing damage...
I just rolled one more for adv and its a 0
(Oh, unlucky roll)
"True Lord Cyanwrath was furious. I will just stand here and guard then brother. You can join me and help guard this cave" says the guard.
What do you do next?
((Zeds is waiting to see if they keep trying to talk their way into whatever they're trying to get before Zeds goes all attacky...))
Krackle would circle behind the men as they chat with his companions. he would then pull out his orb rum his fingers across its smooth surface. He would then mutter a few quiet words in draconic as he cast sleep. positioning it so that it only hits the bandits if possible!
sleep dice worth of HP! 41
Zeds initiative: 23
Zeds is waiting for something to happen so once he sees Krackle start casting Zeds would move in and start getting stabby... ((Will wait to roll attacks til DM says we're actually in combat though. Oh, oops. I forget... Is this one of the campaigns where DM rolls initiative? lol, if so just ignore that)))
2 of the guards in black fall asleep. The other 2 are there blades for battle.
Combat
Guards - 1
Party - 16
Round 1
Guard 1 immediately attacks Krackle with his blade
Attack: 19 Damage: 5
Guard 2 attacks Ironthar "Traiter you will pay for this"
Attack: 17 Damage: 4
Now it's the party's turn.
The kobold would roll backwards as the blade sings past his face. He would quickly pull the dagger from his belt and slash out at the attackers knee.
Attack: 15 Damage: 7
Zeds slips up to the guard Krackle is in melee with and attacks with his short sword, quickly following up with a thrust of his dagger. "Let's get these two done quick before the others awaken!"
Shortsword Attack: 23 to hit, 9 piecing damage and 9 sneak attack damage...
Bonus Action Dagger Attack: 18 to hit for 2 piercing damage...
Ironthar takes the hit like a champ and hits back with his Iron Glaive.
“Sleep you bastard!”
Attack 19 Damage 13
(Waiting for Sterling)
Sorry thought I posted guess I forgot to send it.
Stirling cast scared flame
DC 13 dex save or 8 damage
Dex Save
19
Guard 1 is dead through a combined effort of Zeds and Krackle
Guard 2 is wounded
Round 2
Guard 2 moves to and slaps Guard 3 awake. Ironthar you have opportunity attack.
Guard 3 stands and seeing the situation he goes over and slaps guard 4 awake.
Guard 4 stands and moves over to attack Krackle with a shortsword.
Attack: 14 Damage: 6
Now it's the party's turn.
Would we have gotten any AOO's on them as they moved around waking eachother up?
Stirling pulls out his dagger and gets stabbing agist Guard 2.
17 to hit 6 damage.
Krackle would quickly duck under the blade of guard before one more swinging hard with his dagger, stabbing at the man's thigh.
Attack: 18 Damage: 4