Ixsas readies his attack against whichever drake Zeds was targeting, preferably Zeds, Serge, Krackle, and Ixsas are all focusing on the same one first (and not the Red Drake since that might take longer to kill if Krackle is using any of his fire magic). Positioned at the entrance, he can target basically anything he can see in the Inner Ward with his cantrip.
Action: Ready casting a spell Crackling of the Final Flames, WIS 15 save or target takes damage: 13 (Necrotic) (assuming that someone else damaged it first, otherwise 11 (Necrotic)) Trigger: When Serge charges the drake that they've all decided to target (preferably not the red drake), Ixsas casts his spell after Zeds first his bow and (if Krackle is casting a cantrip) after Krackle casts his spell. He's hoping that one of them damage it first so that his spell is more effective.
He's currently got the Red Drake targeted bit can easily shift target if need be.
((OOC: LOL! Maybe you missed that, but it definitely makes Zeds look like he just ignores Ixsas. :-D Not that it matters with the miss. Don't forget: when Zeds is using his bow, you can have him use his Cunning Action first or in the previous round to Hide so that gets advantage and sneak attack damage.))
To be fair, Zeds ignores all advice :D
And I did forget. I was like "I know I should have advantage here somehow but I just don't see it..." I don't usually play a rogue, that's my excuse. And I also could Steady Aim to achieve it... I guess I had too many options to remember any of them.
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Ixsas readies his attack against whichever drake Zeds was targeting, preferably Zeds, Serge, Krackle, and Ixsas are all focusing on the same one first (and not the Red Drake since that might take longer to kill if Krackle is using any of his fire magic). Positioned at the entrance, he can target basically anything he can see in the Inner Ward with his cantrip.
Action: Ready casting a spell Crackling of the Final Flames, WIS 15 save or target takes damage: 13 (Necrotic) (assuming that someone else damaged it first, otherwise 11 (Necrotic))
Trigger: When Serge charges the drake that they've all decided to target (preferably not the red drake), Ixsas casts his spell after Zeds first his bow and (if Krackle is casting a cantrip) after Krackle casts his spell. He's hoping that one of them damage it first so that his spell is more effective.
Krackle can do his ready action
Battle map
I put colored rings to help differentiate between the different colored drakes
Twin swords - Serge
Dagger - Zeds
Star - Ixsas
Wizard Hat - Krackle
To be fair, Zeds ignores all advice :D
And I did forget. I was like "I know I should have advantage here somehow but I just don't see it..." I don't usually play a rogue, that's my excuse. And I also could Steady Aim to achieve it... I guess I had too many options to remember any of them.