This post has potentially manipulated dice roll results.
The pale winged Tiefling decides to help the struggling Minotaur by destroying the strange creature, blasting it with fiery eldritch force, then stepping back to a healthy distance from it.
The creature shivers as the eldritch blast slams into it. The creature's body balloons, and a fleshy bleeding blob separates itself from the creature. The mass of muscle and blood leaps towards Nathaniel.
Perhaps Laine was distracted as the firebolt misses.
The pale winged Tiefling unleashes another fiery red beam of eldritch crackling force towards the abomination approaching him, then retreating as needed to a safe distance, out of the room and up in the air if necessary.
The pale winged Tiefling unleashes another fiery red beam of eldritch crackling force towards the abomination, still retreating as needed to a safe distance, out of the room and up in the air if necessary.
Laine manages to side step away from the attack, remaining free to move about. He looks upon the creature, making a movement with his hands."Stay Still."
A cone of cold energy radiates from the wizard, frost enveloping the creature.
----------------------- Casting: Rime’s Binding Ice Save: Con 13 Damage: 15 cold & Speed of 0 on failure. Half damage & no speed reduction on success.
A burst of cold energy emanates from you in a 30-foot cone. Each creature in that area must make a Constitution saving throw. On a failed save, a creature takes 3d8 cold damage and is hindered by ice formations for 1 minute, or until it or another creature within reach of it uses an action to break away the ice. A creature hindered by ice has its speed reduced to 0. On a successful save, a creature takes half as much damage and isn’t hindered by ice.
Flesh blob A ballons again from Nathaniel's attack and another flesh blob separates from Creature 1. Creature 1 seems somewhat smaller than before, but it tries to grapple Kaelen again.
Atheletics
8
Flesh Blob B moves to attack Gavyn
Attack: 19 Damage: 3
If hit, please roll Con Save DC 12. On fail you are enveloped and restrained.
This post has potentially manipulated dice roll results.
The pale winged Tiefling unleashes another fiery red beam of eldritch crackling force towards the closest abomination, still retreating as needed to a safe distance.
Eldritch Blast: 18 Force: 13
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Kaelen just struggles as he attempts to break free.
OOC:
Athletics check: 15
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
The pale winged Tiefling decides to help the struggling Minotaur by destroying the strange creature, blasting it with fiery eldritch force, then stepping back to a healthy distance from it.
Eldritch Blast: 17 Force: 4
Laine follows Nathan's lead.
-----
Fire bolt: 7
Damage: 5
The creature shivers as the eldritch blast slams into it. The creature's body balloons, and a fleshy bleeding blob separates itself from the creature. The mass of muscle and blood leaps towards Nathaniel.
Perhaps Laine was distracted as the firebolt misses.
Combat
Abomination 10
Party - 14
Round 1
The party goes first.
Athletics check of the creature holding Kaelen down.
16
The pale winged Tiefling unleashes another fiery red beam of eldritch crackling force towards the abomination approaching him, then retreating as needed to a safe distance, out of the room and up in the air if necessary.
Eldritch Blast: 13 Force: 13
Kaelen just continues to try and grapple the creature.
OOC:
Athletics: 13
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Laine fires another bolt and misses.
----------
To Hit: 10
Damage if my dice did not hate me: 7
While the creature is busy grappling Kaelen, Nisha pulls out her rapier and tries to attack it.
Attack: 7 Damage: 7
Then steps away.
Bonus action: Hide 22 for stealth
Aeran Dormaris - L2 Paladin on his way to Phandelver
Vesna March - L1 Cleric in Etharis
DM The Missing Farmer
Laine and Nisha missed. Nathaniel attacks lands true.
Crushing damage from creature
3
Athletics
21
The blob creature gives up on Nathaniel and moves to envelope Laine
Attack
Attack: 9 Damage: 4
If hit, please roll con save DC 12 on fail you are enveloped and restrained. You can repeat the save on your turn using an action.
Round 2
now it is the party's turn.
The pale winged Tiefling unleashes another fiery red beam of eldritch crackling force towards the abomination, still retreating as needed to a safe distance, out of the room and up in the air if necessary.
Eldritch Blast: 18 Force: 7
Nisha continues with her attacks of the creature. Attack: 11 Damage: 8
Sneak attack: 8
Bonus action: hide 21 for stealth
Aeran Dormaris - L2 Paladin on his way to Phandelver
Vesna March - L1 Cleric in Etharis
DM The Missing Farmer
Kaelen just takes his moment to stand up and launch a Guiding Bolt at the creature.
OOC:
Movement: Stand up
Guiding Bolt Attack: 8 Radiant Damage: 13
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Gavyn makes his way to the front of the fray, slashing at the creature with his axe.
Battleaxe Attack: 15 Damage: 8
Action Surge
Battleaxe Attack: 6 Damage: 7
Laine manages to side step away from the attack, remaining free to move about. He looks upon the creature, making a movement with his hands. "Stay Still."
A cone of cold energy radiates from the wizard, frost enveloping the creature.
-----------------------
Casting: Rime’s Binding Ice
Save: Con 13
Damage: 15 cold & Speed of 0 on failure. Half damage & no speed reduction on success.
A burst of cold energy emanates from you in a 30-foot cone. Each creature in that area must make a Constitution saving throw. On a failed save, a creature takes 3d8 cold damage and is hindered by ice formations for 1 minute, or until it or another creature within reach of it uses an action to break away the ice. A creature hindered by ice has its speed reduced to 0. On a successful save, a creature takes half as much damage and isn’t hindered by ice.
Creature 2 Con Save
6
The smaller creature 2 is stuck in ice.
Flesh blob A ballons again from Nathaniel's attack and another flesh blob separates from Creature 1. Creature 1 seems somewhat smaller than before, but it tries to grapple Kaelen again.
Atheletics
8
Flesh Blob B moves to attack Gavyn
Attack: 19 Damage: 3
If hit, please roll Con Save DC 12. On fail you are enveloped and restrained.
Round 3
Nisha and Kaelen missed. Laine spell moderately wounds Felsh Blob A
Post when able
The pale winged Tiefling unleashes another fiery red beam of eldritch crackling force towards the closest abomination, still retreating as needed to a safe distance.
Eldritch Blast: 18 Force: 13