Action: Multiattack (one bite and one with claws) Melee Weapon Attack, Claws: 23 + 1 (Bless) = 24, Damage: Unable to parse dice roll. (slashing) On a hit, the Remnant of Sserah also has the Prone condition because it's Large or smaller. Melee Weapon Attack, Bite: 24 (or, with advantage, 32) + 1 (Bless), Damage: 18 (piercing)
(OOC: Rolling the damage for claws here so that I disturb the rest of the rolls.)
The Lich is struck twice by two arcane bursts (49 damage; current 103)
After Zolgu's flees, the deep the astral lich's frigid and flame glare turns to Firion (last legendary lair action before his turn). It may be this moment Firion realizes this is not Lord Akkron.
As the healing power of the goodberry takes effect, Hildegardopens her eyes. Seeing multiple Rubies standing above her, she initially worries that she's seeing double. But then her head clears, and Hildegard remembers: Firion! Dragons! Zolgu! She says, "Thank you, Ruby. Or should I say Rubies?!"
Ruby teleports away, and Hildegard sees that Zolgu is still close at hand and has not made into the "cave" yet. She reaches out to grasp the hilt of her sword and get ready to hold him off. But then the dragons attack Firion, and Zolgu escapes again! She hears Hewelathan's calling from inside the cave, but Firion is still here. Realizing that she cannot get to either of them quickly, she simply stands and summons Perdita back to her. Perdita appears in a burst of flame and sulfurous smoke. Her glowing red eyes glare at Hildegard, but the Infernal Tack forces the cursed unicorn to submit to Hildegard's commands.
Hildegard stands and mounts Perdita, the increased height gives her a better view of the battle. She calls out to Sir Stephen, "Sir Stephen! Leave the kobolds! Focus on the dark mage! Take his drinking horn if you can!"
Movement: Half of her movement to stand up from prone and half of her movement to mount Perdita. Action: Clash her spurs to summon Perdita with the Infernal Tack Free Action: Talking. Commanding Sir Stephen.
Sir Stephen salutes Hildegard and then rushes into melee with Firion.
Movement: 30-ft movement to close to melee range with Firion. Action: Depends on whether Firion is holding the Dragon Vessel or has it visible in some other way. If he can see the Dragon Vessel, he attempts to wrest it from Firion. Would that be a disarm action? In that case, Firion would have to pass a Athletics or Acrobatics to maintain hold of the Dragon Vessel. DC for the check is 18 (or 13 if Firion is holding it with both hands). If he cannot see the Dragon Vessel, he simply attacks Firion with his Greatsword: Attack 1: 6 Damage: Unable to parse dice roll. (slashing) + Unable to parse dice roll. (radiant) = 0 (total) Attack 2: 24 Damage: 6 (slashing) + Unable to parse dice roll. (radiant) = 6 (total) Free Action: If he manages to knock the Dragon Vessel out of Firion's hands, use his free item interaction to kick the Dragon Vessel back toward the Green Dragon.
The ghostly knight slams into Firion, knocking the dragon vessel out of his grip. It lands on the rotten ground, before the knight kicks it hard towards the green dragon. Firion cries out in frustration and, perhaps, fear...
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When Sir Stephen knocks the Dragon Vessel from Firion's hands, Smilercheers but then eyes the powerful vessel, "Huzzah, good knight! Oh! Now, that's a pretty thing, isn't it?!" Smiler runs forward, between Sir Stephen and the Green Dragon, scoops up the vessel, and then runs back, ending his turn behind the green dragon, trying to say out of its way. As he passes the Green Dragon, he calls up to it, "Time to take your revenge on this impudent wizard, oh Wisest of all Calamities!"
Movement: 60-ft movement Action: Dash Free Action: Talking. Item interaction - picking up the Dragon Vessel
With firion moving away Gorash moves closer again. He then sends out a freeze ray at firion. To hit 17 for 8dmg.
Selariel moves to Firion again as well and goes for another radiant touch 24 for 12 radiant damage.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Nickeline is glad to see Zolgu disappear, even if it is only to bide his time. There were enough dangers still present.
Hildegard had ordered Nickeline to guard the entrance. Nickeline, remembering that there was a scary dragon ghost assembling itself inside, reluctantly turns back to the gap in the dead god's body and prepares for whatever may come her way. Before she leaves Hildegard, she prays to Flandal to give her friend the strength to fight a little bit longer.
OOC:
Action: Cast Sacred Flame on Firion --> DC 15 Dex save or take 4 radiant damage Bonus Action: Cast Healing Word on Hildegard --> 5 hp recovery
(OOC: @mamoduck - FYI - the map shows that Nickeline is just 63-ft away from Firion at the start of her turn. Zolgu left, but Firion is still here and fighting. Nicekline has plenty of movement to move within 60-ft of him and still get back to the rear entrance of the cave on her turn.)
(OOC: Rolling the damage for claws here so that I disturb the rest of the rolls.)
Claws, Damage: 12 (slashing)
Jodie sees a brief reprieve with Zolgu's disappearance and she chugs a potion of healing for 8 hps (bonus action)
Seeing the dragon go prone Jodie feels a glimmer of hope. She draws the luck blade scimitar and slices, hoping to make an escape.
Atk: 18 (assume that's a miss)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Firion Con save: 19
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Under Hew-bear's claws and teeth, the ghostly draconic form lets out a cry of rage.
"Give it to me!!!" the spectral form cries one last time, but the spectral dragon is but a ghostly remnant of the Mad Dragon Lord.
The figure burst, dissipating into a foul-smelling mist as claws and teeth rip through it again and again.
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Temphalic
Adult Green Dragon: 23
Damage - 6, UNTETHERED!!
Remnant of Sserah: 22
Damage - Dissipated (for now)Ruby: 19
Korba: 18
Adult Red Dragon - 18
Damage - 10, UNTETHERED!!
Firion: 17
Damage - 89, Bloodied
Zolgu: 16
Damage - 57, bloodied, EscapedHew-Bear: 15
Nickeline: 15
Hildegard: 15
Jodie: 15
Sserah Cultists (x5): 12
Cultist 1 - 77 damage(Dead)Cultist 2 - DeadCultist 3 - DeadCultist 4 - DeadCultist 5 - DeadKobold Dragonshields (x4): 12
Kobold 1 deadKobold 2 deadKobold 3 - 41 damage, Confusion
Kobold 4 - 50 damage, Confusion
Astral Lich: 11
Gorash: 8
Selarial: 6
Smiler: 6
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(Does Jodie's attack occur before Hew-bears? She was attacking because the dragon was prone, so if Hew destroyed nothing to attack)
If the spectral dragon was already gone, she strums the Firestom lute and lifts off the ground.
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(The specter was already gone)
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Round 3: Hildegard
As the healing power of the goodberry takes effect, Hildegard opens her eyes. Seeing multiple Rubies standing above her, she initially worries that she's seeing double. But then her head clears, and Hildegard remembers: Firion! Dragons! Zolgu! She says, "Thank you, Ruby. Or should I say Rubies?!"
Ruby teleports away, and Hildegard sees that Zolgu is still close at hand and has not made into the "cave" yet. She reaches out to grasp the hilt of her sword and get ready to hold him off. But then the dragons attack Firion, and Zolgu escapes again! She hears Hewelathan's calling from inside the cave, but Firion is still here. Realizing that she cannot get to either of them quickly, she simply stands and summons Perdita back to her. Perdita appears in a burst of flame and sulfurous smoke. Her glowing red eyes glare at Hildegard, but the Infernal Tack forces the cursed unicorn to submit to Hildegard's commands.
Hildegard stands and mounts Perdita, the increased height gives her a better view of the battle. She calls out to Sir Stephen, "Sir Stephen! Leave the kobolds! Focus on the dark mage! Take his drinking horn if you can!"
Movement: Half of her movement to stand up from prone and half of her movement to mount Perdita.
Action: Clash her spurs to summon Perdita with the Infernal Tack
Free Action: Talking. Commanding Sir Stephen.
Sir Stephen, AC 18, HP 36/52
Sir Stephen salutes Hildegard and then rushes into melee with Firion.
Movement: 30-ft movement to close to melee range with Firion.
Action: Depends on whether Firion is holding the Dragon Vessel or has it visible in some other way.
If he can see the Dragon Vessel, he attempts to wrest it from Firion.
Would that be a disarm action? In that case, Firion would have to pass a Athletics or Acrobatics to maintain hold of the Dragon Vessel. DC for the check is 18 (or 13 if Firion is holding it with both hands).
If he cannot see the Dragon Vessel, he simply attacks Firion with his Greatsword:
Attack 1: 6 Damage: Unable to parse dice roll. (slashing) + Unable to parse dice roll. (radiant) = 0 (total)
Attack 2: 24 Damage: 6 (slashing) + Unable to parse dice roll. (radiant) = 6 (total)
Free Action: If he manages to knock the Dragon Vessel out of Firion's hands, use his free item interaction to kick the Dragon Vessel back toward the Green Dragon.
Firion Acrobatics: 10
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The ghostly knight slams into Firion, knocking the dragon vessel out of his grip. It lands on the rotten ground, before the knight kicks it hard towards the green dragon. Firion cries out in frustration and, perhaps, fear...
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The two Kobolds are confused and unable to do anything this round, so it looks like the Astral Lich, Gorash, Selarial, and Smiler are up!
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Smiler - Fey Step recharges on a 4-6: 3
Round 3: Smiler
When Sir Stephen knocks the Dragon Vessel from Firion's hands, Smiler cheers but then eyes the powerful vessel, "Huzzah, good knight! Oh! Now, that's a pretty thing, isn't it?!" Smiler runs forward, between Sir Stephen and the Green Dragon, scoops up the vessel, and then runs back, ending his turn behind the green dragon, trying to say out of its way. As he passes the Green Dragon, he calls up to it, "Time to take your revenge on this impudent wizard, oh Wisest of all Calamities!"
Movement: 60-ft movement
Action: Dash
Free Action: Talking. Item interaction - picking up the Dragon Vessel
With firion moving away Gorash moves closer again. He then sends out a freeze ray at firion. To hit 17 for 8dmg.
Selariel moves to Firion again as well and goes for another radiant touch 24 for 12 radiant damage.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Gorash's bolt flies true... but Firion raises a shield just in time to stop it.
Unfortunately for him, even his shield isn't enough to stop Selarial's holy flame as she manages to hit him from the other side.
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Jodie floats over toward the opening where Rudy and Nickeline went through and is keen to get a glimpse of the battle with the spellcasters.
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Nickeline Round 3
Nickeline is glad to see Zolgu disappear, even if it is only to bide his time. There were enough dangers still present.
Hildegard had ordered Nickeline to guard the entrance. Nickeline, remembering that there was a scary dragon ghost assembling itself inside, reluctantly turns back to the gap in the dead god's body and prepares for whatever may come her way. Before she leaves Hildegard, she prays to Flandal to give her friend the strength to fight a little bit longer.
OOC:
Action: Cast Sacred Flame on Firion --> DC 15 Dex save or take 4 radiant damage
Bonus Action: Cast Healing Word on Hildegard --> 5 hp recovery
The Lich sparkles again in the starlight (+10 -> 113 hp) and floats toward the wounded Firion with a certain hunger.
I will release your magic to entropy
(Targeting Firion. How many level 4+ effects ability checks? Though perhaps he can tell still with detect magic?)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(OOC: @mamoduck - FYI - the map shows that Nickeline is just 63-ft away from Firion at the start of her turn. Zolgu left, but Firion is still here and fighting. Nicekline has plenty of movement to move within 60-ft of him and still get back to the rear entrance of the cave on her turn.)
(OOC: there aren't any more buffs on him that the lich can sense. Feel free to re-take the lich's action with that in mind)
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