Erix looks a bit shocked at LANDMOP "IF I would die here I would appreciate it if my body wa brought back to my parents, but not in an animated condition, thank you."
"Very well" LANDMOP says flatly, not surprised at Erix' response
"Hm, red..." Zoveldra scans the orc corpses, finally noticing a red scrap of cloth on one. She removes it and ties it around her upper arm.
"Yes, I would rather my body simply be carried out if possible," she agrees with Eric, "I am not very heavy. But I don't plan to die in the first place."
Mome would decline the Boots and the Potion and voice her preference that her body be thrown to the sea, if it is not too much trouble. Mome advises that she is not the best choice to scout but is happy to trail close behind in case of trouble.
LANDMOP Disengages her hand and sets it on the ground where it begins to skitter like a spider. Casting Creeping Touch and sends it up along the walls out of sight. "For assistance with scouting"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Alright, so Creeping Touch has a range of 100ft. We'll say that the hand can cross the cavern and climb up the walls, exploring the outer parts of the stalagmite system. It won't be able to venture into any of the caves behind. Which part of the wall will it climb up? Left, right, or in the middle somewhere?
Alright, so Creeping Touch has a range of 100ft. We'll say that the hand can cross the cavern and climb up the walls, exploring the outer parts of the stalagmite system. It won't be able to venture into any of the caves behind. Which part of the wall will it climb up? Left, right, or in the middle somewhere?
((I figured post it in middle on a stalagmite for overwatch))
Assuming Elero zooms off on his broom, Mome will follow on foot about 45' behind. She tries to be stealthy (+3 but with DIS so 22 and 5 - ugh) but her armor does not help.
(Can Elero send his helper machine thing? If not then I can go on my broom.)
He can, but the Protector Cannon isn't stealthy at all, and would get spotted and destroyed quickly. It's better used to shield us once the inevitable fight begins. It'd be cool if he had a sneaky machine but he hasn't worked out how to do that yet.
Mark glides along the stalactites and sees the Orcish outpost in it's entirety without being noticed, the orcs not expecting anything from above. Orcs scout along the bridges in groups of two, sometimes accompanied by giant cave lizards that are either ridden or used for their heightened senses. They seem to be on fairly high alert and looking out for the returning war party. Most of the living quarters seem to be in caves in the cliff behind the stalactites, while the cave at 11 seems to be guarded and there are watch posts at 1 and 13 As for the stalactites themselves, most of the scouting orcs seem to be coming to and from the three stalactites marked 4, 4, and 10. The giant stalactite in the middle is the best kept of them, and seems to house the leadership or special chambers of the orcs.
As for approaches, you'll need to be stealthy to even approach the outpost, while scaling the walls will be even more out in the open. The lift is guarded by two orcs and is constantly going up and down with orcs scouting the cavern below. You could also try to scale the cliff by approaching from the pool and climbing the waterfall, which will hide your ascent, but perhaps be a bit slippery and hard to climb.
"Do we try to scale the cliff or sneak up on them? I'd rather avoid another confrontation, but that may not be an option" LANDMOP asks as they bring there hand back and has it rest on its shoulder
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"Very well" LANDMOP says flatly, not surprised at Erix' response
Mark will say, "I can scout out the space, but are builder has a creature that can fly ahead. We should figure out the best route."
"Hm, red..." Zoveldra scans the orc corpses, finally noticing a red scrap of cloth on one. She removes it and ties it around her upper arm.
"Yes, I would rather my body simply be carried out if possible," she agrees with Eric, "I am not very heavy. But I don't plan to die in the first place."
So who's going to scout the place?
LANDMOP can also send their Creeping Touch
((Zo has +8 stealth but no darkvision -.-;;))
Mome would decline the Boots and the Potion and voice her preference that her body be thrown to the sea, if it is not too much trouble. Mome advises that she is not the best choice to scout but is happy to trail close behind in case of trouble.
LANDMOP Disengages her hand and sets it on the ground where it begins to skitter like a spider. Casting Creeping Touch and sends it up along the walls out of sight. "For assistance with scouting"
((How many do and how many don't have darkvision? Wondering if Erix should cast Darkvision.
Erix is extremely perceptive but has no darkvision without the spell.))
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Alright, so Creeping Touch has a range of 100ft. We'll say that the hand can cross the cavern and climb up the walls, exploring the outer parts of the stalagmite system. It won't be able to venture into any of the caves behind. Which part of the wall will it climb up? Left, right, or in the middle somewhere?
((I figured post it in middle on a stalagmite for overwatch))
So your Creeping Touch won't be the main scouter? Who is going to scout? Or are you all just going for it together?
(Can Elero send his helper machine thing? If not then I can go on my broom.)
Assuming Elero zooms off on his broom, Mome will follow on foot about 45' behind. She tries to be stealthy (+3 but with DIS so 22 and 5 - ugh) but her armor does not help.
He can, but the Protector Cannon isn't stealthy at all, and would get spotted and destroyed quickly. It's better used to shield us once the inevitable fight begins. It'd be cool if he had a sneaky machine but he hasn't worked out how to do that yet.
So just to be clear. Mark is going to fly on his broom toward the outpost? I'll probably need a Stealth and Perception check if that's the case.
Mark will fly silently high into the cavern with the Help of the hand. He will relay what he sees in the minds of the others.
Stealth: got a NAT 20 for a total of 30
Perception w/adv: Second NAT 20 in a row!! all in the game logs for a total of 23
He moves like a shadow in the night.
Mark glides along the stalactites and sees the Orcish outpost in it's entirety without being noticed, the orcs not expecting anything from above. Orcs scout along the bridges in groups of two, sometimes accompanied by giant cave lizards that are either ridden or used for their heightened senses. They seem to be on fairly high alert and looking out for the returning war party. Most of the living quarters seem to be in caves in the cliff behind the stalactites, while the cave at 11 seems to be guarded and there are watch posts at 1 and 13 As for the stalactites themselves, most of the scouting orcs seem to be coming to and from the three stalactites marked 4, 4, and 10. The giant stalactite in the middle is the best kept of them, and seems to house the leadership or special chambers of the orcs.
As for approaches, you'll need to be stealthy to even approach the outpost, while scaling the walls will be even more out in the open. The lift is guarded by two orcs and is constantly going up and down with orcs scouting the cavern below. You could also try to scale the cliff by approaching from the pool and climbing the waterfall, which will hide your ascent, but perhaps be a bit slippery and hard to climb.
"Do we try to scale the cliff or sneak up on them? I'd rather avoid another confrontation, but that may not be an option" LANDMOP asks as they bring there hand back and has it rest on its shoulder