"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
You all are up. Kliz is being somewhat intentionally ineffective against the Eldritch Cannon while Ash and Zaerun fight for their lives. Mark must drop his weapon this round and then end his turn.
Erix turns back into himself after the ferocious attacks of the werewolf, before transforming into a Black bear again.
His animals keep attacking the Zaerun-werewolf except Clumulk:
Dire wolf: (20,12)->20 for 8DMG and DC13 str save or be knocked prone Land beast: (14,10)->14 for 11 dmg Boar: (3,6) for 6dmg (misses no matter if advantage or not) Clumulk: Ferocity: 6; Brutal charge (-5 ferocity) towards Ash: To hit 21 for 7dmg.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zaerun is knocked prone again, as Clumulk moves to engage Ash. I'll give Elero and Mark another day to complete their turns. But I should remind you all that if you don't post your action for the round within 24 hours my rule is to Bot your characters. This is really just to stop the PbP game to grind to a standstill, which i've had happen before. I figured i'd give you a couple chances here because this fight is not easy.
I'm on a retirement road trip with the wife, so most of every day will be spent driving or seeing sights. I'll try to hop on every evening for the next three weeks and keep up.
Since the person up north seems pretty surrounded, the Cannon will head toward the woman, but probably won't get into range this turn to fire at anyone. Elero will take another shot at the baddie up north if he's still up. Otherwise he'll take a shot at the woman.
Elero's attack misses. Zaerun will take the same action as last turn, trying to drop infect Erix with Lyconthropy and drop him to 0 HP to turn him into a werewolf. Ash yells at Kliz, "For the Dark Six! If you aren't brave enough to fight, at least grab that damn crossbow!" She tries to attack the Eldritch Cannon with her Spiritual Weapon as she attempts to Command Mark to Approach her. She pulls her Pact Blade to engage you all in melee next turn. Kliz runs up using the Dash action and grabs the crossbow, then uses Disengage as a Bonus Action to run back to his pillar.
Zaerun bite against Erix Attack: 12 Damage: 9 Piercing. And Erix makes a DC 12 CON Save to resist Lycanthropy: 16
Scratch against Erix Attack: 8 Damage: 12
Command against Mark: Mark makes a DC 12 WIS Save or has to approach Ash on his turn, then end his turn: 20
Spiritual Weapon against Eldritch Cannon Attack: 13 Damage: 8 Force
Mark saves against Command, and Erix saves against Lyconthropy. You all are up, Zaerun is surrounded still, while Ash is getting ready to engage with her Pact Blade knife against Clumulk. Kliz stands by the pillar to the south holding Mark's crossbow.
Elero will steer the Cannon toward the woman, using its full movement. He'll move his full movement toward her as well, ending up on the red carpet with a line of sight to Kilz. For his action he'll yell to Kilz, "You don't have to listen to her! Join us and we'll protect you! Or at least drop the crossbow and run away."
Trying for Persuasion, but it's your call if you think it should be something else.
Mark will jump on top of the table and will shoot at Ash. He will then he will use his bonus action and movement to run back to the first pillar so he can be completely out of her line of sight.
Attack: 24
Damage w/sneak attack: 8 + 7 = 15
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(( An 18 misses?:o))
The Boar puffs out of existence, and Erix looks at Elero with a look like Why did you do that"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
You all are up. Kliz is being somewhat intentionally ineffective against the Eldritch Cannon while Ash and Zaerun fight for their lives. Mark must drop his weapon this round and then end his turn.
(Oh sorry I didn't read the second line. The 18 definitely hits.)
Erix turns back into himself after the ferocious attacks of the werewolf, before transforming into a Black bear again.
His animals keep attacking the Zaerun-werewolf except Clumulk:
Dire wolf: (20,12)->20 for 8DMG and DC13 str save or be knocked prone
Land beast: (14,10)->14 for 11 dmg
Boar: (3,6) for 6dmg (misses no matter if advantage or not)
Clumulk: Ferocity: 6; Brutal charge (-5 ferocity) towards Ash: To hit 21 for 7dmg.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(Does command count as a charm because I have advantage with that. Also, did our attacks hit them at all?)
(No Command doesn’t count as a charm. It’s not an ongoing effect, just one round.)
(Oh and yes your attack last round did hit Ash,)
Zaerun DC 13 STR Save: 6
Zaerun is knocked prone again, as Clumulk moves to engage Ash. I'll give Elero and Mark another day to complete their turns. But I should remind you all that if you don't post your action for the round within 24 hours my rule is to Bot your characters. This is really just to stop the PbP game to grind to a standstill, which i've had happen before. I figured i'd give you a couple chances here because this fight is not easy.
Mark drops his weapon and ends his turn.
I'm on a retirement road trip with the wife, so most of every day will be spent driving or seeing sights. I'll try to hop on every evening for the next three weeks and keep up.
Since the person up north seems pretty surrounded, the Cannon will head toward the woman, but probably won't get into range this turn to fire at anyone. Elero will take another shot at the baddie up north if he's still up. Otherwise he'll take a shot at the woman.
Light crossbow attack: 12 to hit and 6 damage.
(All good. Just thought I’d mention it before I start taking over your characters in battle. I also forgot that Mark couldn’t take his turn anyway.)
(I’ll post the results of this round and the enemies turn in a couple hours.)
Elero's attack misses. Zaerun will take the same action as last turn, trying to drop infect Erix with Lyconthropy and drop him to 0 HP to turn him into a werewolf. Ash yells at Kliz, "For the Dark Six! If you aren't brave enough to fight, at least grab that damn crossbow!" She tries to attack the Eldritch Cannon with her Spiritual Weapon as she attempts to Command Mark to Approach her. She pulls her Pact Blade to engage you all in melee next turn. Kliz runs up using the Dash action and grabs the crossbow, then uses Disengage as a Bonus Action to run back to his pillar.
Zaerun bite against Erix Attack: 12 Damage: 9 Piercing. And Erix makes a DC 12 CON Save to resist Lycanthropy: 16
Scratch against Erix Attack: 8 Damage: 12
Command against Mark: Mark makes a DC 12 WIS Save or has to approach Ash on his turn, then end his turn: 20
Spiritual Weapon against Eldritch Cannon Attack: 13 Damage: 8 Force
Mark saves against Command, and Erix saves against Lyconthropy. You all are up, Zaerun is surrounded still, while Ash is getting ready to engage with her Pact Blade knife against Clumulk. Kliz stands by the pillar to the south holding Mark's crossbow.
(Also just realised I didn't replace Zaerun's token with his werewolf one. I will next time I post a map.)
Elero will steer the Cannon toward the woman, using its full movement. He'll move his full movement toward her as well, ending up on the red carpet with a line of sight to Kilz. For his action he'll yell to Kilz, "You don't have to listen to her! Join us and we'll protect you! Or at least drop the crossbow and run away."
Trying for Persuasion, but it's your call if you think it should be something else.
Persuasion Check: 9
Mark will jump on top of the table and will shoot at Ash. He will then he will use his bonus action and movement to run back to the first pillar so he can be completely out of her line of sight.
Attack: 24
Damage w/sneak attack: 8 + 7 = 15