Kallith returns the smile, finding particular humour in Charls explanation of her 'Shining Lady'. "Now there's something I'd have liked to see. I'm sorry about the fate of your predecessor. May our next meeting be in better circumstances."
The firbolg then returns to the inn where she had stayed before the run-in with the others, a simple hovel. She pays for a bath and spends a relaxing hour scrubbing the stench of combat out of her shaggy hair. She steps out much refreshed.
Since she had gotten some coins from the fight before, Kallith also get herself something to eat on the way to meet the others. She arrives munching on a small pie an in good spirits and waves at her new friends. Dornin is asking the Wintershield about the well, so the firbolg strolls nearby, listening to the conversation.
Octo makes a quick stop at his room and splashes some of the blood off his fur. He doesn’t stay long as he finds his room boring. On the way to meet the others, he grabs a pie made of vegetables, something that is rare back home.
When he gets to keep, he sits down next to the Firbolg lady and takes in the sights. He hears Dornin speaking with the guards, and imagines Chandle getting his newly cleaned clothes covered in sewer filth. This leads to a laughing spree, that sounds like animals in a slaughterhouse. He stops abruptly when he notices many bystanders looking at him in bewidlerment, and goes about eating his vegetable pie.
Pushing your way through the crowd, they begin to shift and move out of your way. Murmurs of malcontent begin to change, you hear quips from the crowd, “...ya, he was there…’, and “...one of them…”, from another member of the mob, “...heard there were eight thugs including…”, and from another direction, ‘...think I want to be near them when…”.
The guards look nervous, one of them is fingering the horn hanging from his neck. The previous speaker turns as you approach, rail thin, he is just a kid. “Oh, ah, well, ah thank you sir. Ah yeah well, not me sir, the captain did. They should have come back quickly, probably just a blockage, but ah, well that was nearly 2 days ago”, he says, glancing up at the sun.
This close to the open well, a stench rises, no other way to describe it, STENCH. It's not rotting vegetation, or decomposition, moldy rotten milk has nothing on this. The guard catches your expression, “Ya and we have to stand here all day. Wasn't like this a week ago, it is fed from a fresh underground spring, the water was the best in town. Now, ah, I wouldn't want to drink it if it was full.”
The crowd has settled, even begun to disperse, relief is evident on the guards faces, “No sir, they entered down this rope here, been slack ever since, don't think there is any other way in, at least not I heard of.”
Kallith, Octo
A bewildering array of tents and wagons leave little room for passerby, yet the people in great flowing crowds weave their way through the plaza. Moving through the crowd you watch and listen. You realize the people around you have begun to pay attention, watching you, and not always with tact. Some of them stare as you or they pass.
Chandle was looking to collect the bounties prior to meeting up with everyone, she did pay for the cleaning and is at least not covered in blood now. If this is en route to that goal, she very nearly gags on the terrible smell wafting from the well.
Kallith raises her hand a few times in greeting and nods her head amicably whenever someone stares in her and Octos direction. Octos laughing spree is so funny to her that she joins in, creating a less than melodic composition out of the resulting noise.
Curious, she approaches the well, and immediately goes "Ugh. That sewer smells like ten skunks after ten days in the rain.", stepping away quickl so as not to spoil her appetite for the half of the pie that she was still holding. Did the stink remind her of any particular plant or animal? [Nature 18].
She stares at the youth at his explanation, going "Your captain sent people down there two days ago? By the eternal sewers of Meerrauk that's fishy as hell. How many?"
Dornin gives a hardy "Thank you gentlemen, we will be in touch. Perhaps I can help with this crowd." Dornin then proceeds to turn to the crowd surrounding the guards. " My good people, the Winterhields are doing their best when it comes to these issues. Instead of berating, we should be supporting them in their efforts by not getting in their way" (Persuasion:14) He walks away giving them a firm nod.
Seeing Chandle arrive, he makes his way through the crowd to meet up with the team giving them an assuring smile and says " Well, well, what a marvelous looking team. You all certainly clean up nicely, even you big guy!" Reaching his hand up to give Octo a light pat on his shoulder. " I would be lying if I said I wasn't the slightest bit curious about what is going on in that well, however, I think we should put a pin it until we meet with the mayor and perhaps talk about our options afterwards over a couple of drinks."
Dornin, in nervous anticipation, almost unconsciously tightens the straps that hold him tome to his hip
“The Keep’ stands stolid and imposing, the stone wall separating it from the rest of the city, forcing all to enter through a sturdy barbican. Chandle notes the stationed guards at the main entrance, a portcullis ready to drop. The outer walls all have catwalks but no windows, slits or otherwise, break its surface. A tower with a trebuchet stands above it all.
She spots Dornin and Kallith, surrounded by a mob, creeping closer; she stops as the wind changes and a Stench wafts towards her.
Kallith, Dornin
As you approach the guard turns to answer your question, “Three sir, can't afford any teams larger than that. By Tymoras luck if this lot aint return we are down to thirty active, sir” He looks to Dornin appreciative, watching the crowd disperse, “Should ave twice that we should”.
Nature ,A skunk is down right enticing, a bed of corpses would be preferable. The stench is overriding, just as it seems you have a handle on it, a new wave, a different wave wafts from the hole. The only ‘Natural’ thing about it, is its complexity, something living is creating the smell.
Chandle waves as she tries to quickly skirt around the scene, (thinking to herself) this smell is so bad, I just hope it doesn’t linger…
”Come on let’s see what the Mayor would like from us.” Really she wants her bounties, and is curious to hear what offers might be presented by the mayor. I can’t believe I’m in the company of a minotaur, a firbolg, and a very tall half-elf. I just hope I can make a good name for myself here.
Pensively crunching on the last bit of her pie, Kallith didn't like to let the well stand as it was. 'There could be people who need help down there'.
"I agree that we should honor the invitation by the mayor, but just give me a moment to check something with the locals.", the firbolg tells to the others, and hurries off between between the market stalls. She looks for a rat, small rodent or bird [perception 16]. If she finds one, she will cast speak with animals and lure it with the remaining rind of her pie, gesturing towards it in a friendly manner and making encouraging sounds. As a firbolg, this sort of communication came naturally to her¹.
"Hey you. I have a tasty goodie here and you get it if you tell me what the animals think of the well over there. Do you know anyone that goes into the well? Do you know what's in there? Did it change from how it was before?"
The others would see Kallith between the market stalls, completely oblivious as to how she must sound or look like while talking to the critter with elaborate gestures and a bright smile.
¹Speech of Beast and Leaf You can communicate in a limited manner with Beasts, Plants, and vegetation. They can understand your words but you cannot understand them in return. You have advantage on all CHA checks to influence them. Kallith additionally casts speak with animals in order to be able to understand the animals reply.
Dornin stays leaning up against the dry fountain in front of The Keep, gives a sturdy nod to Kallith to acknowledge her walking off. He will spend the rest of the time waiting for her to return, in the meantime, he practices using Minor Illusion around him, conjuring illusions of almost anything he can think if in the moment.
A rat peaks out from under a nearby wagon, timing the heavy boot falls of the crowd it weaves its way over to Kallith. The soothing sounds and gentle gestures give it confidence in your intent. It nibbles at the bit of crust. The two of them, Kallith and the rat click and squeak at each other the rat nibbling and tugging at the pie rind.
Kallith
“Good” it purrs, an excited rumble in its belly, “More, more” it begs. “Good before, big water. Now no good, no water. Big room now, many warrens.” It tries to take the entire piece and run off, being unsuccessful it looks back at you hopeful, if it offers more it will get more. “Now big rat things, and stinky lizard.” It gives another tug on the crust, settles for a nibble looking at you imploring.
Minor illusion , You buzz a patrons ear, watching them slap at their head with futility; screaming from behind a merchant, who ends up stumbling and tossing his goods everywhere; and delighting a group of children with firefly motes; amongst other tricks. The magic comes easily at your call.
Letting the rat have the rind, Kallith says "Thank you, remember to share."
She returns back to the others and lets them know "One of the local rats is saying that there are many rooms down there, populated by big rat things and a stinky lizard. So it's probably dangerous and we should prepare properly before going."
Kallith watches Dornins spellcasting with amusement. She is ready to follow any of you that are local and know where the mayors "Hall" is.
Captain Janaath greets you at the gate of ‘The Keep’, handing a small pouch over, 20 Nobles (gp). “Both Kurd and Hammond have the weight of five times that amount upon their heads”. He searches your faces for understanding.
“Look, I don't know what the Mayor”, nodding his head in the direction of the administration building, “is going to say. But I am desperate for a good, competent crew. I have 8 out with the Wastes, another with child. Hammond has murdered another handful.” A quick brief crack in his demeanor is obvious to all of you. “The priests can't get a hold of ‘The Wastes’, their cures only stall the inevitable. Kurd and Hammond are taking over the streets with blood, and now the wells on the promontory are going dry.” He turns from you, taking a couple angry desperate strides away before returning. “You already have a target on your backs, take the fight to them, help me drive them to ground.” He seems to lament his passion, once again gaining control of himself.“I am sorry, I have taken too much of your time, Ferd here will show you to the Mayor.”
Kallith clearly doesn't understand the significance of what Janaath said about the bounty, being vaguely aware that it was more than the coins they recieved. She won't be the first to accept the money or split it up, for much the same reasons. She is much too busy looking up at the keep, with a look that doesn't make the impression of approval.
"Competent crew". Kallith looks around for one, only half in mockery. She becomes serious when the captain mentions how strained the situation is.
"I do hope some of these 'Rats' can be reasoned with. It seems with the Wastes, it would do everyone good to work together." she muses, half to herself.
After Kallith speaks about what the local rats know, he says "Many rooms? Hmm, Perhaps the administrations building will carry blueprints or a map of the sewer system under the town to help us navigate. Kallith is right about preparations before going down there."
Dornin gives a look amongst our group, thinking to himself " I am confident in our team, but its going to take more than confidence to beat the 'Rats', we need to be smart and pick our challenges appropriately. This target on our backs isn't going away anytime soon and I do not wish to die to have my soul be some sort of hellhounds chew toy"
Dornin looks to the sky to see what time of day it is and then waits for Ferd to take them to the mayor.
Octo remains quiet, content to follow the group in this new environment. He has no idea what a Mayor is, but at least knows it is a human women as he saw her in the Pony.
The Mayor rises from a plush high backed chair as you enter, coming around the large burnished desk. The room is stately and well appointed. Painted landscapes hang from the walls, pedestals and shelves adorned with ‘treasures’ and memento’s. Sunlight filters through the heavy curtains casting a comfortable shadow about the room.
“Thank you for coming, can I get you a spirit, a refreshment. Perhaps a dram of cold sugared lemon, a delicacy from Calimshan, far to the south.” She directs you to a large table, a dozen chairs perfectly spaced. Inkwells, feathered scribes and parchment aligned just so before each one. ‘I don't believe we had proper introductions, I am Mayor Ceridwen Masonce.” She fills the next half hour or so with Idle chatter, inquiring about your pasts, your stay, your desires and plans. She has a mesmerizing presence, a very comforting interest, even though you just met you feel as though you have run into an old friend, a kindred spirit.
Dornin
History There is a Noble family in Neverwinter with the same last name. Loristan Masonce (perhaps a relation), is positioning to replace the aging King Dagult Neverember when he dies. Dagults son, Keaden Neverember is the obvious next in line but he is not a guaranteed successor, or so you hear on the street.
Kallith, Chandle
Insight A master Orator, this woman exudes confidence, comfort, true Charisma. Yet there is something hidden beneath the shell of her personality, something private or tragic; buried, but not forgotten.
“Thank you for sharing, each of you. I am very happy to have met” She looks at each of you in turn, lingering. You feel as if you were the only person in the room.
“I have taken up too much of your time already, let me get to the point.” She begins, an intensity growing in her face and stance. “A young woman has been living out of the city for some time now. It has recently been heard that enemies of her father have located her and are planning to do harm.” She looks to you with an earnest desire. “This is not a state affair, I would pay you personally, and handsomely. Travel to where she is, ensure her safety. It should only take a couple days at most for us to reveal the truth of the threat.” She lifts her glass of sugared lemon, “Can I rely on you to get this done”. She waits for your response, your questions, with bated breath.
Kallith
insight Granted she hasn't revealed the finer details yet, and won't, unless you accept. Still there is a feeling she has left something out.
Kallith gawks at the interior furnishings, being especially drawn to the paintings. Her head goes once this way, once the other. Having not heard about Calimshan and happy to try an exotic beverage, Kallith accepts the citrus drink.
When she finally manages to seat herself, the others have already started the pleasantries. Listening to the others talk, she takes a sip of the dram and makes a face. "Oh, it's the drink, not your story, go on." She says self-consciously, thinking 'This is so sweet and sour at the same time.'
When it is her turn, she tells of the kingdom of Hartsvale lying in the Ice Spires far north of Abiershire and the resident druid circle, who kept the kingdom on balance. Her family, a small town by itself as Kallith tells it, had been proud to have brought forth multiple skillful druids and workers of art. She tells of Iallanis, the giant goddess of peace and love, whom she served and whose principles lay close to her own heart.
It is not surprising then, that Kallith asked further about the job that Masonce had for them. That, and the feeling that there may be important information that had been left unsaid. "Could you possibly tell us more about these enemies of her father? I'm curious about are their motivations for hurting this young woman. And what can you tell us about the woman herself? Does she have protection at this moment?"
Chandle also tries to be vague when answering the mayors personal questions, she tells of the desert she once called home. The mastery of glass her kindred were devoted to and her desire to bring that craft here. She really wants to try the lemonade but refrains and simply listens for now…
Chandle will accept this mission if the others also accept.
Octo will share stories of his homeland and the dark caverns and twisted passageways under The Sword Mountains. After the pleasantries are exchanged, he will ask the mayor…
“Is the safety of this woman at all related to what’s going on in Abiershire and Barnabas, Kurd, and Hammond? Or the lack of water coming from the wells and the missing guards? Or is this a different issue?”
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Kallith returns the smile, finding particular humour in Charls explanation of her 'Shining Lady'. "Now there's something I'd have liked to see. I'm sorry about the fate of your predecessor. May our next meeting be in better circumstances."
The firbolg then returns to the inn where she had stayed before the run-in with the others, a simple hovel. She pays for a bath and spends a relaxing hour scrubbing the stench of combat out of her shaggy hair. She steps out much refreshed.
Since she had gotten some coins from the fight before, Kallith also get herself something to eat on the way to meet the others. She arrives munching on a small pie an in good spirits and waves at her new friends. Dornin is asking the Wintershield about the well, so the firbolg strolls nearby, listening to the conversation.
Octo makes a quick stop at his room and splashes some of the blood off his fur. He doesn’t stay long as he finds his room boring. On the way to meet the others, he grabs a pie made of vegetables, something that is rare back home.
When he gets to keep, he sits down next to the Firbolg lady and takes in the sights. He hears Dornin speaking with the guards, and imagines Chandle getting his newly cleaned clothes covered in sewer filth. This leads to a laughing spree, that sounds like animals in a slaughterhouse. He stops abruptly when he notices many bystanders looking at him in bewidlerment, and goes about eating his vegetable pie.
Dornin
Pushing your way through the crowd, they begin to shift and move out of your way. Murmurs of malcontent begin to change, you hear quips from the crowd, “...ya, he was there…’, and “...one of them…”, from another member of the mob, “...heard there were eight thugs including…”, and from another direction, ‘...think I want to be near them when…”.
The guards look nervous, one of them is fingering the horn hanging from his neck. The previous speaker turns as you approach, rail thin, he is just a kid. “Oh, ah, well, ah thank you sir. Ah yeah well, not me sir, the captain did. They should have come back quickly, probably just a blockage, but ah, well that was nearly 2 days ago”, he says, glancing up at the sun.
This close to the open well, a stench rises, no other way to describe it, STENCH. It's not rotting vegetation, or decomposition, moldy rotten milk has nothing on this. The guard catches your expression, “Ya and we have to stand here all day. Wasn't like this a week ago, it is fed from a fresh underground spring, the water was the best in town. Now, ah, I wouldn't want to drink it if it was full.”
The crowd has settled, even begun to disperse, relief is evident on the guards faces, “No sir, they entered down this rope here, been slack ever since, don't think there is any other way in, at least not I heard of.”
Kallith, Octo
A bewildering array of tents and wagons leave little room for passerby, yet the people in great flowing crowds weave their way through the plaza. Moving through the crowd you watch and listen. You realize the people around you have begun to pay attention, watching you, and not always with tact. Some of them stare as you or they pass.
Chandle was looking to collect the bounties prior to meeting up with everyone, she did pay for the cleaning and is at least not covered in blood now. If this is en route to that goal, she very nearly gags on the terrible smell wafting from the well.
Wise as a serpent and sly as a fox.
Kallith raises her hand a few times in greeting and nods her head amicably whenever someone stares in her and Octos direction. Octos laughing spree is so funny to her that she joins in, creating a less than melodic composition out of the resulting noise.
Curious, she approaches the well, and immediately goes "Ugh. That sewer smells like ten skunks after ten days in the rain.", stepping away quickl so as not to spoil her appetite for the half of the pie that she was still holding. Did the stink remind her of any particular plant or animal? [Nature 18].
She stares at the youth at his explanation, going "Your captain sent people down there two days ago? By the eternal sewers of Meerrauk that's fishy as hell. How many?"
Dornin gives a hardy "Thank you gentlemen, we will be in touch. Perhaps I can help with this crowd." Dornin then proceeds to turn to the crowd surrounding the guards. " My good people, the Winterhields are doing their best when it comes to these issues. Instead of berating, we should be supporting them in their efforts by not getting in their way" (Persuasion:14) He walks away giving them a firm nod.
Seeing Chandle arrive, he makes his way through the crowd to meet up with the team giving them an assuring smile and says " Well, well, what a marvelous looking team. You all certainly clean up nicely, even you big guy!" Reaching his hand up to give Octo a light pat on his shoulder. " I would be lying if I said I wasn't the slightest bit curious about what is going on in that well, however, I think we should put a pin it until we meet with the mayor and perhaps talk about our options afterwards over a couple of drinks."
Dornin, in nervous anticipation, almost unconsciously tightens the straps that hold him tome to his hip
Chandle
“The Keep’ stands stolid and imposing, the stone wall separating it from the rest of the city, forcing all to enter through a sturdy barbican. Chandle notes the stationed guards at the main entrance, a portcullis ready to drop. The outer walls all have catwalks but no windows, slits or otherwise, break its surface. A tower with a trebuchet stands above it all.
She spots Dornin and Kallith, surrounded by a mob, creeping closer; she stops as the wind changes and a Stench wafts towards her.
Kallith, Dornin
As you approach the guard turns to answer your question, “Three sir, can't afford any teams larger than that. By Tymoras luck if this lot aint return we are down to thirty active, sir” He looks to Dornin appreciative, watching the crowd disperse, “Should ave twice that we should”.
Nature ,A skunk is down right enticing, a bed of corpses would be preferable. The stench is overriding, just as it seems you have a handle on it, a new wave, a different wave wafts from the hole. The only ‘Natural’ thing about it, is its complexity, something living is creating the smell.
Chandle waves as she tries to quickly skirt around the scene, (thinking to herself) this smell is so bad, I just hope it doesn’t linger…
”Come on let’s see what the Mayor would like from us.” Really she wants her bounties, and is curious to hear what offers might be presented by the mayor. I can’t believe I’m in the company of a minotaur, a firbolg, and a very tall half-elf. I just hope I can make a good name for myself here.
Wise as a serpent and sly as a fox.
Pensively crunching on the last bit of her pie, Kallith didn't like to let the well stand as it was. 'There could be people who need help down there'.
"I agree that we should honor the invitation by the mayor, but just give me a moment to check something with the locals.", the firbolg tells to the others, and hurries off between between the market stalls. She looks for a rat, small rodent or bird [perception 16]. If she finds one, she will cast speak with animals and lure it with the remaining rind of her pie, gesturing towards it in a friendly manner and making encouraging sounds. As a firbolg, this sort of communication came naturally to her¹.
"Hey you. I have a tasty goodie here and you get it if you tell me what the animals think of the well over there. Do you know anyone that goes into the well? Do you know what's in there? Did it change from how it was before?"
The others would see Kallith between the market stalls, completely oblivious as to how she must sound or look like while talking to the critter with elaborate gestures and a bright smile.
¹Speech of Beast and Leaf
You can communicate in a limited manner with Beasts, Plants, and vegetation. They can understand your words but you cannot understand them in return. You have advantage on all CHA checks to influence them.
Kallith additionally casts speak with animals in order to be able to understand the animals reply.
Dornin stays leaning up against the dry fountain in front of The Keep, gives a sturdy nod to Kallith to acknowledge her walking off. He will spend the rest of the time waiting for her to return, in the meantime, he practices using Minor Illusion around him, conjuring illusions of almost anything he can think if in the moment.
A rat peaks out from under a nearby wagon, timing the heavy boot falls of the crowd it weaves its way over to Kallith. The soothing sounds and gentle gestures give it confidence in your intent. It nibbles at the bit of crust. The two of them, Kallith and the rat click and squeak at each other the rat nibbling and tugging at the pie rind.
Kallith
“Good” it purrs, an excited rumble in its belly, “More, more” it begs. “Good before, big water. Now no good, no water. Big room now, many warrens.” It tries to take the entire piece and run off, being unsuccessful it looks back at you hopeful, if it offers more it will get more. “Now big rat things, and stinky lizard.” It gives another tug on the crust, settles for a nibble looking at you imploring.
Minor illusion , You buzz a patrons ear, watching them slap at their head with futility; screaming from behind a merchant, who ends up stumbling and tossing his goods everywhere; and delighting a group of children with firefly motes; amongst other tricks. The magic comes easily at your call.
Letting the rat have the rind, Kallith says "Thank you, remember to share."
She returns back to the others and lets them know "One of the local rats is saying that there are many rooms down there, populated by big rat things and a stinky lizard. So it's probably dangerous and we should prepare properly before going."
Kallith watches Dornins spellcasting with amusement. She is ready to follow any of you that are local and know where the mayors "Hall" is.
Captain Janaath greets you at the gate of ‘The Keep’, handing a small pouch over, 20 Nobles (gp). “Both Kurd and Hammond have the weight of five times that amount upon their heads”. He searches your faces for understanding.
“Look, I don't know what the Mayor”, nodding his head in the direction of the administration building, “is going to say. But I am desperate for a good, competent crew. I have 8 out with the Wastes, another with child. Hammond has murdered another handful.” A quick brief crack in his demeanor is obvious to all of you. “The priests can't get a hold of ‘The Wastes’, their cures only stall the inevitable. Kurd and Hammond are taking over the streets with blood, and now the wells on the promontory are going dry.” He turns from you, taking a couple angry desperate strides away before returning. “You already have a target on your backs, take the fight to them, help me drive them to ground.” He seems to lament his passion, once again gaining control of himself. “I am sorry, I have taken too much of your time, Ferd here will show you to the Mayor.”
Kallith clearly doesn't understand the significance of what Janaath said about the bounty, being vaguely aware that it was more than the coins they recieved. She won't be the first to accept the money or split it up, for much the same reasons. She is much too busy looking up at the keep, with a look that doesn't make the impression of approval.
"Competent crew". Kallith looks around for one, only half in mockery. She becomes serious when the captain mentions how strained the situation is.
"I do hope some of these 'Rats' can be reasoned with. It seems with the Wastes, it would do everyone good to work together." she muses, half to herself.
After Kallith speaks about what the local rats know, he says "Many rooms? Hmm, Perhaps the administrations building will carry blueprints or a map of the sewer system under the town to help us navigate. Kallith is right about preparations before going down there."
Dornin gives a look amongst our group, thinking to himself " I am confident in our team, but its going to take more than confidence to beat the 'Rats', we need to be smart and pick our challenges appropriately. This target on our backs isn't going away anytime soon and I do not wish to die to have my soul be some sort of hellhounds chew toy"
Dornin looks to the sky to see what time of day it is and then waits for Ferd to take them to the mayor.
Octo remains quiet, content to follow the group in this new environment. He has no idea what a Mayor is, but at least knows it is a human women as he saw her in the Pony.
The Mayor rises from a plush high backed chair as you enter, coming around the large burnished desk. The room is stately and well appointed. Painted landscapes hang from the walls, pedestals and shelves adorned with ‘treasures’ and memento’s. Sunlight filters through the heavy curtains casting a comfortable shadow about the room.
“Thank you for coming, can I get you a spirit, a refreshment. Perhaps a dram of cold sugared lemon, a delicacy from Calimshan, far to the south.” She directs you to a large table, a dozen chairs perfectly spaced. Inkwells, feathered scribes and parchment aligned just so before each one. ‘I don't believe we had proper introductions, I am Mayor Ceridwen Masonce.” She fills the next half hour or so with Idle chatter, inquiring about your pasts, your stay, your desires and plans. She has a mesmerizing presence, a very comforting interest, even though you just met you feel as though you have run into an old friend, a kindred spirit.
Dornin
History There is a Noble family in Neverwinter with the same last name. Loristan Masonce (perhaps a relation), is positioning to replace the aging King Dagult Neverember when he dies. Dagults son, Keaden Neverember is the obvious next in line but he is not a guaranteed successor, or so you hear on the street.
Kallith, Chandle
Insight A master Orator, this woman exudes confidence, comfort, true Charisma. Yet there is something hidden beneath the shell of her personality, something private or tragic; buried, but not forgotten.
“Thank you for sharing, each of you. I am very happy to have met” She looks at each of you in turn, lingering. You feel as if you were the only person in the room.
“I have taken up too much of your time already, let me get to the point.” She begins, an intensity growing in her face and stance. “A young woman has been living out of the city for some time now. It has recently been heard that enemies of her father have located her and are planning to do harm.” She looks to you with an earnest desire. “This is not a state affair, I would pay you personally, and handsomely. Travel to where she is, ensure her safety. It should only take a couple days at most for us to reveal the truth of the threat.” She lifts her glass of sugared lemon, “Can I rely on you to get this done”. She waits for your response, your questions, with bated breath.
Kallith
insight Granted she hasn't revealed the finer details yet, and won't, unless you accept. Still there is a feeling she has left something out.
Kallith gawks at the interior furnishings, being especially drawn to the paintings. Her head goes once this way, once the other. Having not heard about Calimshan and happy to try an exotic beverage, Kallith accepts the citrus drink.
When she finally manages to seat herself, the others have already started the pleasantries. Listening to the others talk, she takes a sip of the dram and makes a face. "Oh, it's the drink, not your story, go on." She says self-consciously, thinking 'This is so sweet and sour at the same time.'
When it is her turn, she tells of the kingdom of Hartsvale lying in the Ice Spires far north of Abiershire and the resident druid circle, who kept the kingdom on balance. Her family, a small town by itself as Kallith tells it, had been proud to have brought forth multiple skillful druids and workers of art. She tells of Iallanis, the giant goddess of peace and love, whom she served and whose principles lay close to her own heart.
It is not surprising then, that Kallith asked further about the job that Masonce had for them. That, and the feeling that there may be important information that had been left unsaid. "Could you possibly tell us more about these enemies of her father? I'm curious about are their motivations for hurting this young woman. And what can you tell us about the woman herself? Does she have protection at this moment?"
Chandle also tries to be vague when answering the mayors personal questions, she tells of the desert she once called home. The mastery of glass her kindred were devoted to and her desire to bring that craft here. She really wants to try the lemonade but refrains and simply listens for now…
Chandle will accept this mission if the others also accept.
Wise as a serpent and sly as a fox.
Octo will share stories of his homeland and the dark caverns and twisted passageways under The Sword Mountains. After the pleasantries are exchanged, he will ask the mayor…
“Is the safety of this woman at all related to what’s going on in Abiershire and Barnabas, Kurd, and Hammond? Or the lack of water coming from the wells and the missing guards? Or is this a different issue?”