"Not about Butterskull Ranch." replies Drako, "Though we've heard there's been more orc activity in this area of late. And we did encounter a small tribe while helping out some dwarves. I doubt it's the same group, they seemed rather beat up. More refugees than raiders. But I'm game for following that lead."
"Yes, it seem that the Orc attack is the most pressing. But I wouldn't be adverse to shortly after visiting the rock gnomes for the possibility of dragon weapons. I anticipate being in the area for a bit, while things die down, and think it would be ideal to have as much protection as possible." Pinja smiles mischievously.
(Insight19) “If you mean the dragon, I think that’s unlikely to ‘die down’ anytime soon unless somebody does something about it. Unless you’re referring to something else?” Darien asks, raising an eyebrow as he turns to look at the tiefling once more. “I, for one, would like to know if I’m getting into something by agreeing to be your ‘protection.’”
Pinja’s head snaps to Darien, her eyes narrowed but amused. “I’m not asking for protection, any more than what we’ve all agreed to offer each other. Besides, my personal concerns are often resolved with scathing sarcasm and a well placed insult. And I can assure you, I am entirely equipped in those areas.”
”Shall we away or are there provisional needs to be seen to?” Pinja cocks her eyebrow inquiringly.
Darien can’t help but crack a smile at Pinja’s snappy reply. The tiefling would at the very least be entertaining to travel with. “Looks like we’ve found our talker, eh Grikiltha?” he says, playfully bumping his shoulder against her much larger arm. To Pinja and Drako, he says “I’m stocked for several days’ travel, and even have some tricks to find food and water for the party if needed beyond that. If everyone is in agreement, we should make haste. Wouldn’t want those raiders to return before we can make it out there to help.”
“That all sounds well to me. Mayhap a stop by the shrine of luck on our way out? One can never have too much, especially with a dragon in the area.” Pinja crosses her arms and looks warily at the sky.
"The shrine sounds delightful." says Drako. He turns to Nigel, casts thaumaturgy, and shouts, "Hey, Nigel! There's a plan to see about some orcs raiding a nearby farm. You in?"
Grikiltha brushes at her armor, like she's knocking dust from it. "Does the job, just needs to last long enough to get another. Assuming I do my job right, then it's for show more then use!"
"Sounds like I'll make the family reunion after all!" She picks up her bag from the ground and puts ot over a shoulder with a big grin on her face. "I hope cousin Merbelek is there, I really owe her the pointy end of business."
Nigel counts the coins received for the dagger and the previous jobs into seperate amounts. He puts 60gp in his own pouch and sets aside 60 for Drako. He puts the remaining 5 in another pouch for group expenditures.
Then in typical Nigel fashion he buries his nose in his spell book. His magic quill appears with a snap of.his fingers. The feathered writing utinsel scratches away at the pages as Nigel records the loot amounts as well as the details of their encounters. The wizard is so engrossed he barely registers the conversation between Drako and the new faces gathered at the board. Drakos magically enhanced voice draws him back to the reality of the moment. Rising he approaches the others to offer a proper introduction. He addresses 3ach newcomer in turn having paid enough attention to have already learned their names. He hands Drako his share as he offers his name.
"Nigel Forsythe writer/researcher at your service. More hands would be a welcome addition."
Checking the map contained in his book, Nigel offers his own take on the missions to be taken next.
"I agree that Butternut ranch is a fine undertaking but I would argue that we should warn the gnomengarden gnomes first. The journey to the ranch will take a couple days. If we adjust our route by a small amount we could shelter there before moving on. I would very much like to interview them for my book. Who knows what kind of valuable insight they might provide me"
Nigel makes note of the position of the sun in the sky and says, "We should have time to reprovision while I attend to some business. Let us reconvene here in an hour shall we. Perhaps you could inquire about for a conveyance that would accommodate the lot of us.
Without really waiting g for an answer Nigel opens his spell book and walks towards the Stonehill. Passing the establishment he turns left out of sight at the next corner.
Nigel makes his way to the small clearing behind the inn. He kneels down in the grass and begins organizing what is needed for the ritual that will grant him another familiar. He spends the next hour ritual casting find familiar. Once completed he will return to the board to rendezvous.
You may continue to roleplay as you see fit, or you can let me know when you want to time skip. Nigel's ritual will take 1 hour to complete, so you all have a chance to visit any of the shops.
Those that visit the Shrine of Luck:
Phandalin’s only temple is a shrine made of stones taken from the nearby ruins. It is dedicated to Tymora (goddess of luck and good fortune) and is normally in the care of a zealous elf acolyte named Sister Garaele. However, she is out of town for the moment.
The atmosphere within the shrine is serene and hushed, a stark contrast to the bustling life of Phandalin outside. It is a place where the townspeople come to seek solace, offer prayers, and hope for the goddess's favor in their endeavors. Even in Sister Garaele's absence, the shrine stands as a beacon of faith and fortune for all who visit.
Nigel's Map:
Dwarven Excavation and Umbrage Hill quests have been completed.
“If escorting Don to the mines is on the way to Butterskull ranch, then I’m down to drop him.”
Pinja uses this time to visit the shrine of luck. She finds a stranger, preferably a beggar, and tosses them a gold coin. “Heads?” She asks.
If it’s heads, she nods and leaves it with the stranger/beggar. If it’s tails she says, “You are welcome to it, if you dare.” Whether they take it or not, she smiles wryly and says, “Fortune favors the bold.”
Offering a smile as Nigel introduces himself, Darien responds to the new plan simply with a terse nod. While his new traveling companions are off stocking up for their journey, he sets off to find the most natural place he can in the town of Phandalin. Sure, helping Don was the right thing to do and it was on the way, but he couldn't shake the feeling that something bad might happen to any survivors at the ranch should they tarry in their journey there.
He settles at the edge of the town green, where the tamed grass transitions into a more wild assortment of flowers, brambles, and shrubs. From a pouch near the top of his pack, he removes an odd set of dice that seem to be carved of some sort of bone or antler. Rather than the typical numbers and symbols on a set of dice, these have strange markings in Primordial on four of the six sides, while the other two remain blank. Holding the dice between his hands, Darien speaks a simple prayer. "Silvanus, guide me." Focusing on the party's current plan of action, delaying their visit to Butterskull to stop by the mine, he casts the dice before him, hoping for some foresight into what the outcome of that plan might be (ritual augury). He has only attempted this a few times before, and knows that results are not guaranteed, but whatever the dice show, he will then reconvene with the party as they leave the Shrine of Luck.
[[ OOC: I'm not able to see the image for Nigel's map, not sure if that's important or not. Also, the material components for this spell are kinda specific but I'm assuming he already has them and has cast it before. If you'd like me to mark the cost of them off the character sheet though that's totally fine. ]]
The beggar, taken aback by Pinja's unexpected generosity, mumbles a heartfelt thank you. The beggar, now clutching the gold coin, looks up at the shrine and then back at Pinja, as if pondering the wisdom in her words.
Darien:
The die rolls, skitters, and then comes to a stop. If Darien leans forward, he sees the die has landed on one of its blank sides.
[ I'll assume you already had the material components for that spell. ]
Drako thanks Nigel for his share of the reward. "If escorting Don reduces the redundancy of travel, makes sense to go for it on the way." he agrees. "Though the ranch is bit more than two days away on foot. Three if we're at a normal pace. Might it be prudent to get, perhaps, a draft horse and wagon to hasten our journey? Though it would cost a bit."
"I'll see you at the Shrine of Luck, Pinja." he says, "I have a quick task to see to first."
[[ Find someone that can make a delivery. Owe 47gp to Willow for the Splint. So get someone to deliver it to her.
60gp reward -47gp owe 13gp earned ]]
Entering the Shrine he puts 2gp into a donation box and sits down near a statue of Tymora. "Bahamut, please aid her in protecting this town and guide us in our quest." he prays.
Grikiltha looks at the others as they start talking about travel and plans. "I say dropping this Don fella off seems like a no brainer to me, easy coin, not too far from where we were headed. I always say, never do anything that someone would be willing to pay you for! Plus I wouldn't worry too much about a day or so delay to the ranch. I mean the time it woukd take for it to happen, have word get here, have a poster put up about it... any 'survivors' have already had thier fate sealed before we ever saw that board."
"Perhaps before we requisition a cart, we should inquire after this Don-Jon Raskin?" Pinja asks upon returning to the quest board. She heads into the stonehill inn to ask around as to Don-Jon's whereabouts.
As Pinja steps into the Stonehill Inn, she is immediately enveloped by a warm and welcoming atmosphere. The air is filled with the rich aroma of roasting meat and freshly baked bread, mingling with the scent of ale and the occasional hint of pipe smoke. A cheerful fire crackles in the stone hearth, casting a dancing glow that illuminates the wooden beams and rustic furnishings of the inn.
The inn is bustling with activity. Patrons are gathered at sturdy oak tables, engaged in lively conversations and hearty laughter, their faces flushed with the glow of good company and drink. The sound of clinking mugs and the murmur of voices create a comforting din, punctuated occasionally by the strumming of a lute from a corner where a bard entertains the crowd with a lively tune.
Toblen Stonehill, the inn’s owner, can be seen moving efficiently behind the bar, a friendly smile on his face as he serves drinks and exchanges banter with the patrons. His presence exudes a sense of hospitality and warmth, making every guest feel at home.
Alderleaf Farm:
A simple farm that is run by a middle-aged female halfling named Qelline Alderleaf.
Returning from the edge of the village green, Darien encounters Pinja leaving the Shrine of Luck. "That does seem prudent if we're to be traveling with him."
Entering the inn, the crackle of fire is comforting to Darien. He's momentarily thrown back into memories of the forest: campfires late in the night, controlled burns in the summer months, a stag and a serpent weaving in and out of one another, both wreathed in dark orange flames. Not knowing quite who he's looking for, or how familiar Pinja is with the town (having just met her today), Darien makes his way up to the bar and leans against it with one tattooed arm. "Good morrow, Toblen. My friend and I are searching after a Don-Jon Raskin. New overseer at the mine up the road? Quest board says he needs an escort, and we've got a party headed up that way today."
Toblen Stonehill looks up from behind the bar, his friendly demeanor brightening as he sees Darien approach. "Good morrow to you as well, Darien," he replies, wiping his hands on a cloth before gesturing toward the bar. "You're in luck. Don-Jon Raskin is right over there, enjoying a mug of ale."
He nods toward a burly, rugged man seated at the bar. Don-Jon Raskin looks every bit the seasoned overseer, with a weathered face and strong build. He lifts his mug in a casual salute as he notices you looking his way.
"He's been waitin' for some capable folks to escort him," Toblen continues, a hint of admiration in his voice. "Good man, that Don-Jon. You'll be in good company. Go on and introduce yourselves. I'm sure he'll be glad to see you."
Don-Jon Raskin tips his hat back slightly as he stands from his stool, his movements relaxed and confident. With a smooth, easy grin, he extends a hand to the nearest adventurer.
"Name's Don-Jon Raskin," he says, his voice carrying a warm, engaging tone. "I've been around the block a few times—gold prospector, miner, fur trader, privateer, you name it. Even ran a trading post out Neverwinter way for a spell."
"And ain't you the colorful bunch," he drawls smoothly. "Are y'all gonna be the brave souls that will escort me to Mountain's Toe? I'd have gone myself already, but even I don't wanna mess with a dragon on my lonesome, ya know?"
He chuckles, a deep, rumbling sound that speaks of countless stories and adventures. "Like the quest board said, I just need some strong folk to get me there safely. Townspeaker Harbin Wester will give ya the reward afterwards."
Don-Jon eyes each member of the party, sizing them up with a keen, experienced gaze. "So, what do ya say? Ready to take on the wilds with ol' Don-Jon? I promise ya, it won't be a dull trip."
Drako listens to Grikiltha's statement about the orc raids and the ranch. "A bit blunt but logical." he says. He follows Pinja and Darien to the inn.
As Don-Jon introduces himself Drako finds himself pleased with the man's delightful demeanor. "You're a colorful fellow aren't you. It's a pleasure to meet you." he says with a smile. "If the main concern is the dragon though, would you want us to come back for you at some point? Or will there be others you can travel back with once you're there?"
[[ Qelline is bringing back memories. First session of D&D I played was LMoP. I was joining in after someone had left so the party was already at Phandalin and we stayed the night at her barn. Only for Glass Staff to come in the middle of the night, kidnap Qelline, and murder her son after our fighter had spent time bonding with the kid and given him a toy sword. DM really drove in the knife with that one. xD ]]
"Not about Butterskull Ranch." replies Drako, "Though we've heard there's been more orc activity in this area of late. And we did encounter a small tribe while helping out some dwarves. I doubt it's the same group, they seemed rather beat up. More refugees than raiders. But I'm game for following that lead."
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
"Yes, it seem that the Orc attack is the most pressing. But I wouldn't be adverse to shortly after visiting the rock gnomes for the possibility of dragon weapons. I anticipate being in the area for a bit, while things die down, and think it would be ideal to have as much protection as possible." Pinja smiles mischievously.
[[ You know I gotta try and get a read on that ]]
(Insight 19) “If you mean the dragon, I think that’s unlikely to ‘die down’ anytime soon unless somebody does something about it. Unless you’re referring to something else?” Darien asks, raising an eyebrow as he turns to look at the tiefling once more. “I, for one, would like to know if I’m getting into something by agreeing to be your ‘protection.’”
Pinja’s head snaps to Darien, her eyes narrowed but amused. “I’m not asking for protection, any more than what we’ve all agreed to offer each other. Besides, my personal concerns are often resolved with scathing sarcasm and a well placed insult. And I can assure you, I am entirely equipped in those areas.”
”Shall we away or are there provisional needs to be seen to?” Pinja cocks her eyebrow inquiringly.
Darien can’t help but crack a smile at Pinja’s snappy reply. The tiefling would at the very least be entertaining to travel with. “Looks like we’ve found our talker, eh Grikiltha?” he says, playfully bumping his shoulder against her much larger arm. To Pinja and Drako, he says “I’m stocked for several days’ travel, and even have some tricks to find food and water for the party if needed beyond that. If everyone is in agreement, we should make haste. Wouldn’t want those raiders to return before we can make it out there to help.”
“That all sounds well to me. Mayhap a stop by the shrine of luck on our way out? One can never have too much, especially with a dragon in the area.” Pinja crosses her arms and looks warily at the sky.
"The shrine sounds delightful." says Drako. He turns to Nigel, casts thaumaturgy, and shouts, "Hey, Nigel! There's a plan to see about some orcs raiding a nearby farm. You in?"
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Grikiltha brushes at her armor, like she's knocking dust from it. "Does the job, just needs to last long enough to get another. Assuming I do my job right, then it's for show more then use!"
"Sounds like I'll make the family reunion after all!" She picks up her bag from the ground and puts ot over a shoulder with a big grin on her face. "I hope cousin Merbelek is there, I really owe her the pointy end of business."
(Sorry for the delay)
Nigel counts the coins received for the dagger and the previous jobs into seperate amounts. He puts 60gp in his own pouch and sets aside 60 for Drako. He puts the remaining 5 in another pouch for group expenditures.
Then in typical Nigel fashion he buries his nose in his spell book. His magic quill appears with a snap of.his fingers. The feathered writing utinsel scratches away at the pages as Nigel records the loot amounts as well as the details of their encounters. The wizard is so engrossed he barely registers the conversation between Drako and the new faces gathered at the board. Drakos magically enhanced voice draws him back to the reality of the moment. Rising he approaches the others to offer a proper introduction. He addresses 3ach newcomer in turn having paid enough attention to have already learned their names. He hands Drako his share as he offers his name.
"Nigel Forsythe writer/researcher at your service. More hands would be a welcome addition."
Checking the map contained in his book, Nigel offers his own take on the missions to be taken next.
"I agree that Butternut ranch is a fine undertaking but I would argue that we should warn the gnomengarden gnomes first. The journey to the ranch will take a couple days. If we adjust our route by a small amount we could shelter there before moving on. I would very much like to interview them for my book. Who knows what kind of valuable insight they might provide me"
Nigel makes note of the position of the sun in the sky and says, "We should have time to reprovision while I attend to some business. Let us reconvene here in an hour shall we. Perhaps you could inquire about for a conveyance that would accommodate the lot of us.
Without really waiting g for an answer Nigel opens his spell book and walks towards the Stonehill. Passing the establishment he turns left out of sight at the next corner.
Nigel makes his way to the small clearing behind the inn. He kneels down in the grass and begins organizing what is needed for the ritual that will grant him another familiar. He spends the next hour ritual casting find familiar. Once completed he will return to the board to rendezvous.
**This Space for Rent**
Everyone:
You may continue to roleplay as you see fit, or you can let me know when you want to time skip. Nigel's ritual will take 1 hour to complete, so you all have a chance to visit any of the shops.
Those that visit the Shrine of Luck:
Phandalin’s only temple is a shrine made of stones taken from the nearby ruins. It is dedicated to Tymora (goddess of luck and good fortune) and is normally in the care of a zealous elf acolyte named Sister Garaele. However, she is out of town for the moment.
The atmosphere within the shrine is serene and hushed, a stark contrast to the bustling life of Phandalin outside. It is a place where the townspeople come to seek solace, offer prayers, and hope for the goddess's favor in their endeavors. Even in Sister Garaele's absence, the shrine stands as a beacon of faith and fortune for all who visit.
Nigel's Map:
Currently DMing:
“If escorting Don to the mines is on the way to Butterskull ranch, then I’m down to drop him.”
Pinja uses this time to visit the shrine of luck. She finds a stranger, preferably a beggar, and tosses them a gold coin. “Heads?” She asks.
If it’s heads, she nods and leaves it with the stranger/beggar. If it’s tails she says, “You are welcome to it, if you dare.” Whether they take it or not, she smiles wryly and says, “Fortune favors the bold.”
She returns to the board at the appointed hour.
Offering a smile as Nigel introduces himself, Darien responds to the new plan simply with a terse nod. While his new traveling companions are off stocking up for their journey, he sets off to find the most natural place he can in the town of Phandalin. Sure, helping Don was the right thing to do and it was on the way, but he couldn't shake the feeling that something bad might happen to any survivors at the ranch should they tarry in their journey there.
He settles at the edge of the town green, where the tamed grass transitions into a more wild assortment of flowers, brambles, and shrubs. From a pouch near the top of his pack, he removes an odd set of dice that seem to be carved of some sort of bone or antler. Rather than the typical numbers and symbols on a set of dice, these have strange markings in Primordial on four of the six sides, while the other two remain blank. Holding the dice between his hands, Darien speaks a simple prayer. "Silvanus, guide me." Focusing on the party's current plan of action, delaying their visit to Butterskull to stop by the mine, he casts the dice before him, hoping for some foresight into what the outcome of that plan might be (ritual augury). He has only attempted this a few times before, and knows that results are not guaranteed, but whatever the dice show, he will then reconvene with the party as they leave the Shrine of Luck.
[[ OOC: I'm not able to see the image for Nigel's map, not sure if that's important or not. Also, the material components for this spell are kinda specific but I'm assuming he already has them and has cast it before. If you'd like me to mark the cost of them off the character sheet though that's totally fine. ]]
Pinja:
[ The coin landed on heads. ]
The beggar, taken aback by Pinja's unexpected generosity, mumbles a heartfelt thank you. The beggar, now clutching the gold coin, looks up at the shrine and then back at Pinja, as if pondering the wisdom in her words.
Darien:
The die rolls, skitters, and then comes to a stop. If Darien leans forward, he sees the die has landed on one of its blank sides.
[ I'll assume you already had the material components for that spell. ]
[ Rolled a 3 on a d20. ]
Currently DMing:
Drako thanks Nigel for his share of the reward. "If escorting Don reduces the redundancy of travel, makes sense to go for it on the way." he agrees. "Though the ranch is bit more than two days away on foot. Three if we're at a normal pace. Might it be prudent to get, perhaps, a draft horse and wagon to hasten our journey? Though it would cost a bit."
"I'll see you at the Shrine of Luck, Pinja." he says, "I have a quick task to see to first."
[[
Find someone that can make a delivery. Owe 47gp to Willow for the Splint. So get someone to deliver it to her.
60gp reward
-47gp owe
13gp earned
]]
Entering the Shrine he puts 2gp into a donation box and sits down near a statue of Tymora. "Bahamut, please aid her in protecting this town and guide us in our quest." he prays.
[[ Adding 11gp to sheet. ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Grikiltha looks at the others as they start talking about travel and plans. "I say dropping this Don fella off seems like a no brainer to me, easy coin, not too far from where we were headed. I always say, never do anything that someone would be willing to pay you for! Plus I wouldn't worry too much about a day or so delay to the ranch. I mean the time it woukd take for it to happen, have word get here, have a poster put up about it... any 'survivors' have already had thier fate sealed before we ever saw that board."
"Perhaps before we requisition a cart, we should inquire after this Don-Jon Raskin?" Pinja asks upon returning to the quest board. She heads into the stonehill inn to ask around as to Don-Jon's whereabouts.
Pinja and whoever joins her:
As Pinja steps into the Stonehill Inn, she is immediately enveloped by a warm and welcoming atmosphere. The air is filled with the rich aroma of roasting meat and freshly baked bread, mingling with the scent of ale and the occasional hint of pipe smoke. A cheerful fire crackles in the stone hearth, casting a dancing glow that illuminates the wooden beams and rustic furnishings of the inn.
The inn is bustling with activity. Patrons are gathered at sturdy oak tables, engaged in lively conversations and hearty laughter, their faces flushed with the glow of good company and drink. The sound of clinking mugs and the murmur of voices create a comforting din, punctuated occasionally by the strumming of a lute from a corner where a bard entertains the crowd with a lively tune.
Toblen Stonehill, the inn’s owner, can be seen moving efficiently behind the bar, a friendly smile on his face as he serves drinks and exchanges banter with the patrons. His presence exudes a sense of hospitality and warmth, making every guest feel at home.
Alderleaf Farm:
A simple farm that is run by a middle-aged female halfling named Qelline Alderleaf.
[ I'll say that anyone who is interested can visit the farm to acquire up to two Draft Horses and a Cart or a Wagon. Mounts & Vehicles. ]
Map:
Currently DMing:
Returning from the edge of the village green, Darien encounters Pinja leaving the Shrine of Luck. "That does seem prudent if we're to be traveling with him."
Entering the inn, the crackle of fire is comforting to Darien. He's momentarily thrown back into memories of the forest: campfires late in the night, controlled burns in the summer months, a stag and a serpent weaving in and out of one another, both wreathed in dark orange flames. Not knowing quite who he's looking for, or how familiar Pinja is with the town (having just met her today), Darien makes his way up to the bar and leans against it with one tattooed arm. "Good morrow, Toblen. My friend and I are searching after a Don-Jon Raskin. New overseer at the mine up the road? Quest board says he needs an escort, and we've got a party headed up that way today."
Toblen Stonehill looks up from behind the bar, his friendly demeanor brightening as he sees Darien approach. "Good morrow to you as well, Darien," he replies, wiping his hands on a cloth before gesturing toward the bar. "You're in luck. Don-Jon Raskin is right over there, enjoying a mug of ale."
He nods toward a burly, rugged man seated at the bar. Don-Jon Raskin looks every bit the seasoned overseer, with a weathered face and strong build. He lifts his mug in a casual salute as he notices you looking his way.
"He's been waitin' for some capable folks to escort him," Toblen continues, a hint of admiration in his voice. "Good man, that Don-Jon. You'll be in good company. Go on and introduce yourselves. I'm sure he'll be glad to see you."
Don-Jon Raskin tips his hat back slightly as he stands from his stool, his movements relaxed and confident. With a smooth, easy grin, he extends a hand to the nearest adventurer.
"Name's Don-Jon Raskin," he says, his voice carrying a warm, engaging tone. "I've been around the block a few times—gold prospector, miner, fur trader, privateer, you name it. Even ran a trading post out Neverwinter way for a spell."
"And ain't you the colorful bunch," he drawls smoothly. "Are y'all gonna be the brave souls that will escort me to Mountain's Toe? I'd have gone myself already, but even I don't wanna mess with a dragon on my lonesome, ya know?"
He chuckles, a deep, rumbling sound that speaks of countless stories and adventures. "Like the quest board said, I just need some strong folk to get me there safely. Townspeaker Harbin Wester will give ya the reward afterwards."
Don-Jon eyes each member of the party, sizing them up with a keen, experienced gaze. "So, what do ya say? Ready to take on the wilds with ol' Don-Jon? I promise ya, it won't be a dull trip."
Currently DMing:
[[ From that picture, Deep Gnome or Duergar? ]]
Drako listens to Grikiltha's statement about the orc raids and the ranch. "A bit blunt but logical." he says. He follows Pinja and Darien to the inn.
As Don-Jon introduces himself Drako finds himself pleased with the man's delightful demeanor. "You're a colorful fellow aren't you. It's a pleasure to meet you." he says with a smile. "If the main concern is the dragon though, would you want us to come back for you at some point? Or will there be others you can travel back with once you're there?"
[[ Qelline is bringing back memories. First session of D&D I played was LMoP. I was joining in after someone had left so the party was already at Phandalin and we stayed the night at her barn. Only for Glass Staff to come in the middle of the night, kidnap Qelline, and murder her son after our fighter had spent time bonding with the kid and given him a toy sword. DM really drove in the knife with that one. xD ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary