Still a little winded, but otherwise mostly hale and hearty, Jolly tries to take a moment to catch his breathe. Seeing the number done to Naivara however, the firbolg takes in one last gulp of air, and then goes to pass along one of his good berry. "Leader Vrak?" He looks to vrak, and then gestures with his head back the way they came. "These ones follow quick. Or do we wait?" He asks, still a little breathy.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"I don't think we are going to take any alive Jolly, they will fight to the death it seems. Let's check whatever chests and stuff might be in here and keep moving. Peq said earlier there were more cultists but I don't know if these were them or not. There will be at least 3 more of the broodguard creatures and certainly more cultists left in this temple plus whatever else we don't know about. Let's clear the last couple rooms before we find move up to the next level."
We will check this room for loot and then move north.
Pequeno turns to Vrak and says. "This was the room that I was talking about Vrak.I remember because they were speaking Ancient Chultuan, which I could understand some of, but not all." Almost wriggling with excitement he finishes with. "But is there more to see inside this temple - we should go look!. I know that Hlal and my trusty crossbow wont let me down".
Jolly looks as if he is going to argue for a second or two, only to clam up and nods in acceptance. After casting one last look back and renewing light the light of his holy symbol, the firbolg sets to work. He even goes so far as to start lifting up the beds just to make sure nothing goes missed during their inspection. "We go at leader's pace. No faster. No slower."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
As the fight draws to a close, the energy that Zubeki was building up seem to unwind and dissipate. "I saw Zee leave, does anyone know where she ran off to?"
Zee walks back into the room a little winded but fine. "I thought I heard more cultists talking but I was wrong. I went all the way back towards the temple but there was no one in there."
She looks around the room and notices you went through all the chests but found only clothes the cultists had in their chests. "So where are we heading off to Vrak? There is one more room like this on in the North Eastern quadrant attached tot he temple. I saw some stairs close by here going up to the second level as well."
Vrak looks around at the group. "If you are ready to go then lets keep moving."
Turning to Zee "Yes, we need to make sure each room is clear on this level before we move to the next. We have found nothing of interest, or value, here."
The group will then head to the north and check the NW room and if it is empty, the NE room.
Jolly's mood brightens considerably seeing Zee returned to unharmed to the group. And so, it is with an eager nod to the affirmative and a bit of a pep to his step that the firbolg left the room ready to face the next challenge. Along the way, he will refresh the light if it proves necessary, but otherwise keep a steady eye out for trouble and the like. For who knew when another pair of broodguard might surprise them.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
You head back the way you came and make it to the northern quadrant of the pyramid and work your way to the North-Western room. As you get closer you can hear people talking in that ancient Chultan Dialect inside the room. It sounds like 4 distinct voices and they are having an argument. You can hear Hissing in between the yells of the people. You stop at the bottom of the stairs to figure out what you wish to do.
Zubeki makes sure that everyone's attention is on him when he signals for quiet with his finger upon his lips. He shows everyone his hand, which holds a tiny intricate diorama of this hall, with miniatures of the group. It depicts a scene of half the team running past the room loudly, and the cultist being ambushed by the other half as they run out of the room. The scene doesn't last long as the prestidigitation evaporates into light smoke.
Jolly furrows his brow at Zubeki; but, trusting the wizard all the same, he watches the display without complaint. After a moment or two more of rubbing his chin, the firbolg smiles for a second, then frowns.... then smiles and nods solidly to the plan. Once all have come to decision on the plan, he digs out his quickly diminishing supply of stones (I haven't been picking them back up), enchants them, and after sparing Zubeki somewhat disappointed look, passes along only one to Zubeki and Fae-Sulu. The last he will keep on his person and loosely at the ready.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Pequeno watches the other members of the party trying to be quiet and smacks his palm against his forehead very quietly and says in a whisper "Looks like I'm going to have to run a course 'Sneaking for dummies' or 'How not to let the bad guys know you're there' after we get out of here." He reloads his crossbow and continues "Guess I am in the ambushing group!"
This post has potentially manipulated dice roll results.
Vrak grips his sword and raises his shield. Time to step into the gap again, another test of his skills.
"Zubeki's plan sounds good. I'll make noise as I can't be quiet anyways. Who is with me? As last time, target the broodguard first if possible, its the greatest threat."
When the group is ready and they have decided who will be in the ambush group they will execute the plan. When the time to attack comes Vrak will charge the broodguard and bring his blade down on the broodguard's head.
Pequeno gets ready to follow Vrak into the room muttering to himself "Zubeki's plan was much cleverer but this approach worked last time, so lets hope it works this time." He takes aim at the Broodguard from somewhere to the rear of Vrak.
Attack: 9 Damage: 12 plus sneak attack if applicable 5
This post has potentially manipulated dice roll results.
With hope and a literal prayer, Jolly crept up in as close as he could before all nine hells break loose, then wordlessly casts the first stone of the fight at the broodguard if its in sight. But, he isn't so picky as to not go after a cultist if the creature was no where in actual sight.
Magic Stone:21 Damage: 4.
If at advantage from "surprise": 25.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
Zubeki clacks his staff across the floor as he rushes next to Vrak, making sure his eyes linger and make contact with a cultist. "Oh no!" Zubeki cries in a poor performance of fear.
When cultists start to pour out of the room, Zubeki will catch two of them with acid splash if they are close enough together.
Still a little winded, but otherwise mostly hale and hearty, Jolly tries to take a moment to catch his breathe. Seeing the number done to Naivara however, the firbolg takes in one last gulp of air, and then goes to pass along one of his good berry. "Leader Vrak?" He looks to vrak, and then gestures with his head back the way they came. "These ones follow quick. Or do we wait?" He asks, still a little breathy.
When you realize you're doing too much: Signature.
Vrak looks around the room at the finished work.
"I don't think we are going to take any alive Jolly, they will fight to the death it seems. Let's check whatever chests and stuff might be in here and keep moving. Peq said earlier there were more cultists but I don't know if these were them or not. There will be at least 3 more of the broodguard creatures and certainly more cultists left in this temple plus whatever else we don't know about. Let's clear the last couple rooms before we find move up to the next level."
We will check this room for loot and then move north.
Pequeno turns to Vrak and says. "This was the room that I was talking about Vrak. I remember because they were speaking Ancient Chultuan, which I could understand some of, but not all." Almost wriggling with excitement he finishes with. "But is there more to see inside this temple - we should go look!. I know that Hlal and my trusty crossbow wont let me down".
DM - Stopping a god in his tracks
Jolly looks as if he is going to argue for a second or two, only to clam up and nods in acceptance. After casting one last look back and renewing light the light of his holy symbol, the firbolg sets to work. He even goes so far as to start lifting up the beds just to make sure nothing goes missed during their inspection. "We go at leader's pace. No faster. No slower."
When you realize you're doing too much: Signature.
As the fight draws to a close, the energy that Zubeki was building up seem to unwind and dissipate. "I saw Zee leave, does anyone know where she ran off to?"
Zee walks back into the room a little winded but fine. "I thought I heard more cultists talking but I was wrong. I went all the way back towards the temple but there was no one in there."
She looks around the room and notices you went through all the chests but found only clothes the cultists had in their chests. "So where are we heading off to Vrak? There is one more room like this on in the North Eastern quadrant attached tot he temple. I saw some stairs close by here going up to the second level as well."
DM Tomb of Annihilation X2
DM Curse of Strahd
Redleaf Moutain Dwarf Circle of land(Moutain) Druid
"Hang on minute Vrak," Pequeno says as he collects two of his crossbow bolts (he fired three) and puts them in his quiver.
DM - Stopping a god in his tracks
Vrak looks around at the group. "If you are ready to go then lets keep moving."
Turning to Zee "Yes, we need to make sure each room is clear on this level before we move to the next. We have found nothing of interest, or value, here."
The group will then head to the north and check the NW room and if it is empty, the NE room.
Jolly's mood brightens considerably seeing Zee returned to unharmed to the group. And so, it is with an eager nod to the affirmative and a bit of a pep to his step that the firbolg left the room ready to face the next challenge. Along the way, he will refresh the light if it proves necessary, but otherwise keep a steady eye out for trouble and the like. For who knew when another pair of broodguard might surprise them.
When you realize you're doing too much: Signature.
You head back the way you came and make it to the northern quadrant of the pyramid and work your way to the North-Western room. As you get closer you can hear people talking in that ancient Chultan Dialect inside the room. It sounds like 4 distinct voices and they are having an argument. You can hear Hissing in between the yells of the people. You stop at the bottom of the stairs to figure out what you wish to do.
Combat Order
Zubeki (12/12),Jolly (14/17)/Vrak (15/18), Fae-Selu (15/15), Pequ (15/15)/Broodguard(?),Zee (91/91), Cultists 1 (?), Cultists 2 (?), Cultist 3 (?), Cultist 4 (?), Naivara (15/23)
DM Tomb of Annihilation X2
DM Curse of Strahd
Redleaf Moutain Dwarf Circle of land(Moutain) Druid
Zubeki makes sure that everyone's attention is on him when he signals for quiet with his finger upon his lips. He shows everyone his hand, which holds a tiny intricate diorama of this hall, with miniatures of the group. It depicts a scene of half the team running past the room loudly, and the cultist being ambushed by the other half as they run out of the room. The scene doesn't last long as the prestidigitation evaporates into light smoke.
Jolly furrows his brow at Zubeki; but, trusting the wizard all the same, he watches the display without complaint. After a moment or two more of rubbing his chin, the firbolg smiles for a second, then frowns.... then smiles and nods solidly to the plan. Once all have come to decision on the plan, he digs out his quickly diminishing supply of stones (I haven't been picking them back up), enchants them, and after sparing Zubeki somewhat disappointed look, passes along only one to Zubeki and Fae-Sulu. The last he will keep on his person and loosely at the ready.
When you realize you're doing too much: Signature.
Pequeno watches the other members of the party trying to be quiet and smacks his palm against his forehead very quietly and says in a whisper "Looks like I'm going to have to run a course 'Sneaking for dummies' or 'How not to let the bad guys know you're there' after we get out of here." He reloads his crossbow and continues "Guess I am in the ambushing group!"
DM - Stopping a god in his tracks
Vrak grips his sword and raises his shield. Time to step into the gap again, another test of his skills.
"Zubeki's plan sounds good. I'll make noise as I can't be quiet anyways. Who is with me? As last time, target the broodguard first if possible, its the greatest threat."
When the group is ready and they have decided who will be in the ambush group they will execute the plan. When the time to attack comes Vrak will charge the broodguard and bring his blade down on the broodguard's head.
Attack: 13 Damage: 6
Pequeno gets ready to follow Vrak into the room muttering to himself "Zubeki's plan was much cleverer but this approach worked last time, so lets hope it works this time." He takes aim at the Broodguard from somewhere to the rear of Vrak.
Attack: 9 Damage: 12 plus sneak attack if applicable 5
DM - Stopping a god in his tracks
With hope and a literal prayer, Jolly crept up in as close as he could before all nine hells break loose, then wordlessly casts the first stone of the fight at the broodguard if its in sight. But, he isn't so picky as to not go after a cultist if the creature was no where in actual sight.
Magic Stone: 21 Damage: 4.
If at advantage from "surprise": 25.
When you realize you're doing too much: Signature.
Zubeki clacks his staff across the floor as he rushes next to Vrak, making sure his eyes linger and make contact with a cultist. "Oh no!" Zubeki cries in a poor performance of fear.
When cultists start to pour out of the room, Zubeki will catch two of them with acid splash if they are close enough together.
(DC: 13, Damage: 1)
Fae-Selu will play a harsh distracting note on his strings targeting the closest Broodguard if possible. If not, he will target a cultist.
Vicious Mockery v Broodguard
DC 13 Wis Save or take 2 damage and disadvantage on next attack
Naivara, not at all quiet, hurried forth and looked for the most dangerous enemy. Upon seeing a broodguard she rushes forward swinging her axe.
Attack: 21 Damage: 9