Fah'lin searches the area and the Giants. How many giants might occupy a camp this size, are there other enemies to contend with?
One of the giants has a gem encrusted belt buckle 400gp. The double doors in the middle leads to a massive feasting room, empty at the moment. The other two doors lead to corridors running into the stockade.
"An odd fortress guarded by only three sleeping giants..." Fah'lin notes as he opens the doors to the stockades.
The middle doors lead to a huge room with trestle tables and a massive fire pit. The other doors are 10’ wide corridors running into the stockade. You see a door down each way.
Standing at the door looking in to the massive feasting room Thar says "Well, I see no enemies in here so let's start down one of these corridors. How about this one?" as he points to his left (whichever way that is).
(I am so sorry everyone for somw reason I was not being updated on this thread and just thought it had gone silent for a while. I will catch up and post for Tarnce once I get off from work tonight.)
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Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Standing at the door looking in to the massive feasting room Thar says "Well, I see no enemies in here so let's start down one of these corridors. How about this one?" as he points to his left (whichever way that is).
The left corridor runs for 40’ then turns left then right. You also have a door to the North and west. After the normal listening and searching the west door reveals a corridor and the north door to interconnected rooms full of giant sized helmets, shields, spears, greatswords and etc. the only normal sized weapons are a quiver with 5 javelins.
(Yeah, the Colliseum disappeared off my notifications yesterday. I'm like, 'BS no one's posting there.' By the way your championship battle was posted there just now too.)
Fah'lin takes a look at the giant equipment, then lift/rolls a helmet over to stand inside. "That's pretty cool." (I don't imagine he could take that.) He leads the party to the west.
(Yeah, the Colliseum disappeared off my notifications yesterday. I'm like, 'BS no one's posting there.' By the way your championship battle was posted there just now too.)
Fah'lin takes a look at the giant equipment, then lift/rolls a helmet over to stand inside. "That's pretty cool." (I don't imagine he could take that.) He leads the party to the west.
The corridor goes 70' west, at the 40' mark another corridor goes north. The are 3 doors, 2 north one south, near this intersection. Tarnce and Arya have the best perception rolls so they check the three doors. Door 1 (south) 1410 Door 2 (1st north) 2613 Dor 3 (2nd north) 2212
Well that was impressive, Tarnce hears some giant voices to the south. As he actually speaks giant "Nosnra and Grutha really are such crude yokels but the drow ambassador may be right. Allying with them against the lesser races may be profitable."
The corridor goes 70' west, at the 40' mark another corridor goes north. The are 3 doors, 2 north one south, near this intersection. Tarnce and Arya have the best perception rolls so they check the three doors. Door 1 (south) 238 Door 2 (1st north) 810 Dor 3 (2nd north) 86
Well that was impressive, Tarnce hears some giant voices to the south. As he actually speaks giant "Nosnra and Grutha really are such crude yokels but the drow ambassador may be right. Allying with them against the lesser races may be profitable."
He also hears some rumbling voices from door 2
Tarnce shares this info with the party. Can I tell how many there are down the 1st door?
Rollback Post to RevisionRollBack
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
The corridor goes 70' west, at the 40' mark another corridor goes north. The are 3 doors, 2 north one south, near this intersection. Tarnce and Arya have the best perception rolls so they check the three doors. Door 1 (south) 238 Door 2 (1st north) 810 Dor 3 (2nd north) 86
Well that was impressive, Tarnce hears some giant voices to the south. As he actually speaks giant "Nosnra and Grutha really are such crude yokels but the drow ambassador may be right. Allying with them against the lesser races may be profitable."
He also hears some rumbling voices from door 2
Tarnce shares this info with the party. Can I tell how many there are down the 1st door?
Two voices from room number one, more than two from the other room.
Arya "I have a cunning plan. Fah'lin with his vampire ring and Aeliarin with his 6 gazillion temporary hit points deal with all the voices in room 2 and the rest of us take out the two in room one. Thar makes me invisible first so I can sneak in and make an assassination attempt first then the other three of you join the fight." You may have noticed that Arya has no lack of confidence in her own abilities.
"Whoever finishes first moves to help the others."
Fah'lin searches the area and the Giants. How many giants might occupy a camp this size, are there other enemies to contend with?
Extended Signature
One of the giants has a gem encrusted belt buckle 400gp. The double doors in the middle leads to a massive feasting room, empty at the moment. The other two doors lead to corridors running into the stockade.
Fah'lin holds the prize over head for everyone to see:
Extended Signature
"I suggest we ensure our exit is clear before we head further in," comments Gijigume, heading for the main gate.
OOC: It was close to the two sleeping giants, wasn't it?
Yes, it has a heavy bar closing it. Athletics DC 15 to open it.
Fah'lin will help (and by 'help' in this case I mean lift, Athletics: 24).
Extended Signature
Okay, you now have a quick way out. Where now?
"An odd fortress guarded by only three sleeping giants..." Fah'lin notes as he opens the doors to the stockades.
Extended Signature
The middle doors lead to a huge room with trestle tables and a massive fire pit. The other doors are 10’ wide corridors running into the stockade. You see a door down each way.
Standing at the door looking in to the massive feasting room Thar says "Well, I see no enemies in here so let's start down one of these corridors. How about this one?" as he points to his left (whichever way that is).
(I am so sorry everyone for somw reason I was not being updated on this thread and just thought it had gone silent for a while. I will catch up and post for Tarnce once I get off from work tonight.)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
The left corridor runs for 40’ then turns left then right. You also have a door to the North and west. After the normal listening and searching the west door reveals a corridor and the north door to interconnected rooms full of giant sized helmets, shields, spears, greatswords and etc. the only normal sized weapons are a quiver with 5 javelins.
(Yeah, the Colliseum disappeared off my notifications yesterday. I'm like, 'BS no one's posting there.' By the way your championship battle was posted there just now too.)
Fah'lin takes a look at the giant equipment, then lift/rolls a helmet over to stand inside. "That's pretty cool." (I don't imagine he could take that.) He leads the party to the west.
Extended Signature
The corridor goes 70' west, at the 40' mark another corridor goes north. The are 3 doors, 2 north one south, near this intersection. Tarnce and Arya have the best perception rolls so they check the three doors. Door 1 (south) 14 10 Door 2 (1st north) 26 13 Dor 3 (2nd north) 22 12
Well that was impressive, Tarnce hears some giant voices to the south. As he actually speaks giant "Nosnra and Grutha really are such crude yokels but the drow ambassador may be right. Allying with them against the lesser races may be profitable."
He also hears some rumbling voices from door 2
Tarnce shares this info with the party. Can I tell how many there are down the 1st door?
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Two voices from room number one, more than two from the other room.
Arya "I have a cunning plan. Fah'lin with his vampire ring and Aeliarin with his 6 gazillion temporary hit points deal with all the voices in room 2 and the rest of us take out the two in room one. Thar makes me invisible first so I can sneak in and make an assassination attempt first then the other three of you join the fight." You may have noticed that Arya has no lack of confidence in her own abilities.
"Whoever finishes first moves to help the others."
Tarnce nods and is ready to cast another party wide Bless to best assist this plan.
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Fah'lin nods with a flourish of his beating stick.
(Initiative: 5)
Extended Signature
"For perhaps some additional benefit Arya, " says Thar, "I will try out my new and hopefully improved Greater Invisibility."
Initiative when need: 15