" So........we're trapped......and he's probably going to die......on the plus side Big Library!"
" Should we look around and see if there's an emergency exit or something?", Meredith said a little overwhelmed this after all was her first extra-dimensional space, almost dead body and fiend encounter and she wasn't sure she could handle much of anything else currently.
“Mister Gnome,” says Erudisia, approaching the de-animated little construct, “we are inadvertently trapped. Our avowed guide, to whom you were donated on your master’s death, has been gravely injured. Do you have a method for us to return from this extra-dimensional space, or know of an infirmary within its walls?”
She looks back at the clock again.
If the gnome does not answer, or answers with no new information, the half-elf goes to support Matreus’ head and shoulders and looks to the others to help carry him upstairs or to a chaise-lounge if there is one available.
“Mister Gnome,” says Erudisia, approaching the de-animated little construct, “we are inadvertently trapped. Our avowed guide, to whom you were donated on your master’s death, has been gravely injured. Do you have a method for us to return from this extra-dimensional space, or know of an infirmary within its walls?”
She looks back at the clock again.
If the gnome does not answer, or answers with no new information, the half-elf goes to support Matreus’ head and shoulders and looks to the others to help carry him upstairs or to a chaise-lounge if there is one available.
The gnome remains motionless, and Erudisia’s arcane intuition tells her that it will remain so until its alarm function is triggered once again. Triggered by what, she can only guess.
There is a chaise-lounge in the parlor upon which Matreus was stretched out, napping, when you first entered Fistandia’s mansion.
Rogi stood right where he was while they were fighting, not paying attention, but staring intently at the dagger in his hand. His thoughts, though, were elsewhere. If the creature had hit him with that stinger, he might have died. If that energy bolt had hit him, instead of the imp, he also might have died. Somehow, he hadn't quite considered the possibility of imminent death until just then. His armor and shield granted good protection, and he always vaguely assumed that he would be shooting enemies with his crossbow. But among these other scholars, he was the only one who could face an enemy in melee and live. It would mean, therefore, that he would be taking point from now on.
He didn't know how to feel about that. He didn't consider himself the type for that sort of thing. Getting to be the one who gets punched in the face wasn't part of his self-image. Damnit Jim, I'm an artificer, not a warrior...
Could they get one of the local guards to fill the role? Or a hireling...? Assuming they got out of this dimensional space, of course. Not that they were swimming in gold. He turned his mind to the problem of how not to get killed. Better armor, maybe. Defensive fighting? A construct to take the hits for him? Should he ask one of these mages to teach him a defensive spell? He already had a gadget to inject a healing mixture, could he create one to mimic an energy shield? For himself, and the others as well? Possibilities abounded in his mind, ideas flaring up and being filed away.
Bellsighs in frustration. "Other than making Matreus comfortable on the lounge chaise, there is not much more any of us can do unless one of you is secretly a high level healer..." She looks at each of them like she expects a confession at any moment.
"I guess we can leave him here as we explore for either fancy healing potions or something that will help us get out and get help..."
Erudisia lingers by the bottom of the stairs. “We need to find her journals or her correspondence. Somewhere where she would store the command word for the exit, if we are to save Matreus. I doubt Fistandia would keep her words on the ground floor. Shall we search upstairs first? If we do not find it in the next eight hours, Matreus is surely doomed.”
Rogi comes out of his reverie and heads out to take position at the front. Along the way he suggests, "He said letters, but it does not follow necessarily that he meant correspondence. Letters form a word. The maker of this place wouldn't want to waste time searching for one piece of paper among all these books, I think. Wouldn't it make more sense to have the letters of the password somewhere you could easily find them, maybe scrambled?"
With Rogi in the lead, the party ascends the stairway. At the top of the stairs you spread out on a landing with two closed doors. A suit of armor holding a longsword, point down, is propped upon a low wooden platform in front of a large window. The armor is clearly decorative, though the helmet and the sword are genuine items of good quality. There are three paintings hanging on the walls: a landscape scene with a large green dragon emerging from a grove of pine trees, a study of a pegasus in flight, and a portrait of a unicorn in a wooded glade.
The landing looks like this:
Rogi:
Your passive perception of 13 is enough to notice something. Above the armor is a trapdoor. It looks like the kind that leads to an attic.
Rogi studies the armor and the space around it and notices a trapdoor above it. He mutters, "Who makes an attic on an extradimensional space...?" before letting everyone know about it. "Should we check it out?"
Bell mutters to herself, "This is why having a magic rope. Or a spider climb spell. Or levitation... would be so nice for the occasion."
She shakes her head slowly at the thought of what spells she DID learn -- which all seem to be worthless in these real world situations.
"Sorry, Meredith... I have neither the height or strength to help. Maybe I should look in these rooms to see if there is a chair or table you could climb up on?"
The hand extends upwards. It meets resistance when it tries to push the wooden-framed trapdoor up, for the hand’s strength is not quite enough. But with several attempts and experimentation, Rogi finds the right angle and flips open the door. A patch of the ceiling of the dark attic can now be seen through the opening. A few moments pass in expectant silence, but aside from some quiet echoing sounds of movement somewhere in the mansion, or perhaps, just the illusion of creaking boards added by Fistandia as a way of making the place feel “comfy,” nothing further occurs.
There is a window immediately behind the suit of armor. It would be possible to stand on the windowsill and jump up a foot or so, grab the lip of the attic hatch frame, then pull oneself up and into the attic. This would take an acrobatics roll, DC 10, to manage the action without knocking into the armor. If someone “spots” Meredith, the roll can be made with advantage.
(For the sake of game inertia, let’s say that if Meredith wants to try this plan, she can do so and post a roll with advantage.)
Bell will go over to Meredith and ask for one of her shortbow arrows, or if Meredith prefers, perhaps a dagger? While Meredith decides, Bell reaches into her component pouch and pulls out some phosphorescent moss. Taking the offered item in hand, Bell will touch the moss to the item while speaking a phrase Light "Let there be Light"
Handing the now glowing, blue white light to Meredith, Bell smiles. "At least you should be able to see whatever is up there."
(Indeed, nothing happens when the word is spoken.)
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
" So........we're trapped......and he's probably going to die......on the plus side Big Library!"
" Should we look around and see if there's an emergency exit or something?", Meredith said a little overwhelmed this after all was her first extra-dimensional space, almost dead body and fiend encounter and she wasn't sure she could handle much of anything else currently.
“Mister Gnome,” says Erudisia, approaching the de-animated little construct, “we are inadvertently trapped. Our avowed guide, to whom you were donated on your master’s death, has been gravely injured. Do you have a method for us to return from this extra-dimensional space, or know of an infirmary within its walls?”
She looks back at the clock again.
If the gnome does not answer, or answers with no new information, the half-elf goes to support Matreus’ head and shoulders and looks to the others to help carry him upstairs or to a chaise-lounge if there is one available.
The gnome remains motionless, and Erudisia’s arcane intuition tells her that it will remain so until its alarm function is triggered once again. Triggered by what, she can only guess.
There is a chaise-lounge in the parlor upon which Matreus was stretched out, napping, when you first entered Fistandia’s mansion.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Rogi stood right where he was while they were fighting, not paying attention, but staring intently at the dagger in his hand. His thoughts, though, were elsewhere. If the creature had hit him with that stinger, he might have died. If that energy bolt had hit him, instead of the imp, he also might have died. Somehow, he hadn't quite considered the possibility of imminent death until just then. His armor and shield granted good protection, and he always vaguely assumed that he would be shooting enemies with his crossbow. But among these other scholars, he was the only one who could face an enemy in melee and live. It would mean, therefore, that he would be taking point from now on.
He didn't know how to feel about that. He didn't consider himself the type for that sort of thing. Getting to be the one who gets punched in the face wasn't part of his self-image. Damnit Jim, I'm an artificer, not a warrior...
Could they get one of the local guards to fill the role? Or a hireling...? Assuming they got out of this dimensional space, of course. Not that they were swimming in gold. He turned his mind to the problem of how not to get killed. Better armor, maybe. Defensive fighting? A construct to take the hits for him? Should he ask one of these mages to teach him a defensive spell? He already had a gadget to inject a healing mixture, could he create one to mimic an energy shield? For himself, and the others as well? Possibilities abounded in his mind, ideas flaring up and being filed away.
Bell sighs in frustration. "Other than making Matreus comfortable on the lounge chaise, there is not much more any of us can do unless one of you is secretly a high level healer..." She looks at each of them like she expects a confession at any moment.
"I guess we can leave him here as we explore for either fancy healing potions or something that will help us get out and get help..."
Erudisia lingers by the bottom of the stairs. “We need to find her journals or her correspondence. Somewhere where she would store the command word for the exit, if we are to save Matreus. I doubt Fistandia would keep her words on the ground floor. Shall we search upstairs first? If we do not find it in the next eight hours, Matreus is surely doomed.”
Rogi comes out of his reverie and heads out to take position at the front. Along the way he suggests, "He said letters, but it does not follow necessarily that he meant correspondence. Letters form a word. The maker of this place wouldn't want to waste time searching for one piece of paper among all these books, I think. Wouldn't it make more sense to have the letters of the password somewhere you could easily find them, maybe scrambled?"
Bell ventured a thought. "Like a puzzle? Or a painting with letters in the background?"
(( OOC: Bell's passive perception is only 13. She is lucky to not run face first into a wall if she is distracted! ))
OR the binding on books in a special order?
With Rogi in the lead, the party ascends the stairway. At the top of the stairs you spread out on a landing with two closed doors. A suit of armor holding a longsword, point down, is propped upon a low wooden platform in front of a large window. The armor is clearly decorative, though the helmet and the sword are genuine items of good quality. There are three paintings hanging on the walls: a landscape scene with a large green dragon emerging from a grove of pine trees, a study of a pegasus in flight, and a portrait of a unicorn in a wooded glade.
The landing looks like this:
Rogi:
Your passive perception of 13 is enough to notice something. Above the armor is a trapdoor. It looks like the kind that leads to an attic.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Rogi studies the armor and the space around it and notices a trapdoor above it. He mutters, "Who makes an attic on an extradimensional space...?" before letting everyone know about it. "Should we check it out?"
" If someone wants to give me a boost I'm happy to climb up and have a look...", Meredith ventured quietly.
Bell mutters to herself, "This is why having a magic rope. Or a spider climb spell. Or levitation... would be so nice for the occasion."
She shakes her head slowly at the thought of what spells she DID learn -- which all seem to be worthless in these real world situations.
"Sorry, Meredith... I have neither the height or strength to help. Maybe I should look in these rooms to see if there is a chair or table you could climb up on?"
Rogi pulls out his magic hand gadget and tries to push the door up with it.
The hand extends upwards. It meets resistance when it tries to push the wooden-framed trapdoor up, for the hand’s strength is not quite enough. But with several attempts and experimentation, Rogi finds the right angle and flips open the door. A patch of the ceiling of the dark attic can now be seen through the opening. A few moments pass in expectant silence, but aside from some quiet echoing sounds of movement somewhere in the mansion, or perhaps, just the illusion of creaking boards added by Fistandia as a way of making the place feel “comfy,” nothing further occurs.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
" Ok, that's open. Can I use you as a ladder Rogi?", Meredith said with the slightest hint of disappointment.
There is a window immediately behind the suit of armor. It would be possible to stand on the windowsill and jump up a foot or so, grab the lip of the attic hatch frame, then pull oneself up and into the attic. This would take an acrobatics roll, DC 10, to manage the action without knocking into the armor. If someone “spots” Meredith, the roll can be made with advantage.
(For the sake of game inertia, let’s say that if Meredith wants to try this plan, she can do so and post a roll with advantage.)
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Edit: deleted
Bell will go over to Meredith and ask for one of her shortbow arrows, or if Meredith prefers, perhaps a dagger? While Meredith decides, Bell reaches into her component pouch and pulls out some phosphorescent moss. Taking the offered item in hand, Bell will touch the moss to the item while speaking a phrase Light "Let there be Light"
Handing the now glowing, blue white light to Meredith, Bell smiles. "At least you should be able to see whatever is up there."
Erudisia hesitates. "Should we not explore this floor first? Do we think the command word more likely to be in this attic?"