As the glowing liquid within the brazier begins to swirl and rise, taking on a menacing form, Glink’s eyes widen in alarm. Without missing a beat, he instinctively raises his Lightning Launcher.
"Prism, now!" he commands from deep within his armored shell.
Prism, perched on his shoulder, instantly responds, its glassy body glowing with a sudden burst of energy. Together, they unleash simultaneous attacks—Glink fires a crackling bolt of energy from his gauntlet, while Prism dives forward, releasing a beam of shimmering light.
Attack: 9 Damage: Unable to parse dice roll. Lightning
Attack: 16 Damage: 5 Force
Glink quickly backs up, his armor clinking as he moves, but he stops just short of reentering the cold room they came from. His heart races, and he keeps his eyes locked on the glowing liquid, unsure of what it might do next.
He then looks to his bees and asks them to form into a hand - creating a mage hand and then he asks them to comb the waters to see if they can find the creature. "You can do it my little friends"
(Oof. And me without my reaction because my toll the dead went off.)
Semnande buckles under the powerful, mentally-unsettling blow. But he does not fall. He watches Nib back off, but steps up to the edge of the pool, scanning for the liquid menace. Spotting the glow, he fires off another pair of Eldritch Blasts and prepares for the reprisal.
Attack: 17 Damage: 1
Attack: 11 Damage: 3
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
It is unlikely for Glink to roll lower than that.
EVERYBODY go!
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Semnande's runes flare up as he fires two bolts of arcane energy at the slime.
Eldritch Blast
Attack: 17 Damage: 1
Attack: 12 Damage: 7
Another medical problem. Indefinite hiatus. Sorry, all.
Vodin moves back 5ft and that fires his arrow at the creature
Longbow
Attack: 19 Damage: 13
If hit his bees join and attack as well dealing
6 damage
Initiative 8 in log
As the glowing liquid within the brazier begins to swirl and rise, taking on a menacing form, Glink’s eyes widen in alarm. Without missing a beat, he instinctively raises his Lightning Launcher.
"Prism, now!" he commands from deep within his armored shell.
Prism, perched on his shoulder, instantly responds, its glassy body glowing with a sudden burst of energy. Together, they unleash simultaneous attacks—Glink fires a crackling bolt of energy from his gauntlet, while Prism dives forward, releasing a beam of shimmering light.
Attack: 9 Damage: Unable to parse dice roll. Lightning
Attack: 16 Damage: 5 Force
Glink quickly backs up, his armor clinking as he moves, but he stops just short of reentering the cold room they came from. His heart races, and he keeps his eyes locked on the glowing liquid, unsure of what it might do next.
Nib moes forward and engages with the slime. He keeps his eye out for other enemies.
Long Sword strike twice:
22 to hit for 4 damage
16 to hit for 6 damage
D&D since 1984
Repeated arcane energy attacks blow chunks out of the slime that patter into the dark waters right before Nib slashes it right down the middle!
As it cascades past the heregon, twin tentacles lash out at him!
Whap Attack: 20 Damage: 11 Bludgeoning plus 3 Psychic damage
Whapwhap! Attack: 19 Damage: 8 Bludgeoning plus 4 Psychic damage
Then both halves sink into the water and are lost to sight.
Everybody Go!
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
(just to clarify - the tentacle attack was at Nib; correct?)
D&D since 1984
Yes, two tentacle attacks at Nib.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Party near the steps leading into the water. Nib near the brazier in the center of the room about 25 feet away from the party.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"Damn I can't see it." says Vodin
He then looks to his bees and asks them to form into a hand - creating a mage hand and then he asks them to comb the waters to see if they can find the creature. "You can do it my little friends"
Semnande pauses as the inky creature submerges itself. This wasn't over. He draws upon the magic of mortality, preparing for the ooze's return.
Ready Action: Cast toll the dead if the monster reappears. It will have to make a DC 17 Wisdom saving throw or take 14 necrotic damage.
Another medical problem. Indefinite hiatus. Sorry, all.
Glink will Ready an action to cast Faerie Fire (DC14 Dex) on the creature if it appears again. “Hey, Ears! Ya might want to get out of there.”
Nib will disengage and back away; BA Rage.
D&D since 1984
18With a ripple of water and a splash of muck, both slimes emerge!
Wis save 1 15
Wis save 2 18
Dex save 1 7
Dex save 2 6
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Some bits of the slime slough off and rot while both slimes are lit up with fakey fire!
They reach out with tentacles from 10 feet away.
whap at Glink Attack: 14 Damage: 14 Bludgeoning plus 3 Psychicdamage. Lose a number of spell slots equal to the psychic damage.
Whapwhap at Senmande Attack: 20 Damage: 11 Bludgeoning plus 4 Psychicdamage. Lose a number of spell slots equal to the psychic damage.
They then sink back into the water but you can see their glow.
Straight attacks rolls - Adv/Disadv
Everybody go!
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
That is a nasty attack! Thankfully it misses Glink. Can he “see” the creatures now (For the purpose of spell targeting)?
(Oof. And me without my reaction because my toll the dead went off.)
Semnande buckles under the powerful, mentally-unsettling blow. But he does not fall. He watches Nib back off, but steps up to the edge of the pool, scanning for the liquid menace. Spotting the glow, he fires off another pair of Eldritch Blasts and prepares for the reprisal.
Attack: 17 Damage: 1
Attack: 11 Damage: 3
Another medical problem. Indefinite hiatus. Sorry, all.
NIb will engage again :
1st attack - 19 to hit for 13 damage (inc. rage)
2nd attack - 25 to hit for 12 damage (inc. rage)
BA - Heal 11 points
D&D since 1984
Vodin fires off 2 shots from his longbow
Longbow
Attack: 25 Damage: 13
Attack: 21 Damage: 9
He stays in back from the water's edge.
On a hit his bees join in on the attack. On closer inspection the bees are not typical bees as they have a more of a fey spirit quality.
5 damage