The end of the pelota "court" turns sharply to the right and runs for about 30 feet then ends in a bronze door. This door is decorated with feline creatures circling each other.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
The doors open with a scrape and squeel. The room beyond is octagonal in shape and about 50 feet wide. It seems to be a tomb or memorial celebrating cats. There are various statues or maybe preserved cats in poses of rest, the hunt, playing with each other or leaping in the air. In the center is a dias upon which stands a tabaxi statue holding a spear. It is in a proud stance with chest puffed out.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
The first door (slanted down) is more of an outline in stone. It does not open.
The second passage is decorated with bas-relief cat-like figures holding halberds about 40 feet long ending in bronze doors.
The third passage continues straight for about 50 feet then turns to the right.
The fourth hallway glows magenta, bathing the corridor with a ghastly hue. After about fifteen feet, the floor falls away to a pit that fills the hallway ahead. The pit is twenty-five feet deep and about 40 feet long. Eight large, spidery bushes with spiked stems, white leaves, and large yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by the edge of the pit is a scattering of broken, rotting wooden planks. the hall continues another 20 feet and ends at a bronze door.
The fifth hall of Christmas slated to the right has five golden rings. The corridor 20 feet then turns to the left. There are 5 golden rings about a foot in diameter in the floor set about 4 feet apart.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
As you move down the corridor, two of the wall carvings from each side swing together bringing their halberds together with a crackle and spark of electricity.
DC 12 DEX save to avoid being hit. 5 Lightning damage on a fail.
Anybody trying to crawl under the halberds needs to make a DEX save to avoid damage.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
You come to a pair of bronze doors with what might be decoration of masked or hooded women.
When the door comes open, a rush of warm, fetid air greets you. The room is lit with a peaceful glow. On the wall opposite the door are hung several human skins. A whip with many strands hangs next to them.
To the right the room widens to make space for a statue that towers almost to the ceiling. The statue is an ogre-like figure, outfitted in flayed skins and decorated with skulls, with a gaping mouth wide enough to swallow a horse whole. It is seated atop a huge basin of red-hot coals, more than ten feet in diameter.
Around the statue is a pile of splintered bones, skulls with cracked pates, and broken weapons.
To the left the walls are highly polished. They loosely enclose a carved well that seems to be illuminated from within. Directly above the well, in the twenty-five-foot-high ceiling, a five-foot-wide opening can be seen in the red light of the room.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
The end of the pelota "court" turns sharply to the right and runs for about 30 feet then ends in a bronze door. This door is decorated with feline creatures circling each other.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Oh and LEVEL UP!
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Don't want level up?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
YEAH Level Up!!!
D&D since 1984
(Yay next level)
Vodin begins to wonder who the artisan is making all of these bronze doors. He will try to open the door and see what is on the other side.
The doors open with a scrape and squeel. The room beyond is octagonal in shape and about 50 feet wide. It seems to be a tomb or memorial celebrating cats. There are various statues or maybe preserved cats in poses of rest, the hunt, playing with each other or leaping in the air. In the center is a dias upon which stands a tabaxi statue holding a spear. It is in a proud stance with chest puffed out.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Nib says “I’ll go take a look. Keep an eye out”
D&D since 1984
13 Perception
D&D since 1984
The stuffed cats are well preserved and you notice they have tiger eye gems for eyes.
There is writing around the base that the tabaxi is standing on. It reads, "Lord Dohndo, master of cats"
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Vodin will enter the room and investigate the walls for hidden doors unless there is already another obvious door.
Investigation
6
OOC: Bad GM bad GM, naughty!
The party entered through the southern most door. Along with the doors I forgot the mention the offering bowl - the other large circle.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
There is a plate and a mug in the offering bowl along with
900 silver coins
589 gold coins
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Vodin will stay away from the offering bowl and moving a clockwise fashion to the next door. He will open it to see what lies beyond it.
He will repeat this for all the doors.
The first door (slanted down) is more of an outline in stone. It does not open.
The second passage is decorated with bas-relief cat-like figures holding halberds about 40 feet long ending in bronze doors.
The third passage continues straight for about 50 feet then turns to the right.
The fourth hallway glows magenta, bathing the corridor with a ghastly hue. After about fifteen feet, the floor falls away to a pit that fills the hallway ahead. The pit is twenty-five feet deep and about 40 feet long. Eight large, spidery bushes with spiked stems, white leaves, and large yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by the edge of the pit is a scattering of broken, rotting wooden planks. the hall continues another 20 feet and ends at a bronze door.
The fifth hall of Christmas slated to the right has five golden rings. The corridor 20 feet then turns to the left. There are 5 golden rings about a foot in diameter in the floor set about 4 feet apart.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"Which way do we want to go?" Nib says
(If no response, I say lets take the 2nd door; Nib will open and move forward)
D&D since 1984
As you move down the corridor, two of the wall carvings from each side swing together bringing their halberds together with a crackle and spark of electricity.
DC 12 DEX save to avoid being hit. 5 Lightning damage on a fail.
Anybody trying to crawl under the halberds needs to make a DEX save to avoid damage.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Nib tries to avoid the sparks but gets hit (DEX Save 6). He shrugs it off and crawls through this time avoiding the shock (DEX Save 15)
D&D since 1984
You come to a pair of bronze doors with what might be decoration of masked or hooded women.
When the door comes open, a rush of warm, fetid air greets you. The room is lit with a peaceful glow. On the wall opposite the door are hung several human skins. A whip with many strands hangs next to them.
To the right the room widens to make space for a statue that towers almost to the ceiling. The statue is an ogre-like figure, outfitted in flayed skins and decorated with skulls, with a gaping mouth wide enough to swallow a horse whole. It is seated atop a huge basin of red-hot coals, more than ten feet in diameter.
Around the statue is a pile of splintered bones, skulls with cracked pates, and broken weapons.
To the left the walls are highly polished. They loosely enclose a carved well that seems to be illuminated from within. Directly above the well, in the twenty-five-foot-high ceiling, a five-foot-wide opening can be seen in the red light of the room.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Are there any exists from this room?
D&D since 1984
There is a hole above the well of glowing liquid.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale