Grimrin still mesmerised begins following the creatures regardless, along with the critters of these woods who also appear as charmed (anyone who has not rolled the wisdom save yet Togar, Anachain, do so now, as it seems the effect is not an active one that thes creatures are in control of but a passive aura in the light itself)
The creatures turn to look if the group is following and answer any questions that may arise as they travel.
Togar has a rumple and dirt on his vest. He doesn’t even care. “Oooooh. Pretty….” He keeps walking ahead, behind the others but eyes affixed on the pretty lanterns….
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A wizard is never late, nor is he early, he arrives precisely when he means to.
While Kulloda links the hands of Togar and Grimrin, Anachain follows the light of the lanterns, not unlike a cartoon rabbit would follow the scent of fresh baked pie...
With Anachain and Togar apparently falling under the spell, Deniz is left with only Kulloda for conversation, so the elf attempts to glean more information from the spirits. Speaking in Sylvan, he frames his questions as statements...
The keeper of the forest prevents outsider from travelling to the elf city.
(OOC: Just to summarise and surmise... The mayor said there's been no traffic over the bridge in about 6 months. The guards reported recent tracks by the bridge, maybe created by a wild-shape druid. Also a druid likely placed the runes. However, the vines apparently only activated on the death of the druid, so are not likely to be the direct cause of the disruption in traffic, which might have come from somewhere within the forest. And the spirits seem to think the forest-keeper 'needs help' so possibly isn't dead. Maybe two druids? Just trying to put all the info together...)
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How does a red dragon blow out the candles on its birthday cake?
Those of you with passive perceptions over 14 who are not currently mesmerised by the lantern bearers:
There aree noises in forest around you, something small maybe several somethings flitting around the group never getting too close, a fern wafting by your right but when you turn to look nothing is there, a branch creaking to your left above but at a glance it comes to a rest as if something just leaps from it, whatever is following you all is impossibly fast.
The lantern bearers continue on, their light basking the party with a comforting warmth, and their voices constantly overlapping as they speak, leading you deeper and deeper. The forest floor gives way slowly to remnants of carts, spatterings of blood here and there, the closer you get to where ever you are going it seems this is where the missing supplies to the town were getting held up. The lantern bearing creatures seem to not notice as they float gently over the rotting carcass of a large cart horse, the mesmerised woodland critters too seem nonplussed as they dutifully follow, clambering without complaint over the viscera and gore.
You all reach a small clearing where the carnage seems at its worst, long dead bodies hang from trees as if they had been thrown against the trunks and into the branches with force, crates lay blasted open and their contents spilled out, but at least the moonlight reaches the ground here, glistening off of the parts of this mess still slick and wet with blood. This nest of chaos surrounds a stone table which be seen in the middle, upon which a medium sized creature can be seen curled up under draconic wings, sleeping. The lantern bearers approach the creature as if to check up on it's well being, and those of you mesmerised by the light cannot help but follow.
Deniz looks around the clearing and views the carnage with his usual blank expression (save for a subtle flaring of the nostrils and an increasing rate of breathing) although this time there is visible emotion in his eyes. He brandishes his staff and walks quickly over to the stone table to see exactly what lies there, then turns to the spirits and asks:
This is the keeper of the forest?
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How does a red dragon blow out the candles on its birthday cake?
Owlin drool runs out of the corner of Togar’s mouth, a time or two in order to keep following he took to the air, to get closer to the pretty lights, to get a better angle at looking at them. “So pretty… amazing” is all that comes out of Togar. He glances at the winged beast that is slumbering as it comes in view but as an afterthought, his mind not really registering the carnage that he’s passing by on the way there.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Grimrin steps on a twig, no longer seeming to care about the sound it makes as it snaps beneath his foot. "I don't know what they are saying, but they seem... peaceful." He, like the others enthralled, continues to walk forward towards the center of the clearing.
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Grimrin still mesmerised begins following the creatures regardless, along with the critters of these woods who also appear as charmed (anyone who has not rolled the wisdom save yet Togar, Anachain, do so now, as it seems the effect is not an active one that thes creatures are in control of but a passive aura in the light itself)
The creatures turn to look if the group is following and answer any questions that may arise as they travel.
Togar has a rumple and dirt on his vest. He doesn’t even care. “Oooooh. Pretty….” He keeps walking ahead, behind the others but eyes affixed on the pretty lanterns….
A wizard is never late, nor is he early, he arrives precisely when he means to.
Kulloda watches as Togar falls in line to follow the light as well.
"Ha. Now Togar like moth," Kulloda says.
Kulloda thinks for a moment and decides he's not going to carry Togar too so he puts Grimrin down beside Togar and places their hands together.
"Hold hands. Not get lost."
While Kulloda links the hands of Togar and Grimrin, Anachain follows the light of the lanterns, not unlike a cartoon rabbit would follow the scent of fresh baked pie...
With Anachain and Togar apparently falling under the spell, Deniz is left with only Kulloda for conversation, so the elf attempts to glean more information from the spirits. Speaking in Sylvan, he frames his questions as statements...
The keeper of the forest prevents outsider from travelling to the elf city.
(OOC: Just to summarise and surmise... The mayor said there's been no traffic over the bridge in about 6 months. The guards reported recent tracks by the bridge, maybe created by a wild-shape druid. Also a druid likely placed the runes. However, the vines apparently only activated on the death of the druid, so are not likely to be the direct cause of the disruption in traffic, which might have come from somewhere within the forest. And the spirits seem to think the forest-keeper 'needs help' so possibly isn't dead. Maybe two druids? Just trying to put all the info together...)
How does a red dragon blow out the candles on its birthday cake?
Those of you with passive perceptions over 14 who are not currently mesmerised by the lantern bearers:
There aree noises in forest around you, something small maybe several somethings flitting around the group never getting too close, a fern wafting by your right but when you turn to look nothing is there, a branch creaking to your left above but at a glance it comes to a rest as if something just leaps from it, whatever is following you all is impossibly fast.
The lantern bearers continue on, their light basking the party with a comforting warmth, and their voices constantly overlapping as they speak, leading you deeper and deeper.
The forest floor gives way slowly to remnants of carts, spatterings of blood here and there, the closer you get to where ever you are going it seems this is where the missing supplies to the town were getting held up. The lantern bearing creatures seem to not notice as they float gently over the rotting carcass of a large cart horse, the mesmerised woodland critters too seem nonplussed as they dutifully follow, clambering without complaint over the viscera and gore.
You all reach a small clearing where the carnage seems at its worst, long dead bodies hang from trees as if they had been thrown against the trunks and into the branches with force, crates lay blasted open and their contents spilled out, but at least the moonlight reaches the ground here, glistening off of the parts of this mess still slick and wet with blood.
This nest of chaos surrounds a stone table which be seen in the middle, upon which a medium sized creature can be seen curled up under draconic wings, sleeping.
The lantern bearers approach the creature as if to check up on it's well being, and those of you mesmerised by the light cannot help but follow.
Deniz looks around the clearing and views the carnage with his usual blank expression (save for a subtle flaring of the nostrils and an increasing rate of breathing) although this time there is visible emotion in his eyes. He brandishes his staff and walks quickly over to the stone table to see exactly what lies there, then turns to the spirits and asks:
This is the keeper of the forest?
How does a red dragon blow out the candles on its birthday cake?
Owlin drool runs out of the corner of Togar’s mouth, a time or two in order to keep following he took to the air, to get closer to the pretty lights, to get a better angle at looking at them. “So pretty… amazing” is all that comes out of Togar. He glances at the winged beast that is slumbering as it comes in view but as an afterthought, his mind not really registering the carnage that he’s passing by on the way there.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Grimrin steps on a twig, no longer seeming to care about the sound it makes as it snaps beneath his foot. "I don't know what they are saying, but they seem... peaceful." He, like the others enthralled, continues to walk forward towards the center of the clearing.