Rosebud, having decided she looked foolish by attempting to hide in the corner, makes her way closer to Atlas outside the main door. She hears a sharp intake of breath from Raynoir and decides it must be something worth looking at, so she scoots past Atlas and Elias to get into the hall behind Khessa and Raynoir. Despite all of her time in the bathhouse gardens, she had never been inside the building and she did a sharp intake of breath at its opulence. She understood that many people would call it beautiful, but she just considered it overly developed. She then looked lazily around her new surroundings.
ATLAS ? ELIAS 19RAYNOIR 15HIDER 10ROSEBUD 6KHESSA 3
ROUND ONE
(Elias, Raynoir, and possibly Atlas if you roll a 10 or higher can go ahead with your Round One actions. Let me know if you have any issues with seeing or editing the map.)
(Just for clarity, the pools provides 1/2 cover for anyone hiding behind them. There is a concrete lip to the pools. Though most of the pool area is sunken into the floor. Raynoir was able to notice the reflection in the stain-glass window behind the one hiding.)
Elias, his eyes still adjusting to the change and seeing a figure in shadows, Show yourself! he weaves the magical quill in the air before him and cast mind sliver Int save is 13, for 2 pts of psychic damage.
Raynoir; "Oohhh my...." quietly to himself. As he realises the threat is nearer then anticipated, he calls out loudly to the group;"I see someone near the south pool"and Brother Ray stands to his full dragonborne height and casts Command with the Command Word "Halt" | WIS Save 13
[[ OOC: It's worth noting that Elias' mind sliver not only does psychic damage - it also forces the target to subtract 1d4 from its next saving throw it makes before the end of Elias' next Turn - so HIDER (if it fails the INT 13 Saving Throw requested by Elias' spell) not only suffers 2 points of psychic damage, but also must subtract 1d4 from its WIS 13 Saving Throw requested by Raynoir's Command. ]]
Suddenly from two doors on the west side of the building open up, one from the north, and one from the south. From these doors emerges two more, we will continue to call them HIDERs for now.
One moves on ATLAS. (I will give Atlas another set of attacks instead of using his prior rolls.)
HIDER 3 ATT 8 DMG 8 (This is if Atlas doesn't drop it first.)
Another HIDERattacks ELIAS.
HIDER 2 ATT 8 DMG 8
(Party's turn. Everyone can take actions into Round Two through ATLAS again. I will recap actions after everyone has posted. Map updated!)
Khessa runs in fear to the young mage's side, seeing Elias attacked by a... a figure she can't define as anything other than a 'hider' for now.
When the blonde arcane warrior arrives, her Greataxe is already raised above her head and she brings it down with both hands in a diagonal slash to the enemy's torso, exhorting the fellow adventurer: "Elias! Back! You are too exposed there!"
After attacking from the position to Elias's right, the tall adventuress maneuvers to instead arrive to his left, in order to keep two opponents busy. Hopefully, the rest of the party will be able to make short work of the other one, the one threatening Atlas...
[[ OOC: Technically: Khessa moves 3 steps forward (15') and attacks Hider2 with her Greataxe. She attacks from that position (the square to Elias's right), because she is sure the enemy has no cover from there. She then uses the rest of her movement to take 2 steps to her left (ending up to Elias' left); Elias' square counts as difficult terrain (so the 10' of movement she takes after the attack costs her as if it were 15') but she still has enough movement to do so (30' - 15' used before attacking, 15' after). She hopes that Hider1 and Hider2, now in melee with her, will fight her, instead of trying to go away (and take attacks of opportunity) to fight less armored members of the party .]]
Rosebud, having decided she looked foolish by attempting to hide in the corner, makes her way closer to Atlas outside the main door. She hears a sharp intake of breath from Raynoir and decides it must be something worth looking at, so she scoots past Atlas and Elias to get into the hall behind Khessa and Raynoir. Despite all of her time in the bathhouse gardens, she had never been inside the building and she did a sharp intake of breath at its opulence. She understood that many people would call it beautiful, but she just considered it overly developed. She then looked lazily around her new surroundings.
Initiative 6
Raynior ; Brother Ray prepares himself and rolls | 15 |
Khessa's Initiative: 3
ATLAS ? ELIAS 19 RAYNOIR 15 HIDER 10 ROSEBUD 6 KHESSA 3
ROUND ONE
(Elias, Raynoir, and possibly Atlas if you roll a 10 or higher can go ahead with your Round One actions. Let me know if you have any issues with seeing or editing the map.)
Atlas Initiative: 10 (Dex 15 (+2))
Atlas will immediately take cover behind the wall opposite the southern pool and loose the arrow he has been holding this whole time.
Hit: 8
Dmg: 5
Unfortunately, he has moved too quickly and does not leave himself time to properly aim.
(Just for clarity, the pools provides 1/2 cover for anyone hiding behind them. There is a concrete lip to the pools. Though most of the pool area is sunken into the floor. Raynoir was able to notice the reflection in the stain-glass window behind the one hiding.)
((OOC I'm confused, do we see an enemy?))
(Yes. Raynoir sees someone hiding behind the south pool. You can see her shaded on the map.)
Ok, in that case Atlas will just post up behind cover anticipating an attack and hold that attack until he knows where the enemy is.
Elias, his eyes still adjusting to the change and seeing a figure in shadows, Show yourself! he weaves the magical quill in the air before him and cast mind sliver Int save is 13, for 2 pts of psychic damage.
Raynoir; "Oohhh my...." quietly to himself. As he realises the threat is nearer then anticipated, he calls out loudly to the group; "I see someone near the south pool" and Brother Ray stands to his full dragonborne height and casts Command with the Command Word "Halt" | WIS Save 13
[[ OOC: It's worth noting that Elias' mind sliver not only does psychic damage - it also forces the target to subtract 1d4 from its next saving throw it makes before the end of Elias' next Turn - so HIDER (if it fails the INT 13 Saving Throw requested by Elias' spell) not only suffers 2 points of psychic damage, but also must subtract 1d4 from its WIS 13 Saving Throw requested by Raynoir's Command. ]]
((OOC I love it when a plan come together))
HIDER INT SAVE 6
HIDER SAVE PENALTY 2
HIDER WIS SAVE WITH PENALTY 12
The first HIDER is halted.
Suddenly from two doors on the west side of the building open up, one from the north, and one from the south. From these doors emerges two more, we will continue to call them HIDERs for now.
One moves on ATLAS. (I will give Atlas another set of attacks instead of using his prior rolls.)
HIDER 3 ATT 8 DMG 8 (This is if Atlas doesn't drop it first.)
Another HIDER attacks ELIAS.
HIDER 2 ATT 8 DMG 8
(Party's turn. Everyone can take actions into Round Two through ATLAS again. I will recap actions after everyone has posted. Map updated!)
[[ Why round 2? Rosebud & Khessa still have to take their round 1 turns... ]]
Round 1
Khessa runs in fear to the young mage's side, seeing Elias attacked by a... a figure she can't define as anything other than a 'hider' for now.
When the blonde arcane warrior arrives, her Greataxe is already raised above her head and she brings it down with both hands in a diagonal slash to the enemy's torso, exhorting the fellow adventurer: "Elias! Back! You are too exposed there!"
After attacking from the position to Elias's right, the tall adventuress maneuvers to instead arrive to his left, in order to keep two opponents busy. Hopefully, the rest of the party will be able to make short work of the other one, the one threatening Atlas...
[[ OOC: Technically: Khessa moves 3 steps forward (15') and attacks Hider2 with her Greataxe. She attacks from that position (the square to Elias's right), because she is sure the enemy has no cover from there. She then uses the rest of her movement to take 2 steps to her left (ending up to Elias' left); Elias' square counts as difficult terrain (so the 10' of movement she takes after the attack costs her as if it were 15') but she still has enough movement to do so (30' - 15' used before attacking, 15' after). She hopes that Hider1 and Hider2, now in melee with her, will fight her, instead of trying to go away (and take attacks of opportunity) to fight less armored members of the party .]]
Khessa's Greataxe Attack: 18 Damage: 14 (slashing)