Khessa agrees to escort Vendetta back to the Bathhouse and whispers back to Reya's doubts: "The Bane Cultists were torturing the other poor girl to extract her blood... Maybe they had the same evil purpose with Vendetta"
But the explanation that Vendetta provides is even more disturbing: "So these Cultists had great ambitions!" the blonde arcane warrior marvels "Even plotting something against the patriar... Captain Zodge will be doubly satisfied when we report that we have eliminated them. Evidently they were a greater threat than we thought".
If nothing important happens during the prisoner's escort route, the tall adventuress, once back, resumes the exploration from the door that she was about to open...
ELIAS casually searches the rooms just passed and does not find anything more than before.
When the Wizard asks Vendetta about more cultist she will say, "The helmed man went the direction you came from. The others headed north. That is about all." She hesitates then adds, "Back to the north I heard what sounded like a heavy stone door scraping open and closed from time to time, accompanied by the sound of splashing footsteps."
Rosebud sits next to Vendetta with her eyes closed, legs crossed, and elbows resting on her knees. She holds her hands slightly up and has touches her middle finger with her thumb on each hand. She emits a slight "omm" sound as she sits. (ooc: short rest)
As BIXand ELIAS casually search around the room, ROSEBUD provides comfort to Vendetta. Vendetta recovers a little more.
The party escorts Vendettato the Bathhouse and gives her over to the caretaker Jabaz who is still working hard to clean and ready the place for reopening. REYA gives Jabaz two Elturel minted Gold Coins, "This is Vendetta. She has suffered greatly at the hands of your employer. Take care of her."
(Moving along!)
The party returns to the torture chamber and heads through the north door with the ARMY of DARKNESS in the lead heading down a set of stairs to the east. When KHESSA looks around the corner she sees a BANE CULTIST looking around the other corner back at her. When he sees the Warrior Mage, he turns and withdraws out of sight.
(What does the party do? I moved tokens to a logical starting location. If you decide to pursue the Bane Cultist, then Roll for Initiative. The Bane Cultist token is shaded representing he is no longer at that location on the updated map.)
Khessa(sh) and her Army of Darkness chase the Cultist at full speed, reaching him with weapons in hand before he can disappear.
"Stop and surrender" the blonde arcane warrior orders, her voice quiet but firm. "Or die. Your choice".
[[ OOC: Khessa and Skeletons have 30' Movement - 6 squares - which become 12 squares by dashing. They certainly have no trouble reaching the positions where I placed them now. Skeleton 3 in his Movement enters and exits the Cultist's Reach, so if the DM believes that the Cultist has a weapon ready and is willing to do so, he can make an Attack of Opportunity. But now the Cultist is in the reach of both Khessa and Skeleton 2, so he in turn will give Attack of Opportunity if he simply tries to keep running. ]]
Any resemblance to a little dog chasing after a thrown ball is purely coincidental as Rosebudscampers on her short legs towards the fighting. But her short legs only get her as far as the stairs without a view of the Cultistand she fully expects various long-legged humans to rush by or over her soon.
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Khessa agrees to escort Vendetta back to the Bathhouse and whispers back to Reya's doubts: "The Bane Cultists were torturing the other poor girl to extract her blood... Maybe they had the same evil purpose with Vendetta"
But the explanation that Vendetta provides is even more disturbing: "So these Cultists had great ambitions!" the blonde arcane warrior marvels "Even plotting something against the patriar... Captain Zodge will be doubly satisfied when we report that we have eliminated them. Evidently they were a greater threat than we thought".
If nothing important happens during the prisoner's escort route, the tall adventuress, once back, resumes the exploration from the door that she was about to open...
Vendetta, is there anything else you tell us about these cultist? How many, where did they go? Anything that might help us find them?
While waiting Elias would like to search the two rooms we just passed.
ELIAS casually searches the rooms just passed and does not find anything more than before.
When the Wizard asks Vendetta about more cultist she will say, "The helmed man went the direction you came from. The others headed north. That is about all." She hesitates then adds, "Back to the north I heard what sounded like a heavy stone door scraping open and closed from time to time, accompanied by the sound of splashing footsteps."
(OOC-I will pause to see if there are any other actions or questions, before heading on to the north.)
I'll go with Elias and help him search the room and keep an eye on him.
Rosebud sits next to Vendetta with her eyes closed, legs crossed, and elbows resting on her knees. She holds her hands slightly up and has touches her middle finger with her thumb on each hand. She emits a slight "omm" sound as she sits. (ooc: short rest)
As BIX and ELIAS casually search around the room, ROSEBUD provides comfort to Vendetta. Vendetta recovers a little more.
The party escorts Vendetta to the Bathhouse and gives her over to the caretaker Jabaz who is still working hard to clean and ready the place for reopening. REYA gives Jabaz two Elturel minted Gold Coins, "This is Vendetta. She has suffered greatly at the hands of your employer. Take care of her."
(Moving along!)
The party returns to the torture chamber and heads through the north door with the ARMY of DARKNESS in the lead heading down a set of stairs to the east. When KHESSA looks around the corner she sees a BANE CULTIST looking around the other corner back at her. When he sees the Warrior Mage, he turns and withdraws out of sight.
(What does the party do? I moved tokens to a logical starting location. If you decide to pursue the Bane Cultist, then Roll for Initiative. The Bane Cultist token is shaded representing he is no longer at that location on the updated map.)
Yes, Khessa wants to get him!
Khessa's Initiative: 18
Army of Darkness' Initiative: 17
ROLL FOR INITIATIVE (EVERYONE)
BANE CULTIST INITIATIVE 7
REYA INITIATIVE 5
DM NEFARIOUS ROLL 10
Rosebud initiative 16
Elias initiative roll 3
Rosaline Initiative: 18
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Mistynip initiative roll - 0
ROSALINE 18 KHESSA 18 ARMY OF DARKNESS 17 ROSEBUD 16 BANE CULTIST 7 REYA 5 ELIAS 3 MISTYNIP 0
ROUND ONE
(Rosaline, Khessa, AoD and Rosebud get to start this.)
Khessa(sh) and her Army of Darkness chase the Cultist at full speed, reaching him with weapons in hand before he can disappear.
"Stop and surrender" the blonde arcane warrior orders, her voice quiet but firm. "Or die. Your choice".
[[ OOC: Khessa and Skeletons have 30' Movement - 6 squares - which become 12 squares by dashing. They certainly have no trouble reaching the positions where I placed them now. Skeleton 3 in his Movement enters and exits the Cultist's Reach, so if the DM believes that the Cultist has a weapon ready and is willing to do so, he can make an Attack of Opportunity. But now the Cultist is in the reach of both Khessa and Skeleton 2, so he in turn will give Attack of Opportunity if he simply tries to keep running. ]]
(Oh yeah! This Cultist is screaming and hollering and ready to fight. He holds his ground.)
BANE CULTIST 4 AOO SKELETON 3 ATT 18 DMG 6
(But he whiffs it!)
By the way, the Southeast door is closed. The Northeast door is partially open with the room inside illuminated by torch light.
(Map updated.)
Any resemblance to a little dog chasing after a thrown ball is purely coincidental as Rosebud scampers on her short legs towards the fighting. But her short legs only get her as far as the stairs without a view of the Cultist and she fully expects various long-legged humans to rush by or over her soon.