"Yeah, we should get moving, it isn't night quite yet but it is getting dark... winter's coming."
Zarbyn starts heading to the Red Lantern Tavern, so long as everyone else is ready.
Twiggy casts Invisibility and follows close behind about 15 feet up, trying to go unnoticed.
Twiggy's Stealth: 19
(edit):
I originally wrote Sun and Seven Stars instead of the Red Lantern Tavern but have since made the correction, sorry for any confusion this caused anyone.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(ooc: sorry, I meant the one that Amdaeng wanted to check out with the elven sisters who are triplets... it is the Red Lantern not the Sun and Seven Stars.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Lira takes a slow, steadying breath as Vydar’s hand closes around her arm, grounding her in the heat of another living body. The shaking eases, little by little, and she nods once, firmly. “I’m…alright. Shaken, but I can walk,” she says, managing a faint, grateful smile in his direction. “Thank you. That helped more than you know.”
At Zarbyn’s suggestion she reaches for the red sash, tying it on with practiced fingers. “The Red Lantern sounds as good as any,” she agrees quietly. She falls in close with the others as they start down the street, eyes alert but no longer unfocused, drawing strength from their presence. Despite the chill still lingering in her bones and the amulet’s weight at her throat, there’s a fragile thread of hope winding through her thoughts. With the Serpent Queen’s wizard, with time, maybe this curse doesn’t have to be forever.
Perception: 19
Rollback Post to RevisionRollBack
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron| Vannithos - Shadar-kai Astral Self Monk - Von Nichts |Kessintra - Drow Assassin Rogue - Curse of Strahd |
Zarbyn copies Lira's actions while tying on his red sash just to make sure it looks right.
"While this might work for some I just realized it might attract unwanted attention from their rivals."
Looking up the street and then back behind them to see if anyone else is out on a rainy night like this.
"It's only for a quick minute until we lay eyes on the Red Lantern, I don't think it's a good idea to enter wearing these if for no other reason than to avoid unpleasant misunderstandings."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Hearing what limited interaction between Dietrich and the others while waiting outside, Jherak wished he could have been part of the conversation, or at least met the man. He’d secretly always held a respect for magic and the like, and wanted to learn more than the basic spells he had picked up over the years. He hoped they could return so that he could at least have a look around the alchemist’s shop.
Having heard the options on where to stay for the night, he would vote on the Red Lantern Tavern. Any place owned by Elves was as good a place as any, in his mind. He had yet to meet an elf that wasn’t trustworthy.
The group dawns the crimson sashes of Crimson Legion and heads toward the Red Lantern Tavern. The walk is slightly uphill, as the Execution Hill District is the highest area of the Port. This district is built upon some quite steep hills, and some of the ancient buildings clinging to the hillsides collapse without warning from time to time. The southern side down to the river is especially steep and is composed of more stairs than lanes. The district is centered on Hangmans Hill, used for many centuries for the disposal of those the current ruler found unsuitable. At the very crown of the hill, windswept and desolate, is Executioners Square, a grim and grisly reminder of the ever present threat of death in the city.
Several of you notice various people and suspicious types, most covered in cloaks and remaining in shadow, perhaps watching you and others. Some approach but on seeing the sash, you are left alone as you move toward the tavern on Gallows Street. (The weather, dark, cold, wet....almost cold enough to snow). You see no other Crimson Legion in this area.
Seeing Amdaeng's impatience Zarbyn hurries behind her and as all approach the entrance to the Red Lantern, "Perhaps we should doff the sashes before we enter to avoid any... misunderstandings?" and he will doff his in any case and tuck it away in his backpack.
Also, Twiggy will close the distance and alight on Zarbyn's left shoulder before they enter, remaining invisible of course.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Before his companions head inside the Red Lantern, Jherak turns and checks their surroundings, as some had been wearing the red sashes. No need for anyone in eye shot to follow them inside looking for trouble. He takes a good look around. Perception 14+5=19
He too will head inside, he nothing catches his eye.
Vydar's eyes soften and he gives Lira a quick nod and gently releases her arm once she seems steady. He doesn't say anything back to her before she agrees with Zarbyn about heading to the Red Lantern, and Lira will likely never know that her response to him meant just as much has his action had meant to her.
Vydar also puts a sash on when the rest do, though he does so a bit reluctantly. Once they arrive at the inn he takes no issue in removing the sash when Zarbyn recommends it. Just like Jherak, Vydar also takes a look around before entering the inn.
Perception: 22
Then he does the same once inside, keeping an eye out for any suspicious looking individuals.
Jherak sees his companions remove their red sashes and begin heading into the Red Lantern. He takes a look up and down the alley and through the rain and darkness, sees a human male, maybe in his late twenties. covered in a cloak and moving quite quickly, yet looking over his shoulder. When Jherak points this out to Vydar, Vydar's sharp Elvin eyes are able to see four figures trailing the man. Three on the street behind and one on the rooftops above. When the figures see the group of six, they slink into the shadows and retreat.
Halbert moves quickly toward the tavern, knowing that he is being following in this rather unpleasant city. Ahead he sees another group. At first, he thinks he has walked into an ambush, but then the group heads into the Red Lantern tavern, paying him not much attention.
Set back from the noise of the docks, the Red Lantern Tavern seems warm and inviting. Its polished wooden façade and subtle elven carvings mark it as a tavern for those with coin and discretion, far removed from the grime of the waterfront.
Inside, the clamor of Port Blacksand fades. Warm light fills a clean, well-kept room, and the air carries the scent of spiced ale, roasted meats, and something faintly floral. The patrons are better dressed than most—merchants, mercenaries, and travelers who can afford comfort and privacy. A warm fire crackles in one corner.
In the room are three identical half-elf women, dressed alike in red and black. They are quite busy, one pouring drinks, another serving food, the third quietly watching the room and speaking to guests.. The place has no clear gang members or thugs that you have seen in other establishments this day. There are also several armed guards, also wearing tabards of red and black over their armor, to keep the peace and perhaps remove those who have had too much to drink.
The talkative one comes up the group "Well met strangers, and "hello" (she says in Elvish). (Mistaking Halbert as part of the group, she says,) "Please, here is a table for seven near my fire. What can we get for you?"
You’ve all been seated together—purely by chance, of course. As you begin talking and observing the tavern, take a moment to describe your character so our new player can get a feel for who you are.
Lev had been clearly... displeased at the concept of putting on one of the sashes. He stared at the one proffered to him with a hardened expression before finally taking it with a look of near-disgust and begrudgingly putting it on. Needless to say, when they decided to remove them he had zero qualms about doing so.
Every so often he spared Lira a glance, worried about her after witnessing her unsteadiness earlier. However he keeps silent, nodding along with the idea that perhaps the wizard could help her remove it.
"We need to be careful, even more so now,"he say's quietly before they enter the Red Lantern. "The Legion doesn't take kindly to defeats. Since some got away... more will likely try to find us and exact revenge."He gives the group a meaningful look, but doesn't elaborate further.
Lev frowns upon realizing that their hosts apparently miscounted the amount of people in their group. For a moment he thought Iolinder might have returned, glancing around before realizing that he was mistaken. His frown deepened as they were seated alongside a stranger, his guard immediately raising as he eyed the newcomer suspiciously. It was likely coincidence that the man had been placed with them, especially since this place was far from empty... but still.
Part of him wanted to address the newcomer, wariness urging him to question whether or not he was here for some purpose aside from pure coincidence. However, he opts to stay quiet, eyes drifting around the table to gauge everyone else's reaction as he does his best to avoid drawing attention to himself.
Lev is a tall black elf with grayish skin and steel grey hair that fades to white at the tips. His grey-blue eyes are hard and weary... it appears as though he's had a lot on his mind lately that's been wearing him down. He holds himself confidently, though to one paying attention it's pretty obvious that he's a little over-cautious at the moment and is doing his best not to draw attention to himself. He's garbed in dark leather, and carries a large longbow and a glaive, which seems to be his weapon of choice just based on how he ensures it's never out of reach.
Halbert walks in and he is taken by surprise when he is told to sit with strangers, but he thinks they are a motley crew and at least he can be confused in the lot.
pretending to show cortesy, he lets all the others sit before he does: he sits facing the entrance door and the edge of the bench.
he hails at the others briefly and places his halberd to the wall close to him.
just to break ice he says to the elf with the glaive:
Nice weapon you have there
description:
Halbert is a human in his early twenties; a little chubby in the belly but clearly muscular otherwise, with brown hair and short beard and brown intense eyes.
When not covered by his cloak, one can see some tattoos on the forearms
Amdaeng watches the new person interact with Lev with interest.
Amdaeng is a small, compactly muscled woman from the Chang Mi region near Fang, she is accompanied by what seems to be a brown bear about the size of a mastiff, She is dressed warmly against the cold and rain.
(Of note: The newcomer is a Northman, wrapped in the rugged attire of the Icefinger Mountain tribes and those of the frozen plateau. One side of his face is scarred and pale, marked by fresh frostbite.)
We are currently in Port Blacksand. (The Icefinger Mountains are North)
Scanning the room, there are several persons of interest, though it may be better just to keep to yourselves based on prior encounters.
1) A human silk merchant, flashing nice dry clothing, rings and jewelry, and a full glass of wine.
2) A woman in a corner table. A cloak is wrapped about her, covering what she wears beneath. She drinks and eats slowly, and does not seem to be talking to anyone, but she definitely sits at a good location to watch those in the room and make sure no one sneaks up behind her.
3) An elegantly dressed elf, dressed in a worn cloak and slightly faded court attire. His hands and fingers have ink stains on them.
4) A well dressed pirate type, running a card game with several other visitors. He flicks a dagger between fingers out of habit. This table is fairly loud and boisterous, compared to most of the other groups.
5) A noble looking dwarf. His beard long and flowing as he drinks a flagon of ale and eats his dinner. He seems to pay little attention to others in the room.
6) At another corner table sits a massive warrior, broad as an ogre and thick with muscle, his skin marked by layers of dark, swirling tattoos. He wears lamellar-style armor, worn but meticulously maintained, and at his side rests a long, slightly curved sword, its hilt wrapped in dark leather, its presence unmistakably deliberate. In front of him are three full plates of food which he eats quickly.
Amdaeng keeps shooting glances at Lira worried about both her and her vision.
" SO.........Red Lantern then?"
"Yeah, we should get moving, it isn't night quite yet but it is getting dark... winter's coming."
Zarbyn starts heading to the Red Lantern Tavern, so long as everyone else is ready.
Twiggy casts Invisibility and follows close behind about 15 feet up, trying to go unnoticed.
Twiggy's Stealth: 19
(edit):
I originally wrote Sun and Seven Stars instead of the Red Lantern Tavern but have since made the correction, sorry for any confusion this caused anyone.
(OOC: Sun and Seven Stars or Red Lantern?)
(ooc: sorry, I meant the one that Amdaeng wanted to check out with the elven sisters who are triplets... it is the Red Lantern not the Sun and Seven Stars.)
Lira takes a slow, steadying breath as Vydar’s hand closes around her arm, grounding her in the heat of another living body. The shaking eases, little by little, and she nods once, firmly. “I’m…alright. Shaken, but I can walk,” she says, managing a faint, grateful smile in his direction. “Thank you. That helped more than you know.”
At Zarbyn’s suggestion she reaches for the red sash, tying it on with practiced fingers. “The Red Lantern sounds as good as any,” she agrees quietly. She falls in close with the others as they start down the street, eyes alert but no longer unfocused, drawing strength from their presence. Despite the chill still lingering in her bones and the amulet’s weight at her throat, there’s a fragile thread of hope winding through her thoughts. With the Serpent Queen’s wizard, with time, maybe this curse doesn’t have to be forever.
Perception: 19
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Kessintra - Drow Assassin Rogue - Curse of Strahd |
Zarbyn copies Lira's actions while tying on his red sash just to make sure it looks right.
"While this might work for some I just realized it might attract unwanted attention from their rivals."
Looking up the street and then back behind them to see if anyone else is out on a rainy night like this.
"It's only for a quick minute until we lay eyes on the Red Lantern, I don't think it's a good idea to enter wearing these if for no other reason than to avoid unpleasant misunderstandings."
Hearing what limited interaction between Dietrich and the others while waiting outside, Jherak wished he could have been part of the conversation, or at least met the man. He’d secretly always held a respect for magic and the like, and wanted to learn more than the basic spells he had picked up over the years. He hoped they could return so that he could at least have a look around the alchemist’s shop.
Having heard the options on where to stay for the night, he would vote on the Red Lantern Tavern. Any place owned by Elves was as good a place as any, in his mind. He had yet to meet an elf that wasn’t trustworthy.
The group dawns the crimson sashes of Crimson Legion and heads toward the Red Lantern Tavern. The walk is slightly uphill, as the Execution Hill District is the highest area of the Port. This district is built upon some quite steep hills, and some of the ancient buildings clinging to the hillsides collapse without warning from time to time. The southern side down to the river is especially steep and is composed of more stairs than lanes. The district is centered on Hangmans Hill, used for many centuries for the disposal of those the current ruler found unsuitable. At the very crown of the hill, windswept and desolate, is Executioners Square, a grim and grisly reminder of the ever present threat of death in the city.
Several of you notice various people and suspicious types, most covered in cloaks and remaining in shadow, perhaps watching you and others. Some approach but on seeing the sash, you are left alone as you move toward the tavern on Gallows Street. (The weather, dark, cold, wet....almost cold enough to snow). You see no other Crimson Legion in this area.
Amdaeng has had more than enough of the cold and wet at this point......and suddenly legs it for the Red Lantern.
Seeing Amdaeng's impatience Zarbyn hurries behind her and as all approach the entrance to the Red Lantern, "Perhaps we should doff the sashes before we enter to avoid any... misunderstandings?" and he will doff his in any case and tuck it away in his backpack.
Also, Twiggy will close the distance and alight on Zarbyn's left shoulder before they enter, remaining invisible of course.
Lira removes her sash too before heading inside.
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Kessintra - Drow Assassin Rogue - Curse of Strahd |
Before his companions head inside the Red Lantern, Jherak turns and checks their surroundings, as some had been wearing the red sashes. No need for anyone in eye shot to follow them inside looking for trouble. He takes a good look around.
Perception 14+5=19
He too will head inside, he nothing catches his eye.
Vydar's eyes soften and he gives Lira a quick nod and gently releases her arm once she seems steady. He doesn't say anything back to her before she agrees with Zarbyn about heading to the Red Lantern, and Lira will likely never know that her response to him meant just as much has his action had meant to her.
Vydar also puts a sash on when the rest do, though he does so a bit reluctantly. Once they arrive at the inn he takes no issue in removing the sash when Zarbyn recommends it. Just like Jherak, Vydar also takes a look around before entering the inn.
Perception: 22
Then he does the same once inside, keeping an eye out for any suspicious looking individuals.
Perception: 19
Jherak sees his companions remove their red sashes and begin heading into the Red Lantern. He takes a look up and down the alley and through the rain and darkness, sees a human male, maybe in his late twenties. covered in a cloak and moving quite quickly, yet looking over his shoulder. When Jherak points this out to Vydar, Vydar's sharp Elvin eyes are able to see four figures trailing the man. Three on the street behind and one on the rooftops above. When the figures see the group of six, they slink into the shadows and retreat.
(Welcome dndpro100)
Halbert moves quickly toward the tavern, knowing that he is being following in this rather unpleasant city. Ahead he sees another group. At first, he thinks he has walked into an ambush, but then the group heads into the Red Lantern tavern, paying him not much attention.
Set back from the noise of the docks, the Red Lantern Tavern seems warm and inviting. Its polished wooden façade and subtle elven carvings mark it as a tavern for those with coin and discretion, far removed from the grime of the waterfront.
Inside, the clamor of Port Blacksand fades. Warm light fills a clean, well-kept room, and the air carries the scent of spiced ale, roasted meats, and something faintly floral. The patrons are better dressed than most—merchants, mercenaries, and travelers who can afford comfort and privacy. A warm fire crackles in one corner.
In the room are three identical half-elf women, dressed alike in red and black. They are quite busy, one pouring drinks, another serving food, the third quietly watching the room and speaking to guests.. The place has no clear gang members or thugs that you have seen in other establishments this day. There are also several armed guards, also wearing tabards of red and black over their armor, to keep the peace and perhaps remove those who have had too much to drink.
The talkative one comes up the group "Well met strangers, and "hello" (she says in Elvish). (Mistaking Halbert as part of the group, she says,) "Please, here is a table for seven near my fire. What can we get for you?"
You’ve all been seated together—purely by chance, of course. As you begin talking and observing the tavern, take a moment to describe your character so our new player can get a feel for who you are.
Lev had been clearly... displeased at the concept of putting on one of the sashes. He stared at the one proffered to him with a hardened expression before finally taking it with a look of near-disgust and begrudgingly putting it on. Needless to say, when they decided to remove them he had zero qualms about doing so.
Every so often he spared Lira a glance, worried about her after witnessing her unsteadiness earlier. However he keeps silent, nodding along with the idea that perhaps the wizard could help her remove it.
"We need to be careful, even more so now," he say's quietly before they enter the Red Lantern. "The Legion doesn't take kindly to defeats. Since some got away... more will likely try to find us and exact revenge." He gives the group a meaningful look, but doesn't elaborate further.
Lev frowns upon realizing that their hosts apparently miscounted the amount of people in their group. For a moment he thought Iolinder might have returned, glancing around before realizing that he was mistaken. His frown deepened as they were seated alongside a stranger, his guard immediately raising as he eyed the newcomer suspiciously. It was likely coincidence that the man had been placed with them, especially since this place was far from empty... but still.
Part of him wanted to address the newcomer, wariness urging him to question whether or not he was here for some purpose aside from pure coincidence. However, he opts to stay quiet, eyes drifting around the table to gauge everyone else's reaction as he does his best to avoid drawing attention to himself.
Lev is a tall black elf with grayish skin and steel grey hair that fades to white at the tips. His grey-blue eyes are hard and weary... it appears as though he's had a lot on his mind lately that's been wearing him down. He holds himself confidently, though to one paying attention it's pretty obvious that he's a little over-cautious at the moment and is doing his best not to draw attention to himself. He's garbed in dark leather, and carries a large longbow and a glaive, which seems to be his weapon of choice just based on how he ensures it's never out of reach.
Halbert walks in and he is taken by surprise when he is told to sit with strangers, but he thinks they are a motley crew and at least he can be confused in the lot.
pretending to show cortesy, he lets all the others sit before he does: he sits facing the entrance door and the edge of the bench.
he hails at the others briefly and places his halberd to the wall close to him.
just to break ice he says to the elf with the glaive:
Nice weapon you have there
description:
Halbert is a human in his early twenties; a little chubby in the belly but clearly muscular otherwise, with brown hair and short beard and brown intense eyes.
When not covered by his cloak, one can see some tattoos on the forearms
Amdaeng watches the new person interact with Lev with interest.
Amdaeng is a small, compactly muscled woman from the Chang Mi region near Fang, she is accompanied by what seems to be a brown bear about the size of a mastiff, She is dressed warmly against the cold and rain.
(Of note: The newcomer is a Northman, wrapped in the rugged attire of the Icefinger Mountain tribes and those of the frozen plateau. One side of his face is scarred and pale, marked by fresh frostbite.)
We are currently in Port Blacksand. (The Icefinger Mountains are North)
Scanning the room, there are several persons of interest, though it may be better just to keep to yourselves based on prior encounters.
1) A human silk merchant, flashing nice dry clothing, rings and jewelry, and a full glass of wine.
2) A woman in a corner table. A cloak is wrapped about her, covering what she wears beneath. She drinks and eats slowly, and does not seem to be talking to anyone, but she definitely sits at a good location to watch those in the room and make sure no one sneaks up behind her.
3) An elegantly dressed elf, dressed in a worn cloak and slightly faded court attire. His hands and fingers have ink stains on them.
4) A well dressed pirate type, running a card game with several other visitors. He flicks a dagger between fingers out of habit. This table is fairly loud and boisterous, compared to most of the other groups.
5) A noble looking dwarf. His beard long and flowing as he drinks a flagon of ale and eats his dinner. He seems to pay little attention to others in the room.
6) At another corner table sits a massive warrior, broad as an ogre and thick with muscle, his skin marked by layers of dark, swirling tattoos. He wears lamellar-style armor, worn but meticulously maintained, and at his side rests a long, slightly curved sword, its hilt wrapped in dark leather, its presence unmistakably deliberate. In front of him are three full plates of food which he eats quickly.