I'm thinking Flavius the Immovable, stalwart soldier of righteousness. Aasimar Vengeance paladin, believes demonic and other corrupting forces cannot touch.
Nevermind thise questions. I missed the mention of black powder the first time through. Makes me want to play this more. Since this is discord will it be okay to roll from the character sheets ?
Any way let me introduce
Cyrano Rockhucker, Deep(?) Gnome
Articifer Artillerist
Cyrano prefers to keep an advisory role with in the party. With a vast network of connections he provides critical intelligence to the party and access to any provisions they may need. His inate abilities make him a perfect look out or scout.
Cyrano walks with a cane though he doesn't need one. The cane serves as his eldridge cannon. When activated slats on the sides unfold to become legs and a small iris opens on the top of the cane. This opening is where the Eldrich blast eminates.
Cyrano is constantly collecting and polishing stones for his magic stone spell. His hands are never idle. He keeps three of the polished stones rotating around each other in his tiny palm at all times. Can be kind of annoying to others. (10 chr).
Cyrano is a tattoo artist in civilian life. He has infused one of his needles with the find familiar. Currently he has a Grey rat named Mr. Jingles as a familiar.
Well this filled up quicker than expected, I thought I'd have barely a handful in a weeks time. I will have a look at some of the characters later but they look like they are on the right track for what I am aiming for.
I might take a day or two to figure out my character concept and build. I might lean in a bit to the more advanced than usual tech and society. But yeah I need a bit to figure the character out.
This post has potentially manipulated dice roll results.
Man the forum roller really hates me today, it changed the rolls basically every time I reloaded the page. Gonna roll here, then quote the roll to make sure it doesn't change.
Man the forum roller really hates me today, it changed the rolls basically every time I reloaded the page. Gonna roll here, then quote the roll to make sure it doesn't change.
Ability scores: 141415171613
Gonna go for a bit of an arcane inquisitor feel I think, a bit like a witch hunter.
Got a bit carried away with the backstory, apologies in advance for the length. Happy to give you a TL;DR if necessary :P
Name: Torian Ismyr
Race: Half Elf
Class(es): Paladin 2/Wizard 1 (Planning on Wizard for the rest of the levels)
On the night Torian Ismyr, second of his name, was born, it is said that the wind stood still. It was as if the very world was waiting, breath bated and eyes wide open. It was, of course, not watching the too-small, ruddy cheeked babe that giggled in his parents' arms, but something of far more import. Deep in the heart of the wild places, animals turned their heads and flowers retreated into their buds, and a darkness that had long lain dormant begun to stir.
Torian, by all accounts, was a normal child. That is to say, he had the same number of quirks and oddities as any other youth, as all children are as strange and wonderful as one another. He was mild tempered, but stubborn. Kind, but intensely competitive. He was naturally gifted, if lazy, when it came to academic studies, but much preferred exploring the woods near his home than memorizing histories. The last fact specifically irked his parents to no end, as they had saved every penny they could to afford him an education in the hopes of him one day being able to study in one of the famed universities that dotted throughout 'Insert setting appropriate large city here'. Despite their irritation, they never once were disappointed in his lack of interest. They were good people, and they understood that their dreams for their son were not in alignment with his own. It helped that Torian's sister was far more interested in scholarly pursuits than he was, so their parents simply transferred their aspirations onto their younger child. Elowyn was three years his junior, and their relationship was never particularly close, but they got on well enough. They were not far from the City. In fact if you walked up the tallest hill within an hours hike from where he was born, you could just about see the glinting of the lights on the horizon. Torian spent many a sunset at the top of the hill gazing at the lights, wondering what marvels might lie inside its walls.
On the night of his twelfth birthday, a traveler visited his small village. It was odd, since most travelers they saw were merchants, and the time of year was wrong for barter. It was doubly odd, since the traveler had come from the wrong direction, meaning his path would've led directly through the wild forests, where no wanderer dare step foot for fear of what might lie there. It was odd a dozen times over, as the traveler was no human, nor was he an elf or halfling, or any other common denizen of the realm - it was a dragonborn, with scales as green as the grass in spring. That night, the whole town was abuzz with the word of the foreigner, and all tried to catch a glimpse of him as he went about his business. Torian managed to watch as he bought dried fruit from Legi's stall. She looked vaguely shocked that the elf ate the same sort of fare that any of them would, but Torian knew that to be foolish. He'd never seen a Wyrm-kin before, but he'd read enough to know that their cultures were not as dissimilar as one might think. The traveler eschewed a room at the inn, to all of its patron's dismay, instead opting to camp out in the cool night air. Toran's house was not too far from the campsite he chose, and though he knew it was rude, his curiosity overwhelmed his sense of decorum, so he snuck out to get another look at the strange wanderer. Instead of catching the elf sleeping as he expected, Torian snuck up to find him holding a naked blade that glinted in the light of the small campfire. He watched, enthralled, as the Dragonborn made simple, slow cuts with the sword, more like a dance than proper fighting. Torian knew what fighting looked like, he saw Legi's husband and his cousin wrestle a few months earlier. It was quick and brutal, not slow and...beautiful. The Dragonborn moved perfectly, never taking two steps where one would've sufficed, never moving too slowly or too fast. Torian silently found a reasonably straight branch, and attempted to follow along. It surprised him that within a quarter of an hour his arms were shaking and his body slick with sweat. He could lift lumber comfortably for hours, but the dance-like bladeforms forced him to use muscles he didn't even know that he had. Eventually the swordsman chuckled, and turned to face the darkness of the woods where Torian stood. He beckoned the young half-elf over with a hand, and Torian hesitantly approached. The swordsman asked him a few questions about his life, and Torian answered simply and honestly. The swordsman then asked him a few questions about the City, which Torian answered as best he could. Finally the swordsman told him that he would be staying in the village for three days, and that if he came back the night after, he would teach him to move so that he didn't look like a cave troll dancing with a cactus. Torian came back the next night, and the night after that, and again on the third night. On the fourth night, they left the town together.
Torian travelled with the swordsmaster for four years. During that time, he learned very little about the Dragonborn, as the man had perfected the skill of speaking while saying nothing at all. That being said, he did manage to piece one or two things together. Firstly, the swordsmaster always seemed to know in what direction he wanted to travel. He never consulted a map, but never once got lost, even if his routes were winding and irrational. Secondly, he never once drew his blade with the intent to fight another with it. Even when they were attacked by brigands, he incapacitated them using only his bare hands, not once even touching the hilt of his sword. Finally, he was searching for something. What it was, Torian knew not, but it was undeniable. There was a strange intensity to his gaze when he looked at you, as if he was seeing something more than you were. As they traveled, the swordsmaster spoke and Torian listened. He spoke of small things, like the movement of leaves in the wind, but somehow it seemed to Torian that the small things really meant big things, even if he didn't understand them. It was on the night of his sixteenth birthday, as they were nearing 'Insert another thematically appropriate city here', when the swordsmaster announced that they would be parting ways. Torian tried to persuade him not to leave, but the dragonborn was adamant. He said that he planned to cross the sea, though he did not say how, and that he had taught Torian everything that he needed to know. Torian insisted that he still hadn't perfected the dwarven stone-stances and a handful of the northern blade flourishes, but the master only smiled and replied that he was never teaching him the sword, he was teaching him through the sword. He left before Torian awoke the following morning, and Torian never saw the man again.
Feeling lost, Torian slowly continued his heading. He found that without the swordmaster there to guide him, he had no idea which heading to take, every direction he tried feeling wrong. Eventually he found himself on the road towards 'insert first city here', and the loss of his mentor started to fade. For all his travels, he'd never seen the heart of his homeland. If he could find meaning anywhere, he'd find it there. He made a surprisingly fast pace after he decided where he was going, and doubly so after he realized that his own home town wouldn't be too far out of his way. What would they thing of him after all these years, carrying a sword and wearing a duelist's leathers? Would they still be hurt that he left without saying farewell? Even with that worry lingering in the back of his mind, his heart was light as he made his way home. It was as he got close when everything suddenly started to feel wrong. Nothing was overtly off, the sun was shining, the birds were singing, and the day should've been full of promise, but something felt wrong to him nonetheless. He breathed a sigh of relief when his village finally came into view, but the relief was short lived. Less than ten minutes later, Torian stood in the center of the square, his blood pounding in his ears, his breath coming in shallow gasps. The village was empty. Not a soul remained. The villagers hadn't moved away, there were plates left on tables still laden with food and the livestock were all still in their pens. There were no signs of a struggle, no notes for ransom. It was as if the entire population of the village had simply ceased to exist, and in their place whatever had taken them left only one thing - scratched into the center of the square, deep into the cobblestones, was a marking about five feet across. Torian stared at it for hours, praying that he was simply having a bad dream, and soon he would wake and find the warm embrace of his parents.
He awoke the next morning, lying on the cobbles. He'd fallen asleep where he stood, exhaustion and panic from the rush of adrenaline finally catching up to him. He looked around again, despite knowing in his heart that he would find nothing changed from the day before. He steeled himself, and swore right then and there that he wouldn't leave his family to their fate. He would find whatever that had taken them, or he would die trying...
Backstory (will adapt based on more info about the world): Murrik is a combat medic, sent to Fort Archael with fellow soldiers to fight against the cultists. Murrik isn't a typical holy man, his faith relies on the phosphorescent tubes that provide him with power to heal and to hurt. A creation of the arcanists of the great cities, this light can be manipulated and transmuted to many forms giving the wielders similar abilities to those of the cloth. Murrik is a rough dwarf, always with a cigar in his mouth and never without his poor bedside manner. But he has brought many of his troop back from the brink of death. He searches for new ways to command this phosphorus light, and find a new purpose after the trap at Fort Archael.
When Ayako was 18, she had an encounter with a weak demon where she was able to barely escape with her life. Ever since then she had been studying the occult in order to try and figure out the nature of the demons, the cultists that are tied to them and training to fight against them. Now, at the age of 25, Ayako is a PE teacher and the coach of the swim team at a high school. One day she noticed a string of disappearances among the students and faculty. Moreover some of the students and faculty members were acting strange. Ayako suspected supernatural forces to be at play and she began to investigate the strange disappearances. Her investigation led her to discovering the cult's plan to use the realm's heroes in their summoning rite at Fort Archael. She rushed to try and warn the heroes before they played right into the cult's plan but she was too late. By the time she arrived on scene, the siege had already failed and she ended up meeting with the group of fleeing survivors in the forest minutes before they were all ambushed by the cultists. She aided the group in fighting off the cultists as best as she could but it was a hopeless battle. That was when the eldritch explosion rippled through her and knocked her unconscious.
Backstory: Ezar used to be a bandit. Together with his Hobgoblin comrades he would ambush travellers on the road and rob them of their belongings. One day, they encountered an adventuring party and things went south. They had underestimated these wanderers, and before he knew it, Ezars whole group had fled, leaving him behind. He found himself at the mercy of the adventurers. They discussed among themselves what to do with him, and one of the adventurers - an Eladrin elf - advocated for him to be left alive. She argued that there was a lot of good, and beauty, and light within him. She could sense it. At the time, Ezar didn't believe her words to be true, but he could still feel that something within him resonated with her speech. When she touched his shoulder, and proclaimed that the world was better with him in it, Ezar fell to his knees and swore to her that he would change his ways, that he would dedicate his life to all that is good in the world. She offered him to join the party, and in the following weeks she taught him in the ways of mercy, kindness, and forgiveness, made him appreciate the good, the beauty, the love, and the laughter in the world - and he vowed to preserve the life and light in the world wherever he could. It was during this time that Ezar also learned of the cult that planned to summon a powerful demon - in fact Fort Archael was the party's travel destination...
[I left the identity of the Eladrin, as well as the specific teachings/philosophy/God, as well as the other members of the adventuring party open in case you want to make a connection with an NPC or a piece of lore ;)]
Sounds cool! I would be intersted in playing if you are still seeking players. You can find my character sheet here for review. It should all be from the standard sourcebooks. A merfolk barbarian with a grudge against demons. I haven't done PBP before but I'm looking to break into it. Otherwise I'm pretty experienced with D&D 5e, just don't have the time to play properly anymore. I always use standard array, but let me know if there are any questions about the character. Thanks!!
I would be interested if you are still recruiting. I am still relatively new to DnD and PbP so I might need a bit of help but I really enjoyed what I have done.
I am interested if recruitment is still open. I am experienced in Avrae, if that is something you are intending to use. My main question would be: how do you feel about a mythos ghoul necrophage monk from Sandy Petersen's Cthulhu Mythos for 5e? I have other character ideas, but that is really one that I'm looking to try.
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Ability scores: 14 17 8 16 8 11
I'm thinking Flavius the Immovable, stalwart soldier of righteousness. Aasimar Vengeance paladin, believes demonic and other corrupting forces cannot touch.
https://www.dndbeyond.com/characters/130945906/rLBpRR
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Nevermind thise questions. I missed the mention of black powder the first time through. Makes me want to play this more. Since this is discord will it be okay to roll from the character sheets ?
Any way let me introduce
Cyrano Rockhucker, Deep(?) Gnome
Articifer Artillerist
Cyrano prefers to keep an advisory role with in the party. With a vast network of connections he provides critical intelligence to the party and access to any provisions they may need. His inate abilities make him a perfect look out or scout.
Cyrano walks with a cane though he doesn't need one. The cane serves as his eldridge cannon. When activated slats on the sides unfold to become legs and a small iris opens on the top of the cane. This opening is where the Eldrich blast eminates.
Cyrano is constantly collecting and polishing stones for his magic stone spell. His hands are never idle. He keeps three of the polished stones rotating around each other in his tiny palm at all times. Can be kind of annoying to others. (10 chr).
Cyrano is a tattoo artist in civilian life. He has infused one of his needles with the find familiar. Currently he has a Grey rat named Mr. Jingles as a familiar.
**This Space for Rent**
Well this filled up quicker than expected, I thought I'd have barely a handful in a weeks time. I will have a look at some of the characters later but they look like they are on the right track for what I am aiming for.
I might take a day or two to figure out my character concept and build. I might lean in a bit to the more advanced than usual tech and society. But yeah I need a bit to figure the character out.
Man the forum roller really hates me today, it changed the rolls basically every time I reloaded the page. Gonna roll here, then quote the roll to make sure it doesn't change.
Ability scores: 12 15 11 6 13 14
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Gonna go for a bit of an arcane inquisitor feel I think, a bit like a witch hunter.
Got a bit carried away with the backstory, apologies in advance for the length. Happy to give you a TL;DR if necessary :P
Name: Torian Ismyr
Race: Half Elf
Class(es): Paladin 2/Wizard 1 (Planning on Wizard for the rest of the levels)
Sheet: https://www.dndbeyond.com/characters/97844366
Backstory:
On the night Torian Ismyr, second of his name, was born, it is said that the wind stood still. It was as if the very world was waiting, breath bated and eyes wide open. It was, of course, not watching the too-small, ruddy cheeked babe that giggled in his parents' arms, but something of far more import. Deep in the heart of the wild places, animals turned their heads and flowers retreated into their buds, and a darkness that had long lain dormant begun to stir.
Torian, by all accounts, was a normal child. That is to say, he had the same number of quirks and oddities as any other youth, as all children are as strange and wonderful as one another. He was mild tempered, but stubborn. Kind, but intensely competitive. He was naturally gifted, if lazy, when it came to academic studies, but much preferred exploring the woods near his home than memorizing histories. The last fact specifically irked his parents to no end, as they had saved every penny they could to afford him an education in the hopes of him one day being able to study in one of the famed universities that dotted throughout 'Insert setting appropriate large city here'. Despite their irritation, they never once were disappointed in his lack of interest. They were good people, and they understood that their dreams for their son were not in alignment with his own. It helped that Torian's sister was far more interested in scholarly pursuits than he was, so their parents simply transferred their aspirations onto their younger child. Elowyn was three years his junior, and their relationship was never particularly close, but they got on well enough. They were not far from the City. In fact if you walked up the tallest hill within an hours hike from where he was born, you could just about see the glinting of the lights on the horizon. Torian spent many a sunset at the top of the hill gazing at the lights, wondering what marvels might lie inside its walls.
On the night of his twelfth birthday, a traveler visited his small village. It was odd, since most travelers they saw were merchants, and the time of year was wrong for barter. It was doubly odd, since the traveler had come from the wrong direction, meaning his path would've led directly through the wild forests, where no wanderer dare step foot for fear of what might lie there. It was odd a dozen times over, as the traveler was no human, nor was he an elf or halfling, or any other common denizen of the realm - it was a dragonborn, with scales as green as the grass in spring. That night, the whole town was abuzz with the word of the foreigner, and all tried to catch a glimpse of him as he went about his business. Torian managed to watch as he bought dried fruit from Legi's stall. She looked vaguely shocked that the elf ate the same sort of fare that any of them would, but Torian knew that to be foolish. He'd never seen a Wyrm-kin before, but he'd read enough to know that their cultures were not as dissimilar as one might think. The traveler eschewed a room at the inn, to all of its patron's dismay, instead opting to camp out in the cool night air. Toran's house was not too far from the campsite he chose, and though he knew it was rude, his curiosity overwhelmed his sense of decorum, so he snuck out to get another look at the strange wanderer. Instead of catching the elf sleeping as he expected, Torian snuck up to find him holding a naked blade that glinted in the light of the small campfire. He watched, enthralled, as the Dragonborn made simple, slow cuts with the sword, more like a dance than proper fighting. Torian knew what fighting looked like, he saw Legi's husband and his cousin wrestle a few months earlier. It was quick and brutal, not slow and...beautiful. The Dragonborn moved perfectly, never taking two steps where one would've sufficed, never moving too slowly or too fast. Torian silently found a reasonably straight branch, and attempted to follow along. It surprised him that within a quarter of an hour his arms were shaking and his body slick with sweat. He could lift lumber comfortably for hours, but the dance-like bladeforms forced him to use muscles he didn't even know that he had. Eventually the swordsman chuckled, and turned to face the darkness of the woods where Torian stood. He beckoned the young half-elf over with a hand, and Torian hesitantly approached. The swordsman asked him a few questions about his life, and Torian answered simply and honestly. The swordsman then asked him a few questions about the City, which Torian answered as best he could. Finally the swordsman told him that he would be staying in the village for three days, and that if he came back the night after, he would teach him to move so that he didn't look like a cave troll dancing with a cactus. Torian came back the next night, and the night after that, and again on the third night. On the fourth night, they left the town together.
Torian travelled with the swordsmaster for four years. During that time, he learned very little about the Dragonborn, as the man had perfected the skill of speaking while saying nothing at all. That being said, he did manage to piece one or two things together. Firstly, the swordsmaster always seemed to know in what direction he wanted to travel. He never consulted a map, but never once got lost, even if his routes were winding and irrational. Secondly, he never once drew his blade with the intent to fight another with it. Even when they were attacked by brigands, he incapacitated them using only his bare hands, not once even touching the hilt of his sword. Finally, he was searching for something. What it was, Torian knew not, but it was undeniable. There was a strange intensity to his gaze when he looked at you, as if he was seeing something more than you were. As they traveled, the swordsmaster spoke and Torian listened. He spoke of small things, like the movement of leaves in the wind, but somehow it seemed to Torian that the small things really meant big things, even if he didn't understand them. It was on the night of his sixteenth birthday, as they were nearing 'Insert another thematically appropriate city here', when the swordsmaster announced that they would be parting ways. Torian tried to persuade him not to leave, but the dragonborn was adamant. He said that he planned to cross the sea, though he did not say how, and that he had taught Torian everything that he needed to know. Torian insisted that he still hadn't perfected the dwarven stone-stances and a handful of the northern blade flourishes, but the master only smiled and replied that he was never teaching him the sword, he was teaching him through the sword. He left before Torian awoke the following morning, and Torian never saw the man again.
Feeling lost, Torian slowly continued his heading. He found that without the swordmaster there to guide him, he had no idea which heading to take, every direction he tried feeling wrong. Eventually he found himself on the road towards 'insert first city here', and the loss of his mentor started to fade. For all his travels, he'd never seen the heart of his homeland. If he could find meaning anywhere, he'd find it there. He made a surprisingly fast pace after he decided where he was going, and doubly so after he realized that his own home town wouldn't be too far out of his way. What would they thing of him after all these years, carrying a sword and wearing a duelist's leathers? Would they still be hurt that he left without saying farewell? Even with that worry lingering in the back of his mind, his heart was light as he made his way home. It was as he got close when everything suddenly started to feel wrong. Nothing was overtly off, the sun was shining, the birds were singing, and the day should've been full of promise, but something felt wrong to him nonetheless. He breathed a sigh of relief when his village finally came into view, but the relief was short lived. Less than ten minutes later, Torian stood in the center of the square, his blood pounding in his ears, his breath coming in shallow gasps. The village was empty. Not a soul remained. The villagers hadn't moved away, there were plates left on tables still laden with food and the livestock were all still in their pens. There were no signs of a struggle, no notes for ransom. It was as if the entire population of the village had simply ceased to exist, and in their place whatever had taken them left only one thing - scratched into the center of the square, deep into the cobblestones, was a marking about five feet across. Torian stared at it for hours, praying that he was simply having a bad dream, and soon he would wake and find the warm embrace of his parents.
He awoke the next morning, lying on the cobbles. He'd fallen asleep where he stood, exhaustion and panic from the rush of adrenaline finally catching up to him. He looked around again, despite knowing in his heart that he would find nothing changed from the day before. He steeled himself, and swore right then and there that he wouldn't leave his family to their fate. He would find whatever that had taken them, or he would die trying...
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Name: Murrik Evenguard
Race: Mount Dwarf
Class: Cleric (Life Domain)
Background: Soldier
Sheet: https://www.dndbeyond.com/characters/130939227
Backstory (will adapt based on more info about the world):
Murrik is a combat medic, sent to Fort Archael with fellow soldiers to fight against the cultists. Murrik isn't a typical holy man, his faith relies on the phosphorescent tubes that provide him with power to heal and to hurt. A creation of the arcanists of the great cities, this light can be manipulated and transmuted to many forms giving the wielders similar abilities to those of the cloth.
Murrik is a rough dwarf, always with a cigar in his mouth and never without his poor bedside manner. But he has brought many of his troop back from the brink of death. He searches for new ways to command this phosphorus light, and find a new purpose after the trap at Fort Archael.
Character's done:
www.dndbeyond.com/characters/130992702/jZK3Do
Name: Ayako Ayasato
Build: Samurai Fighter 3
Backstory:
When Ayako was 18, she had an encounter with a weak demon where she was able to barely escape with her life. Ever since then she had been studying the occult in order to try and figure out the nature of the demons, the cultists that are tied to them and training to fight against them. Now, at the age of 25, Ayako is a PE teacher and the coach of the swim team at a high school. One day she noticed a string of disappearances among the students and faculty. Moreover some of the students and faculty members were acting strange. Ayako suspected supernatural forces to be at play and she began to investigate the strange disappearances. Her investigation led her to discovering the cult's plan to use the realm's heroes in their summoning rite at Fort Archael. She rushed to try and warn the heroes before they played right into the cult's plan but she was too late. By the time she arrived on scene, the siege had already failed and she ended up meeting with the group of fleeing survivors in the forest minutes before they were all ambushed by the cultists. She aided the group in fighting off the cultists as best as she could but it was a hopeless battle. That was when the eldritch explosion rippled through her and knocked her unconscious.
Are you still looking for players on this? sounds sick!
I am just sorting out dinner and a drink and then I'll make some decisions on how I'm going to do this.
12
16
9
15
8
15
Name: Ezar
Race: Hobgoblin
Class: Paladin (Oath of the Ancients)
Background: Criminal
Sheet: https://www.dndbeyond.com/characters/131027751
Backstory:
Ezar used to be a bandit. Together with his Hobgoblin comrades he would ambush travellers on the road and rob them of their belongings. One day, they encountered an adventuring party and things went south. They had underestimated these wanderers, and before he knew it, Ezars whole group had fled, leaving him behind. He found himself at the mercy of the adventurers. They discussed among themselves what to do with him, and one of the adventurers - an Eladrin elf - advocated for him to be left alive. She argued that there was a lot of good, and beauty, and light within him. She could sense it. At the time, Ezar didn't believe her words to be true, but he could still feel that something within him resonated with her speech. When she touched his shoulder, and proclaimed that the world was better with him in it, Ezar fell to his knees and swore to her that he would change his ways, that he would dedicate his life to all that is good in the world. She offered him to join the party, and in the following weeks she taught him in the ways of mercy, kindness, and forgiveness, made him appreciate the good, the beauty, the love, and the laughter in the world - and he vowed to preserve the life and light in the world wherever he could. It was during this time that Ezar also learned of the cult that planned to summon a powerful demon - in fact Fort Archael was the party's travel destination...
[I left the identity of the Eladrin, as well as the specific teachings/philosophy/God, as well as the other members of the adventuring party open in case you want to make a connection with an NPC or a piece of lore ;)]
Sounds cool! I would be intersted in playing if you are still seeking players. You can find my character sheet here for review. It should all be from the standard sourcebooks. A merfolk barbarian with a grudge against demons. I haven't done PBP before but I'm looking to break into it. Otherwise I'm pretty experienced with D&D 5e, just don't have the time to play properly anymore. I always use standard array, but let me know if there are any questions about the character. Thanks!!
I would be interested if you are still recruiting. I am still relatively new to DnD and PbP so I might need a bit of help but I really enjoyed what I have done.
Zero in Lost Mine of Phandelver
Squall in Stormwreck Isle
I am interested if recruitment is still open. I am experienced in Avrae, if that is something you are intending to use. My main question would be: how do you feel about a mythos ghoul necrophage monk from Sandy Petersen's Cthulhu Mythos for 5e? I have other character ideas, but that is really one that I'm looking to try.