"Oh, uh of course." Mirim turns to look at the rest of the team -dress swishing as she does- then lingers on Atonement, looking to him for the next course of action. "So we are going, now?"
Glances from Mirim and Seraphine to Ethan and Chaenath before giving a sigh and following Seraphine; jogging a little to catch up with her. "Might as well head off to the Catch Scratch Inn. Or at least a some of us to make sure our little Firebug here doesn't set it ablaze on accident." He says with a small chuckle, and gets a little bit ahead of Seraphine to try and slow her progression a bit by holding his hand up in front of her and saying louder so that everyone can hear, "I don't know how prepared everyone is to head out straight away, so let us take a moment to make sure we all have what we might need for the job ahead. It could very well be that once we start, we might not have an opportunity to come back here for supplies. We can meet back up at the front entrance to the Order of Dawn in one hours time, sound good to you all?" Looks around the room to see what everyone thinks of the idea.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
"Better yet," Ethan finally speaks. "We meet at the inn. I too am thirsty. Plus, if Seraphine sets something alight, count me in. She's not the only fire junkie here, you know."
Ethan winks at the sorceress.
"It's evening already, people. The later we arrive, the less chance we have of finding decent table. Or any table, for that matter. So we'll go on ahead, and you can join us when you grab your stuff."
Seraphine shakes her head in amusement at Atonement. "You burn down one tavern and they never let you forget about it..."
"Don't worry," she continues, "I'll be good. It was made quite clear to me that apparently the Order looks down on insurance fraud, and what other reason would there be to ruin a perfectly good drinking hole?"
Gives a defeated sigh and puts his hands up in the air saying, "Alright, alright; I see I'm outnumbered here. I'll meet you at the inn, I need to grab my things and I will swing by the quartermaster to see if I can get us some extra supplies just in case. Just don't get into too much trouble before I get there." Atonement turns on his heels and heads out of the room whistling a tune to himself as he goes.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Atonement looks over his shoulder at Mirim with a smile and says, "Sure, I could use an extra pair of hands, and the pretty face that comes with those hands is a nice bonus." He gives Mirim a quick wink before turning his head back and continues on to the quartermaster.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
As two tieflings, you feel a bit of natural camaraderie travelling together the short distance through the Order of Dawn headquarters to the Quartermaster.
After descending a flight of stairs not so far away from the Memorial Hall, you find yourself in a large, rectangular stone chamber. Close to your end and the stairs you just came down, there is a iron barred gate that prevents you from exploring most of the room, which lies beyond it. You can see, through the iron bars, long lengths of shelving that contain all manner of items - armor, weapons, rations, potions. It is all neatly organized on a number of shelves and the supply seems almost endless from your perspective at the front of the room.
Directly to your left, there is an iron door that bears an extremely intricate and heavy lock, and directly ahead you can see a portion of the iron bars that stretch across the room has been cut away and shaped into a window of sorts, and in that window you can see an Iron desk has been shaped, almost into the thick iron bars themselves.
Behind that desk sits an old Dwarven male. His beard is frazzled and messy and grey on the ends, but you can't see much of his hair because he is wearing a long, green cloth cap. As you enter, he looks up at you with a bespectacled curiosity. His eyes dart briefly to your horns and tails with a bit of surprise, but it quickly fades - the Order, after all, has no overt disdain for Tieflings.
"Ho there!" He calls out to you both. "What can I help ye with, whippersnappers?"
[Ethan/Seraphine/Chaenath]
The three of you set off from the Memorial chamber, deciding to head towards the Lower Wards to gather intel and wait for your allies at The Cat Scratch Inn.
It takes you around half an hour to walk through the Upper Wards, and the evening sun begins to retreat behind the horizon line. As you walk, you are greeted with the familiar sights of the Upper Ward - beautiful landscaping, architecture, and smiling faces from the few citizens that you pass, all of them dressed in their casual finery.
It couldn’t be more different when compared to the Lower Ward. When you finally make your way down the stairs, you’re greeted by its typical jumbled chaos. There is a main pathway that you know wraps around the entire ward, but the streets and side streets that branch off from it seem haphazardly strewn about and lack any real organization. Some of you may know from experience how easy it can be to become lost in those winding, narrow streets, stumbling back from a night of drink at one of the many pubs and bars that cater to the overpopulated Ward.
None of you have heard of the Cat Scratch Inn before, but that isn’t surprising given the sheer number of dive bars in the Lowers, and you spend a bit of time asking around, finally finding a Guard who gives you good enough directions to locate the place.
You travel through several side streets that take you further and further away from the main road, into the slums. The homes, which were at least somewhat uniform, are now more like improvised shanties, some of them multiple levels of various building materials, leaning precariously onto their patchwork neighbors. The citizens here eye your gleaming armor and clean clothes with a sense of distrust, and some of them, anger. You draw a few whispers from a group of dark-eyed youth as you pass by them but ultimately you make it through without being accosted by anyone in particular, save for the few beggars that ask you for coin.
You grow closer and closer to the inner wall, until finally the narrow street opens up to a slightly wider path, and looking down it you can see a shamble of an inn with a cat’s face jeering down at passerby.
From your position on the backstreet, you can see just ahead of the bar there appears to be a few Town Guard, relatively unusual for this part of town, standing in front of an opening to an alleyway.
At their head is a gruff looking older man wearing no helm. His dirty blonde hair is thick and unkempt, and his frown is framed by thick mutton chops that give him a sort of bulldoggish appearance, despite his Human ancestry.
There is more thoroughfare than usual on this backstreet, with small clumps of drunken workers coming to and fro from the Cat Scratch, and the man sneers at anyone who comes too close, shooing them away.
[Mirim / Atonement]
Ask for whatever you'd like, and I'll let you know if they have it and how much it will cost you.
[Ethan/Seraphine/Chaenath]
You've made it to the Inn, you can choose to head right inside, investigate the area, talk to passerby, or whatever else you might want to do.
"Shall we get in? I really need that ale," Ethan says. "Besides, it smells like piss outside. Here's hoping inside will be better. I won't hold my breath though."
Atonement walks up to the window with his most friendly smile and says, "Hello there, friend Dwarf, we were hoping that you might be able to help with obtaining a few supplies for a mission that my team and I have been assigned." He places his hands on top of the counter in the window of the bars and leans forward a little to get a better view of what is back there. "Some tight security you have here, might be a fun challenge for someone to try and break into. Anyway, I came to see if there were any potions that could be used to heal people who have been injured."
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Seraphine crinkles her nose I Ethan. "Smells like home to me. It's just not a dive bar if some drunk bastard hasn't pissed on the stoop. I agree, though... The investigating can wait till the tieflings arrive. After all, while the Champions away, the party will play."
Mirim stands on her tip-toes and looks around, then points to a long rapier. "If I give you my shortsword..." She pulls a shortsword out of a scabbard at her hip "Could I get that rapier?" She also reaches into her coin purse and pulls out 10 gold.
The old dwarf chortles a bit, regarding Atonement. "Aye, more than one Cloak has tried their hand in breaking into these stores, and they've all left with a bruised ego, some of them bruised all over in fact!" He gives a short guffaw at that, slapping the metal desk between you. His eyes dart towards your fingers, clutching the bars, and he points a short, round finger.
"Careful now, sonny, wouldn't want to lose a finger!" Up this close, you can see a shimmering quality to the air around the bars, almost imperceptible from far away. It is shimmering just a few centimeters away from your fingertips. "A powerful enchantment, that is! Much more effective than the padlocks I'd say!"
He considers both you and Mirim's requests for a moment, then holds up a finger, asking you to wait. You see him hop off of a short wooden stool and waddle into the back shelves for a moment, returning with 5 flasks filled with a deep red liquid and one sheathed rapier.
"Normally, I'd charge ye regular price - 50 gold a pop for these potions, but seeing as it's your first mission... well, let's say I have a soft spot for young bloods." He says in his gravely voice. "I'll sell them to ye for 25 gold a potion. That'd come to 125 gold for the lot of them, unless ye want more or less."
Next he examines Mirim's shortsword more closely, raising himself up on his hands and elbows to get a closer look at the blades quality. He rubs his beard for a moment, then says.
"Aye, the blade's craftsmanship seems fine, and we can resharpen it if needed. Slide it over along with that 10 gold and ye can take the rapier."
Slowly pulls his hands back from the window and counts out the 125 gold for the potions and says, "Ah, yes; wouldn't want that. Do you happen to take special requests or is the stock here standardized?"
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
The dwarf eagerly accepts the coin and shortsword and slides over the rapier to Mirim. He begins putting the coin away in a little drawer beneath his desk, talking to Atonement at the same time.
"Well, the Order just requisitions healing potions made by the various Alchemist's Guilds in the Guild District, so this heres what they give us. It comes in varying strengths, but trust me - ye don't have the coin for that just yet, whippersnapper, and I can't be given thems away with a discount! If you're lookin' for somethin' more speicalized, ye might want to try an apothecary or find an alchemist in the markets, maybe they'll have what yer lookin' fer."
He slides over the 5 potions and accepts the 125 gold, putting that in the drawer below the desk as well.
"Oh, he's gone. Hey, where are you going? Wait for me!" Mirim plays with her sigil before pocketing it. She has a lot of pockets.
Seraphine doesn't even bother turning around as she answers, "The tavern at the Cat Scratch Inn, of course. Didn't you hear the boss?"
"Oh, uh of course." Mirim turns to look at the rest of the team -dress swishing as she does- then lingers on Atonement, looking to him for the next course of action. "So we are going, now?"
Glances from Mirim and Seraphine to Ethan and Chaenath before giving a sigh and following Seraphine; jogging a little to catch up with her. "Might as well head off to the Catch Scratch Inn. Or at least a some of us to make sure our little Firebug here doesn't set it ablaze on accident." He says with a small chuckle, and gets a little bit ahead of Seraphine to try and slow her progression a bit by holding his hand up in front of her and saying louder so that everyone can hear, "I don't know how prepared everyone is to head out straight away, so let us take a moment to make sure we all have what we might need for the job ahead. It could very well be that once we start, we might not have an opportunity to come back here for supplies. We can meet back up at the front entrance to the Order of Dawn in one hours time, sound good to you all?" Looks around the room to see what everyone thinks of the idea.
Be excellent to each other, and roll for initiative dudes!
"Better yet," Ethan finally speaks. "We meet at the inn. I too am thirsty. Plus, if Seraphine sets something alight, count me in. She's not the only fire junkie here, you know."
Ethan winks at the sorceress.
"It's evening already, people. The later we arrive, the less chance we have of finding decent table. Or any table, for that matter. So we'll go on ahead, and you can join us when you grab your stuff."
DM Price of Misfortune (finished)
Seraphine shakes her head in amusement at Atonement. "You burn down one tavern and they never let you forget about it..."
"Don't worry," she continues, "I'll be good. It was made quite clear to me that apparently the Order looks down on insurance fraud, and what other reason would there be to ruin a perfectly good drinking hole?"
"I'll join you as well," speaks up Chaenath. "I packed up everything I wanted to take with me before we were summoned."
She joins Seraphine and Ethan.
"Let's get a table and listen to some gossip, you never know where the good information comes from."
Xanni Leafhelm - Halfling Cleric (Life domain) in Helm's Inquisition
Chaenath Miahana - Elf Warlock (Archfey pact) in Order of Dawn
Gives a defeated sigh and puts his hands up in the air saying, "Alright, alright; I see I'm outnumbered here. I'll meet you at the inn, I need to grab my things and I will swing by the quartermaster to see if I can get us some extra supplies just in case. Just don't get into too much trouble before I get there." Atonement turns on his heels and heads out of the room whistling a tune to himself as he goes.
Be excellent to each other, and roll for initiative dudes!
"You need any help there?" Mirim says as she chases after Atonement, glancing over her shoulder at the rest of the team
Atonement looks over his shoulder at Mirim with a smile and says, "Sure, I could use an extra pair of hands, and the pretty face that comes with those hands is a nice bonus." He gives Mirim a quick wink before turning his head back and continues on to the quartermaster.
Be excellent to each other, and roll for initiative dudes!
Mirim is not sure how to respond to this and continues following Atonement, slightly embarrassed
[Mirim / Atonement]
As two tieflings, you feel a bit of natural camaraderie travelling together the short distance through the Order of Dawn headquarters to the Quartermaster.
After descending a flight of stairs not so far away from the Memorial Hall, you find yourself in a large, rectangular stone chamber. Close to your end and the stairs you just came down, there is a iron barred gate that prevents you from exploring most of the room, which lies beyond it. You can see, through the iron bars, long lengths of shelving that contain all manner of items - armor, weapons, rations, potions. It is all neatly organized on a number of shelves and the supply seems almost endless from your perspective at the front of the room.
Directly to your left, there is an iron door that bears an extremely intricate and heavy lock, and directly ahead you can see a portion of the iron bars that stretch across the room has been cut away and shaped into a window of sorts, and in that window you can see an Iron desk has been shaped, almost into the thick iron bars themselves.
Behind that desk sits an old Dwarven male. His beard is frazzled and messy and grey on the ends, but you can't see much of his hair because he is wearing a long, green cloth cap. As you enter, he looks up at you with a bespectacled curiosity. His eyes dart briefly to your horns and tails with a bit of surprise, but it quickly fades - the Order, after all, has no overt disdain for Tieflings.
"Ho there!" He calls out to you both. "What can I help ye with, whippersnappers?"
[Ethan/Seraphine/Chaenath]
The three of you set off from the Memorial chamber, deciding to head towards the Lower Wards to gather intel and wait for your allies at The Cat Scratch Inn.
It takes you around half an hour to walk through the Upper Wards, and the evening sun begins to retreat behind the horizon line. As you walk, you are greeted with the familiar sights of the Upper Ward - beautiful landscaping, architecture, and smiling faces from the few citizens that you pass, all of them dressed in their casual finery.
It couldn’t be more different when compared to the Lower Ward. When you finally make your way down the stairs, you’re greeted by its typical jumbled chaos. There is a main pathway that you know wraps around the entire ward, but the streets and side streets that branch off from it seem haphazardly strewn about and lack any real organization. Some of you may know from experience how easy it can be to become lost in those winding, narrow streets, stumbling back from a night of drink at one of the many pubs and bars that cater to the overpopulated Ward.
None of you have heard of the Cat Scratch Inn before, but that isn’t surprising given the sheer number of dive bars in the Lowers, and you spend a bit of time asking around, finally finding a Guard who gives you good enough directions to locate the place.
You travel through several side streets that take you further and further away from the main road, into the slums. The homes, which were at least somewhat uniform, are now more like improvised shanties, some of them multiple levels of various building materials, leaning precariously onto their patchwork neighbors. The citizens here eye your gleaming armor and clean clothes with a sense of distrust, and some of them, anger. You draw a few whispers from a group of dark-eyed youth as you pass by them but ultimately you make it through without being accosted by anyone in particular, save for the few beggars that ask you for coin.
You grow closer and closer to the inner wall, until finally the narrow street opens up to a slightly wider path, and looking down it you can see a shamble of an inn with a cat’s face jeering down at passerby.
From your position on the backstreet, you can see just ahead of the bar there appears to be a few Town Guard, relatively unusual for this part of town, standing in front of an opening to an alleyway.
At their head is a gruff looking older man wearing no helm. His dirty blonde hair is thick and unkempt, and his frown is framed by thick mutton chops that give him a sort of bulldoggish appearance, despite his Human ancestry.
There is more thoroughfare than usual on this backstreet, with small clumps of drunken workers coming to and fro from the Cat Scratch, and the man sneers at anyone who comes too close, shooing them away.
[Mirim / Atonement]
Ask for whatever you'd like, and I'll let you know if they have it and how much it will cost you.
[Ethan/Seraphine/Chaenath]
You've made it to the Inn, you can choose to head right inside, investigate the area, talk to passerby, or whatever else you might want to do.
"Shall we get in? I really need that ale," Ethan says. "Besides, it smells like piss outside. Here's hoping inside will be better. I won't hold my breath though."
DM Price of Misfortune (finished)
Atonement walks up to the window with his most friendly smile and says, "Hello there, friend Dwarf, we were hoping that you might be able to help with obtaining a few supplies for a mission that my team and I have been assigned." He places his hands on top of the counter in the window of the bars and leans forward a little to get a better view of what is back there. "Some tight security you have here, might be a fun challenge for someone to try and break into. Anyway, I came to see if there were any potions that could be used to heal people who have been injured."
Be excellent to each other, and roll for initiative dudes!
Seraphine crinkles her nose I Ethan. "Smells like home to me. It's just not a dive bar if some drunk bastard hasn't pissed on the stoop. I agree, though... The investigating can wait till the tieflings arrive. After all, while the Champions away, the party will play."
Mirim stands on her tip-toes and looks around, then points to a long rapier. "If I give you my shortsword..." She pulls a shortsword out of a scabbard at her hip "Could I get that rapier?" She also reaches into her coin purse and pulls out 10 gold.
[Atonement/Mirim]
The old dwarf chortles a bit, regarding Atonement. "Aye, more than one Cloak has tried their hand in breaking into these stores, and they've all left with a bruised ego, some of them bruised all over in fact!" He gives a short guffaw at that, slapping the metal desk between you. His eyes dart towards your fingers, clutching the bars, and he points a short, round finger.
"Careful now, sonny, wouldn't want to lose a finger!" Up this close, you can see a shimmering quality to the air around the bars, almost imperceptible from far away. It is shimmering just a few centimeters away from your fingertips. "A powerful enchantment, that is! Much more effective than the padlocks I'd say!"
He considers both you and Mirim's requests for a moment, then holds up a finger, asking you to wait. You see him hop off of a short wooden stool and waddle into the back shelves for a moment, returning with 5 flasks filled with a deep red liquid and one sheathed rapier.
"Normally, I'd charge ye regular price - 50 gold a pop for these potions, but seeing as it's your first mission... well, let's say I have a soft spot for young bloods." He says in his gravely voice. "I'll sell them to ye for 25 gold a potion. That'd come to 125 gold for the lot of them, unless ye want more or less."
Next he examines Mirim's shortsword more closely, raising himself up on his hands and elbows to get a closer look at the blades quality. He rubs his beard for a moment, then says.
"Aye, the blade's craftsmanship seems fine, and we can resharpen it if needed. Slide it over along with that 10 gold and ye can take the rapier."
Mirim hands over her gold and shortsword, tapping her fingers on the desk in anticipation
Slowly pulls his hands back from the window and counts out the 125 gold for the potions and says, "Ah, yes; wouldn't want that. Do you happen to take special requests or is the stock here standardized?"
Be excellent to each other, and roll for initiative dudes!
The dwarf eagerly accepts the coin and shortsword and slides over the rapier to Mirim. He begins putting the coin away in a little drawer beneath his desk, talking to Atonement at the same time.
"Well, the Order just requisitions healing potions made by the various Alchemist's Guilds in the Guild District, so this heres what they give us. It comes in varying strengths, but trust me - ye don't have the coin for that just yet, whippersnapper, and I can't be given thems away with a discount! If you're lookin' for somethin' more speicalized, ye might want to try an apothecary or find an alchemist in the markets, maybe they'll have what yer lookin' fer."
He slides over the 5 potions and accepts the 125 gold, putting that in the drawer below the desk as well.
"Is there anythin' else I can get for ye?"