Yeah, in Owlbear's next post, they'll roll the save (assuming concentration hasn't been broken by then). If they fail, Ada is paralyzed. They also get to roll a second save at the end of their turn.
Chipper seeks to break the guard's concentration on hold person. With a wave of his hands three magic dart shaped like knives stream towards the cultist.
magic missile @ guard Damage: 2+1 = 3 force Damage: 4+1 = 5 force Damage: 2+1 = 3 force
(Here is Ada's next turn for after the bodyguard goes, if she isn't paralyzed again.)
Angry at being paralyzed, Ada impales the remaining guard with her halberd. Normally, she might try to take the guard alive, but she's disgusted by what she's heard of Fiona and her crimes. These men followed her and so must pay the same price as their mistress.
The final bodyguard falls. The two boys look up. "Oh, is it over?" "Wasn't that good mom?" "Yeah, we weren't actually captured!" As they look down at the corpse, they seem confused. "Mom? It's over, you can get up...." "Mom?"
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra comes out from behind the bar and reluctantly approaches to check Fiona's corpse for items. Damn her sons...She's starting to feel bad for them at least. "She's dead. Don't blame yourselves; it would've happened whether you helped or not."
Kess gives 5 gold to everybody else and examines the holy symbols more closely to see if they seem magical or valuable. "We killed her for the same reason she killed the last leader. Where's her house?"
"We lured her here for an ambush. Not tea and cookies." says Chipper. He's perplexed at their surprise and blurts out, "What did you expect to happen?" He drops down to the floor once more. A promise was a promise though. He heads behind the bar and asks, "So what do you want to drink?"
You quickly realize that they're not holy symbols, they're demonic symbols. Well, demonic or devilish. You can't tell which. They don't seem particularly valuable.
"We expect.... a surprise. Something.... funny?" They get defensive. "Why would we tell you where we live? You just murdered her!"
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra sighs and drops the fiendish symbols, moving to check the guards as well. "You should tell us so we don't murder you too. We won't even burn it down if you hurry." She tries to sound threatening, but it comes out hollow, like she feels at the moment. Not even a real fight...it's too much like the old days. "Oh, and you should probably take her body to the church so she can't rise as some undead thing."
(So is Ada paralyzed?)
(I don't think Owl ever rolled to see if she was or not. The last roll in the game log for Ada was the 1d4 damage for pole strike)
Yeah, in Owlbear's next post, they'll roll the save (assuming concentration hasn't been broken by then). If they fail, Ada is paralyzed. They also get to roll a second save at the end of their turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
(Sorry for the delay. Ada rolled a Nat 1)
Ada's body freezes in place suddenly, the only thing that can barely move are her eyes, which glare at the two guards.
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)
(And she rolled a 9 at the end of her turn so she is still paralyzed!)
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)
Chipper seeks to break the guard's concentration on hold person. With a wave of his hands three magic dart shaped like knives stream towards the cultist.
magic missile @ guard
Damage: 2+1 = 3 force
Damage: 4+1 = 5 force
Damage: 2+1 = 3 force
After doing that he climbs up to the rafters.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 3/23/25, Birth of an Age
Concentration: 11, nat 1
Ada is no longer paralyzed, Razz's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Razz will aim at whichever one is still barely standing and fire his Eldritch blast at them:
Eldritch Blast: Attack 9 (pretty sure that misses), Damage: 13
That will miss.
The cultist actually casts shield of faith and pulls out a dagger. He rushes to Garrick, attempting to stab him.
18 for 4 damage and 16 for 4 damage
Hooty and Ada's turns
I exist sometimes, especially when I'm DMing Curse of Strahd.
(Here is Ada's next turn for after the bodyguard goes, if she isn't paralyzed again.)
Angry at being paralyzed, Ada impales the remaining guard with her halberd. Normally, she might try to take the guard alive, but she's disgusted by what she's heard of Fiona and her crimes. These men followed her and so must pay the same price as their mistress.
Halberd - 16 to hit, 9 damage
Halberd End - 24 to hit, 4 damage
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)
Both hit. Garrick's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Disadvantage for first strike due to Striker (2nd misses)
13 to hit for 21dmg
2nd misses
Still an 18, the other one was 22.
The final bodyguard falls. The two boys look up. "Oh, is it over?" "Wasn't that good mom?" "Yeah, we weren't actually captured!" As they look down at the corpse, they seem confused. "Mom? It's over, you can get up...." "Mom?"
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra comes out from behind the bar and reluctantly approaches to check Fiona's corpse for items. Damn her sons...She's starting to feel bad for them at least. "She's dead. Don't blame yourselves; it would've happened whether you helped or not."
Perception if needed: 6 -.-
She had a mace, 20 gold, and a couple of curious holy symbols.
"Wha- what?" "But... how? Why? What did you do!?"
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess gives 5 gold to everybody else and examines the holy symbols more closely to see if they seem magical or valuable. "We killed her for the same reason she killed the last leader. Where's her house?"
Investigation on holy symbols: 14
"We lured her here for an ambush. Not tea and cookies." says Chipper. He's perplexed at their surprise and blurts out, "What did you expect to happen?" He drops down to the floor once more. A promise was a promise though. He heads behind the bar and asks, "So what do you want to drink?"
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 3/23/25, Birth of an Age
You quickly realize that they're not holy symbols, they're demonic symbols. Well, demonic or devilish. You can't tell which. They don't seem particularly valuable.
"We expect.... a surprise. Something.... funny?" They get defensive. "Why would we tell you where we live? You just murdered her!"
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra sighs and drops the fiendish symbols, moving to check the guards as well. "You should tell us so we don't murder you too. We won't even burn it down if you hurry." She tries to sound threatening, but it comes out hollow, like she feels at the moment. Not even a real fight...it's too much like the old days. "Oh, and you should probably take her body to the church so she can't rise as some undead thing."
Intimidation: 6 -.-