Mathias nearly jerks out of his chair at Gwanlynn's prediction of losing his leg. As the Spark of Healing does its divine restoration Mathias can't help but give thanks, (in dwarven) "Må glæden tage fat og aldrig give slip. Jeg tror, jeg skylder dig en stor gæld, jeg vil være sikker på, at den særlige tønde bliver tappet kun for dig i morgen."
"May joy take hold and never let go. I believe I owe you a great debt, I'll be sure the special keg is tapped just for you in the morning."
the wound looks to need a good cleaning, without proper care or healing it may get infected but not life threating
As the dwarf calls upon Berronar he eyes and holy symbol seem to glow with a white/yellow light, you all watch as the wound stitches close, the burn marks that were potted and scared now smooth out before you. As the glow fades all that remains of the wound are two scars, one on each side of the leg where the spiders mandibles clamped down.
The barkeep gasps in amazement, well, you don't see that every day! Well done cleric, well done. You're first night is on the house. With that he gets up, nods to the three of you, You're rooms are still open if you'll be staying. Now if you'll excuse me, I've got to get the misses to bed then lock up for the night. He turns and heads for the kitchen.
Gwanlynn finds her room comfortable. There's a lock on the door, a bed, storage trunk at the foot of the bed, a small writing desk with a candle, a chamber pot, handled pot of fresh water and a water basin. The bed more comfortable than where you been sleeping this last week. Exhaustion and ale kick in, you quickly drift off to sleep.
Mathias hands over a gold for the caravan room and breakfast once again. He heads to bed. Praying to Lliira before going to sleep to truly work through him to bring joy to his companions and Shadowdale in general.
Seeing the priestess heal Mathias's leg, Sylvantras comments to the bard, "Might not be a bad idea to see if she can come along with us on our next little adventure. My meager healing magic only goes so far. See you in the morning."
Turning to the barkeep, the ranger says, "I really don't sleep anyway so the common area will be just fine for me, thanks."
Before the sun comes up (assuming no interruptions) Mathias rouses from sleep, heads to whatever passes as an area for bathing, where he thoroughly washes then dresses in his fine clothing applies a touch of cologne and heads out to the brewery to be sure the special keg is delivered to the inn. Next he goes to knock on Elminster’s door.
You have no trouble getting up and heading out. You pass a couple of the locals up starting their day as well, they wish you a good day in passing, a couple stop you to thank you for taking out the mummy before it was able to do any real harm to the town. Seems like word of your parties exploits has traveled fast.
You get to the brewery and find Glowkindle already hard at work. Yes yes, about that special keg. I started working on a new formula in your honor and, well, I came up with three. They aren't quite ready yet, hopefully I'll get them kegged this evening. However...he runs off for minute and returns with 3 small sample beakers. This one I'm calling Mummy's Heart, he hands it to you. The liquid is a dark ruby red and smells of roses and cherry. On your tongue it's very lite with a strong cherry flavor up front and a nice rose water finish. And this one I'm still working on a name, but for now it's Flaming Spider Legs. This one is orange with swirls of red in it, to the nose it smells strongly of cinnamon, and taste like it too. (think Fireball whiskey in ale form). He watches your face for reaction. and holds out the last one. Now this one is special and extremely beneficial to my process. I call it Well Water. This is blackish gray in color at first site, but looking closely you see hints of red, green and even blues, it reminds you of the feathers of a raven in the sun. As you raise it to your lips he reaches for your arm, Just a small taste mind you, it's still early and this is the strongest beverage I've ever created. A little weary you bring it up and just touch your tongue to it. The flavors are incredible, even in that small little bit you can make out cinnamon, rose, cherry, black berry, blue berry and some sort of citrus...lemon, no, orange. Your tongue also goes a little numb.
Three new brews in honor of my three heroes. I'll get them to the tavern as soon as I can.
You bid one another good day and you turn south toward El's tower. You arrive at a solidly built three story tower of field stone, kudzu vines covering almost every inch of it. With some time and difficulty you find a small porch landing and a solid oak door, all covered with what looks to be a years growth of the vines. You quickly deduct that no one has been here or used this door for a year or more. If you like you can spend the time clearing a path to the door. There you find a face carved into the door with a knocker held in it's mouth. As you hand grasp the knocker the mouth opens and spits it out. Thank you! It says, I've had that in my mouth for seasons now. Oh the freedom to move my jaws again. It starts making funny faces as it exercise it's jaw muscles. After some whimsical conversation you learn that the master of the tower has not been in for many seasons. At first folks would come to call on him but as the days turned into weeks and the weeks into months and so forth and so on, they stopped calling on him. You try to place the ring back in it's mouth and it pleads with you to just set it on the ground in front of the door. As you walk away you can her the magic mouth whistle a tune.
Sylvantras "awakens" from his trance rest as the barkeep and his wife start to make noise in the kitchen, soon the tavern is filled with the smells of bread cooking and meat roasting.
You make your way to a table about the same time as Mathias comes through the door, followed by a couple of locals coming in for a bite before starting their day. I'll be with you soon my loves the innkeepers wife yells out to those taking tables.
Gwanlynn awakes from a restful sleep, just as she finishes up her morning prayers she starts to hear the sounds indicating others are up and moving about the inn.
Gwanlynn quickly dresses and heads downstairs to the tavern. She enters the tavern and address those that are there. What a delightful aroma, eggs and kegs, what a way to start the day!
The barkeeps wife comes round, good morning lovely's, da breads just coming out of the ovens, Gunther has some fresh eggs ready for cracking, forest boar sausages grilled up and we've a treat that some traveling merchants from the Desertsmouth Mountains, they call it lechee calf or something like that. They say the nomads of the desert drink it all the time. Looking at her she looks much refreshed after a nights rest.
Mathias sits down for breakfast, “I’ll have the hungry man special. Well guys it’s becoming an elephant in the room but I think we should talk about us having the ownership papers for the brewery. Are we interested in that or has some other legal president overridden this document? Also my leg feels 100%, thank you again Gwanlynn, we could really use a healer like you with us. It seems we have a dream lurking shadow man to track down in a swampy bog ruins. What do you think?”
Sitting down to breakfast and enjoying a bit of the described nomad drink, Sylvantras comments, "I have no interest in ownership of the brewery for certain. As what to do with those documents? That's really not my area of expertise."
As the conversation turns to the shadow man in the swamp, the ranger looks to the dwarven priestess, rather interested in her response, before interjecting, "Has anyone seen Marion? She was feeling quite rough after dealing with mummy. I hope she's alright."
She takes your orders then turns toward the kitchen. The tavern slowly comes to life around you as more people filter in. You notice a good mix of locals and a small group of lightly armoured folks setting over to one side.
Marion has yet to show, she did get a room last night and said something about wanting to spend some time studying the amulet.
The nomad's drink is a very different taste than you've had before, it's also a stimulant. Those who drink it will have a +1 to intelligence skill checks for the next hour. The serving lady does precaution you about having too many. The last time we had this drink ol'farmer Donnel drank five cups in one setting. He got a days worth of labor done in less than a half a day then slept for two days! By giants toes was Gilda, his wife don'tcha know, was so mad at him. Oh, not for what you think, oh no, she mad that he hadn't shared any with her.
As the party sets, making small talk and discussing plans for spoils and further adventure, you'll notice a rather rotund man waddle his way in. Dressed in fine silks of very loud colors, rings on just about every finger, a turban about his head set with a large gemstone in the middle. He moves to the table with the armed men and starts talking with them.
While Mathias and Gwanlynn discuss the details around the Shadowman in the swamp, Sylvantras's curiosity gets the better of him as he focuses his attention on the man in the turban with the armed accompaniment, but is unable to truly focus on the subject and isn't particularly subtle either.
You can't really put your finger on it but something is familiar about the men, your not sure if it's the dress, the weapons or the way they carry themselves. As you hear a little more of the conversation you detect an accent, Hillsfar. You know this town to be a Zhent town, well known in the dales because of their treatment of all nonhuman races. There are merchants that travel the dales, buying up goods to sale in Zhent controlled towns, this could be one such merchant.
Sylvantras nudges Mathias with an elbow, interrupting the conversation between the bard and the priestess, asking the pair in a hushed tone. "The merchant and his guards over there, I've noticed a bit of a Hillsfarian accent. Do you think that they're agents of the Zhentarim? I've hear rumors of merchants going around the Dalelands, buying up all the goods to be sold in Zhent controlled areas."
Gwanlynn perks up as she hears the mention of Zhentarim. She slowly reaches up and tucks something up under her cloak. In a low whisper she says to her group I hear these Zhents can be dangerous. I don't think we should engage. Maybe we will run across a Harper to pass the information to.
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Mathias nearly jerks out of his chair at Gwanlynn's prediction of losing his leg. As the Spark of Healing does its divine restoration Mathias can't help but give thanks, (in dwarven) "Må glæden tage fat og aldrig give slip. Jeg tror, jeg skylder dig en stor gæld, jeg vil være sikker på, at den særlige tønde bliver tappet kun for dig i morgen."
"May joy take hold and never let go. I believe I owe you a great debt, I'll be sure the special keg is tapped just for you in the morning."
Gwanlynn
the wound looks to need a good cleaning, without proper care or healing it may get infected but not life threating
As the dwarf calls upon Berronar he eyes and holy symbol seem to glow with a white/yellow light, you all watch as the wound stitches close, the burn marks that were potted and scared now smooth out before you. As the glow fades all that remains of the wound are two scars, one on each side of the leg where the spiders mandibles clamped down.
The barkeep gasps in amazement, well, you don't see that every day! Well done cleric, well done. You're first night is on the house. With that he gets up, nods to the three of you, You're rooms are still open if you'll be staying. Now if you'll excuse me, I've got to get the misses to bed then lock up for the night. He turns and heads for the kitchen.
Gwanlynn finds her room comfortable. There's a lock on the door, a bed, storage trunk at the foot of the bed, a small writing desk with a candle, a chamber pot, handled pot of fresh water and a water basin. The bed more comfortable than where you been sleeping this last week. Exhaustion and ale kick in, you quickly drift off to sleep.
The other three?
Mathias hands over a gold for the caravan room and breakfast once again. He heads to bed. Praying to Lliira before going to sleep to truly work through him to bring joy to his companions and Shadowdale in general.
Seeing the priestess heal Mathias's leg, Sylvantras comments to the bard, "Might not be a bad idea to see if she can come along with us on our next little adventure. My meager healing magic only goes so far. See you in the morning."
Turning to the barkeep, the ranger says, "I really don't sleep anyway so the common area will be just fine for me, thanks."
Before the sun comes up (assuming no interruptions) Mathias rouses from sleep, heads to whatever passes as an area for bathing, where he thoroughly washes then dresses in his fine clothing applies a touch of cologne and heads out to the brewery to be sure the special keg is delivered to the inn. Next he goes to knock on Elminster’s door.
Knock knock knock…
Mathias
You have no trouble getting up and heading out. You pass a couple of the locals up starting their day as well, they wish you a good day in passing, a couple stop you to thank you for taking out the mummy before it was able to do any real harm to the town. Seems like word of your parties exploits has traveled fast.
You get to the brewery and find Glowkindle already hard at work. Yes yes, about that special keg. I started working on a new formula in your honor and, well, I came up with three. They aren't quite ready yet, hopefully I'll get them kegged this evening. However...he runs off for minute and returns with 3 small sample beakers. This one I'm calling Mummy's Heart, he hands it to you. The liquid is a dark ruby red and smells of roses and cherry. On your tongue it's very lite with a strong cherry flavor up front and a nice rose water finish. And this one I'm still working on a name, but for now it's Flaming Spider Legs. This one is orange with swirls of red in it, to the nose it smells strongly of cinnamon, and taste like it too. (think Fireball whiskey in ale form). He watches your face for reaction. and holds out the last one. Now this one is special and extremely beneficial to my process. I call it Well Water. This is blackish gray in color at first site, but looking closely you see hints of red, green and even blues, it reminds you of the feathers of a raven in the sun. As you raise it to your lips he reaches for your arm, Just a small taste mind you, it's still early and this is the strongest beverage I've ever created. A little weary you bring it up and just touch your tongue to it. The flavors are incredible, even in that small little bit you can make out cinnamon, rose, cherry, black berry, blue berry and some sort of citrus...lemon, no, orange. Your tongue also goes a little numb.
Three new brews in honor of my three heroes. I'll get them to the tavern as soon as I can.
You bid one another good day and you turn south toward El's tower. You arrive at a solidly built three story tower of field stone, kudzu vines covering almost every inch of it. With some time and difficulty you find a small porch landing and a solid oak door, all covered with what looks to be a years growth of the vines. You quickly deduct that no one has been here or used this door for a year or more. If you like you can spend the time clearing a path to the door. There you find a face carved into the door with a knocker held in it's mouth. As you hand grasp the knocker the mouth opens and spits it out. Thank you! It says, I've had that in my mouth for seasons now. Oh the freedom to move my jaws again. It starts making funny faces as it exercise it's jaw muscles. After some whimsical conversation you learn that the master of the tower has not been in for many seasons. At first folks would come to call on him but as the days turned into weeks and the weeks into months and so forth and so on, they stopped calling on him. You try to place the ring back in it's mouth and it pleads with you to just set it on the ground in front of the door. As you walk away you can her the magic mouth whistle a tune.
Mathias quickly heads back to Old Skull to make good on his ‘eggs n kegs’ breakfast with Gwanlynn.
Sylvantras "awakens" from his trance rest as the barkeep and his wife start to make noise in the kitchen, soon the tavern is filled with the smells of bread cooking and meat roasting.
You make your way to a table about the same time as Mathias comes through the door, followed by a couple of locals coming in for a bite before starting their day. I'll be with you soon my loves the innkeepers wife yells out to those taking tables.
Gwanlynn awakes from a restful sleep, just as she finishes up her morning prayers she starts to hear the sounds indicating others are up and moving about the inn.
Gwanlynn quickly dresses and heads downstairs to the tavern. She enters the tavern and address those that are there. What a delightful aroma, eggs and kegs, what a way to start the day!
The barkeeps wife comes round, good morning lovely's, da breads just coming out of the ovens, Gunther has some fresh eggs ready for cracking, forest boar sausages grilled up and we've a treat that some traveling merchants from the Desertsmouth Mountains, they call it lechee calf or something like that. They say the nomads of the desert drink it all the time. Looking at her she looks much refreshed after a nights rest.
Mathias sits down for breakfast, “I’ll have the hungry man special. Well guys it’s becoming an elephant in the room but I think we should talk about us having the ownership papers for the brewery. Are we interested in that or has some other legal president overridden this document? Also my leg feels 100%, thank you again Gwanlynn, we could really use a healer like you with us. It seems we have a dream lurking shadow man to track down in a swampy bog ruins. What do you think?”
Sitting down to breakfast and enjoying a bit of the described nomad drink, Sylvantras comments, "I have no interest in ownership of the brewery for certain. As what to do with those documents? That's really not my area of expertise."
As the conversation turns to the shadow man in the swamp, the ranger looks to the dwarven priestess, rather interested in her response, before interjecting, "Has anyone seen Marion? She was feeling quite rough after dealing with mummy. I hope she's alright."
She takes your orders then turns toward the kitchen. The tavern slowly comes to life around you as more people filter in. You notice a good mix of locals and a small group of lightly armoured folks setting over to one side.
Mathias, I'm glad your leg is better! Where is this swampy bog your talking about? I am also looking for a swampy bog.
Marion has yet to show, she did get a room last night and said something about wanting to spend some time studying the amulet.
The nomad's drink is a very different taste than you've had before, it's also a stimulant. Those who drink it will have a +1 to intelligence skill checks for the next hour. The serving lady does precaution you about having too many. The last time we had this drink ol'farmer Donnel drank five cups in one setting. He got a days worth of labor done in less than a half a day then slept for two days! By giants toes was Gilda, his wife don'tcha know, was so mad at him. Oh, not for what you think, oh no, she mad that he hadn't shared any with her.
As the party sets, making small talk and discussing plans for spoils and further adventure, you'll notice a rather rotund man waddle his way in. Dressed in fine silks of very loud colors, rings on just about every finger, a turban about his head set with a large gemstone in the middle. He moves to the table with the armed men and starts talking with them.
While Mathias and Gwanlynn discuss the details around the Shadowman in the swamp, Sylvantras's curiosity gets the better of him as he focuses his attention on the man in the turban with the armed accompaniment, but is unable to truly focus on the subject and isn't particularly subtle either.
*Perception 9, Deception 5*
Sylvantras
You can't really put your finger on it but something is familiar about the men, your not sure if it's the dress, the weapons or the way they carry themselves. As you hear a little more of the conversation you detect an accent, Hillsfar. You know this town to be a Zhent town, well known in the dales because of their treatment of all nonhuman races. There are merchants that travel the dales, buying up goods to sale in Zhent controlled towns, this could be one such merchant.
Sylvantras nudges Mathias with an elbow, interrupting the conversation between the bard and the priestess, asking the pair in a hushed tone. "The merchant and his guards over there, I've noticed a bit of a Hillsfarian accent. Do you think that they're agents of the Zhentarim? I've hear rumors of merchants going around the Dalelands, buying up all the goods to be sold in Zhent controlled areas."
Mathias listens and takes a quick look over his shoulder, sure enough…
Insight 4 (No clue)
“I honestly have no idea.” He says then starts humming a tune and scribbling down lyrics…
‘I got it one piece at a time, and it didn’t cost me a dime (a special coin worth 2 cp). You’ll know it’s me when I come through your town…’
performance 26 as more and more get added to the paper Mathias can’t help but gradually start singing…
He even plays a bit on the shawm granting inspiration to Sylvantras and Gwanlynn with an encouraging song.
Gwanlynn perks up as she hears the mention of Zhentarim. She slowly reaches up and tucks something up under her cloak. In a low whisper she says to her group I hear these Zhents can be dangerous. I don't think we should engage. Maybe we will run across a Harper to pass the information to.