You all make it safely across the bit without incident. and continue down the hallway, at the end is an open doorway into a small square room.
The room has several rotting sofas, a few throne-like chairs, vases, and urns which are chipped and broken. There are small tables, and braziers, all jumbled together, only the rather plain tapestries hanging upon the east and west walls appear to have been spared a rough looting. There are some locked trunks and two locked coffers amidst the general havoc of the room.
Once Dell puts Barbarry down she will give her a huge bear hug "I knew we would become friends!" before gleefully skipping towards the doorway. She will tap her maul on the floor on the inside of the door looking for traps (She's not falling for that again).
9 perception
(if no traps are noticed)
Without entering the room Barbarry will point towards the trunks/coffers "Do you want me to go open those? I think I can just smash them open." with a grin she will look towards Dell and Grexx gripping/practice swinging with her maul.
20 Deception (She has no intention of smashing them she just wants to scare Dell.)
Dellilah's eye almost pop out of their sockets and she rushes towards the burly blond lass as she's brandishing her Maul, shouting: "Barry, DON'T YOU DARE... !!!"
She suddenly catches the barbarian's smirk and flushes slightly under her freckles.
"Don't you ever do that to me again, you hammer-slinging *****, you !" she warns the fair-haired amazon scathingly, before ignoring Barbarry's throaty chuckle and getting closer to the nearest chest, her instruments already flashing into her hands as she bends down to examine its lock.
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
This post has potentially manipulated dice roll results.
Dellilah eagerly examines the tarnished iron lock, giving it the once-over before trying to pry it open.
She soon turns towards Barbarry and winks at the stocky, blond barbarian lass: "Watch this and learn !", she says cockily, before taking out her lockpicks and getting to work on the mechanism.
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
** let's take the first of the two big trunks for starters**
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' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Delilah, you walk in to the room, stepping carefully around the overturned, displaced furniture. You easily pop open the first chest, and are disappointed to find it empty.
Barbara steps in behind her to take a defensive position, and Velkyn moves in as well to look around.
Delilah moves over to the other trunk, expecting it might be empty too, but hey, you gotta check right?
As she steps towards the other trunk the floor underneath bucks wildly, sending the furniture scattering.
This post has potentially manipulated dice roll results.
24 Strength Save 2 DMG
Barry will pull the chair off the wall that's pinning Grexx and Velkyn and immediately begin smashing the stuff being flung around in the room.
Attack: 13 Damage: 12
Attack: 12 Damage: 7
OOC: Shit I tried to add the D4 of damage but should have put it at the end, the save was a 13 and the two attacks were 23 to hit and 14 to hit (can't remember the damage).
Barry cracks the couch into two pieces with a mighty swing, and turns to whack one of the lock boxes sliding around, causing it to break open spilling gems across the floor.
This post has potentially manipulated dice roll results.
Dellilah quickly snaps her heels and starts floating as far above the wild jumble as she can, waiting for Barbarry to pulverize the buckling furniture before coming down.
She'll also have a look around the room from where she's floating above, to see if she can find any sort of device to stop that floor from jangling annoyingly (and potentially dangerously).
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Dellilah, now floating above the moving debris is able to take a look around the room. She is not able to spot any mechanism or switches for disabling the floor, but she does spot the familiar outline of what might be a secret doorway at the back of the room.
Barry continues smashing furniture, obliterating a wooden chair and cracking open another lockbox, sending more gems flying across the floor, and another lockbox opens releasing platinum coins across the floor as well.
The floor continues to buck wildly.
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That works for me, I think you can just do that.
You all make it safely across the bit without incident. and continue down the hallway, at the end is an open doorway into a small square room.
The room has several rotting sofas, a few throne-like chairs, vases, and urns which are chipped and broken. There are small tables, and braziers, all jumbled together, only the rather plain tapestries hanging upon the east and west walls appear to have been spared a rough looting. There are some locked trunks and two locked coffers amidst the general havoc of the room.
Once Dell puts Barbarry down she will give her a huge bear hug "I knew we would become friends!" before gleefully skipping towards the doorway. She will tap her maul on the floor on the inside of the door looking for traps (She's not falling for that again).
9 perception
(if no traps are noticed)
Without entering the room Barbarry will point towards the trunks/coffers "Do you want me to go open those? I think I can just smash them open." with a grin she will look towards Dell and Grexx gripping/practice swinging with her maul.
20 Deception (She has no intention of smashing them she just wants to scare Dell.)
** let's see if Dell figures out that Barbarry's a little tease **
Insight 14
Dellilah's eye almost pop out of their sockets and she rushes towards the burly blond lass as she's brandishing her Maul, shouting: "Barry, DON'T YOU DARE... !!!"
She suddenly catches the barbarian's smirk and flushes slightly under her freckles.
"Don't you ever do that to me again, you hammer-slinging *****, you !" she warns the fair-haired amazon scathingly, before ignoring Barbarry's throaty chuckle and getting closer to the nearest chest, her instruments already flashing into her hands as she bends down to examine its lock.
Investigation 32
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
With that baller investigation you can tell that none of the chests or coffers are trapped,
Dellilah eagerly examines the tarnished iron lock, giving it the once-over before trying to pry it open.
She soon turns towards Barbarry and winks at the stocky, blond barbarian lass: "Watch this and learn !", she says cockily, before taking out her lockpicks and getting to work on the mechanism.
Lockpicking (DEX + Tools) 32
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
**Howdy all! Back from Vacation! How's everyone doing?**
Dell, are you going for one of the two larger trunks, or one of the scattered lock boxes?
** let's take the first of the two big trunks for starters**
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
BarBarry will ready herself for anything coming out of the chest.
Delilah, you walk in to the room, stepping carefully around the overturned, displaced furniture. You easily pop open the first chest, and are disappointed to find it empty.
Barbara steps in behind her to take a defensive position, and Velkyn moves in as well to look around.
Delilah moves over to the other trunk, expecting it might be empty too, but hey, you gotta check right?
As she steps towards the other trunk the floor underneath bucks wildly, sending the furniture scattering.
Everyone in the room roll me a Strength Save
Velkyns: 13
23 Strength Save
Barbarry will try and get to the closest ally and try to aid them wtih whatever is happening.
Grexx STR: 10
Dell Str Save: 16
Grexx and Velkyn both take 2 of dmg as a couch shifts across the room and rams them both into a wall.
**Basically what is happening is this room was full of random junk and the floor keeps bucking back and forth, sending the contents sliding around.
Any action you take in the room go ahead and roll a DC 15 Str Save, or take 1d4 bludgeoning dmg from the shifting items.
There's still more to check out in this room, but its not locked and you can leave through the open door if you want.**
24 Strength Save 2 DMG
Barry will pull the chair off the wall that's pinning Grexx and Velkyn and immediately begin smashing the stuff being flung around in the room.
Attack: 13 Damage: 12
Attack: 12 Damage: 7
OOC: Shit I tried to add the D4 of damage but should have put it at the end, the save was a 13 and the two attacks were 23 to hit and 14 to hit (can't remember the damage).
Barry cracks the couch into two pieces with a mighty swing, and turns to whack one of the lock boxes sliding around, causing it to break open spilling gems across the floor.
Barry will just keep up the Whack-O-Furniture to try and make things less dangerous.
Dellilah quickly snaps her heels and starts floating as far above the wild jumble as she can, waiting for Barbarry to pulverize the buckling furniture before coming down.
She'll also have a look around the room from where she's floating above, to see if she can find any sort of device to stop that floor from jangling annoyingly (and potentially dangerously).
Investigation 14
DC 15 Strength Save: 9
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Grexx will try her best to dodge the moving items and stay out of Barry’s way.
STR: -1
Dellilah, now floating above the moving debris is able to take a look around the room. She is not able to spot any mechanism or switches for disabling the floor, but she does spot the familiar outline of what might be a secret doorway at the back of the room.
Barry continues smashing furniture, obliterating a wooden chair and cracking open another lockbox, sending more gems flying across the floor, and another lockbox opens releasing platinum coins across the floor as well.
The floor continues to buck wildly.