Listening to Torrin, Meira asks, "Was Don-Jon just complaining? Or did he actually change into one of those rat people?"
She also takes a closer look at the door, trying to figure out where it's most likely to fall. Then try to suggest a way to reinforce it. (Investigation: 23). "Ideas on making the door stronger?" she asks the others.
Gareth accepts the longbow from Meira with gratitude. "I wear regular leather armor. If no one else wants to use that armor, I can, but I'm sure we could also get it tailored," he says.
The ranger gives Big Al Kalazorn a hug. Big Al squeezes him so tightly he's afraid his bones might break, but the rancher releases him before that can happen. "Good luck. I'm sure we'll see each other around, and we'll make sure to post that notice for you."
Things seem dire at the Mountain Toe Gold Mine. Gareth frowns at the splintering door. "It looks like you've already reinforced it with planks. No matter what we do he's going to break it down eventually," the ranger predicts. "I think the best course of action would be to try and calm him down somehow."
Gareth turns toward Eldrin, who they've been escorting back to Phandalin. "I don't suppose your spells keep people asleep for very long, but maybe if you were able to knock Don Jon out for a bit, we could tie him up, at least bind his hands so he can't pummel the door."
The ranger isn't too fond of the idea of restraining Don Jon, but if the man is close to turning, it would be for his own safety as well as for others.
(ooc: Abishai, would Charm Person work here to calm him down? If it succeeds, we could potentially restrain him safely and avoid being bitten. The risk is high, though. Lyra's DC isn't super hight, and Don-Jon shouldn't be engaged in combat before I cast the spell, or he'd roll at advantage.)
Great question. You can certainly try it or another spell if you've prepared it, Calm Emotions! Also, there might be some things that would work to secure the door a bit longer. Feel free to get creative!
I would have to sleep to prepare Calm Emotions, I'm afraid. Charm Person, on the other hand, is one of the spells Lyra has permanently prepared.
@all: if we manage to secure the door for 8 hours, we could sleep and Lyra could prepare Calm Emotions. If we can't do that, then Charm Person is all she can offer regarding "control spells".
Eldrin's Mind Sliver + Silvery Barbs would very helpful to make Don-Jon fail the ST of either spell.
I'd say we should still prepare a fallback plan. Don-Jon could still roll above 13 even substracting a d4 and re-rolling to pick the lower result!
You notice the hinges on the door buckling. It appears the door will likely fail at the hinges very soon. You surmise that wedging something against the door on this side might buy the group some time before the door fails in some other way. However, looking around this hallway offers no apparent options. You remember seeing some of the mine's support beams staged for later use near the mine entrance.
Eldrin responds matter-of-factly, "I'm confident I can put Mr. Raskin to sleep for one minute." He folds his arms so that his hands disappear into his robe. He asks the group, "Should we try talking to him?"
Meanwhile,
The banging at the door intensifies. From the opposite side you hear Don Jon yelling, "Please! Let me out! I need to get out!."
"Perhaps we could grabsome of the beams that were staged back by the entrance toreinforce the door. Looks likethe hinges will break, but that might just keep the door on place a bit longer," Meira says.
She then looks at Eldrin. "Talking first isn't a bad idea. If you did put him to sleep, how long would that last?"
While you all debate the best course of action, you hear some dwarven voices coming from the entrance to the mine. Five more humanoids enter the cramped hallway inside the mine. You recognize two of them immediately. Boggin and Finlie have returned from Phandalin with the help Torrin requested. The dwarves greet each other heartily and move further into the mine to make room. Behind them, a tall, slender elf woman with long golden hair, dressed in simple travel clothes, wearing an amulet necklace, follows the dwarves, but remains silent for the moment. Behind her are two others...
Rasziel and Alisande,
Please describe your characters as you enter the mine.
Coming up behind the two dwarves and the golden-haired elf is a fairly tall but quite slender man clad in form-fitting high-quality deep purple robes and a blood-red mantle with a deep purple jewel adorning his chest. He has short dark hair but his most significant feature is clearly a vicious-looking red scar across the side of his pale face, giving him a somewhat sinister appeareance. He also carries a high quality black leather shoulder bag but is seemingly unarmed. The scarred young man stays silent as he enters the gold mine, with the exception of an occasional bad-sounding cough, at one point making him reach for a blood red handkerchief to wipe away something at the edge of his thin-lipped mouth. He gives those present a scrutinizing look as if sizing them each and all up, his curiosity seemingly piqued as he realizes there are not only dwarves here but a group that gives the impression of bravery and heroics, just the kind of people he needed now.
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Listening to Torrin, Meira asks, "Was Don-Jon just complaining? Or did he actually change into one of those rat people?"
She also takes a closer look at the door, trying to figure out where it's most likely to fall. Then try to suggest a way to reinforce it. (Investigation: 23). "Ideas on making the door stronger?" she asks the others.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard ||
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Gareth accepts the longbow from Meira with gratitude. "I wear regular leather armor. If no one else wants to use that armor, I can, but I'm sure we could also get it tailored," he says.
The ranger gives Big Al Kalazorn a hug. Big Al squeezes him so tightly he's afraid his bones might break, but the rancher releases him before that can happen. "Good luck. I'm sure we'll see each other around, and we'll make sure to post that notice for you."
Things seem dire at the Mountain Toe Gold Mine. Gareth frowns at the splintering door. "It looks like you've already reinforced it with planks. No matter what we do he's going to break it down eventually," the ranger predicts. "I think the best course of action would be to try and calm him down somehow."
Gareth turns toward Eldrin, who they've been escorting back to Phandalin. "I don't suppose your spells keep people asleep for very long, but maybe if you were able to knock Don Jon out for a bit, we could tie him up, at least bind his hands so he can't pummel the door."
The ranger isn't too fond of the idea of restraining Don Jon, but if the man is close to turning, it would be for his own safety as well as for others.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: Baldur's Gate: Descent Into Avernus & Phandalin Adventures
I would have to sleep to prepare Calm Emotions, I'm afraid. Charm Person, on the other hand, is one of the spells Lyra has permanently prepared.
@all: if we manage to secure the door for 8 hours, we could sleep and Lyra could prepare Calm Emotions. If we can't do that, then Charm Person is all she can offer regarding "control spells".
Eldrin's Mind Sliver + Silvery Barbs would very helpful to make Don-Jon fail the ST of either spell.
I'd say we should still prepare a fallback plan. Don-Jon could still roll above 13 even substracting a d4 and re-rolling to pick the lower result!
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
Meira,
You notice the hinges on the door buckling. It appears the door will likely fail at the hinges very soon. You surmise that wedging something against the door on this side might buy the group some time before the door fails in some other way. However, looking around this hallway offers no apparent options. You remember seeing some of the mine's support beams staged for later use near the mine entrance.
DM for Tyranny of Dragons and Phandelver and Below, two in-person campaigns that meet weekly on Friday and Saturday nights. DM for Dragons of Icespire Peak Pbp
Gareth,
Eldrin responds matter-of-factly, "I'm confident I can put Mr. Raskin to sleep for one minute." He folds his arms so that his hands disappear into his robe. He asks the group, "Should we try talking to him?"
Meanwhile,
The banging at the door intensifies. From the opposite side you hear Don Jon yelling, "Please! Let me out! I need to get out!."
DM for Tyranny of Dragons and Phandelver and Below, two in-person campaigns that meet weekly on Friday and Saturday nights. DM for Dragons of Icespire Peak Pbp
"Perhaps we could grabsome of the beams that were staged back by the entrance toreinforce the door. Looks likethe hinges will break, but that might just keep the door on place a bit longer," Meira says.
She then looks at Eldrin. "Talking first isn't a bad idea. If you did put him to sleep, how long would that last?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard ||
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
While you all debate the best course of action, you hear some dwarven voices coming from the entrance to the mine. Five more humanoids enter the cramped hallway inside the mine. You recognize two of them immediately. Boggin and Finlie have returned from Phandalin with the help Torrin requested. The dwarves greet each other heartily and move further into the mine to make room. Behind them, a tall, slender elf woman with long golden hair, dressed in simple travel clothes, wearing an amulet necklace, follows the dwarves, but remains silent for the moment. Behind her are two others...
Rasziel and Alisande,
Please describe your characters as you enter the mine.
DM for Tyranny of Dragons and Phandelver and Below, two in-person campaigns that meet weekly on Friday and Saturday nights. DM for Dragons of Icespire Peak Pbp
Rasziel

Coming up behind the two dwarves and the golden-haired elf is a fairly tall but quite slender man clad in form-fitting high-quality deep purple robes and a blood-red mantle with a deep purple jewel adorning his chest. He has short dark hair but his most significant feature is clearly a vicious-looking red scar across the side of his pale face, giving him a somewhat sinister appeareance. He also carries a high quality black leather shoulder bag but is seemingly unarmed. The scarred young man stays silent as he enters the gold mine, with the exception of an occasional bad-sounding cough, at one point making him reach for a blood red handkerchief to wipe away something at the edge of his thin-lipped mouth. He gives those present a scrutinizing look as if sizing them each and all up, his curiosity seemingly piqued as he realizes there are not only dwarves here but a group that gives the impression of bravery and heroics, just the kind of people he needed now.