The gnome turns to the skin clad Crom and says, “Mind joining me in retrieving your things? Stand near...but not too near. I will jaunt us to the crypt.”
Turning to the others, the gnome announces, “the crypt is below us and to the Southeast. See if any of the spheres has an entrance leading down—the [South/East]* wall is likely a good choice to start. We will seek to open the false wall and reunite. Or, we will return with Wreckzors things whence we came to this spot.”
”Oh, Flynt,” the gnome says as he extends the crystal with one hand and he points to his own monocle. “Since you have sense not to strip yourself in a portal, take this Gem of Seeing. I have an eye, and I need someone to have clear vision up here. It may help find a hidden passage.”
OOC: Galdr offers the crystal up to ensure both halves of the party have truesight capabilities.
He will Dimension Door to the center of the vault with Crom if he is willing, using the sight of the Arcane Eye to pinpoint a vacant spot. If Crom is unwilling, the gnome will ask another party member to join him on the jaunt.
**So are you dimension dooring to the area where crypt room with the loose items on the ground. or the secret locked treasure vault that has all the stuff in it,**
"OK" he'll say and start checking the orbs that have not been checked yet. Keeping on his toes for any more traps like the one one behind the grey orb,.
OOC we've checked all the odd ones right? the ones you mentioned in the recap with the exception of the purple one maybe? if so I'll start with the purple one.
This post has potentially manipulated dice roll results.
The gnome points at the fresh heap amd says, “Get dressed. Once you have, see if you can open the false wall over there.”
The gnome strides to the older pack and takes a look to see if any notes or personal effects are lying in the mouldering ruins.
Meanwhile, he studies the lock mechanism in the keyhole with the Arcane Eye for further insight into the triggers.
OOC: Galdr investigates the lock 21 in order to later give Crom Help on his roll.
The gnome suggests Crom open the wall first in order to give a mundane way out. I recommend Crom carry the Tortle’s gear as the gnome won’t be much help strength wise.
Galdr checks out the lock hidden in the wall, having already seen it from within with his arcane eye. The locking mechanism looks very ancient and complicated. It would seem that possibly a series of keys is needed to open this lock.
Wreckzors is standing naked at the end of the black illusion hallway and was hoping someone would check out this dead end to see if it was actually a dead end lol...
So Crom re-dresses and grabs all of his gear, as well as packing up Wreckzors items to give back to him. Crom and Galdr kneel down to look at the locking mechanism. The looks simple and made to seem mundane from the outside but inside it is a maze of tumblers and pins and gears. A simple lock-pick set would not seem like enough to open this.
Wreckzors takes some time while he's waiting for his allies to return to crawl back down the tunnel slowly, feeling along the walls looking for any hidden edges. When he gets back to the end he presses down on a particular piece of the wall that looked just like all others, but when he does the end of the wall opens up in to a large room.
***that is what I thought. I didn't think he went back through the gate or anything to bring it to me. Wreckzors doesn't know anything about what has happened to them after they went through the portal unless Galdr has been letting us know telepathically. ***
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The gnome turns to the skin clad Crom and says, “Mind joining me in retrieving your things? Stand near...but not too near. I will jaunt us to the crypt.”
Turning to the others, the gnome announces, “the crypt is below us and to the Southeast. See if any of the spheres has an entrance leading down—the [South/East]* wall is likely a good choice to start. We will seek to open the false wall and reunite. Or, we will return with Wreckzors things whence we came to this spot.”
”Oh, Flynt,” the gnome says as he extends the crystal with one hand and he points to his own monocle. “Since you have sense not to strip yourself in a portal, take this Gem of Seeing. I have an eye, and I need someone to have clear vision up here. It may help find a hidden passage.”
OOC: Galdr offers the crystal up to ensure both halves of the party have truesight capabilities.
He will Dimension Door to the center of the vault with Crom if he is willing, using the sight of the Arcane Eye to pinpoint a vacant spot. If Crom is unwilling, the gnome will ask another party member to join him on the jaunt.
Crom agrees still wearing under his moustaches
**So are you dimension dooring to the area where crypt room with the loose items on the ground. or the secret locked treasure vault that has all the stuff in it,**
Dorsar
"OK" he'll say and start checking the orbs that have not been checked yet. Keeping on his toes for any more traps like the one one behind the grey orb,.
OOC we've checked all the odd ones right? the ones you mentioned in the recap with the exception of the purple one maybe? if so I'll start with the purple one.
OOC: Crypt with the loose items on the ground, not the treasure vault.
You pop out of existence and pop back inside of the crypt room. You see all the random items on the floor now including Wreckzors and Croms items.
***Pick up all our stuf!***
The gnome points at the fresh heap amd says, “Get dressed. Once you have, see if you can open the false wall over there.”
The gnome strides to the older pack and takes a look to see if any notes or personal effects are lying in the mouldering ruins.
Meanwhile, he studies the lock mechanism in the keyhole with the Arcane Eye for further insight into the triggers.
OOC: Galdr investigates the lock 21 in order to later give Crom Help on his roll.
The gnome suggests Crom open the wall first in order to give a mundane way out. I recommend Crom carry the Tortle’s gear as the gnome won’t be much help strength wise.
**Who all went with Galdr?**
Galdr checks out the lock hidden in the wall, having already seen it from within with his arcane eye. The locking mechanism looks very ancient and complicated. It would seem that possibly a series of keys is needed to open this lock.
Wreckzors is standing naked at the end of the black illusion hallway and was hoping someone would check out this dead end to see if it was actually a dead end lol...
Crom has the strength necessary to carry his and the tortle's trunk that he give back to Wreckzors and then he grets dressed, still umconfortable.
As suggested by Gladr he tries to open the wall door and then he analises the lock with him
So Crom re-dresses and grabs all of his gear, as well as packing up Wreckzors items to give back to him. Crom and Galdr kneel down to look at the locking mechanism. The looks simple and made to seem mundane from the outside but inside it is a maze of tumblers and pins and gears. A simple lock-pick set would not seem like enough to open this.
Wreckzors will attempt to check out this dead end and look for a secret door or anything. 20
**a 20? finee..**
Wreckzors takes some time while he's waiting for his allies to return to crawl back down the tunnel slowly, feeling along the walls looking for any hidden edges. When he gets back to the end he presses down on a particular piece of the wall that looked just like all others, but when he does the end of the wall opens up in to a large room.
Wreckors will yell out "Hey guys! I found a secret passage??? ALSO I AM STILL NAKED!"
Dorsar
Hearing Wreckors he gives up his examination of the orbs and goes towards Wreckors.
Flynt runs toward Wreckzors's voice. "Is there anything else you see?"
I have an intelligence of six, I know what I'm doing.
ooc: @Wreckors I stated I gave your gear
Crom - you and Wreckzors are in completly different areas, you can't give Wreckzors his gear
***that is what I thought. I didn't think he went back through the gate or anything to bring it to me. Wreckzors doesn't know anything about what has happened to them after they went through the portal unless Galdr has been letting us know telepathically. ***