Illmirth listens to the blacksmiths song for a few moments and then conjured a deep drum beat to accompany the song. He tries to remember the words and cadence of Ranald's song, should he ever need to entertain a group of rowdy dwarves.
"I fancy the simplicity of the short blades, and i had little in the way of martial training in my youth." A look of saddness washes across his delicate features and is quickly replaced by his custimary smile. He thanks Ranald for his services and rejoins the team.
The young woman with the blonde braided hair smiles as all five of them at the table were prepared to go monster hunting this night. After finishing up her meal she does not join the others by the smith as she hasn't any use for silvered weapons, or so she believes. Instead she goes to the carriage to collect her gear, soon returning to the inn, now wearing her armour and her heater shield emblazond with the symbol of the Morninglord, her weapons, a hilted sword, a mace and a bow and quiver slung over her shoulder.
The others had seemed so calm and confident. While she herself had some experience with hunting evil monsters she had always done so with her mentor at her side. She had always known this day would come, but now it still felt it had come far too soon. "Greetings, I am Lorelei." She says with all the confidence she can muster as she joins the Harpers by the bar, legendary agents of good and protectors of the weak, worthy of her respect.
Vaelar's light meal is finished quickly and he leaves behind a copper tip for Aisha. He stands and slings his well-used bow across his back to join his blades. Just as he had when he entered the tavern, Vaelar slips back out of it, skirting the edges of the crowd and keeping his eyes down.
He arrives quietly at the smith, the beat of the dwarf's song thumping lightly in his chest.
He appraises his fellow hunters and their weapons, curious as to their capabilities and how the newly-formed hunting party will work together to take down this Loup Garou.
When the smith is free, he will offer up his own shortsword and scimitar. They are not particularly ornate or unique weapons, but they have obviously seen regular use and are well maintained.
One final hammer fall and the shortsword was done. Just as well because Ranald had run out of the silvering ingredients. He smiled to himself, the werewolves and the loup garou would have a hard time of it. Then he could drink some of the famous Daggerford Ale which wasn't up to a dwarf hall banquet, but pretty close. Maybe he could get the bard to sing a drinking song.
He cleaned up the area around the forge, leaving it the way he'd found it. Then he slung his warhammer over his back and entered the main tavern to go and find Jaheira and Khalid.
He noticed that several of the stagecoach guests have donned armour and have a silvered weapon at their side.
Come gather around. I am Jaheira, we are here at the request of Duchess Morwen of Daggerford after the depredations of the Loup Garou and his werewolf pack. Tonight we shall try to break the curse by finding and killing the leader. We know that the Vistani and the werewolves are both here at the full moon, but nothing about the Vistani suggests a connection between the two.
The Loup Garou is drawn to Daggerford, we think it because this is where he first turned after your helping him heal his wounds. He can change at will but his children are bound by the moon. We have reports of children taken from their beds, and families butchered or turned. It stops tonight. The community is safely here where it can be guarded, the children altogether in the private room. We will be leaving the towns guard to keep the inn safe. The same with the Temple. Khalid, Ranald and I will track the Loup Garou and would be pleased if you can join us. The more of us the better.
I have a spell scroll of remove curse for all of you just in case you get bitten. Use it when you get back here not before, the timing is essential.
With his weapons properly prepared for the night's hunt, Vaelar returns to the inn to hear Jaheira's briefing. He stays near the rear of the small group, his head bowed to keep his features and eyes as hidden from the townsfolk as possible. He will protect them, even if they might otherwise chase him from the safety of their hearth.
"How large is the pack?" he asks in a quiet, hoarse tone. "They will throw themselves on our weapons to protect their leader."
Full attention is given as Jaheria begins to share information with the group. When the Master Harper finishes briefing the group Illmirth sees an opportunity to get the hunters fired up, and maybe give the townsfolk a bit of hope. He waits patiently for the party to ask any questions or make final preparations. When it is time to depart he siezes the moment.
Chanting softly, but making no attempt to hide his use of magic, Illmirth conjures a minor illusion of a giant full moon visible through the window. He continues chanting; the moon blinks out as a long, deep rumble of thunder echos in the busy common room. A final few words and the thunder fades into a soft, slow beat.
Every light is burnin' in the heart of a small town
Prayin' to all good gods, that their children will be found
Askin' for a miracle, hopin' they're allright
Prayin' it's the weather that's kept them out all night
And the thunder rolls
Oh, and the thunder rolls
Thunder rolls
And the lightnin' strikes
Untouched plates grow cold
On a sleepless night
As the storm blows on, out of control
Deep in the mists
The thunder rolls...
They're waitin' by the window when the kids return alive!
She rushes out to hold them, thankful they're alive
On the wind and rain, a scent of wolfsbane blows
A mother's love dances in her eyes
Their babies are all home
And the wolf heads roll
And the wolf heads roll.
The rumble of his illusionary drums fades as his song ends.
"Tonight, your curse ends," he says to the good folk of Daggerford. He looks proudly at the assembled hunting party, very different people bound together by the desperation of frightened town. He knew how powerful hope could be, and he hoped that he had given some to them.
Illmirth wore no armor, he found it to be too constricting to his graceful movements and fighting style. His silvered daggers hung from his belt, his lute within easy reach, and his eager smile told the room he was ready.
Rollback Post to RevisionRollBack
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Not all of his children have fully embraced the curse. They lock themselves in manacles so that they are under control when they change. We have suggested that they travel to Selunes own enclave of lycanthropes where they can live in peace, as far as they are able.
As for the werewolves tonight , we expect a half dozen though killing the leader first will turn them back, they are mostly lost to evil and follow behind the Loup Garou. They know when to run from odds not in their favour. The direwolves will not bother us here near the town, so keep within the torches here or at the Vistani camp. We must remember that all the werewolves are men most of the time, only the Loup Garou can change when he wants.
Having waited until the others in the group had gone to get their weapons silvered, Crisaryn was still holding her daggers when Ranald ran out of the silvering material. She simply shrugged though and put them back at her belt.
She then listened quietly to Jaheira taking in the information - tracking the Loup Garou, the scroll, keep within the torches' light. She nods her head, though barely perceptible, at each point.
She finds herself looking around at the others. She had donned her cloak once again, but had added no armor nor additional weapons. It seemed everyone was ready. She just waited for Jahreid and the other Harpers to begin this hunt.
Noticing the lack of shining silver on Crisaryn's blades, Illmirth approaches her. Handing her one of his silvered daggers he says, "Trade me? I rarely use both simultaneously, and have plenty of tricks in my bag. I would feel better if we all had a backup, should the cursed mongerals get too close."
Rollback Post to RevisionRollBack
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
You hear the sound of a horse galloping outside, it came to a halt near the door. A male Vistani armed with a silvered rapier pushes through the door. Get ready they are right behind me! Is Annaletta here? She went mushrooming looking for potion ingredients. I have to find her. His eyes are wild and wary as though he didn't expect any help from them.
They will be in the village in minutes, shut the shutters to give yourselves some protection.
Lost for a moment in his afterthoughts, Murdock quietly snaps to attention at the mention of an oncoming enemy. He takes a moment to stow any unneeded supplies, and begins steeling himself. It seems the hunt has begun in haste. He's not bothered to check the edge of his sword, to assess if it's ready for battle. No matter. As always, his merit shall be tested in blood, that each night may bear a new day.
He moves himself closer to the forefront, readying hes shield and drawing his blade. Perhaps they indeed are coming. Perhaps not. All he can know is that his duty obliges him to stand between the people and the beasts. To the others, he speaks clearly, the gravel scratch of his voice rising to all. "If tis true, then steel thyselves. Guard the innocent, and repel these aberrations. Stray not from the group and bring thyselves to bear!"
Under his breath, as always, he recites a prayer of protection and grace, a small token of his betters that he's since adopted before any fierce foray.
As the Vastani man bursts into the tavern with dire news of the cursed beasts' imminent arrival, Vaelar moves quickly through the tavern to the entrance. Both blades are easily pulled from their sheath across his back. They gleamed in the light of the tavern's lanterns, even brighter now with their silvered edges.
"Let them come," he says with grim determination. He turns his sharp eyes and ears outside, on high alert for any movement towards the building.
The young heavily armoured woman with the blonde braided hair takes a deep breath and moves to stand beside the old paladin, her shield and blade ready for what may come, briefly glancing up at the old paladin and giving him a firm nod before turning her full focus to the coming fight.
(Casting Blade Ward, and recasting it as necessary.)
Crisaryn nods politely at Illmirth as he offers a silvered dagger for one of hers. "I have my own tricks too I suppose. But best to have a backup." She makes the exchange.
When the Vistani runs in, she inspects him closely. As the others, more heavily armored than she was, move to arm themselves, she follows behind. Her new silvered dagger remains in place at her belt for now.
The bold use of color and texture was magnificent. Clearly designed to afford freedom of movement, yet criminally stylish... Form and function, Illmirth would slay every beast in the forest for a fitting with that man's tailor.
With a quick shake of his head and a forceful shift in focus, the irrepressible bard turned his attention to the matter at hand. "Shall we greet our uninvited guests in the street?" Turning to Simon, "Bar the door behind us. If you hear a loud whistle at the door or see a bright light near the window, we need to get wounded back in the inn." He turns back to the assembled band of would be heroes. "Tymora's blessings to you all. Be strong of heart, the tale of your valor this night will be sung and shared across the realm by your children's children."
With a shining silvered blade in hand and a song in his heart, Illmirth was ready to stand in defense of these people, to whatever end. He wasn't foolish enough, however, to lead the charge. He had every intention of allowing his armored companions to set the line. He knew his value in a skirmish, he could be more useful just out of harms way.
As you all walk to the door you hear a childs voice from outside. Mama, Mama where are you, the bad men are here. Mama, I won't hide again, Help me! Then a roar.
The towns people begin to panic, whose child is out there? It is a death sentence. The innkeeper kept them back from the door. All the children are accounted for here and at the Temple, at least so he thinks.
The party open the door and exit into the moonlit mist. They can see the beasts at the town edges, they come through the wolvesbane torches by a gap that has been opened. You see two torches extinguished on the floor. They snarl as they come leaping from house to house searching for fresh meat.
Keep together as much as possible! Jaheira calls as she draws her double scimitars just in time as a werewolf leaps at her. Her husband Khalid steps in the way and the werewolves talons just scratch down his armour without causing damage. The rest of the party join Khalids efforts.
Initiative Harpers 14, werewolves 10 , Party 5, Vistani 5,
Khalid slices at the werewolf with his longsword, hitting it with 14 damage. It screams in pain and tries to disengage. Ranald comes up behind him and hits with his hammer, it slides off of the werewolves natural armour. finally Jaheira dives into the fray both scimitars flashing and hits for 8 damage.
The 2 werewolves warily begin to surround the party, trying to help their bleeding friend. You can clearly hear the little girl again, Mama help me! she cries.
Without hesitation, Vaelar leaps into action. With dark conviction, he lifts his shortsword and points it at the werewolf attacking Jaheira and Khalid. Streaks of crimson shadow so dark that they're almost black mark the werewolf's flesh. As they do, Vaelar's own veins darken and become sickly visible under his pale skin. His features grow gaunt and withered as he draws on the curse within him.
In the next movement, he charges at the werewolf, steel flashing in the dim light from the tavern's windows. His strikes are swift but vicious, the silver biting into the lycanthropes cursed hide.
"Where is the child?" he says urgently, while his focus stays on the foe in front of him.
Bonus action: Hunter's Mark which also activates Wrath of the Wild. When an enemy starts its turn within 10ft of Vaelar it must make a Wisdom save vs 13. If it fails it can take only an Action or a Bonus Action on that turn, but not both. Action: Shortsword attack: 23. Damage: 9 slashing + 3 force, with Vex weapon mastery. Scimitar attack (off-hand attack with Nick weapon mastery): 18. Damage: 10 slashing + 2 force.
The werewolf reels from the hits, screaming as the silver sword cuts through its arm, rancid blood pouring out of the artery. The other two snarl but keep their distance.
Seeing the werewolves move to attack, Crisaryn quickly lifts her hand, making a motion as she calls out a word in Draconic. A burst of fire springs out at the nearest of the creatures. (Sorcerous Burst Attack: 9, Damage: 2 fire)
The woman had kept back even as Vaelar sprang forward. While her actions were quick, she seemed almost unconcerned and in no rush as she held her place. "Is that voice Annaletta?" she asks, briefly glancing over to see where Vistani man had gotten to.
Illmirth
Illmirth listens to the blacksmiths song for a few moments and then conjured a deep drum beat to accompany the song. He tries to remember the words and cadence of Ranald's song, should he ever need to entertain a group of rowdy dwarves.
"I fancy the simplicity of the short blades, and i had little in the way of martial training in my youth." A look of saddness washes across his delicate features and is quickly replaced by his custimary smile. He thanks Ranald for his services and rejoins the team.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Lorelei Dawnwarden
The young woman with the blonde braided hair smiles as all five of them at the table were prepared to go monster hunting this night. After finishing up her meal she does not join the others by the smith as she hasn't any use for silvered weapons, or so she believes. Instead she goes to the carriage to collect her gear, soon returning to the inn, now wearing her armour and her heater shield emblazond with the symbol of the Morninglord, her weapons, a hilted sword, a mace and a bow and quiver slung over her shoulder.
The others had seemed so calm and confident. While she herself had some experience with hunting evil monsters she had always done so with her mentor at her side. She had always known this day would come, but now it still felt it had come far too soon. "Greetings, I am Lorelei." She says with all the confidence she can muster as she joins the Harpers by the bar, legendary agents of good and protectors of the weak, worthy of her respect.
Vaelar
Vaelar's light meal is finished quickly and he leaves behind a copper tip for Aisha. He stands and slings his well-used bow across his back to join his blades. Just as he had when he entered the tavern, Vaelar slips back out of it, skirting the edges of the crowd and keeping his eyes down.
He arrives quietly at the smith, the beat of the dwarf's song thumping lightly in his chest.
He appraises his fellow hunters and their weapons, curious as to their capabilities and how the newly-formed hunting party will work together to take down this Loup Garou.
When the smith is free, he will offer up his own shortsword and scimitar. They are not particularly ornate or unique weapons, but they have obviously seen regular use and are well maintained.
DM
Ranald the magesmith.
One final hammer fall and the shortsword was done. Just as well because Ranald had run out of the silvering ingredients. He smiled to himself, the werewolves and the loup garou would have a hard time of it. Then he could drink some of the famous Daggerford Ale which wasn't up to a dwarf hall banquet, but pretty close. Maybe he could get the bard to sing a drinking song.
He cleaned up the area around the forge, leaving it the way he'd found it. Then he slung his warhammer over his back and entered the main tavern to go and find Jaheira and Khalid.
He noticed that several of the stagecoach guests have donned armour and have a silvered weapon at their side.
DM
Jaheira the master Harper.
Come gather around. I am Jaheira, we are here at the request of Duchess Morwen of Daggerford after the depredations of the Loup Garou and his werewolf pack. Tonight we shall try to break the curse by finding and killing the leader. We know that the Vistani and the werewolves are both here at the full moon, but nothing about the Vistani suggests a connection between the two.
The Loup Garou is drawn to Daggerford, we think it because this is where he first turned after your helping him heal his wounds. He can change at will but his children are bound by the moon. We have reports of children taken from their beds, and families butchered or turned. It stops tonight. The community is safely here where it can be guarded, the children altogether in the private room. We will be leaving the towns guard to keep the inn safe. The same with the Temple. Khalid, Ranald and I will track the Loup Garou and would be pleased if you can join us. The more of us the better.
I have a spell scroll of remove curse for all of you just in case you get bitten. Use it when you get back here not before, the timing is essential.
Vaelar
With his weapons properly prepared for the night's hunt, Vaelar returns to the inn to hear Jaheira's briefing. He stays near the rear of the small group, his head bowed to keep his features and eyes as hidden from the townsfolk as possible. He will protect them, even if they might otherwise chase him from the safety of their hearth.
"How large is the pack?" he asks in a quiet, hoarse tone. "They will throw themselves on our weapons to protect their leader."
Illmirth
Full attention is given as Jaheria begins to share information with the group. When the Master Harper finishes briefing the group Illmirth sees an opportunity to get the hunters fired up, and maybe give the townsfolk a bit of hope. He waits patiently for the party to ask any questions or make final preparations. When it is time to depart he siezes the moment.
Chanting softly, but making no attempt to hide his use of magic, Illmirth conjures a minor illusion of a giant full moon visible through the window. He continues chanting; the moon blinks out as a long, deep rumble of thunder echos in the busy common room. A final few words and the thunder fades into a soft, slow beat.
Every light is burnin' in the heart of a small town
Prayin' to all good gods, that their children will be found
Askin' for a miracle, hopin' they're allright
Prayin' it's the weather that's kept them out all night
And the thunder rolls
Oh, and the thunder rolls
Thunder rolls
And the lightnin' strikes
Untouched plates grow cold
On a sleepless night
As the storm blows on, out of control
Deep in the mists
The thunder rolls...
They're waitin' by the window when the kids return alive!
She rushes out to hold them, thankful they're alive
On the wind and rain, a scent of wolfsbane blows
A mother's love dances in her eyes
Their babies are all home
And the wolf heads roll
And the wolf heads roll.
The rumble of his illusionary drums fades as his song ends.
"Tonight, your curse ends," he says to the good folk of Daggerford. He looks proudly at the assembled hunting party, very different people bound together by the desperation of frightened town. He knew how powerful hope could be, and he hoped that he had given some to them.
Illmirth wore no armor, he found it to be too constricting to his graceful movements and fighting style. His silvered daggers hung from his belt, his lute within easy reach, and his eager smile told the room he was ready.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
DM
Jaheira
Not all of his children have fully embraced the curse. They lock themselves in manacles so that they are under control when they change. We have suggested that they travel to Selunes own enclave of lycanthropes where they can live in peace, as far as they are able.
As for the werewolves tonight , we expect a half dozen though killing the leader first will turn them back, they are mostly lost to evil and follow behind the Loup Garou. They know when to run from odds not in their favour. The direwolves will not bother us here near the town, so keep within the torches here or at the Vistani camp. We must remember that all the werewolves are men most of the time, only the Loup Garou can change when he wants.
Crisaryn Melkial
Having waited until the others in the group had gone to get their weapons silvered, Crisaryn was still holding her daggers when Ranald ran out of the silvering material. She simply shrugged though and put them back at her belt.
She then listened quietly to Jaheira taking in the information - tracking the Loup Garou, the scroll, keep within the torches' light. She nods her head, though barely perceptible, at each point.
She finds herself looking around at the others. She had donned her cloak once again, but had added no armor nor additional weapons. It seemed everyone was ready. She just waited for Jahreid and the other Harpers to begin this hunt.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Satina Cindermark, Fighter || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Illmirth:
Noticing the lack of shining silver on Crisaryn's blades, Illmirth approaches her. Handing her one of his silvered daggers he says, "Trade me? I rarely use both simultaneously, and have plenty of tricks in my bag. I would feel better if we all had a backup, should the cursed mongerals get too close."
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
DM
You hear the sound of a horse galloping outside, it came to a halt near the door. A male Vistani armed with a silvered rapier pushes through the door. Get ready they are right behind me! Is Annaletta here? She went mushrooming looking for potion ingredients. I have to find her. His eyes are wild and wary as though he didn't expect any help from them.
They will be in the village in minutes, shut the shutters to give yourselves some protection.
Murdock
Lost for a moment in his afterthoughts, Murdock quietly snaps to attention at the mention of an oncoming enemy. He takes a moment to stow any unneeded supplies, and begins steeling himself. It seems the hunt has begun in haste. He's not bothered to check the edge of his sword, to assess if it's ready for battle. No matter. As always, his merit shall be tested in blood, that each night may bear a new day.
He moves himself closer to the forefront, readying hes shield and drawing his blade. Perhaps they indeed are coming. Perhaps not. All he can know is that his duty obliges him to stand between the people and the beasts. To the others, he speaks clearly, the gravel scratch of his voice rising to all. "If tis true, then steel thyselves. Guard the innocent, and repel these aberrations. Stray not from the group and bring thyselves to bear!"
Under his breath, as always, he recites a prayer of protection and grace, a small token of his betters that he's since adopted before any fierce foray.
Vaelar
As the Vastani man bursts into the tavern with dire news of the cursed beasts' imminent arrival, Vaelar moves quickly through the tavern to the entrance. Both blades are easily pulled from their sheath across his back. They gleamed in the light of the tavern's lanterns, even brighter now with their silvered edges.
"Let them come," he says with grim determination. He turns his sharp eyes and ears outside, on high alert for any movement towards the building.
Perception: 15
Lorelei Dawnwarden
The young heavily armoured woman with the blonde braided hair takes a deep breath and moves to stand beside the old paladin, her shield and blade ready for what may come, briefly glancing up at the old paladin and giving him a firm nod before turning her full focus to the coming fight.
(Casting Blade Ward, and recasting it as necessary.)
Crisaryn Melkial
Crisaryn nods politely at Illmirth as he offers a silvered dagger for one of hers. "I have my own tricks too I suppose. But best to have a backup." She makes the exchange.
When the Vistani runs in, she inspects him closely. As the others, more heavily armored than she was, move to arm themselves, she follows behind. Her new silvered dagger remains in place at her belt for now.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Satina Cindermark, Fighter || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Illmirth
The bold use of color and texture was magnificent. Clearly designed to afford freedom of movement, yet criminally stylish... Form and function, Illmirth would slay every beast in the forest for a fitting with that man's tailor.
With a quick shake of his head and a forceful shift in focus, the irrepressible bard turned his attention to the matter at hand. "Shall we greet our uninvited guests in the street?" Turning to Simon, "Bar the door behind us. If you hear a loud whistle at the door or see a bright light near the window, we need to get wounded back in the inn." He turns back to the assembled band of would be heroes. "Tymora's blessings to you all. Be strong of heart, the tale of your valor this night will be sung and shared across the realm by your children's children."
With a shining silvered blade in hand and a song in his heart, Illmirth was ready to stand in defense of these people, to whatever end. He wasn't foolish enough, however, to lead the charge. He had every intention of allowing his armored companions to set the line. He knew his value in a skirmish, he could be more useful just out of harms way.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
As you all walk to the door you hear a childs voice from outside. Mama, Mama where are you, the bad men are here. Mama, I won't hide again, Help me! Then a roar.
The towns people begin to panic, whose child is out there? It is a death sentence. The innkeeper kept them back from the door. All the children are accounted for here and at the Temple, at least so he thinks.
The party open the door and exit into the moonlit mist. They can see the beasts at the town edges, they come through the wolvesbane torches by a gap that has been opened. You see two torches extinguished on the floor. They snarl as they come leaping from house to house searching for fresh meat.
Keep together as much as possible! Jaheira calls as she draws her double scimitars just in time as a werewolf leaps at her. Her husband Khalid steps in the way and the werewolves talons just scratch down his armour without causing damage. The rest of the party join Khalids efforts.
Initiative Harpers 14, werewolves 10 , Party 5, Vistani 5,
Khalid slices at the werewolf with his longsword, hitting it with 14 damage. It screams in pain and tries to disengage. Ranald comes up behind him and hits with his hammer, it slides off of the werewolves natural armour. finally Jaheira dives into the fray both scimitars flashing and hits for 8 damage.
The 2 werewolves warily begin to surround the party, trying to help their bleeding friend. You can clearly hear the little girl again, Mama help me! she cries.
Your turn
Vaelar
Without hesitation, Vaelar leaps into action. With dark conviction, he lifts his shortsword and points it at the werewolf attacking Jaheira and Khalid. Streaks of crimson shadow so dark that they're almost black mark the werewolf's flesh. As they do, Vaelar's own veins darken and become sickly visible under his pale skin. His features grow gaunt and withered as he draws on the curse within him.
In the next movement, he charges at the werewolf, steel flashing in the dim light from the tavern's windows. His strikes are swift but vicious, the silver biting into the lycanthropes cursed hide.
"Where is the child?" he says urgently, while his focus stays on the foe in front of him.
Bonus action: Hunter's Mark which also activates Wrath of the Wild. When an enemy starts its turn within 10ft of Vaelar it must make a Wisdom save vs 13. If it fails it can take only an Action or a Bonus Action on that turn, but not both.
Action: Shortsword attack: 23. Damage: 9 slashing + 3 force, with Vex weapon mastery. Scimitar attack (off-hand attack with Nick weapon mastery): 18. Damage: 10 slashing + 2 force.
DM
The werewolf reels from the hits, screaming as the silver sword cuts through its arm, rancid blood pouring out of the artery. The other two snarl but keep their distance.
Crisaryn Melkial
Seeing the werewolves move to attack, Crisaryn quickly lifts her hand, making a motion as she calls out a word in Draconic. A burst of fire springs out at the nearest of the creatures.
(Sorcerous Burst Attack: 9, Damage: 2 fire)
The woman had kept back even as Vaelar sprang forward. While her actions were quick, she seemed almost unconcerned and in no rush as she held her place. "Is that voice Annaletta?" she asks, briefly glancing over to see where Vistani man had gotten to.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Satina Cindermark, Fighter || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer