Barria is first happy to see Rowan throw his body at the door before she can get a whack in with her war hammer. But looks at him confused when he asks his question. "Do? The door didn't do anything, it's locked. We need to get to Mulligan as fast as possible! If you have a better idea, I'm all ears!"
The two tin soldiers pick themselves up from the ground, wobbling as they turn to face Greginald. They look like oversized toys, and are shorter than Greginald.
Intruder! Halt! Intruder! Halt! they repeat in a mechanical voice, as they raise their arms and close in on the gnome. Greginald can also see two more soldiers descend the stairs from the next tree over, and disappear behind the branch of the fallen log...
One of the soldiers spins on an axis at its waist, its arms flailing out wildly and catching Greg an almost concussive blow on the head. (nat20 for 11 bludgeoning damage).
The other simply reaches out and grabs at Greg's arm with two metal hands, trying to restrain him. (DC 12 STR or DEX saving throw to avoid the grappled condition)
(Greginald can make his readied attack, and then also take his next turn)
Barria & Rowan
Barria smashes her hammer into the door, which cracks and bows but remains in place. Not for long though, as Rowan charges into the half-broken door, splintering it and tumbling inside, followed closely by Barria. The walls of the room are a dense tangle of tree roots and brambles, nestled among which are five portraits hanging on the wall (depicting four old women and one svelte dark-haired woman). There is a closed door to the left (north), and another door to the right (south) from which heavy footsteps can be heard. Immediately opposite is an ascending wood-carved staircase. Just as Rowan and Barria enter the room, two young gnomes (one male, one female) come running down the staircase from above, stopping short with fearful expressions as they spy the elf and the hammer-wielding dwarf.
Mulligan
Mulligan calls out his warning.
Granny Nightshade turns sharply, obviously hearing the sound... but then immediately looks blank and turns away. But then her eyes drift to the window... she sees the covered moth jar, and her eyes widen in alarm. She is just about to move toward the window and grab the jar when Mulligan strikes.
His blade pierces deep into the hag's back, but her look of pain is more like a splitting headache than a stab in the flesh. All the same, she screams a foul scream and turns. As Mulligan moves away toward the stairs, her bleary eyes turn to look.
From the stairs, Mulligan coughs.
Granny turns to the sound... and looks directly at Mulligan, just as his second blade strikes her. Then as he moves around the room to flank, her eyes follow!
So, you thought you would take advantage of an old-lady's disability, did you?the hag rasps at Mulligan. Shaking her head, she adds: Kids these days... no respect for the elderly.
And with that, Granny Nightshade suddenly shrinks back down to tiny size, skitters across the floor, and disappears through a small hole in the floorboards.
(Note: the bedroom is at the top of the stairs)
Everyone can go. I've put Greg at the top of the initiative, all the NPCs and enemies next, and then Mulligan, Barria and Rowan... so essentially side initiative now.
As the soldier moves to strike with the intent to damage Greg gets his attack in just before, an eruption of sulfurous smelling fire envelops the tin man
(Held action, Hellfire! Dc15 CHA save or take 4 fire dam + 4 necrotic, halved on a save due to potent cantrip!)
As the other tin man closes in Greg seems too distracted to prevent his own capture, (11 on the save) but as the metal hands wrap around his wrists he doesn't seem too phased, he tries to angle his hands to cast a spell capturing both his grappler and the tin man wreathed on flames within the same 15ft cube, not worrying if his allies also occupy the same space and he lets off a thunderous wave of energy within that area.
(Thunderwave! Hopefully both tin soldiers Dc15 CON save 7 thunder damage on fail, half on save. Sculpt spells means 2 allies in the area automatically succeed on saves and take no damage instead of half!)
The thunder creates a boom that is loud and Audible up to 300ft, drowning out the screams of the scarecrows for a moment and very much giving away the fact that an attack is going on.
Rowan looks up at Barria then the gnomes then to the doorways.
"That way, right?" Rowan says to Barria, pointing at the door to the left (north). He then looks up at the two gnomes. "You should go back upstairs."
Rowan then bounds to the northern door, figuring Barria will tell him if he's going the wrong way and opens the door, running inside, deciding Mulligan probably needs help sooner than later.
The loud boom from outside does catch his attention but he's sure that G'reg has that under control.
(Assuming the gnomes are out of melee and aren't attacking - Rowan won't dodge/disenage and will save his action in case there are combatants on the other side of the door).
Mulligan gulps when the Hag’s eyes follow his movement.Apparently she can see the first creature she sees upon waking, the supposed flaw is either a lie or works in some totally unexpected way.This is not a good thing…
Mulligan thinks out to Group Chat in such a way that it is almost an annoying buzz in the heads of the others.It’s kind of organized random thoughts as things happen, a crude attempt to keep the others up to date on what he is doing, and what is happening around him, in real time…
Then she shrinks!The hag is suddenly tiny.And about to flee! Mulligan reacts instantly and instinctively…
Reaction - Opportunity Attack!Mulligan leaps to the ground and attempts to grab the tiny Hag - grappling her.Strength Check - 21!
(I’ll wait on Mulligan’s further actions (aka his actual turn) until I find out if the grapple is successful or not…)
Then she shrinks and disappears down a crack in the floor! Mulligan advises the others via Group Chat that the hag is gone and could be anywhere now!
As Mulligan starts trying to think of what to do next there is a loud boom from outside that makes him duck and cover his head for a moment, wondering wtf that was! But still, he has to do something... So he lights the oil on fire and then throws the burning doll house onto the bed before heading down the stairs. If nothing else he can maybe ruin all of her favorite things.
Barria cries out with a start as she and Rowan tumble into the vine filled room. She takes stock of the pictures on the wall, do two of them look like the two hags they have met so far? She gets up and smiles at the two gnomes that are coming down the stairs and waves. "Hello! We're just here to help!"
And she runs after Rowan, warhammer in hand ready to bust the next door if need be. The shock from outside has her look over her shoulder briefly, but continues on as it sounds like Mulligan might be in trouble. That annoying buzz has got to stop!!
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Barria is first happy to see Rowan throw his body at the door before she can get a whack in with her war hammer. But looks at him confused when he asks his question. "Do? The door didn't do anything, it's locked. We need to get to Mulligan as fast as possible! If you have a better idea, I'm all ears!"
Greginald
The two tin soldiers pick themselves up from the ground, wobbling as they turn to face Greginald. They look like oversized toys, and are shorter than Greginald.
Intruder! Halt! Intruder! Halt! they repeat in a mechanical voice, as they raise their arms and close in on the gnome. Greginald can also see two more soldiers descend the stairs from the next tree over, and disappear behind the branch of the fallen log...
One of the soldiers spins on an axis at its waist, its arms flailing out wildly and catching Greg an almost concussive blow on the head. (nat20 for 11 bludgeoning damage).
The other simply reaches out and grabs at Greg's arm with two metal hands, trying to restrain him. (DC 12 STR or DEX saving throw to avoid the grappled condition)
(Greginald can make his readied attack, and then also take his next turn)
Barria & Rowan
Barria smashes her hammer into the door, which cracks and bows but remains in place. Not for long though, as Rowan charges into the half-broken door, splintering it and tumbling inside, followed closely by Barria. The walls of the room are a dense tangle of tree roots and brambles, nestled among which are five portraits hanging on the wall (depicting four old women and one svelte dark-haired woman). There is a closed door to the left (north), and another door to the right (south) from which heavy footsteps can be heard. Immediately opposite is an ascending wood-carved staircase. Just as Rowan and Barria enter the room, two young gnomes (one male, one female) come running down the staircase from above, stopping short with fearful expressions as they spy the elf and the hammer-wielding dwarf.
Mulligan
Mulligan calls out his warning.
Granny Nightshade turns sharply, obviously hearing the sound... but then immediately looks blank and turns away. But then her eyes drift to the window... she sees the covered moth jar, and her eyes widen in alarm. She is just about to move toward the window and grab the jar when Mulligan strikes.
His blade pierces deep into the hag's back, but her look of pain is more like a splitting headache than a stab in the flesh. All the same, she screams a foul scream and turns. As Mulligan moves away toward the stairs, her bleary eyes turn to look.
From the stairs, Mulligan coughs.
Granny turns to the sound... and looks directly at Mulligan, just as his second blade strikes her. Then as he moves around the room to flank, her eyes follow!
So, you thought you would take advantage of an old-lady's disability, did you? the hag rasps at Mulligan. Shaking her head, she adds: Kids these days... no respect for the elderly.
And with that, Granny Nightshade suddenly shrinks back down to tiny size, skitters across the floor, and disappears through a small hole in the floorboards.
(Note: the bedroom is at the top of the stairs)
Everyone can go. I've put Greg at the top of the initiative, all the NPCs and enemies next, and then Mulligan, Barria and Rowan... so essentially side initiative now.
Bunlar sizin aradiğiniz droidler değil
As the soldier moves to strike with the intent to damage Greg gets his attack in just before, an eruption of sulfurous smelling fire envelops the tin man
(Held action, Hellfire! Dc15 CHA save or take 4 fire dam + 4 necrotic, halved on a save due to potent cantrip!)
As the other tin man closes in Greg seems too distracted to prevent his own capture, (11 on the save) but as the metal hands wrap around his wrists he doesn't seem too phased, he tries to angle his hands to cast a spell capturing both his grappler and the tin man wreathed on flames within the same 15ft cube, not worrying if his allies also occupy the same space and he lets off a thunderous wave of energy within that area.
(Thunderwave! Hopefully both tin soldiers Dc15 CON save 7 thunder damage on fail, half on save. Sculpt spells means 2 allies in the area automatically succeed on saves and take no damage instead of half!)
The thunder creates a boom that is loud and Audible up to 300ft, drowning out the screams of the scarecrows for a moment and very much giving away the fact that an attack is going on.
Greginald Grainback, Gnome Wizard, Zorg's Lost Souls III
DM, Peacekeepers of Northmorrah
Rowan looks up at Barria then the gnomes then to the doorways.
"That way, right?" Rowan says to Barria, pointing at the door to the left (north). He then looks up at the two gnomes. "You should go back upstairs."
Rowan then bounds to the northern door, figuring Barria will tell him if he's going the wrong way and opens the door, running inside, deciding Mulligan probably needs help sooner than later.
The loud boom from outside does catch his attention but he's sure that G'reg has that under control.
(Assuming the gnomes are out of melee and aren't attacking - Rowan won't dodge/disenage and will save his action in case there are combatants on the other side of the door).
Mulligan gulps when the Hag’s eyes follow his movement. Apparently she can see the first creature she sees upon waking, the supposed flaw is either a lie or works in some totally unexpected way. This is not a good thing…
Mulligan thinks out to Group Chat in such a way that it is almost an annoying buzz in the heads of the others. It’s kind of organized random thoughts as things happen, a crude attempt to keep the others up to date on what he is doing, and what is happening around him, in real time…
Then she shrinks! The hag is suddenly tiny. And about to flee! Mulligan reacts instantly and instinctively…Reaction - Opportunity Attack! Mulligan leaps to the ground and attempts to grab the tiny Hag - grappling her. Strength Check - 21 !(I’ll wait on Mulligan’s further actions (aka his actual turn) until I find out if the grapple is successful or not…)Then she shrinks and disappears down a crack in the floor! Mulligan advises the others via Group Chat that the hag is gone and could be anywhere now!
As Mulligan starts trying to think of what to do next there is a loud boom from outside that makes him duck and cover his head for a moment, wondering wtf that was! But still, he has to do something... So he lights the oil on fire and then throws the burning doll house onto the bed before heading down the stairs. If nothing else he can maybe ruin all of her favorite things.
Barria cries out with a start as she and Rowan tumble into the vine filled room. She takes stock of the pictures on the wall, do two of them look like the two hags they have met so far? She gets up and smiles at the two gnomes that are coming down the stairs and waves. "Hello! We're just here to help!"
And she runs after Rowan, warhammer in hand ready to bust the next door if need be. The shock from outside has her look over her shoulder briefly, but continues on as it sounds like Mulligan might be in trouble. That annoying buzz has got to stop!!