As you are planning for your trip a Vistani woman comes up and hands you a bag, it contains a few days of rations, and small flask of some alcohol and a nice warm blanket. You all pack up your gear and get set to explore the mountainous region. You leave the road after a short time, and head off toward the large peak in the distance. While other adventurer's might get lost in the mists, you are all able to navigate the rough terrain and make good time heading to your destination. After a few hours of travel you approach the base of the mountain, and the mists part for a moment, and you can just make out a structure or statue high up on the side of the mountain.
Rajiira squints her eye, trying to see if she can make out what it is exactly, from here (Investigation: 14) as she points it out to the rest of the group.
Rajiira see's something, right ...there it's a...... (DM fills in the blank based on my roll)
We should check it out, perhaps we've already found one of our cards yes?
This post has potentially manipulated dice roll results.
Thrash, hearing Rajiira has found something, will look upwards and try to spot it himself (perception 19) Holding his shield up over his eyes and squinting hard, he is pretty sure he can see the thing Rajiira has located.
Thrash and Tyriok spend some time as you continue your trek looking at the object high up on the mountain. It looks like a building has been carved right into the face of the mountain, and there are alcoves along the outer wall that contain huge statues.
It gets colder as you head up, the ground begins to be spotted by patches of snow, making the trek a bit more difficult.
**OTC and Rajirra should be fine, but it will get colder as you go, how are the rest of you preparing?**
Thrash will toss on his Ghoul skin cloak and pull out a torch and hold it pretty close, the flames warming his chest and hands as he makes his way up the mountain.
The bard will occasionally sing a song of sunny days, warm nights, and cold drinks. Amazingly enough, various articles of clothing the group is wearing will feel warmer, as if the boots or gloves and been warming by a fire. The effect lasts for about an hour...when the bard will start singing again...
(Casting prestidigitation to "...warm up to 1 cubic foot of nonliving material for 1 hour" on each person. This will be boots, or gloves, or a cloak. You're welcome =)
After a while of heading up the mountain, Thrash will put away his torch as Alustine sings a song and he slowley forgets about the cold. He will keep the cloak tight to him though... "Guys, this cloak is the warmest cloack I have ever had... perhaps it is enchanted like your dagger Rajiira"
Very good. You all feel toasty warm as your bard sings you songs during your travels up the mountain.
Travel continues mostly uneventfully for the next few hours, although it does get considerably colder the higher you get. Eventually you are climbing more then you are walking, as the surface gets steeper.
You come to a steep area that has a flat sheet of ice over it, it seems snow most have melted and trickled down over the embankment, and then frozen again into a smooth surface. You can't immediately see an easy way around it.
This post has potentially manipulated dice roll results.
(At work, no editor)
Rajiira was likely in the lead of the party, telling them how and where it is step and watch out for this and that. The admittedly snow was a somewhat new feature.
She took a moment to look around seeing if there was any obvious way around.
( investigation with natural Explorer proficiency 17)
If she discovered nothing, she would say to the group " does someone have pitons and rope and a hammer? Or would you all rather go a different way?"
Thrash would pull out his flail and attempt to tie his rope to the handle of it. He would then twirl the flail around over his head before launching it up as high as he could in the hopes of snagging a rock or wedging itself in between pieces of ice.
(I had described my flail as having an end that resembled a small boat anchor so I am hoping to use it as a grapling hook maybe? GM? who is great!)
Rajirra - looking around you can see that this stretch of ice is the only way up from the direction you came, you might be able to head back down, and go around a different way but it would take quite a while
Thrash crouches and covers his head as the flail falls to the ground again next to him. "DAMN IT!,Anyone else want to try their luck?" Offering his improvised grappling hook to the others, a look of annoyance spreading across his face.
(I'm gonna wait a while to post, since it seems thrash and I are the only ones posting, and I dont want to be doing to them what i felt was being done to me earlier in the game)
(also on another note, Rajiira probably has the highest DEX in the party so she can try it.. but I have a feeling it might be overall better to just go 'around' till a better path presents itself, which might be that 'cave' i have marked.)
**also rajirra has a claws that help her climb, so she would be able to bypass the disadvantage that the others would have trying to climb a icy wall.**
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**okay forget what i said before**
As you are planning for your trip a Vistani woman comes up and hands you a bag, it contains a few days of rations, and small flask of some alcohol and a nice warm blanket. You all pack up your gear and get set to explore the mountainous region. You leave the road after a short time, and head off toward the large peak in the distance. While other adventurer's might get lost in the mists, you are all able to navigate the rough terrain and make good time heading to your destination. After a few hours of travel you approach the base of the mountain, and the mists part for a moment, and you can just make out a structure or statue high up on the side of the mountain.
Rajiira squints her eye, trying to see if she can make out what it is exactly, from here (Investigation: 14) as she points it out to the rest of the group.
Rajiira see's something, right ...there it's a...... (DM fills in the blank based on my roll)
We should check it out, perhaps we've already found one of our cards yes?
And with that, Rajiira would enter Stealth 20
Occassional Dungeon Master.
"Rajiira see's something, right ...there it's a.....structure of some kind, maybe a large statue. It's hard to tell from here"
Thrash, hearing Rajiira has found something, will look upwards and try to spot it himself (perception 19) Holding his shield up over his eyes and squinting hard, he is pretty sure he can see the thing Rajiira has located.
Tyriok will look up and try to catch what Rajiira was looking at. Perception: 18
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
(heading into work.. 10 hour shift.. posting will be limited to simple responses, and only on breaks)
Occassional Dungeon Master.
Thrash and Tyriok spend some time as you continue your trek looking at the object high up on the mountain. It looks like a building has been carved right into the face of the mountain, and there are alcoves along the outer wall that contain huge statues.
It gets colder as you head up, the ground begins to be spotted by patches of snow, making the trek a bit more difficult.
**OTC and Rajirra should be fine, but it will get colder as you go, how are the rest of you preparing?**
Thrash will toss on his Ghoul skin cloak and pull out a torch and hold it pretty close, the flames warming his chest and hands as he makes his way up the mountain.
The bard will occasionally sing a song of sunny days, warm nights, and cold drinks. Amazingly enough, various articles of clothing the group is wearing will feel warmer, as if the boots or gloves and been warming by a fire. The effect lasts for about an hour...when the bard will start singing again...
(Casting prestidigitation to "...warm up to 1 cubic foot of nonliving material for 1 hour" on each person. This will be boots, or gloves, or a cloak. You're welcome =)
Love God. Love Others. Any Questions?
After a while of heading up the mountain, Thrash will put away his torch as Alustine sings a song and he slowley forgets about the cold. He will keep the cloak tight to him though... "Guys, this cloak is the warmest cloack I have ever had... perhaps it is enchanted like your dagger Rajiira"
Very good. You all feel toasty warm as your bard sings you songs during your travels up the mountain.
Travel continues mostly uneventfully for the next few hours, although it does get considerably colder the higher you get. Eventually you are climbing more then you are walking, as the surface gets steeper.
You come to a steep area that has a flat sheet of ice over it, it seems snow most have melted and trickled down over the embankment, and then frozen again into a smooth surface. You can't immediately see an easy way around it.
(At work, no editor)
Rajiira was likely in the lead of the party, telling them how and where it is step and watch out for this and that. The admittedly snow was a somewhat new feature.
She took a moment to look around seeing if there was any obvious way around.
( investigation with natural Explorer proficiency 17)
If she discovered nothing, she would say to the group " does someone have pitons and rope and a hammer? Or would you all rather go a different way?"
Occassional Dungeon Master.
Thrash would pull out his flail and attempt to tie his rope to the handle of it. He would then twirl the flail around over his head before launching it up as high as he could in the hopes of snagging a rock or wedging itself in between pieces of ice.
(I had described my flail as having an end that resembled a small boat anchor so I am hoping to use it as a grapling hook maybe? GM? who is great!)
Rajirra - looking around you can see that this stretch of ice is the only way up from the direction you came, you might be able to head back down, and go around a different way but it would take quite a while
Thrash - roll... umm......just like a Dex check?
DEX! 10
"CRAP CRAP CRAP CRAP"
Thrash - You try a few times to throw your flail up to the top, but it can't seem to catch on anything strong enough to hold your weight.
Thrash crouches and covers his head as the flail falls to the ground again next to him. "DAMN IT!, Anyone else want to try their luck?" Offering his improvised grappling hook to the others, a look of annoyance spreading across his face.
(I'm gonna wait a while to post, since it seems thrash and I are the only ones posting, and I dont want to be doing to them what i felt was being done to me earlier in the game)
Occassional Dungeon Master.
(also on another note, Rajiira probably has the highest DEX in the party so she can try it.. but I have a feeling it might be overall better to just go 'around' till a better path presents itself, which might be that 'cave' i have marked.)
Occassional Dungeon Master.
**also rajirra has a claws that help her climb, so she would be able to bypass the disadvantage that the others would have trying to climb a icy wall.**