As the goblins rush out to attack Old Hoppo’s crossbow clicks (attack 4) but the shot goes wide as Hoppo’s shield fails to protect from the incoming attacks.
Hoppo takes two hits for 13 damage, his teeth click shut with the pain and briefly a rictus smile appears on his face as he drops the crossbow drawing his battleaxe.
He then returns with a swing of his trusty axe. (19 to hit for 4 damage Topple Con save DC 12 or prone)
-lastly Hoppo’s hand drops to stem the bleeding as his hand settles on his open slash healing pours out. (Lay on hands for 5hp)
Round two actions for Hoppo-
(bonus action Divine Favor)
Assuming Hoppo’s first target survived, he attacks again. (18 to hit for 10 slashing 2 radiant damage)
*If no other targets are near he will move back 30’ in anticipation of retrieving and donning his platemail armor.*
Krakel closes the last 20 feet to the goblin he’s been targeting. As he does he sees the goblin take a shot at him but it glaces off of his armor.
Krakel standing over 7 ft tall, looms over this goblin in front of him. Intention strong in his eyes having been bested by this goblin so far. Krakel cast True Strike as he swings his trusty Morningstar down on this goblin.
attack: 18, damage: 11 radiant ( rolled in game log)
If that goblin dies Krakel would refocus on one that is standing and use his other 15 ft to move towards the next threat.
Initiative: 12
Nora gives herself a healing word for 7 hp (Rolled in game log)
Then tries to hit the goblin that hit her with a Starry Whisp
Attack: 16 Damage: 8
If it hits that goblin will shed light for 10ft and cannot become invisible (Including the invisibility granted by the hide action in 2024)
(odd with the modified, I'll roll again and you can decide which one to take)
Attack: 10 Damage: 8
Oops, edited the original post.
Mika charges forward to take some of the pressure off of Hoppo.
{I'm assuming those are within 30 feet of the rest of use.}
Charging forward with sword raised, Mika tries to chop down one of the goblins that attacked Hoppo.
Attack 13, damage 11 rolled in game log
As she's moving up she says, "You. Do. Not. Get. To. Hurt. My. Companions!"
*Hoppo’s initiative 20 in game log*
As the goblins rush out to attack Old Hoppo’s crossbow clicks (attack 4) but the shot goes wide as Hoppo’s shield fails to protect from the incoming attacks.
Hoppo takes two hits for 13 damage, his teeth click shut with the pain and briefly a rictus smile appears on his face as he drops the crossbow drawing his battleaxe.
He then returns with a swing of his trusty axe. (19 to hit for 4 damage Topple Con save DC 12 or prone)
-lastly Hoppo’s hand drops to stem the bleeding as his hand settles on his open slash healing pours out. (Lay on hands for 5hp)
Round two actions for Hoppo-
(bonus action Divine Favor)
Assuming Hoppo’s first target survived, he attacks again. (18 to hit for 10 slashing 2 radiant damage)
*If no other targets are near he will move back 30’ in anticipation of retrieving and donning his platemail armor.*
CST time zone
Krakel closes the last 20 feet to the goblin he’s been targeting. As he does he sees the goblin take a shot at him but it glaces off of his armor.
Krakel standing over 7 ft tall, looms over this goblin in front of him. Intention strong in his eyes having been bested by this goblin so far. Krakel cast True Strike as he swings his trusty Morningstar down on this goblin.
attack: 18, damage: 11 radiant ( rolled in game log)
If that goblin dies Krakel would refocus on one that is standing and use his other 15 ft to move towards the next threat.
When Hoppo’s turn comes around again any goblin in melee with him will be swung at with his brutal axe.
19 to hit for 7 slashing & 1 radiant damage. (Divine favor)
— otherwise he will don his armor.
CST time zone