A quick change in how I first explained it, it has been hundreds of years from when the undead rose up and destroyed the world as people knew it. Very few if any of the elves who could remember it exist in this world. And these would be ancient even for an elvish life time. One thing I wanted to clerifiy and as it had been mentioned in few backstories, sorry for any misunderstandings.
I was just thinking turn undead would be nice, but if you have healing then I’m good to just go for it
I mean, if people would be more confident with it (and the DM allows me to switch), I could make Lotta a cleric instead. Grave Domain sounds cool to me too.
I was just thinking turn undead would be nice, but if you have healing then I’m good to just go for it
I mean, if people would be more confident with it (and the DM allows me to switch), I could make Lotta a cleric instead. Grave Domain sounds cool to me too.
I don’t overly care, I will be fine because I plan on taking mobile at level 4 so I can kite for days. Favored soul will suffice until that point, especially since you wont be spamming quickened spell (healing word is a bonus action, then use a cantrip or a proper spell) which frees up sorc points for more spell slots to heal with. The blood hunter and the fighter may feel differently though, they may want a dedicated healer.
Cool. I think I go Grave Domain cleric. Not quite as dedicated a healer as Life Domain but close. And better befitting an undead campaign. I'll certainly have better survivability than as a sorcerer.
And... it’s finished! Unfortunately, because I’m not paying twice for the PHB , I won’t be making a character sheet via D&DBeyond the sheet will be a reflavored High Elf as they don’t have the Drow for free as a race option.
Name: Sabrae Zolond
Age: 87
Race: Elf (Drow)
Class: Monk
Background: Spy
Alignment: Nuetral Evil
Backstory: Always hiding in the cowl of her cloak, people don’t often recognize Sabrae Zolond is an adventurer. With her slight build and timid personality, Sabrae doesn’t exactly fit the hero’s mold. But one factor outweighs all the others: she fits the villain’s mold instead. As much as she tries to hide it, Sabrae is a Drow, one of the once-feared peoples of the underdark. The end of the world was hard on her people. Where once stood a proud underground empire, shambles remain. Food is scarce and slaves, the main backbone of the old Drow society, are hard to come by. The passages up to the world above are blocked by the undead, and the only safe time for the Drow to come above, the night, is owned by the apocalypse. Knowing this, the Drow came to the conclusion that they must become one with the shadows of the night, and Sabrae’s training is the result. Not quite yet perfected, her shadow arts are perfect for penetrating the army of undead that stand between the Drow and the surface. Sent by her house, Sabrae has now snuck up to the rest of the world to attempt to explore, make alliances, and eventually end the flow of undead. She knows that working with others, even non-Drow, is the best way to achieve this, and is searching for a group of adventurers (even if they happen to be of a higher moral standard). To such an end, Sabrae sought civilization, and found herself near the outskirts of the city Pleasant Field...
Edit: I lied made a sheet after all, here it is: ddb.ac/characters/4677011/GiYsCl
Backstory: Twins, Sysi and Amasu were born poor, lived in a rundown area of Pleasant Field, but loved being around people. Their Elven mother proclaimed a strangeness to their birth and believed that her children were destined for greatness. Indeed, the female twin, Sysi, was born with a good deal of magical power. Her brother, Amasu, did not share this power, nor did he covet it. The twins grew up close. Sysi loved to play games. It wasn't long before she began to abuse her powers, giving little thought to the rights and feelings of others. With too much power at too young an age, she failed to grow empathy for others. Amasu saw the suffering his sister inflicted on others, but he loved his twin dearly. Though he felt torn, he ultimately would cover for, keeping her deeds secret as much as he could. But it couldn't be long before she was discovered. By the age of 14, Sysi was suspected, and eventually convicted for her magical crimes. The city would take her life for what she had done...
Now alone, Amasu fled the area, and seeks to find redemption for past crimes, in the hopes that the twins will one day be reunited in death.
backstory sorvon was a young boy when he joined the army after years he grew into an adult and his mother and father were sent away because they were selling in the black market (he did not know). years later sorvon had forgot about it in the next war he was in all his friends had died then the enemy were close so he ran he regrets it leaving he commander to die now he will never leave a battle without everyone alive
Tomorrow after 2 pm central is when I can start at the earliest.
Darn I’m starting work an hour before then and will be busy for a good portion of the night. I will try to get in what I can, but the character is a tad bit of a loner so coming to the party (slightly) late makes some sense anyways. I’ll see what works with what gets posted and what I’m doing.
The city of Pleasant Field is divided up into 4 quadrants based on cardinal directions. One running North and South and the other East to West. At this time the only part of the city not overran with undead is the Northeast corner. The city has a large river running to the south of it, the flood planes providing wonderful soil to grow. Unfortunately the lack of capable hands mean they fail to gain all possible food they could, and the rather large forest that has grown ever closer to the edge of farm land makes it even more dangerous to surprise attacks from the undead. The lack of people to both protect and cut down the forest have caused this. Over the past several weeks to months those of you who had not been born in the city of Pleasant Field had started to drift in. You came from a multitude of background, by remarkable happenstance we find our seven individuals in the only tavern in the city, The Grassy Knoll. As you look around the room you can see the bartender, a mixture of older patrons who sip on the watery mead. But most surprising of all you see each other, the capable hands, hardened looks, and well used weapons speak volumes about each others strength, intelligence, and wisdom that stand above the common man.
(What do the other characters notice about you from where you sit, are you at the bar? Dressed in heavy armor? The clothes you are wearing. If everyone post before Hydra gets back we will continue as his stealth is high enough that he is invisible unless he wants to be.)
At the bar sits a human woman with long, blonde hair. She is dressed in an old, ill-fitting scale-mail armor. On her back is a large, round shield with the faded head of a jackal painted on it. She's currently engaged in a conversation with the bartender. "Well, I haven't found anything permanent yet. I mainly guard the farmhands at the moment." She smiles sheepishly and quickly adds: "But it's only been a week, I'm sure I'll find some work soon."
Sitting at the bar, Jordy continues to nurse his drink. He just made it into Pleasant Field and after the long road he had to travel he needed the drink. Giving himself a good once over, he checked his equipment to make sure it all was still in goood working order. His chain mail was still in serviceable condition as was his duel scimitars. Looking thru his other supplies he thought that he could maybe use a few more crossbow bolts and maybe another change of clothes as his current pair was starting to become a little travel worn. Running his fingers through his medium length brown hair, he takes a large draft of his drink. He had traveled a long way to escape his past and he was going to make the best of it here.
“Spirit. In every language in all the Realms, surface and Underdark, in every time and every place, the word has a ring of strength and determination. It is the hero's strength, the mother's resilience and the poor man's armor. It cannot be broken and it cannot be taken away.”
Vanya sits at a small table at the back of the establishment, she has a far off look as she sips her drink alone. She's a tall high Elf woman, her young looking face doesn't match her long white hair. She dressed in simple dark robes.
At the far corner of the tavern sits a Half-Elven man with long, black hair pouring from the sides of his head with majority of it tied into a loose bun at the back of his head. His deep, dark green eyes glare a top of his eye bags revealing that past nights been unrestful for him. His longbow lies on his lap as he carefully sips hot tea trying not to spill it onto his dark-grey cloack. His sickeningly pale face may present him a bit too similar to the undead, however he is well and alive, examining the tavern in search of other capable people and perhaps some who are willing to pay fine coin in return for a pair of capable hands.
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I was just thinking turn undead would be nice, but if you have healing then I’m good to just go for it
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A quick change in how I first explained it, it has been hundreds of years from when the undead rose up and destroyed the world as people knew it. Very few if any of the elves who could remember it exist in this world. And these would be ancient even for an elvish life time. One thing I wanted to clerifiy and as it had been mentioned in few backstories, sorry for any misunderstandings.
I'll update mine
I mean, if people would be more confident with it (and the DM allows me to switch), I could make Lotta a cleric instead. Grave Domain sounds cool to me too.
I don’t overly care, I will be fine because I plan on taking mobile at level 4 so I can kite for days. Favored soul will suffice until that point, especially since you wont be spamming quickened spell (healing word is a bonus action, then use a cantrip or a proper spell) which frees up sorc points for more spell slots to heal with. The blood hunter and the fighter may feel differently though, they may want a dedicated healer.
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Yeah the dedicated cleric will probably be useful. I am okay with you switching to cleric, or any changes as we have not started yet.
Cool. I think I go Grave Domain cleric. Not quite as dedicated a healer as Life Domain but close. And better befitting an undead campaign. I'll certainly have better survivability than as a sorcerer.
And... it’s finished! Unfortunately, because I’m not paying twice for the PHB ,
I won’t be making a character sheet via D&DBeyondthe sheet will be a reflavored High Elf as they don’t have the Drow for free as a race option.Name: Sabrae Zolond
Age: 87
Race: Elf (Drow)
Class: Monk
Background: Spy
Alignment: Nuetral Evil
Backstory: Always hiding in the cowl of her cloak, people don’t often recognize Sabrae Zolond is an adventurer. With her slight build and timid personality, Sabrae doesn’t exactly fit the hero’s mold. But one factor outweighs all the others: she fits the villain’s mold instead. As much as she tries to hide it, Sabrae is a Drow, one of the once-feared peoples of the underdark. The end of the world was hard on her people. Where once stood a proud underground empire, shambles remain. Food is scarce and slaves, the main backbone of the old Drow society, are hard to come by. The passages up to the world above are blocked by the undead, and the only safe time for the Drow to come above, the night, is owned by the apocalypse. Knowing this, the Drow came to the conclusion that they must become one with the shadows of the night, and Sabrae’s training is the result. Not quite yet perfected, her shadow arts are perfect for penetrating the army of undead that stand between the Drow and the surface. Sent by her house, Sabrae has now snuck up to the rest of the world to attempt to explore, make alliances, and eventually end the flow of undead. She knows that working with others, even non-Drow, is the best way to achieve this, and is searching for a group of adventurers (even if they happen to be of a higher moral standard). To such an end, Sabrae sought civilization, and found herself near the outskirts of the city Pleasant Field...
Edit: I lied made a sheet after all, here it is: ddb.ac/characters/4677011/GiYsCl
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Oh, yes...
Name: Amasu Tel'adon
Age: 16
Race: Half-Elf
Class: Rogue
Background: Haunted One
Backstory: Twins, Sysi and Amasu were born poor, lived in a rundown area of Pleasant Field, but loved being around people. Their Elven mother proclaimed a strangeness to their birth and believed that her children were destined for greatness. Indeed, the female twin, Sysi, was born with a good deal of magical power. Her brother, Amasu, did not share this power, nor did he covet it. The twins grew up close. Sysi loved to play games. It wasn't long before she began to abuse her powers, giving little thought to the rights and feelings of others. With too much power at too young an age, she failed to grow empathy for others. Amasu saw the suffering his sister inflicted on others, but he loved his twin dearly. Though he felt torn, he ultimately would cover for, keeping her deeds secret as much as he could. But it couldn't be long before she was discovered. By the age of 14, Sysi was suspected, and eventually convicted for her magical crimes. The city would take her life for what she had done...
Now alone, Amasu fled the area, and seeks to find redemption for past crimes, in the hopes that the twins will one day be reunited in death.
By the way I'm planning to go to more of a ranged build with blood hunter, just to clarify.
here is my character
name sorvon galionos
ag 143
race high elf
class ranger
backstory sorvon was a young boy when he joined the army after years he grew into an adult and his mother and father were sent away because they were selling in the black market (he did not know). years later sorvon had forgot about it in the next war he was in all his friends had died then the enemy were close so he ran he regrets it leaving he commander to die now he will never leave a battle without everyone alive
@Vash_of_York when are you planning on kicking this adventure off?
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Tomorrow after 2 pm central is when I can start at the earliest.
ok ill be ready to start
Darn I’m starting work an hour before then and will be busy for a good portion of the night. I will try to get in what I can, but the character is a tad bit of a loner so coming to the party (slightly) late makes some sense anyways. I’ll see what works with what gets posted and what I’m doing.
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Campaign Start in 3... 2... 1...
The city of Pleasant Field is divided up into 4 quadrants based on cardinal directions. One running North and South and the other East to West. At this time the only part of the city not overran with undead is the Northeast corner. The city has a large river running to the south of it, the flood planes providing wonderful soil to grow. Unfortunately the lack of capable hands mean they fail to gain all possible food they could, and the rather large forest that has grown ever closer to the edge of farm land makes it even more dangerous to surprise attacks from the undead. The lack of people to both protect and cut down the forest have caused this. Over the past several weeks to months those of you who had not been born in the city of Pleasant Field had started to drift in. You came from a multitude of background, by remarkable happenstance we find our seven individuals in the only tavern in the city, The Grassy Knoll. As you look around the room you can see the bartender, a mixture of older patrons who sip on the watery mead. But most surprising of all you see each other, the capable hands, hardened looks, and well used weapons speak volumes about each others strength, intelligence, and wisdom that stand above the common man.
(What do the other characters notice about you from where you sit, are you at the bar? Dressed in heavy armor? The clothes you are wearing. If everyone post before Hydra gets back we will continue as his stealth is high enough that he is invisible unless he wants to be.)
At the bar sits a human woman with long, blonde hair. She is dressed in an old, ill-fitting scale-mail armor. On her back is a large, round shield with the faded head of a jackal painted on it. She's currently engaged in a conversation with the bartender. "Well, I haven't found anything permanent yet. I mainly guard the farmhands at the moment." She smiles sheepishly and quickly adds: "But it's only been a week, I'm sure I'll find some work soon."
Jordy La Forge
Lvl 1 | Human | Fighter
Sitting at the bar, Jordy continues to nurse his drink. He just made it into Pleasant Field and after the long road he had to travel he needed the drink. Giving himself a good once over, he checked his equipment to make sure it all was still in goood working order. His chain mail was still in serviceable condition as was his duel scimitars. Looking thru his other supplies he thought that he could maybe use a few more crossbow bolts and maybe another change of clothes as his current pair was starting to become a little travel worn. Running his fingers through his medium length brown hair, he takes a large draft of his drink. He had traveled a long way to escape his past and he was going to make the best of it here.
“Spirit. In every language in all the Realms, surface and Underdark, in every time and every place, the word has a ring of strength and determination. It is the hero's strength, the mother's resilience and the poor man's armor. It cannot be broken and it cannot be taken away.”
Vanya sits at a small table at the back of the establishment, she has a far off look as she sips her drink alone. She's a tall high Elf woman, her young looking face doesn't match her long white hair. She dressed in simple dark robes.
At the far corner of the tavern sits a Half-Elven man with long, black hair pouring from the sides of his head with majority of it tied into a loose bun at the back of his head. His deep, dark green eyes glare a top of his eye bags revealing that past nights been unrestful for him. His longbow lies on his lap as he carefully sips hot tea trying not to spill it onto his dark-grey cloack. His sickeningly pale face may present him a bit too similar to the undead, however he is well and alive, examining the tavern in search of other capable people and perhaps some who are willing to pay fine coin in return for a pair of capable hands.