If you are still looking for another for the Curse of Strahd campaign:
Hono, the Variant Human Circle of the Wildspirit Druid.
Homo is obsessed with fire and the idea of burning the old and corrupt to make room for new innocent growth. He was also in a terrible accident when he was a child that left him horrified of the dark, a fear of the unseen. Hono finds comfort in the light and and found ways to control flames unpredictability. He constantly causes his eyes to look like flames and keep a flame in hand Produce Flame. His cloak looks covered in ashes on the outside, where the inner lining is bright yellows and oranges and reflective. He refuses to wildshape himself and only will call forth Wildfire spirits.
He found his way drifting into the current people he travels with, for once they seemed more comforted by his firey ways then scared as most are.
For the Ranger submission, I would like to submit Gregor Richart. Human Ranger 4 (Gloomstalker); Background: Guide; Human bonus origin feat: Skilled.
Gregor has spent his life fighting the creatures that would prey on the villages of his home region, usually nothing more than goblins, orcs, or the occasional hungry owlbear. It was a pack of hungry wolves that had earned his attention the night the mists came to take him away from his home. Unsure of this new land he finds himself in, he still tries his best to ward off those who would do harm to the innocent, but now those creatures are far more numerous than they were in his homeland, which he dearly would like to get back to.
Personality: A potentially fatal flaw in Ravenloft, but Gregor starts from a standpoint of taking people at their word and seeks to "earn his keep" where ever he may be. While he starts off as trusting people, if that trust is broken, it is incredibly hard to win back.
Brem is tall and slender. Black hair flows and falls around ebony black horns that curl near her forehead like stray locks of hair. Her graceful step and disarming smile set her apart in a crowd. She favors dark colors, black, purple, deep blue shades, colors that help her fade into the night.
Brem fell in with the Black Hand of Baulder's Gate at an early age. Her nimble fingers and knack for vanishing into the shadows were quickly noticed. As she grew, her ability to persuade others caught the eyes and ears of the guild captains. Her rise through the ranks was meteoric from there.
The guild has sent her out into the world, just another adventurer; with a mission to gather information and to hinder those that oppose the guilds operations.
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“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
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Curse Of Strahd campaign
Ability scores: 15 12 14 17 12 6
If you are still looking for another for the Curse of Strahd campaign:
Hono, the Variant Human Circle of the Wildspirit Druid.
Homo is obsessed with fire and the idea of burning the old and corrupt to make room for new innocent growth. He was also in a terrible accident when he was a child that left him horrified of the dark, a fear of the unseen. Hono finds comfort in the light and and found ways to control flames unpredictability. He constantly causes his eyes to look like flames and keep a flame in hand Produce Flame. His cloak looks covered in ashes on the outside, where the inner lining is bright yellows and oranges and reflective. He refuses to wildshape himself and only will call forth Wildfire spirits.
He found his way drifting into the current people he travels with, for once they seemed more comforted by his firey ways then scared as most are.
https://www.dndbeyond.com/characters/154495902
If you are still recruiting, I would be happy to play in either game (with a preference for Curse of Strahd)
Let's see what the dice gods say: CoS Ranger: Ability scores: 16 13 12 14 11 15
KthGV Rogue: Ability scores: 14 11 13 12 11 15Nevermind, I see the Rogue role has already been filled.
For the Ranger submission, I would like to submit Gregor Richart. Human Ranger 4 (Gloomstalker); Background: Guide; Human bonus origin feat: Skilled.
Gregor has spent his life fighting the creatures that would prey on the villages of his home region, usually nothing more than goblins, orcs, or the occasional hungry owlbear. It was a pack of hungry wolves that had earned his attention the night the mists came to take him away from his home. Unsure of this new land he finds himself in, he still tries his best to ward off those who would do harm to the innocent, but now those creatures are far more numerous than they were in his homeland, which he dearly would like to get back to.
Personality: A potentially fatal flaw in Ravenloft, but Gregor starts from a standpoint of taking people at their word and seeks to "earn his keep" where ever he may be. While he starts off as trusting people, if that trust is broken, it is incredibly hard to win back.
Golden Vault
Brem Stone tiefling rogue subclass swashbuckler
Brem is tall and slender. Black hair flows and falls around ebony black horns that curl near her forehead like stray locks of hair. Her graceful step and disarming smile set her apart in a crowd. She favors dark colors, black, purple, deep blue shades, colors that help her fade into the night.
Brem fell in with the Black Hand of Baulder's Gate at an early age. Her nimble fingers and knack for vanishing into the shadows were quickly noticed. As she grew, her ability to persuade others caught the eyes and ears of the guild captains. Her rise through the ranks was meteoric from there.
The guild has sent her out into the world, just another adventurer; with a mission to gather information and to hinder those that oppose the guilds operations.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond