Once the group has managed to get entry w/o the Church's residents being unhappy, Montar will advance to the front door and try to stabilize it with his strength.
There is a short moment of silence before something shuffles behind the door and it creaks open, barely an inch. The ashen face of a dwarven woman appears in the space. She hesitates for a moment before the door is opened wider. Next to the dwarf stands a calm half-elf dressed in priest's garb.
"Perhaps Chauntea has heard my prayers then,"the half-elf says once he's had a chance to study Tam's face and has decided she doesn't appear to be a raider. "But I am not sure how quickly we can move..."
He steps to the side and motions behind him to the entirety of the temple. It is full of people, at least fifty by the looks of it. Most of them are completely terrified and near panic, praying and clutching holy symbols and each other in desperate attempt for comfort.
Tam looks over the people. They needed to move quickly. They only had a few minutes before the patrol would come back around.
"We've taken care of the group in the back," Tam explains. " There is another group patrolling the perimeter that we need to get past. Perhaps we could make some kind of distraction with the group in the front, drawing the patrol's attention as well. Is there any way out onto the roof?"
Draylin maintains his post, trusting his more well spoken friends to convince the church goers to move with all haste.
***Perception from peeking out the door to look for any approaching enemies: 12 ***
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For I am Death and I won't break. I got a life I've got to take. When will it end, this sufferin' of late? It was nice to know you. __The Pretty Reckless
Montar rushes into the room and makes his way quickly to the front doors that are suffering the battering. He tries to assess (via expertise with mason's and smith's tools) how long the doors have, and tries to reinforce them using those same skills and any materials in the room. (the first roll is for smith and the second for mason) 17, 28
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Once the group has managed to get entry w/o the Church's residents being unhappy, Montar will advance to the front door and try to stabilize it with his strength.
There is a short moment of silence before something shuffles behind the door and it creaks open, barely an inch. The ashen face of a dwarven woman appears in the space. She hesitates for a moment before the door is opened wider. Next to the dwarf stands a calm half-elf dressed in priest's garb.
"Perhaps Chauntea has heard my prayers then," the half-elf says once he's had a chance to study Tam's face and has decided she doesn't appear to be a raider. "But I am not sure how quickly we can move..."
He steps to the side and motions behind him to the entirety of the temple. It is full of people, at least fifty by the looks of it. Most of them are completely terrified and near panic, praying and clutching holy symbols and each other in desperate attempt for comfort.
DM: Hoard of the Dragon Queen Adventure, Dragons of Stormwreck Isle and even more dragons
Tam looks over the people. They needed to move quickly. They only had a few minutes before the patrol would come back around.
"We've taken care of the group in the back," Tam explains. " There is another group patrolling the perimeter that we need to get past. Perhaps we could make some kind of distraction with the group in the front, drawing the patrol's attention as well. Is there any way out onto the roof?"
Author of Kid Comet and the Sixth Grade Shadow and other Middle Grade Novels
Draylin maintains his post, trusting his more well spoken friends to convince the church goers to move with all haste.
***Perception from peeking out the door to look for any approaching enemies: 12 ***
For I am Death and I won't break. I got a life I've got to take. When will it end, this sufferin' of late? It was nice to know you. __The Pretty Reckless
Montar rushes into the room and makes his way quickly to the front doors that are suffering the battering. He tries to assess (via expertise with mason's and smith's tools) how long the doors have, and tries to reinforce them using those same skills and any materials in the room. (the first roll is for smith and the second for mason) 17, 28