When the gnome ducks into the supply tent, the others are already there. "Marvelous." He doesn't skip a beat. He would readily admit, he'd taken the long route. All the better to get a good view of their situation. Almost immediately, he rummages past the others, searching for his supply satchel. "It would appear... we have... a bit of... decision making... to commit to." Gems and clothes, leather and shoes, Amadeus sifts through the stolen plunder, his mind focused keenly on his own quarry.
As he looks, he recounts what he witnessed from the shadows: the landscape around the camp, the mysterious caverns, the gaudy tent set apart from the others, and the sheer size of the faction. "We appear to face a chokepoint, enough that the longer we might linger, the lesser our chances of escaping proper becomes. Ah!" The young lord stifles himself from exasperating a cry of relief as he at last finds his satchel. He checks inside, ensures both his missive and gold are intact, then turns to the others.
Montar looks to Thistlewick with gratitude for his healing of the woman. When he's sure she's okay, he goes off to gather his gear. He also grabs the chains in case they might be of use later in some new form.
The woman is quite overwhelmed again with emotion because of your help and words, and it takes her a while to compose herself again as she is thanking you all again and again. "I'm Ann," she manages eventually. "I don't know much about the special prisoner. I heard some raiders saying that he's a monk and they keep him tied at the back of the camp 'til he breaks. Us, normal prisoners, they keep tied in a tent close to the entrance of the camp at night and we work 'round the camp during the day."
"Lady Ann, can you tell us anything more about who or what guards the monk, and if you have overhead anything about the next move for this collection of masked thieves?"
Rollback Post to RevisionRollBack
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Seems like Ann didn't have the chance last night to begin sorting through the loot, so you all find your gear without anything missing. Montar can add the chain to his backpack too.
Ann thinks for a moment. "Well, ain't nobody guarding the rest of us during the day. Maybe he won' be guarded too? But I ain't sure, I've never seen the man myself."
Montar secures his goods on his person, puts the chain in the backpack, and addresses the group. "Seems like a plan. We do like Draylin says and pretend ta be guards, round up the prisoners 'n our gear, 'n get. Anyone questions us, we make that hand gesture. Then make haste ta Greenest ta warn 'em. "
As you struggle to settle on a plan, faint morning light bleeds into the tent through the cracks. Dawn is here. Outside, the low rumble of voices and bootsteps grows.
Ann wrings her hands, her fingers trembling as she looks from one of you to the next. "W-what should I do?" she whispers. "Should I stay here? They know my face well. If they find me wanderin' about they'll think I'm slackin' again. I… I ain't got anywhere else to go."
She swallows hard, eyes wide and pleading and adds, "Just… tell me where to be, and I'll do it."
Montar looks at his new companions and seems to decide something. "Okay, Ann. I want ye to stay here fer now 'n pretend ta continue doin' yer job. Find a cloak 'n cover up yer face while ye do. Come out either when we come get ye, or when ye hear a big commotion. If the commotion one, then sneak out of camp 'n make yer way ta Greenest, and we'll try ta find ye there. But we'll try not ta make a commotion, okay?"
Turning to Amadeus, he says, "Seems ye'd be the best at this, so how aboot ye take the lead? We'll all dress up like the fools in this camp and take advantage o' daylight 'n no guards ta free everyone and get equipped. Let's go before we're discovered."
Montar looks around for attire similar to what the camp's denizens are wearing, and wears that. If it's not possible, he'll just find a cloak in this tent and cover his head and face with it.
You’ve noticed a few different "types" among the camp:
Most of the camp is made up of rough-looking folk in simple, dark clothes: worn leathers, patched shirts, cheap boots. Some cover their faces with scarves or bandanas, others don't bother. They look like hired muscle, drifters, cutthroats… the kind of people you find in any gang if you pay enough coin.
A smaller number have sturdier armour and better weapons or they wear dark-coloured robes.
But the raiders who chased Tam (the ones in black dragon masks and spiked mantles) are rare. You've only seen a few of them and everyone else seems to give them space.
There are plenty of discarded clothes in the chests and crates around you that you can use to disguise yourselves if you feel your current attire stands out too much.
Given those observations, Montar figures that his worn smith's leathers are sufficiently unlikely to stand out. He does grab a scarf and uses it to cover his face, just in case someone recognizes him. He tucks the dagger into his belt for now.
Thistlewick heaves a deep sigh as he removes his mushroomy hat and lays it aside. He grabs a scruffy, hooded cloak and a long length of material to use as a scarf / face wrapping. His travel boots go into his pack... and he uses more cloth to wrap his feet. He was used to going unshod... or using grasses to weave airy, open foot protection so, this was almost second nature.
"Just to keep it straight in my mind, we are heading to the special tent with the special person inside?"
The half-elf digs through the clothing, settling on some dingy brown pants and a dark cloak. A bit of cloth to cover his face and the hood pulled up complete his look.
The plan sounded good. "The prisoners will make the largest commotion. Should we arm ourselves and then see about the special prisoner? Perhaps another smoke screen from a blazing kobold tent will help cover our final push beyond the boundaries of the camp."
When they depart he follows along, trusting in their plan and ability to improvise should things get sideways.
Rollback Post to RevisionRollBack
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
The gnome raises an eyebrow, but shrugs regardless. It's more a plan than he had ready. Turning to the tumultuous piles around him, he searches for darker trousers and a traveling cloak. Something with pockets. It's a stretch, but with all that's going on, a strong financial base is key to safe travel - preparedness in planning. He notes several coats, but seeks a robe or vest, something with strength to carry coin.
At the same time, he rummages through various trousers and purses, seeking extra silver or gold if any is available. Obviously, one should aim to fill such pockets.
(Investigation: 22)
When he is satisfied, he redresses quietly and prepares to "lead point" among the others as the indicated conversationalist he was. Lovely.
Tam, her head wrapped in scarves and covered in a bulky cloak over her other gear, keeps her keen eyes scanning the encampment. Her heart is beating a thousand times a minute and her stomach does somersaults.
The half elf steps boldy out into the breaking dawn. Despite the dire situation, Draylin walked with the confidence of one who is at peace with whatever outcome may fall. He stands tall, following the group to the weapons tent, confident in his disguise.
*** perception: 12***
Rollback Post to RevisionRollBack
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
To post a comment, please login or register a new account.
When the gnome ducks into the supply tent, the others are already there. "Marvelous." He doesn't skip a beat. He would readily admit, he'd taken the long route. All the better to get a good view of their situation. Almost immediately, he rummages past the others, searching for his supply satchel. "It would appear... we have... a bit of... decision making... to commit to." Gems and clothes, leather and shoes, Amadeus sifts through the stolen plunder, his mind focused keenly on his own quarry.
As he looks, he recounts what he witnessed from the shadows: the landscape around the camp, the mysterious caverns, the gaudy tent set apart from the others, and the sheer size of the faction. "We appear to face a chokepoint, enough that the longer we might linger, the lesser our chances of escaping proper becomes. Ah!" The young lord stifles himself from exasperating a cry of relief as he at last finds his satchel. He checks inside, ensures both his missive and gold are intact, then turns to the others.
"Now then, who's this?"
Montar looks to Thistlewick with gratitude for his healing of the woman. When he's sure she's okay, he goes off to gather his gear. He also grabs the chains in case they might be of use later in some new form.
The woman is quite overwhelmed again with emotion because of your help and words, and it takes her a while to compose herself again as she is thanking you all again and again.
"I'm Ann," she manages eventually. "I don't know much about the special prisoner. I heard some raiders saying that he's a monk and they keep him tied at the back of the camp 'til he breaks. Us, normal prisoners, they keep tied in a tent close to the entrance of the camp at night and we work 'round the camp during the day."
DM: Hoard of the Dragon Queen Adventure
Draylin
"Lady Ann, can you tell us anything more about who or what guards the monk, and if you have overhead anything about the next move for this collection of masked thieves?"
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Montar listens closely while retrieving the rest of his gear (other than weapons and armor).
Seems like Ann didn't have the chance last night to begin sorting through the loot, so you all find your gear without anything missing. Montar can add the chain to his backpack too.
Ann thinks for a moment. "Well, ain't nobody guarding the rest of us during the day. Maybe he won' be guarded too? But I ain't sure, I've never seen the man myself."
DM: Hoard of the Dragon Queen Adventure
Montar secures his goods on his person, puts the chain in the backpack, and addresses the group. "Seems like a plan. We do like Draylin says and pretend ta be guards, round up the prisoners 'n our gear, 'n get. Anyone questions us, we make that hand gesture. Then make haste ta Greenest ta warn 'em. "
As you struggle to settle on a plan, faint morning light bleeds into the tent through the cracks. Dawn is here. Outside, the low rumble of voices and bootsteps grows.
Ann wrings her hands, her fingers trembling as she looks from one of you to the next.
"W-what should I do?" she whispers. "Should I stay here? They know my face well. If they find me wanderin' about they'll think I'm slackin' again. I… I ain't got anywhere else to go."
She swallows hard, eyes wide and pleading and adds, "Just… tell me where to be, and I'll do it."
DM: Hoard of the Dragon Queen Adventure
Montar looks at his new companions and seems to decide something. "Okay, Ann. I want ye to stay here fer now 'n pretend ta continue doin' yer job. Find a cloak 'n cover up yer face while ye do. Come out either when we come get ye, or when ye hear a big commotion. If the commotion one, then sneak out of camp 'n make yer way ta Greenest, and we'll try ta find ye there. But we'll try not ta make a commotion, okay?"
Turning to Amadeus, he says, "Seems ye'd be the best at this, so how aboot ye take the lead? We'll all dress up like the fools in this camp and take advantage o' daylight 'n no guards ta free everyone and get equipped. Let's go before we're discovered."
Montar looks around for attire similar to what the camp's denizens are wearing, and wears that. If it's not possible, he'll just find a cloak in this tent and cover his head and face with it.
You’ve noticed a few different "types" among the camp:
Most of the camp is made up of rough-looking folk in simple, dark clothes: worn leathers, patched shirts, cheap boots. Some cover their faces with scarves or bandanas, others don't bother. They look like hired muscle, drifters, cutthroats… the kind of people you find in any gang if you pay enough coin.
A smaller number have sturdier armour and better weapons or they wear dark-coloured robes.
But the raiders who chased Tam (the ones in black dragon masks and spiked mantles) are rare. You've only seen a few of them and everyone else seems to give them space.
There are plenty of discarded clothes in the chests and crates around you that you can use to disguise yourselves if you feel your current attire stands out too much.
DM: Hoard of the Dragon Queen Adventure
Given those observations, Montar figures that his worn smith's leathers are sufficiently unlikely to stand out. He does grab a scarf and uses it to cover his face, just in case someone recognizes him. He tucks the dagger into his belt for now.
Thistlewick heaves a deep sigh as he removes his mushroomy hat and lays it aside. He grabs a scruffy, hooded cloak and a long length of material to use as a scarf / face wrapping. His travel boots go into his pack... and he uses more cloth to wrap his feet. He was used to going unshod... or using grasses to weave airy, open foot protection so, this was almost second nature.
"Just to keep it straight in my mind, we are heading to the special tent with the special person inside?"
Montar looks Thistlewick in the eyes. "We are getting him, aye, 'n also all the other prisoners, 'n also our gear. 'n then we're leavin'."
Draylin
The half-elf digs through the clothing, settling on some dingy brown pants and a dark cloak. A bit of cloth to cover his face and the hood pulled up complete his look.
The plan sounded good. "The prisoners will make the largest commotion. Should we arm ourselves and then see about the special prisoner? Perhaps another smoke screen from a blazing kobold tent will help cover our final push beyond the boundaries of the camp."
When they depart he follows along, trusting in their plan and ability to improvise should things get sideways.
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Montar nods his agreement with Draylin. "Aye. We might need ta get out quickly, so let's at least be armed first."
The gnome raises an eyebrow, but shrugs regardless. It's more a plan than he had ready. Turning to the tumultuous piles around him, he searches for darker trousers and a traveling cloak. Something with pockets. It's a stretch, but with all that's going on, a strong financial base is key to safe travel - preparedness in planning. He notes several coats, but seeks a robe or vest, something with strength to carry coin.
At the same time, he rummages through various trousers and purses, seeking extra silver or gold if any is available. Obviously, one should aim to fill such pockets.
(Investigation: 22)
When he is satisfied, he redresses quietly and prepares to "lead point" among the others as the indicated conversationalist he was. Lovely.
Between a small coin purse and a few unturned pockets, Amadeus manages to recover 5 gold, 20 silver, and 72 copper pieces.
Once you all get out of the tent, roll me a Perception check (all of you).
DM: Hoard of the Dragon Queen Adventure
Continuing his string of good luck, Montar rolls a 7 for perception.
Tam, her head wrapped in scarves and covered in a bulky cloak over her other gear, keeps her keen eyes scanning the encampment. Her heart is beating a thousand times a minute and her stomach does somersaults.
[perception 22]
Middle Grade Author
Draylin
The half elf steps boldy out into the breaking dawn. Despite the dire situation, Draylin walked with the confidence of one who is at peace with whatever outcome may fall. He stands tall, following the group to the weapons tent, confident in his disguise.
*** perception: 12***
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond