While the rest of the group heads into carriage 3 to investigate, Boo spots a sky coach soaring closer to the lightning rail. Atop of it are six tall and slender figures wearing dark studded leather armour, holding crossbows and their faces obscured with cowls. On their hips they also have a scimitar each, and look ready to fly right up to the lightning rail.
Boo eyes gaze out at the six tall and slender figures armed with crossbows, their faces obscured with cowls in a sky coach as it approaches. Silently, Boo concentrates on her Shiftweave garment and causes her jester outfit to transform into her black, darkly hooded leather traveling clothes, and waves at them with one arm, signaling, to get their attention without calling or shouting out to them! A very welcoming smile on her non-threatening and friendly face as she brings her hand and extended forefinger up to her lipsin a Sshhnon-verbal communicative gesture to indicate to them to be quiet, silent and/or stealthy as she continues to motion for them to come closer revealing herself rather than making any attempt or effort to try to hide from them.
This post has potentially manipulated dice roll results.
Boo beckons over to the dark clad figures. One looks to the other, as they all raise their crossbows to fire at Boo, their sky coach swinging closer to the lightning rail
Rolling Initiative:
Boo:22 Carrik:6 Edrick:9 Eldin:21 Ith:6 Majin:11
Dark Cloaked Figures:21
Roll-off for Boo/DCFs (odds Boo, evens DCFs): 2
Scenario: The crew is currently in carriage #3, Boo at its entrance. The sky coach is about 50 feet away currently, and they all have their sights aimed at Boo.
The carriage itself is similarly laid out like carriage #2, except crates are only lining the walls.
There is the entrance and exit of carriages 3 & 2, which have a small platform between them (about big enough for two people to stand at) and a ladder beside the platform for someone to climb up onto the roof of the carriage.
Boo does nothing other than what she indicated before making no move to duck for cover, draw weapons, cast a spell, including NOT speaking (or responding) so will remain totally exposed in the open so if that is how they choose to respond and fire on her then so be it.
So I would think/assume that Boo's AC 15 with Dex her bonus in that would drop to AC 12 in terms of Boo being a stationary and unmoving target.
Your instincts would still probably cause you to move out of the way, so keep your AC up ;-)
Carrik begins to check through the first row of crates in this carriage. None of them are unmarked, but checking the numbers, it does appear that there is one missing from the collection, even though there doesn't appear to be any missing, as if one was taken and the rest moved up in order.
As stated, if they (not even a one)... are not the least bit curious as to who she is, what she is doing i.e. they are the shoot first ask question later kind of crowd, alright then I can accept that, sometimes you try something different, sometimes you win, sometimes you lose. Just trying to approach it from a different angle as sometimes its nice try something else for a change besides just exchange blows until one side drops. @Poke, shot you a message on Discord in the Sharn Channel to put what Boo was/is attempting into some perspective, maybe totally stupid but we all cannot be geniuses just wanted to give it a shot.
This post has potentially manipulated dice roll results.
(Sorry for not updating for a couple of days. Fallen ill)
Ith and Edrick continue to search the crates alongside Eldin. Between the group, they realise that a single crate seems to be miscatalogued, the rest of the crates moved up in position and the crate in the bottom-right corner (beside the doorway to carriage 4) presumably being the crate that should be in carriage 4.
The sky coach flies closer to the lightning rail. Three of the figures seem to raise their crossbows, loading a rope-attached bolt onto it, as they fire them upon Boo.
Two of the ropes fly past Boo, the other smacking into her torso. (Boo: 30/38 HP)
The rope them retracts back, pulling Boo off of the carriage towards the sky coach! (To speed this up, rolling for Boo now)
Boo's Strength Saving Throw (DC 14):15
Boo goes flying off of the Carriage and is pulled onto the sky coach. Two of the figures attempt to hold Boo down, the other drawing a scimitar and pointing it at Boo.
Boo, please make a DC 22 and 11Athletics or Acrobatics check if you are resisting the grapple attempts.
The rest of the group can see Boo disappear from the entryway.
Majin notices the dirty looks from Eldin and doesn't give a shit
Boo and Majin are within carriage 3 as Eldin rushes past them to go gather the other three. They may begin their searches if they wish.
Boo just stays out of the way and keeps watch as a lookout in hopes nothing or no one gets a jump on them.
Boo, if you're on lookout duty, could you roll a Perception check?
Boo Perception 21
While the rest of the group heads into carriage 3 to investigate, Boo spots a sky coach soaring closer to the lightning rail. Atop of it are six tall and slender figures wearing dark studded leather armour, holding crossbows and their faces obscured with cowls. On their hips they also have a scimitar each, and look ready to fly right up to the lightning rail.
Boo eyes gaze out at the six tall and slender figures armed with crossbows, their faces obscured with cowls in a sky coach as it approaches. Silently, Boo concentrates on her Shiftweave garment and causes her jester outfit to transform into her black, darkly hooded leather traveling clothes, and waves at them with one arm, signaling, to get their attention without calling or shouting out to them! A very welcoming smile on her non-threatening and friendly face as she brings her hand and extended forefinger up to her lips in a Sshh non-verbal communicative gesture to indicate to them to be quiet, silent and/or stealthy as she continues to motion for them to come closer revealing herself rather than making any attempt or effort to try to hide from them.
Boo beckons over to the dark clad figures. One looks to the other, as they all raise their crossbows to fire at Boo, their sky coach swinging closer to the lightning rail
Rolling Initiative:
Boo: 22
Carrik: 6
Edrick: 9
Eldin: 21
Ith: 6
Majin: 11
Dark Cloaked Figures: 21
Roll-off for Boo/DCFs (odds Boo, evens DCFs): 2
Scenario: The crew is currently in carriage #3, Boo at its entrance. The sky coach is about 50 feet away currently, and they all have their sights aimed at Boo.
INITIATIVE: ROUND 1
Carrik (43/54 HP)
Ith (31/38 HP)
Eldin (35/40 HP)
Edrick (38/38 HP)
DCF #1 (Uninjured)
DCF #2 (Uninjured)
DCF #3 (Uninjured)
DCF #4 (Uninjured)
DCF #5 (Uninjured)
DCF #6 (Uninjured)
Boo (38/38 HP)
Majin (49/49 HP)
Only Boo is aware of the DCFs right now, but talking is a free action.
What does the layout of the area look like?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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The carriage itself is similarly laid out like carriage #2, except crates are only lining the walls.
There is the entrance and exit of carriages 3 & 2, which have a small platform between them (about big enough for two people to stand at) and a ladder beside the platform for someone to climb up onto the roof of the carriage.
Majin says to Boo "What are you waving at?"
Boo does nothing other than what she indicated before making no move to duck for cover, draw weapons, cast a spell, including NOT speaking (or responding) so will remain totally exposed in the open so if that is how they choose to respond and fire on her then so be it.
So I would think/assume that Boo's AC 15 with Dex her bonus in that would drop to AC 12 in terms of Boo being a stationary and unmoving target.
Since everything seems to be clear, Carrick will go through the contents of this car.
Investigation:14
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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@Boo
Your instincts would still probably cause you to move out of the way, so keep your AC up ;-)
Carrik begins to check through the first row of crates in this carriage. None of them are unmarked, but checking the numbers, it does appear that there is one missing from the collection, even though there doesn't appear to be any missing, as if one was taken and the rest moved up in order.
INITIATIVE: ROUND 1
Ith (31/38 HP)
Eldin (35/40 HP)
Edrick (38/38 HP)
DCF #1 (Uninjured)
DCF #2 (Uninjured)
DCF #3 (Uninjured)
DCF #4 (Uninjured)
DCF #5 (Uninjured)
DCF #6 (Uninjured)
Boo (38/38 HP)
Majin (49/49 HP)
END OF ROUND
Carrik (43/54 HP)
Since Eldin doesn't know the DCF's are there, he will try to find the suspicious crate.
Boo holds her ground, continues to smile and wave them towards her.
@pokepaladdy
As stated, if they (not even a one)... are not the least bit curious as to who she is, what she is doing i.e. they are the shoot first ask question later kind of crowd, alright then I can accept that, sometimes you try something different, sometimes you win, sometimes you lose. Just trying to approach it from a different angle as sometimes its nice try something else for a change besides just exchange blows until one side drops. @Poke, shot you a message on Discord in the Sharn Channel to put what Boo was/is attempting into some perspective, maybe totally stupid but we all cannot be geniuses just wanted to give it a shot.
do I have to wait till my turn to start investigating? if not Majin will shrug at Boo and start helping the others 18
(Sorry for not updating for a couple of days. Fallen ill)
Ith and Edrick continue to search the crates alongside Eldin. Between the group, they realise that a single crate seems to be miscatalogued, the rest of the crates moved up in position and the crate in the bottom-right corner (beside the doorway to carriage 4) presumably being the crate that should be in carriage 4.
The sky coach flies closer to the lightning rail. Three of the figures seem to raise their crossbows, loading a rope-attached bolt onto it, as they fire them upon Boo.
Crossbow, Heavy vs. Boo: 14 vs. AC. Hit: 9 piercing damage.
Crossbow, Heavy vs. Boo: 10 vs. AC. Hit: 13 piercing damage.
Crossbow, Heavy vs. Boo: 10 vs. AC. Hit: 11 piercing damage.
Two of the ropes fly past Boo, the other smacking into her torso. (Boo: 30/38 HP)
The rope them retracts back, pulling Boo off of the carriage towards the sky coach! (To speed this up, rolling for Boo now)
Boo's Strength Saving Throw (DC 14): 15
Boo goes flying off of the Carriage and is pulled onto the sky coach. Two of the figures attempt to hold Boo down, the other drawing a scimitar and pointing it at Boo.
Boo, please make a DC 22 and 11 Athletics or Acrobatics check if you are resisting the grapple attempts.
The rest of the group can see Boo disappear from the entryway.
INITIATIVE: ROUND 1
Boo (30/38 HP)
Majin (49/49 HP)
END OF ROUND
Carrik (43/54 HP)
Ith (31/38 HP)
Eldin (35/40 HP)
Edrick (38/38 HP)
DCF #1 (Uninjured)
DCF #2 (Uninjured)
DCF #3 (Uninjured)
DCF #4 (Uninjured)
DCF #5 (Uninjured)
DCF #6 (Uninjured, readied an action)
What are the other three DCFs doing? And do we hear this?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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