This post has potentially manipulated dice roll results.
Alijurn pulls himself up the stairs, barely able to walk after the hardening combat from earlier. "Aye aye captain." He nods to Dahme'dre as she takes the helm. He kneels by Thuluku and checks on her.
Medicine: 16
As he spots the marble he swallows and grabs the closes railing. "This damned plane never seizes to annoy and amaze me.."
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Wick’s grip is white-knuckled on the railing and his eyes begin to water. Whether from the speed of their passage or the majesty of the sight before them, well... It wouldn't be polite to ask.
As Dahme’dre takes a hard turn into the flow of the Marble, Thuluku slowly starts coming to, blinking her squid eyes at the dragonborn ahead of her, “What happen-“ Trippinboar interrupts her, “Canonball!” Thuluku slowly nods, “Oh ok...”
Meanwhile, as you grow closer to giant black sphere of doom, you realize exactly how immense this thing is. It dwarfs your ship and soon blocks out your view of the rest of the plane behind it. You feel the intense pressure of it as the ship is speedily pulled toward the center of this black mass. You hardly have a moment to reconsider before there is nothing but... void. You can feel your sense, but there is just a feeling of absolute nothing, and in an instant, you’re blinded by daylight. It takes you a moment before you realize where you are. The cheer of the crowds clues you in, as does the thrumming beat of heavy music. You almost fall back as you realize that you’re now sitting. As your vision clears, you see before you a massive coliseum! Thousands of eager fans cheer down on the scene below you, which seems to be a large, hulking giant arriving to the sound of... theme music? Meanwhile, at the other corner of the arena, you see a tag team of two small lizard-like creatures who are very clearly whooping and hollering along with the crowd, perhaps getting them pumped up? In any case... this is a weird change of scenery...
The four of you are currently seated in what can only be called, the nosebleeds. Is this Everywhere?
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
This post has potentially manipulated dice roll results.
(Well... crud.)
After getting over the disorientation of the sudden jump, Wick assesses himself for damage and checks his companions to see who jumped with him. Is Jean-Luc here? The scary spider? Sir Goldbutt? The spellslinger? What about Thuluku and the world's worst gnome?
You frantically look around and, being your perceptive self, you note quite a few things. The first, is that you are finally free of that gnome! The second, and possibly more pressing, is the fact that there is a massive cityscape above you! The third is that there is a pretzel vendor. The fourth is that there is, again, a city above you! Fifth is that the giant has some awesome tunes for his entrance. You also make out a large room at the edge of the coliseum, perhaps a suite?
Dahme'dre has a rare baffled look on her face. Obviously they didn't just pass out and wake later. In that case they'd be in a hospital or at least a bed. She was starting to agree with Alijurn...
She tries to keep calm. She watches the show below.
Alijurn grabs the mace at his side, but keeps it sheathed. He leans over to Ashe and whispers. "This plane.." He can't get any more words out due to the shear absurdity of their situation.
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
As your group slowly gets their bearings, the event below you kicks off! A voice calls out, “LET’S GET READY TO RUMBLE!”
A bell resounds throughout the arena as the giant, dressed in garish colors and an elaborate mask, charges toward the two kobolds. One kobold, dressed in heavy, spiked armor, hoists his partner into the air and tosses him toward the giants face. The small lizard collides with the roaring giant and sends him toppling back. This continues on for a little while as the theatrical back and forth of the battle keeps the crowd riveted.
Meanwhile, what are you guys doing?
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre watches. Not really the match, nut the spectators. The announcers, the fans, the division of classes between these seats and those down by the ring.
These sorts of competitions often surve to appease the masses, and draw attention away from their worries; a sort of band-aid covering up deeper societal problems. What problems are these people facing?
Gazing into the deep societal context of this event, you can determine something quite easily. This whole battle is staged. You’ve seen enough theater to recognize that. These guys are performers first, warriors second. Set pieces go off at a certain time, fighters get up at the most dramatic moment, the bad guy is clearly a nicer guy than he seems. This is all one big show!
However, as for the ruling class, that suite that Wick saw earlier draws your attention. Using his incredibly high perception, and your incredibly high insight, you can see into it. Inside, you see a man with pure black skin. He seems in quite a pleasant mood, what with his gesticulating and laughter. However, as he does, you notice that his image seems to drag and stagger as he moves, revealing streaks of white beneath. In the rest of the suite, various other figures seem to be enjoying the show as well. Including a woman who is very familiar to three of you. Someone who Ashe once disguised herself as: Lady Bixsnow...
As for the people themselves, they seem to be genuinely happy to be here. In no way do they seem forced. However, you do notice some extra security down at the gates, possibly suggesting a crime problem?
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
This post has potentially manipulated dice roll results.
Ashe nods along with Alijurn's words. She puts a sympathetic hand on his and gives a gentle squeeze, "Thankfully you lived to see such strangeness, yes? Now..." Ashe, like the bard and lock, was curious about her surroundings. She dug into her brain. What could have caused them to suddenly appear in these seats? These seats are conspicuously near each other and were, presumably, empty prior to their sudden appearance. Not only that, but they seemed to be watching a gladiatorial match. How positively dreadful!
What sort of magic or enchantment was afoot, if any? She searched her thoughts for the answer if one was to be had.
Arcana/History: 18 (both have same bonus, not sure which you'd prefer)
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
As a native of the Astral Plane and a profound scholar of the arcane arts, you have read many rumors about the reclusive city of Everywhere and this... this is confirming them all! Your mind is positively racing with excitement. You recall that the city is one massive Demi Plane, designed by a creature of immense magical power known as Kirkgrim. No one truly knows how long he, or Everywhere, has been around.
According to rumors, Everywhere is a simultaneous hub of planar reality, it’s doors can lead to any point in the planar system, but regularly don’t lead to where one wants. The city itself is enormous, stretching the distance of an entire continent, if not more. Furthermore, it doubles back on itself, with one half of the city hanging upside down, as you can see above you. You also recall that the gang known as the Port Masons and their leader, Reynaldo Turff, are prominent in this city. Lastly, you get the sense that something is watching you at all times, you believe that it may have something to do with the composition of this plane.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre leans over toward Ashe. "Lady Bixnow." She says, "it appears your likeness has somehow arrived before us." She gestures toward the luxury box. "Shall we go pay her a visit?"
Wick's ears prick up as Dah'medre leans over him to speak to Ashe. He thinks at his companions, "Say the word and I'll ghost up there to see what I can learn..."
He is. He is very snuggly.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"It certainly is!" Dahme'dre replies, as she brings the bow in, spiraling toward the marble.
Extended Signature
Alijurn pulls himself up the stairs, barely able to walk after the hardening combat from earlier. "Aye aye captain." He nods to Dahme'dre as she takes the helm. He kneels by Thuluku and checks on her.
Medicine: 16
As he spots the marble he swallows and grabs the closes railing. "This damned plane never seizes to annoy and amaze me.."
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Wick’s grip is white-knuckled on the railing and his eyes begin to water. Whether from the speed of their passage or the majesty of the sight before them, well... It wouldn't be polite to ask.
Imani Jones - Lv 11 Warlock of The Living City - Variant Human| Fate/False Revelation
Wick Stumbleduck - Lv 4 Lore Bard - Forest Gnome | Elustran Days
Khurah - Lv 3 Star Druid - Half-orc | Boats, Rocks, and Ruffians
Dale Swanson - User of the Sound of Silence Stand - Jojo's Bizarre Adventure: Sunset Investigations
Ayaci Vikerfjell - Lv 8 Rune Knight | Variant Human | Storm King's Thunder
As Dahme’dre takes a hard turn into the flow of the Marble, Thuluku slowly starts coming to, blinking her squid eyes at the dragonborn ahead of her, “What happen-“ Trippinboar interrupts her, “Canonball!” Thuluku slowly nods, “Oh ok...”
Meanwhile, as you grow closer to giant black sphere of doom, you realize exactly how immense this thing is. It dwarfs your ship and soon blocks out your view of the rest of the plane behind it. You feel the intense pressure of it as the ship is speedily pulled toward the center of this black mass. You hardly have a moment to reconsider before there is nothing but... void. You can feel your sense, but there is just a feeling of absolute nothing, and in an instant, you’re blinded by daylight. It takes you a moment before you realize where you are. The cheer of the crowds clues you in, as does the thrumming beat of heavy music. You almost fall back as you realize that you’re now sitting. As your vision clears, you see before you a massive coliseum! Thousands of eager fans cheer down on the scene below you, which seems to be a large, hulking giant arriving to the sound of... theme music? Meanwhile, at the other corner of the arena, you see a tag team of two small lizard-like creatures who are very clearly whooping and hollering along with the crowd, perhaps getting them pumped up? In any case... this is a weird change of scenery...
The four of you are currently seated in what can only be called, the nosebleeds. Is this Everywhere?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(Well... crud.)
After getting over the disorientation of the sudden jump, Wick assesses himself for damage and checks his companions to see who jumped with him. Is Jean-Luc here? The scary spider? Sir Goldbutt? The spellslinger? What about Thuluku and the world's worst gnome?
Perception: 13
Imani Jones - Lv 11 Warlock of The Living City - Variant Human| Fate/False Revelation
Wick Stumbleduck - Lv 4 Lore Bard - Forest Gnome | Elustran Days
Khurah - Lv 3 Star Druid - Half-orc | Boats, Rocks, and Ruffians
Dale Swanson - User of the Sound of Silence Stand - Jojo's Bizarre Adventure: Sunset Investigations
Ayaci Vikerfjell - Lv 8 Rune Knight | Variant Human | Storm King's Thunder
You frantically look around and, being your perceptive self, you note quite a few things. The first, is that you are finally free of that gnome! The second, and possibly more pressing, is the fact that there is a massive cityscape above you! The third is that there is a pretzel vendor. The fourth is that there is, again, a city above you! Fifth is that the giant has some awesome tunes for his entrance. You also make out a large room at the edge of the coliseum, perhaps a suite?
Captain is also here, he has a hat now.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(Oh no. Oh well.)
Dahme'dre has a rare baffled look on her face. Obviously they didn't just pass out and wake later. In that case they'd be in a hospital or at least a bed. She was starting to agree with Alijurn...
She tries to keep calm. She watches the show below.
Extended Signature
Alijurn grabs the mace at his side, but keeps it sheathed. He leans over to Ashe and whispers. "This plane.." He can't get any more words out due to the shear absurdity of their situation.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
As your group slowly gets their bearings, the event below you kicks off! A voice calls out, “LET’S GET READY TO RUMBLE!”
A bell resounds throughout the arena as the giant, dressed in garish colors and an elaborate mask, charges toward the two kobolds. One kobold, dressed in heavy, spiked armor, hoists his partner into the air and tosses him toward the giants face. The small lizard collides with the roaring giant and sends him toppling back. This continues on for a little while as the theatrical back and forth of the battle keeps the crowd riveted.
Meanwhile, what are you guys doing?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre watches. Not really the match, nut the spectators. The announcers, the fans, the division of classes between these seats and those down by the ring.
These sorts of competitions often surve to appease the masses, and draw attention away from their worries; a sort of band-aid covering up deeper societal problems. What problems are these people facing?
(Insight: (1)19)
Extended Signature
Gazing into the deep societal context of this event, you can determine something quite easily. This whole battle is staged. You’ve seen enough theater to recognize that. These guys are performers first, warriors second. Set pieces go off at a certain time, fighters get up at the most dramatic moment, the bad guy is clearly a nicer guy than he seems. This is all one big show!
However, as for the ruling class, that suite that Wick saw earlier draws your attention. Using his incredibly high perception, and your incredibly high insight, you can see into it. Inside, you see a man with pure black skin. He seems in quite a pleasant mood, what with his gesticulating and laughter. However, as he does, you notice that his image seems to drag and stagger as he moves, revealing streaks of white beneath. In the rest of the suite, various other figures seem to be enjoying the show as well. Including a woman who is very familiar to three of you. Someone who Ashe once disguised herself as: Lady Bixsnow...
As for the people themselves, they seem to be genuinely happy to be here. In no way do they seem forced. However, you do notice some extra security down at the gates, possibly suggesting a crime problem?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Ashe nods along with Alijurn's words. She puts a sympathetic hand on his and gives a gentle squeeze, "Thankfully you lived to see such strangeness, yes? Now..." Ashe, like the bard and lock, was curious about her surroundings. She dug into her brain. What could have caused them to suddenly appear in these seats? These seats are conspicuously near each other and were, presumably, empty prior to their sudden appearance. Not only that, but they seemed to be watching a gladiatorial match. How positively dreadful!
What sort of magic or enchantment was afoot, if any? She searched her thoughts for the answer if one was to be had.
Arcana/History: 18 (both have same bonus, not sure which you'd prefer)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
As a native of the Astral Plane and a profound scholar of the arcane arts, you have read many rumors about the reclusive city of Everywhere and this... this is confirming them all! Your mind is positively racing with excitement. You recall that the city is one massive Demi Plane, designed by a creature of immense magical power known as Kirkgrim. No one truly knows how long he, or Everywhere, has been around.
According to rumors, Everywhere is a simultaneous hub of planar reality, it’s doors can lead to any point in the planar system, but regularly don’t lead to where one wants. The city itself is enormous, stretching the distance of an entire continent, if not more. Furthermore, it doubles back on itself, with one half of the city hanging upside down, as you can see above you. You also recall that the gang known as the Port Masons and their leader, Reynaldo Turff, are prominent in this city. Lastly, you get the sense that something is watching you at all times, you believe that it may have something to do with the composition of this plane.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre leans over toward Ashe. "Lady Bixnow." She says, "it appears your likeness has somehow arrived before us." She gestures toward the luxury box. "Shall we go pay her a visit?"
Extended Signature
Wick's ears prick up as Dah'medre leans over him to speak to Ashe. He thinks at his companions, "Say the word and I'll ghost up there to see what I can learn..."
Imani Jones - Lv 11 Warlock of The Living City - Variant Human| Fate/False Revelation
Wick Stumbleduck - Lv 4 Lore Bard - Forest Gnome | Elustran Days
Khurah - Lv 3 Star Druid - Half-orc | Boats, Rocks, and Ruffians
Dale Swanson - User of the Sound of Silence Stand - Jojo's Bizarre Adventure: Sunset Investigations
Ayaci Vikerfjell - Lv 8 Rune Knight | Variant Human | Storm King's Thunder
We’ll assume that you get Dahme’dre’s attention to have her initiate the telepathy. Remember, she needs to be the contact!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The word Dahme'dre thinks in reply, possibly as a question. Though the inflection of her "voice" isn't clear.
Extended Signature
Wick stares blankly back at her. After a beat he says aloud for the group to hear, "Should I turn invisible or not?"
Imani Jones - Lv 11 Warlock of The Living City - Variant Human| Fate/False Revelation
Wick Stumbleduck - Lv 4 Lore Bard - Forest Gnome | Elustran Days
Khurah - Lv 3 Star Druid - Half-orc | Boats, Rocks, and Ruffians
Dale Swanson - User of the Sound of Silence Stand - Jojo's Bizarre Adventure: Sunset Investigations
Ayaci Vikerfjell - Lv 8 Rune Knight | Variant Human | Storm King's Thunder
She puts a hand on his shoulder, giving him Guidance. "Go for it." she says.
Extended Signature