The trailing goblins (#11 and #12) allow the ogre to make its way to the front line...
Ogre
The ogre’s stomps forward eyeing the tasty dwarf (Brumdal) in front of him, but then his eyes take notice of the glimmering pot of gold. A dumb inquisitive sound comes from the small giant as it reaches down to swat the spider away and scoop up a handful of shiny loot.
The ogres filthy claw passes through the illusion and the monster looks momentarily startled. Then it raises its eyes back to the party, enraged by this humiliation and trickery. He raises his greatclub and howls...
... and the DM says "that was your turn, ogre."
The goblins give an exasperated noise of either desperation, annoyance, or both at their stupid ally.
Looks like the ogre is within range of my short dwarven legs now. Hah! It's clobberin' time!
Brumdal will use his longsword and attack the ogre, accompanied by his battle cry. Overwhelm a larger opponent with ferocity and decisive action - that's his plan!
Zerys will toss more flames, smoked goblin doesn't smell good but we'll deal. She targets a goblin.
Amar seizing the moment and noting the Ogre's pain will dash a bit ahead of pagan casting SwordBurst attempt to strike two goblins and an Ogre....(Goblin 10 seems likely to be hit goblin 7 less so, but Amar does want to make sure the ogre receives an attack)
Amar seizing the moment and noting the Ogre's pain will dash a bit ahead of pagan casting SwordBurst attempt to strike two goblins and an Ogre....(Goblin 10 seems likely to be hit goblin 7 less so, but Amar does want to make sure the ogre receives an attack)
With Sword Burst, I don't think you can get that off without potentially hitting either Pagan and/or Brumdal. They do get a Dexterity saving throw and if they make it they take no damage. Pagan's Dexterity is fairly high. But there is a risk you could hit them.
You could probably get the ogre and goblin 10, but that would also get Pagan and Brumdal. If you target goblin 10 and 7, you would also get Pagan. :(
The Dexterity Save DC against your spell is 14, which means the targets each roll 1d20 + their Dex Save modifier. Brumdal's is +3, Pagan's is +5. They have to get a 14 or better to avoid the damage.
The spell's range of 5 feet means anyone next to you. If my map showed a grid, this would mean everyone in the adjacent squares would be affected. (I'll work on my mapmaking skills to make that more clear.)
Yep I'll reassess after Zerys attempts to cook some goblins. I will note the spell description states the spell affects creatures ... which I read as critters outside of the party. I guess it's sort of open if these protective spells just make a bubble of damage or if it's a bit selective. Reread and let me know your thoughts.
A side note I chose Sword whatever over thunderclap because thunder saved vs. constitution. I assumed the ogre had a higher constitution value than dexterity.
Critical Miss! (It seems the luck of the dice is running out...)
If the object of this game was to roll Critical Misses Pagan would be World Champion! If he could turn red he would.
Even though the DM didn't force it, I'm going to say Pagan's short sword slips from his grip as he makes his colossal miss of the Goblin in front of him. It clatters loudly off the floor.
Can Pagan swing his torch as a basic weapon (club)?
"If you make a melee attack with a burning torch and hit, it deals 1 fire damage."
I guess that's a yes.
Pagan swings the torch at the Goblin to his right then follows up with a flying knee kick to the solar plexus. You see Pagan's teeth again- only this time not in the form of a Cheshire grin. He looks fierce and maybe a little angry.
Can Pagan swing his torch as a basic weapon (club)?
"If you make a melee attack with a burning torch and hit, it deals 1 fire damage."
I guess that's a yes.
Yes. You can treat it like a club when it comes to calculating your attack roll.
You can improvise anything as a weapon like a tree branch, a broken bottle, a chair, etc. From a rules perspective the real question is can I use my proficiency bonus with that weapon.
Rules discussion follows...
The formula for an attack roll is: 1d20 + Ability Score Modifier (usu. Strength or Dexterith) + Proficiency Bonus.
You only use your proficiency bonus with weapons you are proficient with. You can be proficient with individual weapons (club) or a class of weapons (a club is a simple weapon, a longsword is a martial weapon).
In the case of a torch, it is enough like a club, so its considered a club when you determine the attack roll and Pagan is proficient with clubs because he is proficient with simple weapons
Your race, class, background, and feats are usually where you get proficiencies from.
You can actually become proficient with “improvised weapons” if you have the Tavern Brawler feat.
Pagan swings the torch at the Goblin to his right then follows up with a flying knee kick to the solar plexus. You see Pagan's teeth again- only this time not in the form of a Cheshire grin. He looks fierce and maybe a little angry.
Pagan swings the torch: 10
Pagan follows up with a flying knee kick to the solar plexus: 18
Both miss!
The trailing goblins (#11 and #12) allow the ogre to make its way to the front line...
Ogre
... and the DM says "that was your turn, ogre."
Battle Map
I’m imagining Pagan slapping himself with his tail or something with the nat 1. ;)
Looks like the ogre is within range of my short dwarven legs now. Hah! It's clobberin' time!
Brumdal will use his longsword and attack the ogre, accompanied by his battle cry. Overwhelm a larger opponent with ferocity and decisive action - that's his plan!
Brumdal
I feel like I’m hearing Gimli.
Brumdal’s Shortsword Attack: 16
Hit!
Damage: 11
The ogre is now bloodied.
Zerys will toss more flames, smoked goblin doesn't smell good but we'll deal. She targets a goblin.
Amar seizing the moment and noting the Ogre's pain will dash a bit ahead of pagan casting SwordBurst attempt to strike two goblins and an Ogre....(Goblin 10 seems likely to be hit goblin 7 less so, but Amar does want to make sure the ogre receives an attack)
I'm still astounded that there has been no damage to the party. Maybe I need to make these monsters more aggressive!
With Sword Burst, I don't think you can get that off without potentially hitting either Pagan and/or Brumdal. They do get a Dexterity saving throw and if they make it they take no damage. Pagan's Dexterity is fairly high. But there is a risk you could hit them.
You could probably get the ogre and goblin 10, but that would also get Pagan and Brumdal. If you target goblin 10 and 7, you would also get Pagan. :(
The Dexterity Save DC against your spell is 14, which means the targets each roll 1d20 + their Dex Save modifier. Brumdal's is +3, Pagan's is +5. They have to get a 14 or better to avoid the damage.
The spell's range of 5 feet means anyone next to you. If my map showed a grid, this would mean everyone in the adjacent squares would be affected. (I'll work on my mapmaking skills to make that more clear.)
Amar goes last anyway, so the lay of the land might be better then.
Markas will continue sticking arrows in Ogres or Goblinses, but will stay near the stairs in case anything comes down.
Yep I'll reassess after Zerys attempts to cook some goblins. I will note the spell description states the spell affects creatures ... which I read as critters outside of the party. I guess it's sort of open if these protective spells just make a bubble of damage or if it's a bit selective. Reread and let me know your thoughts.
A side note I chose Sword whatever over thunderclap because thunder saved vs. constitution. I assumed the ogre had a higher constitution value than dexterity.
Creature is the abstract term for anyone: PC, NPC, monster.
I thought it was ambiguous at first as well, but after spending some time with the rules and watching some online games, it became clear.
The rules nowadays are very consistently written—much better than in 1st or 2nd edition.
Okay. Plan B spiders image drooling on Ogres open wound.
If the object of this game was to roll Critical Misses Pagan would be World Champion! If he could turn red he would.
Even though the DM didn't force it, I'm going to say Pagan's short sword slips from his grip as he makes his colossal miss of the Goblin in front of him. It clatters loudly off the floor.
Can Pagan swing his torch as a basic weapon (club)?
"If you make a melee attack with a burning torch and hit, it deals 1 fire damage."
I guess that's a yes.
Pagan swings the torch at the Goblin to his right then follows up with a flying knee kick to the solar plexus. You see Pagan's teeth again- only this time not in the form of a Cheshire grin. He looks fierce and maybe a little angry.
Yes. You can treat it like a club when it comes to calculating your attack roll.
You can improvise anything as a weapon like a tree branch, a broken bottle, a chair, etc. From a rules perspective the real question is can I use my proficiency bonus with that weapon.
Rules discussion follows...
The formula for an attack roll is: 1d20 + Ability Score Modifier (usu. Strength or Dexterith) + Proficiency Bonus.
You only use your proficiency bonus with weapons you are proficient with. You can be proficient with individual weapons (club) or a class of weapons (a club is a simple weapon, a longsword is a martial weapon).
In the case of a torch, it is enough like a club, so its considered a club when you determine the attack roll and Pagan is proficient with clubs because he is proficient with simple weapons
Your race, class, background, and feats are usually where you get proficiencies from.
You can actually become proficient with “improvised weapons” if you have the Tavern Brawler feat.
Pagan
Pagan swings the torch: 10
Pagan follows up with a flying knee kick to the solar plexus: 18
Hit!
Damage: 1 fire
Hit!
Damage: 4
That goblin (#7) is now bloodied.