Sadly, Peregrine Joe’s schedule doesn’t allow for a meal at the Copper Kettle (his planned departure at 5 and breakfast not served until 6); is Flins nosing around in the kitchen for food or seeking out Joe, or does he have some food of his own?
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Lethira slips from the Copper Kettle without drawing notice, stepping into the night. The path to the river is easy to follow, and she doesn’t rush. At the bend they’ve taken to calling Blackwater, she pauses, then lowers herself to one knee at the edge, her gaze resting on the surface. The current moves cleanly, steady, unbroken, carrying on as it should. She listens anyway. A moment passes. Then another. For an instant, the surface stills, then it’s gone, the flow returning and moving without resistance, as though nothing had resisted at all. Lethira watches a moment longer, her expression unchanged. “Good,” she says softly, the word not carrying far. She remains only long enough to be certain, then rises, brushing her hands clean. There’s nothing here that needs her. The current is moving. That’s enough.
I presume Lethira is a guest of Evelyn’s, so there’s probably a spare bedroom where she’s been residing while in town. When does she check the river—is it late at night, or very early in the morning, or both?
Rollback Post to RevisionRollBack
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Sadly, Peregrine Joe’s schedule doesn’t allow for a meal at the Copper Kettle (his planned departure at 5 and breakfast not served until 6); is Flins nosing around in the kitchen for food or seeking out Joe?
Kayn has probably been sleeping outside, which isn't comfy, but saves him money.
Yeah, the Copper Kettle is the more expensive of the inns; better quality, and prices to reflect it. Has he just been sleeping on the ground, in a wagon, the livery, or somewhere else?
*Despite his apparent revenue as a merchant, Peregrine Joe has no permanent residence in Cairdell, and often sleeps in the hayloft of whatever livery is in the town he’s visiting*
Rollback Post to RevisionRollBack
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
*I presume this is around 6, or just before. Peregrine Joe is currently at Honest Joe’s Provisions, discussing the supplies that will be brought; invoices, payment terms, etc. The store proper isn’t technically open for customers yet, but Flins and the crew can purchase any equipment they might need from here anyway.
Any nonmagical gear (no armor, weapons, or chemicals, but ammo like arrows and bolts are here) that costs 25 gold or less can be had here*
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
(I assume the group is arriving in ones and twos but at around the same time; finding out where Joe is is trivial)
The streets of Cairdell are dim and quiet as the sun is barely awake, as are most of the townsfolk. Thin wisps of cooking-smoke blend with the mist from the river not a quarter of a mile away. Most of the buildings are dark, with no signs of activity, but one near the town square emanates a golden square of candlelight onto the packed dirt street. A covered wagon with two stout horses and a donkey are waiting outside, hitched to a post. Even in the early morning light, the wagon has a distinctive blue emblem painted on the side that stands out from the gloom.
Rollback Post to RevisionRollBack
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Lethira slips from the Copper Kettle without drawing notice, stepping into the night. The path to the river is easy to follow, and she doesn’t rush. At the bend they’ve taken to calling Blackwater, she pauses, then lowers herself to one knee at the edge, her gaze resting on the surface. The current moves cleanly, steady, unbroken, carrying on as it should. She listens anyway. A moment passes. Then another. For an instant, the surface stills, then it’s gone, the flow returning and moving without resistance, as though nothing had resisted at all. Lethira watches a moment longer, her expression unchanged. “Good,” she says softly, the word not carrying far. She remains only long enough to be certain, then rises, brushing her hands clean. There’s nothing here that needs her. The current is moving. That’s enough.
I presume Lethira is a guest of Evelyn’s, so there’s probably a spare bedroom where she’s been residing while in town. When does she check the river—is it late at night, or very early in the morning, or both?
Lethira slips from the Copper Kettle without drawing notice, stepping into the night. The path to the river is easy to follow, and she doesn’t rush. At the bend they’ve taken to calling Blackwater, she pauses, then lowers herself to one knee at the edge, her gaze resting on the surface. The current moves cleanly, steady, unbroken, carrying on as it should. She listens anyway. A moment passes. Then another. For an instant, the surface stills, then it’s gone, the flow returning and moving without resistance, as though nothing had resisted at all. Lethira watches a moment longer, her expression unchanged. “Good,” she says softly, the word not carrying far. She remains only long enough to be certain, then rises, brushing her hands clean. There’s nothing here that needs her. The current is moving. She remains only long enough to be certain, then rises, brushing her hands clean. There’s nothing here that needs her. She returns to the Copper Kettle the same way she left it, quietly. Evelyn has made space for her, and she accepts it without ceremony: a small room, more utilitarian offering a cot and a corner to place her belongings. Before the first light, she wakes again, not from habit, but because something in the world is shifting toward morning, and returns once more to the river. The current holds this time, no hesitation, no pause. By the time Cairdell begins to stir, Lethira is already on her feet, ready for the road.
(I assume the group is arriving in ones and twos but at around the same time; finding out where Joe is is trivial)
The streets of Cairdell are dim and quiet as the sun is barely awake, as are most of the townsfolk. Thin wisps of cooking-smoke blend with the mist from the river not a quarter of a mile away. Most of the buildings are dark, with no signs of activity, but one near the town square emanates a golden square of candlelight onto the packed dirt street. A covered wagon with two stout horses and a donkey are waiting outside, hitched to a post. Even in the early morning light, the wagon has a distinctive blue emblem painted on the side that stands out from the gloom.
Flins looks at Joe and asks "How much will you pay me to help ensure the safety of your goods?"
Kayn has probably been sleeping outside, which isn't comfy, but saves him money.
Yeah, the Copper Kettle is the more expensive of the inns; better quality, and prices to reflect it. Has he just been sleeping on the ground, in a wagon, the livery, or somewhere else?
*Despite his apparent revenue as a merchant, Peregrine Joe has no permanent residence in Cairdell, and often sleeps in the hayloft of whatever livery is in the town he’s visiting*
(I assume the group is arriving in ones and twos but at around the same time; finding out where Joe is is trivial)
The streets of Cairdell are dim and quiet as the sun is barely awake, as are most of the townsfolk. Thin wisps of cooking-smoke blend with the mist from the river not a quarter of a mile away. Most of the buildings are dark, with no signs of activity, but one near the town square emanates a golden square of candlelight onto the packed dirt street. A covered wagon with two stout horses and a donkey are waiting outside, hitched to a post. Even in the early morning light, the wagon has a distinctive blue emblem painted on the side that stands out from the gloom.
Flins looks at Joe and asks "How much will you pay me to help ensure the safety of your goods?"
Joe is perusing some papers with another man who is almost his twin, the grocer whose name is apparently also Joe. The hooded Joe tosses a strange pastry to Flins. (I presume Flins catches it) It is soothingly warm and has seductive aromas of turmeric and paprika. “Mughalaf,” Joe says as way of explanation. “I presume you found some friends?” He asked, parrying the inquiry.
Rollback Post to RevisionRollBack
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
(I assume the group is arriving in ones and twos but at around the same time; finding out where Joe is is trivial)
The streets of Cairdell are dim and quiet as the sun is barely awake, as are most of the townsfolk. Thin wisps of cooking-smoke blend with the mist from the river not a quarter of a mile away. Most of the buildings are dark, with no signs of activity, but one near the town square emanates a golden square of candlelight onto the packed dirt street. A covered wagon with two stout horses and a donkey are waiting outside, hitched to a post. Even in the early morning light, the wagon has a distinctive blue emblem painted on the side that stands out from the gloom.
Flins looks at Joe and asks "How much will you pay me to help ensure the safety of your goods?"
Joe is perusing some papers with another man who is almost his twin, the grocer whose name is apparently also Joe. The hooded Joe tosses a strange pastry to Flins. (I presume Flins catches it) It is soothingly warm and has seductive aromas of turmeric and paprika. “Mughalaf,” Joe says as way of explanation. “I presume you found some friends?” He asked, parrying the inquiry.
"No but I'm sure it wouldn't be too hard for a charming merchant such as yourself to find a few more hired hands?" Flins replied calmly
Lethira moves through the quiet of Cairdell as the day begins to gather unfold. Smoke and river mist hang lightly in the air, as she gazes toward the square finding the one place already awake. “Joe doesn’t wait,” she says, easy, almost to herself. She approaches the wagon at a measured pace, her attention moving first to the horses, their stance, their breath in the cool air, before settling on the wagon itself. Her hand rests briefly along the wood, then stills at the painted blue emblem. She studies it a moment, not long, just enough. A small pause as she shakes her head follows. “That’ll make you easier to find.” Her hand falls away as her stares off towards the road leading out of Cairdell, then back again. “Everything looks in order.” Turning toward the building where the candlelight spills out on the street, she steps inside without ceremony, her eyes adjusting to the candle light as she looks for Joe, and anyone else who may have been an earlier riser than she.
Lethira moves through the quiet of Cairdell as the day begins to gather unfold. Smoke and river mist hang lightly in the air, as she gazes toward the square finding the one place already awake. “Joe doesn’t wait,” she says, easy, almost to herself. She approaches the wagon at a measured pace, her attention moving first to the horses, their stance, their breath in the cool air, before settling on the wagon itself. Her hand rests briefly along the wood, then stills at the painted blue emblem. She studies it a moment, not long, just enough. A small pause as she shakes her head follows. “That’ll make you easier to find.” Her hand falls away as her stares off towards the road leading out of Cairdell, then back again. “Everything looks in order.” Turning toward the building where the candlelight spills out on the street, she steps inside without ceremony, her eyes adjusting to the candle light as she looks for Joe, and anyone else who may have been an earlier riser than she.
She steps into the general store, Honest Joe’s Provisions. Inside, the store is mostly dark, but in one corner of the expanse of shelves, barrels, and crates, is a desk that serves as the store’s office. Beside is an open door, with stairs leading to the upper floor, and by the desk are two men with brown beards; one clad in blue, the other in a plain outfit and a heavy green apron (most likely Honest Joe); perusing some papers by candle light. Flins is standing nearby. Lethira just catches Flins’ response to a question Peregrine Joe apparently asked. At the creak of the door, Joe in blue looks up, and says to Flins, “You’re not wrong,” winking at Lethira. He tosses her a strange pastry, and perhaps notices that Flins has something similar. “But you asked about money; how does 15 gold sound?”
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Kayn has probably been sleeping outside, which isn't comfy, but saves him money.
Yeah, the Copper Kettle is the more expensive of the inns; better quality, and prices to reflect it. Has he just been sleeping on the ground, in a wagon, the livery, or somewhere else?
*Despite his apparent revenue as a merchant, Peregrine Joe has no permanent residence in Cairdell, and often sleeps in the hayloft of whatever livery is in the town he’s visiting*
Ground, but he has a bedroll.
*So not a great night’s sleep, but it’s a night’s sleep, and I guess the sun, the candlelight, or the sounds of Joe, Flins, Lethira, or the pack animals awakens Kayn?
Rollback Post to RevisionRollBack
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Lethira moves through the quiet of Cairdell as the day begins to gather unfold. Smoke and river mist hang lightly in the air, as she gazes toward the square finding the one place already awake. “Joe doesn’t wait,” she says, easy, almost to herself. She approaches the wagon at a measured pace, her attention moving first to the horses, their stance, their breath in the cool air, before settling on the wagon itself. Her hand rests briefly along the wood, then stills at the painted blue emblem. She studies it a moment, not long, just enough. A small pause as she shakes her head follows. “That’ll make you easier to find.” Her hand falls away as her stares off towards the road leading out of Cairdell, then back again. “Everything looks in order.” Turning toward the building where the candlelight spills out on the street, she steps inside without ceremony, her eyes adjusting to the candle light as she looks for Joe, and anyone else who may have been an earlier riser than she.
She steps into the general store, Honest Joe’s Provisions. Inside, the store is mostly dark, but in one corner of the expanse of shelves, barrels, and crates, is a desk that serves as the store’s office. Beside is an open door, with stairs leading to the upper floor, and by the desk are two men with brown beards; one clad in blue, the other in a plain outfit and a heavy green apron (most likely Honest Joe); perusing some papers by candle light. Flins is standing nearby. Lethira just catches Flins’ response to a question Peregrine Joe apparently asked. At the creak of the door, Joe in blue looks up, and says to Flins, “You’re not wrong,” winking at Lethira. He tosses her a strange pastry, and perhaps notices that Flins has something similar. “But you asked about money; how does 15 gold sound?”
"That is sufficient but should we run into more trouble than you are expecting I will request for higher pay" Flins replied
Sadly, Peregrine Joe’s schedule doesn’t allow for a meal at the Copper Kettle (his planned departure at 5 and breakfast not served until 6); is Flins nosing around in the kitchen for food or seeking out Joe, or does he have some food of his own?
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
I presume Lethira is a guest of Evelyn’s, so there’s probably a spare bedroom where she’s been residing while in town. When does she check the river—is it late at night, or very early in the morning, or both?
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Flins will seek out joe
Extended signature
Yeah, the Copper Kettle is the more expensive of the inns; better quality, and prices to reflect it. Has he just been sleeping on the ground, in a wagon, the livery, or somewhere else?
*Despite his apparent revenue as a merchant, Peregrine Joe has no permanent residence in Cairdell, and often sleeps in the hayloft of whatever livery is in the town he’s visiting*
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
*I presume this is around 6, or just before. Peregrine Joe is currently at Honest Joe’s Provisions, discussing the supplies that will be brought; invoices, payment terms, etc. The store proper isn’t technically open for customers yet, but Flins and the crew can purchase any equipment they might need from here anyway.
Any nonmagical gear (no armor, weapons, or chemicals, but ammo like arrows and bolts are here) that costs 25 gold or less can be had here*
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
(I assume the group is arriving in ones and twos but at around the same time; finding out where Joe is is trivial)
The streets of Cairdell are dim and quiet as the sun is barely awake, as are most of the townsfolk. Thin wisps of cooking-smoke blend with the mist from the river not a quarter of a mile away. Most of the buildings are dark, with no signs of activity, but one near the town square emanates a golden square of candlelight onto the packed dirt street. A covered wagon with two stout horses and a donkey are waiting outside, hitched to a post. Even in the early morning light, the wagon has a distinctive blue emblem painted on the side that stands out from the gloom.
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Lethira slips from the Copper Kettle without drawing notice, stepping into the night. The path to the river is easy to follow, and she doesn’t rush. At the bend they’ve taken to calling Blackwater, she pauses, then lowers herself to one knee at the edge, her gaze resting on the surface. The current moves cleanly, steady, unbroken, carrying on as it should. She listens anyway. A moment passes. Then another. For an instant, the surface stills, then it’s gone, the flow returning and moving without resistance, as though nothing had resisted at all. Lethira watches a moment longer, her expression unchanged. “Good,” she says softly, the word not carrying far. She remains only long enough to be certain, then rises, brushing her hands clean. There’s nothing here that needs her. The current is moving. She remains only long enough to be certain, then rises, brushing her hands clean. There’s nothing here that needs her. She returns to the Copper Kettle the same way she left it, quietly. Evelyn has made space for her, and she accepts it without ceremony: a small room, more utilitarian offering a cot and a corner to place her belongings. Before the first light, she wakes again, not from habit, but because something in the world is shifting toward morning, and returns once more to the river. The current holds this time, no hesitation, no pause. By the time Cairdell begins to stir, Lethira is already on her feet, ready for the road.
Flins looks at Joe and asks "How much will you pay me to help ensure the safety of your goods?"
Extended signature
Ground, but he has a bedroll.
he/they. Roleplay and worldbuilding fiend.
Joe is perusing some papers with another man who is almost his twin, the grocer whose name is apparently also Joe. The hooded Joe tosses a strange pastry to Flins. (I presume Flins catches it) It is soothingly warm and has seductive aromas of turmeric and paprika. “Mughalaf,” Joe says as way of explanation. “I presume you found some friends?” He asked, parrying the inquiry.
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
"No but I'm sure it wouldn't be too hard for a charming merchant such as yourself to find a few more hired hands?" Flins replied calmly
Extended signature
Lethira moves through the quiet of Cairdell as the day begins to gather unfold. Smoke and river mist hang lightly in the air, as she gazes toward the square finding the one place already awake. “Joe doesn’t wait,” she says, easy, almost to herself. She approaches the wagon at a measured pace, her attention moving first to the horses, their stance, their breath in the cool air, before settling on the wagon itself. Her hand rests briefly along the wood, then stills at the painted blue emblem. She studies it a moment, not long, just enough. A small pause as she shakes her head follows. “That’ll make you easier to find.” Her hand falls away as her stares off towards the road leading out of Cairdell, then back again. “Everything looks in order.” Turning toward the building where the candlelight spills out on the street, she steps inside without ceremony, her eyes adjusting to the candle light as she looks for Joe, and anyone else who may have been an earlier riser than she.
She steps into the general store, Honest Joe’s Provisions. Inside, the store is mostly dark, but in one corner of the expanse of shelves, barrels, and crates, is a desk that serves as the store’s office. Beside is an open door, with stairs leading to the upper floor, and by the desk are two men with brown beards; one clad in blue, the other in a plain outfit and a heavy green apron (most likely Honest Joe); perusing some papers by candle light. Flins is standing nearby. Lethira just catches Flins’ response to a question Peregrine Joe apparently asked. At the creak of the door, Joe in blue looks up, and says to Flins, “You’re not wrong,” winking at Lethira. He tosses her a strange pastry, and perhaps notices that Flins has something similar. “But you asked about money; how does 15 gold sound?”
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
*So not a great night’s sleep, but it’s a night’s sleep, and I guess the sun, the candlelight, or the sounds of Joe, Flins, Lethira, or the pack animals awakens Kayn?
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
"That is sufficient but should we run into more trouble than you are expecting I will request for higher pay" Flins replied
Extended signature