Lythril (who posted an attack a few posts up) swings at Laiba, smashing her skull into kibbles n bits. Laiba falls and dosen't get up again. Another group of cultists attack:
ON FC Cultist15 Attack: 11 Damage: 6 Cultist15 Attack: 5 Damage: 3 ON ZELI Cultist14 Attack: 11 Damage: 4 Cultist12 Attack: 21 Damage: 4
LEON IS UP!
Zeli barks in pain as a short sword cuts her perfectly rounded shoulder. She has taken 6 damage.
Leon jolts from where he was to where the group was now, holstering his crossbow in the process. He steps between the cultist that managed to hurt Zeli and throws a punch to the mouth.
Attack: 18 Damage: Unable to parse dice roll.
If the cultist doesn't go down, he will throw another punch, with his other fist.
Attack: 12 Damage: 7
(If the cultist DOES go down, that roll will be aimed for the other cultist that tried to hurt her.)
With his blood boiling and anger surfacing, his eyes glow that similar bright green from before (spending one Ki point for a Flurry of Blows), he aims for anyone else that threatens to hurt Zeli.
Attack: 9 Damage: 7
Attack: 6 Damage: 3
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Azrael has a cunning plan, since there are so many enemies near allies, using another AoE would be a bad idea... So instead.. he will add allies to their ranks.. technically. Azrael would focus his thoughts on Jandar ad Tissana, invoking Paranios! as he casts Enemies Abound at Jandar first (DC 14 INT save) then focuses his will, as he twins the spell with Metamagic, using 3 sorcery points, and simultaneously sends Enemies Abound at Tissina.. (DC 14 INT save)
If failed.. they both now see Everyone in the room as enemies, including the Casalanters, themselves, and their fellow cultists.
Azrael feels this will help the most, currently, and is trying to save his other spell slots for the real fight thats likely to come after.... He needed to keep everyone out of harms way, especially Pheral. He knew she could take care of herself, but this was how he was, he protects the things he cares for.
Danitriel sneaks up to wherever seems to be an empty spot in Zeli's defenses and duplicates Astrid's trick sending a rolling wave of ball bearings under the feet of the cultists. She then incants Faerie Fire at Jandar before readying herself to defend the spellcasting dragoness.
Ok, lets do some saves, lets say half of the group:
7 11 17 10 10 15 17 16 20 21
Jandar save: 13 NOPE. GOT EEM! Cultist6 that's prone spends his action getting up. The other cultist6 swings at Zeli: Attack: 10 Damage: 6 Jandar swings twice at Dani. Lets show her some love, too. Dagger Attack: 5 Damage: 5 Dagger Attack: 21 Damage: 3 Cultist5 slashes at Lythril: Attack: 6 Damage: 7 Oh shit, that's gonna leave a mark. 71 Lyth, the swing cuts into your neck, causing a grevious wound, splattering blood everywhere. A major artery has been severed. Take double the damage, so 20.
This post has potentially manipulated dice roll results.
ROUND TWO
With a horrible roar, STITCHES joins the fight, bristling with long chains with barbs at the end. This thing looks quite dangerous, rounding the corner and charging into the chamber. 15 slowly lol, god dammit. LOL.
That she will, and glistening and heaving Zeli is indeed. <3 Ok, let's see what Pher does and then i'll update.
Pheral will stab whom ever is closest to Zeli that shouldn't be close to Zeli.
Stab Attack: 11 Damage: 10 sneaky stab 8
Stab with the other sword Attack: 19 Damage: 5
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
OOC: Where are we in the initiative order?
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Ill post when I get home, im visiting my folks atm. :)
No worries, family matters.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Theyre elderly and appreciate the attention. Ill be home soon and then we shall continue the ass kickin! ;)
ROUND ONE
Pheral22, Cultist19, Cultist19, Cultist18, Cultist18, Cultist18, Cultist18, Cultist17, Lythril16, Cultist15, Cultist15, Cultist14, Cultist12, Leon11, Cultist11, Azrael10, Tissina9, Cultist9, Cultist9, Cultist9, Cultist9, Cultist8, Dani7, Cultist6, Cultist6, Jandar5, Cultist5, Squirrel1, FC1
Pheral, getting some amazing rolls in, attacks Laibi who alters course to intercept Zeli, but Pheral seriously wounds her. The cultist group attacks
ON PHERAL
Cultist19 Attack: 6 Damage: 6
Cultist19 Attack: 8 Damage: 6
ON ZELI
Cultist18 Attack: 13 Damage: 4
Cultist18 Attack: 16 Damage: 4
ON LYTHRIL
Cultist18 Attack: 12 Damage: 7
Cultist18 Attack: 4 Damage: 5
ON AZRAEL
Cultist17 Attack: 11 Damage: 4
Lythril (who posted an attack a few posts up) swings at Laiba, smashing her skull into kibbles n bits. Laiba falls and dosen't get up again. Another group of cultists attack:
ON FC
Cultist15 Attack: 11 Damage: 6
Cultist15 Attack: 5 Damage: 3
ON ZELI
Cultist14 Attack: 11 Damage: 4
Cultist12 Attack: 21 Damage: 4
LEON IS UP!
Zeli barks in pain as a short sword cuts her perfectly rounded shoulder. She has taken 6 damage.
Leon jolts from where he was to where the group was now, holstering his crossbow in the process. He steps between the cultist that managed to hurt Zeli and throws a punch to the mouth.
Attack: 18 Damage: Unable to parse dice roll.
If the cultist doesn't go down, he will throw another punch, with his other fist.
Attack: 12 Damage: 7
(If the cultist DOES go down, that roll will be aimed for the other cultist that tried to hurt her.)
With his blood boiling and anger surfacing, his eyes glow that similar bright green from before (spending one Ki point for a Flurry of Blows), he aims for anyone else that threatens to hurt Zeli.
Attack: 9 Damage: 7
Attack: 6 Damage: 3
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
ROUND ONE
Pheral22, Cultist19, Cultist18, Cultist18, Cultist18, Cultist18, Cultist17, Lythril16, Cultist15, Cultist15, Cultist14, Cultist12, Leon11, Cultist11, Azrael10, Tissina9, Cultist9, Cultist9, Cultist9, Cultist8, Dani7, Cultist6, Cultist6, Jandar5, Cultist5, Squirrel1, FC1
Damn look at those attack! Another two cultists down.
Cultist11 stabs back at you! Attack: 12 Damage: 7 Misses horribly!
Azrael is up!
Azrael has a cunning plan, since there are so many enemies near allies, using another AoE would be a bad idea... So instead.. he will add allies to their ranks.. technically. Azrael would focus his thoughts on Jandar ad Tissana, invoking Paranios! as he casts Enemies Abound at Jandar first (DC 14 INT save) then focuses his will, as he twins the spell with Metamagic, using 3 sorcery points, and simultaneously sends Enemies Abound at Tissina.. (DC 14 INT save)
If failed.. they both now see Everyone in the room as enemies, including the Casalanters, themselves, and their fellow cultists.
Azrael feels this will help the most, currently, and is trying to save his other spell slots for the real fight thats likely to come after.... He needed to keep everyone out of harms way, especially Pheral. He knew she could take care of herself, but this was how he was, he protects the things he cares for.
Occassional Dungeon Master.
(Attacks on FC have disadvantage due to invisibility)
"CoS" Rumble- Tabaxi Shadow Monk
(Oh that's right. Assume they miss then for simplicity, FC.)
ROUND ONE
Pheral22, Cultist19, Cultist18, Cultist18, Cultist18, Cultist18, Cultist17, Lythril16, Cultist15, Cultist15, Cultist14, Cultist12, Leon11, Cultist11, Azrael10, Tissina9, Cultist9, Cultist9, Cultist9, Cultist8, Dani7, Cultist6, Cultist6, Jandar5, Cultist5, Squirrel1, FC1
Ok, nicely done, here are the saves:
Jandar: 18
Tissina: 2
Jandar shakes it off, but Tissina reels from the magic, panicking, taking two swings at one of the cultists:
Attack: 23 Damage: 4
Attack: 9 Damage: 6
The next batch of cultists attack!
ON ZELI
Cultist9 Attack: 15 Damage: 2
Cultist9 Attack: 6 Damage: 3
ON PHERAL
Cultist9 Attack: 22 Damage: 3
ON LYTHRIL
Cultist8 Attack: 19 Damage: 3
Zeli has taken 9 damage so far. Just a flesh wound!
DANI IS UP!
Danitriel sneaks up to wherever seems to be an empty spot in Zeli's defenses and duplicates Astrid's trick sending a rolling wave of ball bearings under the feet of the cultists. She then incants Faerie Fire at Jandar before readying herself to defend the spellcasting dragoness.
(save vs dex 14)
"You have Rabbit's eggs, too!?!" Zeli cries as sweat drips down her perfect brow, watching you release your young onto the floor.
Pheral22, Cultist19PRONE, Cultist18, Cultist18PRONE, Cultist18, Cultist18PRONE, Cultist17, Lythril16, Cultist15PRONE, Cultist15, Cultist14PRONE, Cultist12, Leon11, Cultist11PRONE, Azrael10, Tissina9, Cultist9PRONE, Cultist9, Cultist9PRONE, Cultist8, Dani7, Cultist6, Cultist6, Jandar5, Cultist5PRONE, Squirrel1, FC1
Ok, lets do some saves, lets say half of the group:
7
11
17
10
10
15
17
16
20
21
Jandar save: 13 NOPE. GOT EEM! Cultist6 that's prone spends his action getting up.
The other cultist6 swings at Zeli: Attack: 10 Damage: 6
Jandar swings twice at Dani. Lets show her some love, too.
Dagger Attack: 5 Damage: 5
Dagger Attack: 21 Damage: 3
Cultist5 slashes at Lythril: Attack: 6 Damage: 7
Oh shit, that's gonna leave a mark. 71
Lyth, the swing cuts into your neck, causing a grevious wound, splattering blood everywhere. A major artery has been severed. Take double the damage, so 20.
ASTRID AND FC, YOU'RE UP!
Astrid runs over to the prone Jandar and stabs down at him with both of her daggers:
Primary Attack: 16 Damage: 7
Offhand Attack: 21 Damage: 4
Sneakypeat attack extra damage: 10
Last to know and first to be blamed...
As a free action, can I regret my life choices?
A cry of pain and surprise is heard in the chamber, as Jandar has no idea squirrels could be so vicious. Nicely done.
FC you're up. Unless you got a cramp from all this running and excitement you gotta take a 5 minute breather? <3
He definitley does. He remains under a table off to the side and selfishly casts cure wounds on himself at second level lol. 11
"CoS" Rumble- Tabaxi Shadow Monk
ROUND TWO
With a horrible roar, STITCHES joins the fight, bristling with long chains with barbs at the end. This thing looks quite dangerous, rounding the corner and charging into the chamber. 15 slowly lol, god dammit. LOL.
Pheral22, Cultist19PRONE, Cultist18, Cultist18PRONE, Cultist18, Cultist18PRONE, Cultist17, Lythril16, Cultist15PRONE, Cultist15, Cultist14PRONE, Cultist12, Leon11, Cultist11PRONE, Azrael10, Tissina9, Cultist9PRONE, Cultist9, Cultist9PRONE, Cultist8, Dani7, Stitches7, Cultist6, Cultist6, Jandar5, Cultist5PRONE, Squirrel1, FC1
Pheral, you're up!!
Just a heads up for the squirrely wrath attacks. Prone targets have advantage to be hit in melee.
Pheral stabs at cultist 19 Attack: 18 Damage: 10
And again at cultist 18 who may or may not be prone....twice....(pheral feels the gods are screwing with reality) Attack: 26 Damage: 5
Sneak attack on which ever one DM chooses 9
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Crap, @AnimeSquirrel is most definitely correct about attacks at advantage on a prone victim.
Here's is the <second> attack roll for that crappy off-hand attack: 20
Ah ha! Thanks, @AnimeSquirrel!
@CrispyDM, my second strike at Jandar is most definitely a <HIT>. Total damage amongst the two hits (plus sneak attack damage) should be 24.
Last to know and first to be blamed...
As a free action, can I regret my life choices?