Althea shuffles of to her bedroom in the back of the temple.
As you watch Leosin begins tossing and turning while breaking out in a cold sweat mumbling about a great danger and dragons which leads to frantic twitching. He is about to fall off the pew.
Leosin sits upright breathing heavily and takes a moment to calm down. "Oh, Akkron what I have learned is dire indeed and it could cause a calamity on such a scale not seen since the Sundering. Those masked people belong to the Cult of the Dragon who venerate all dragons. A dangerous faction to be sure but they have grown in strength seemingly exponentially. The raids main purpose is to gather treasure a hoard worthy of Tiamat the goddess of vile dragons." He pauses to collect his thoughts "You may not believe this, but they plan to free Tiamat from her prison from Avernus the first layer of hell. I must stop them and I ... I must go now. Yes now"
Leosin tries to stand only to be overcome of a wave of dizziness and nausea. "The cave at the back of the Raiders Camp has answers or at least some clues. I am sure of it. Oh, Akkron I know this may be too much to ask but can you go with me to the cave"
Leosin, my friend, Akkron says, holding him gently in place. You are in no condition to return from where you just came. You need to rest. But I will go to that cave and I will discover what proof you found.
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Leosin tries to push his way up but is rather weak and gives in "Alright my friend. I will be waiting for you here. Do be careful" He slowly lays back down to rest.
Akkron travels overland for 10 hours to find the Raiders Camp empty. All the tents are gone with the only thing left behinds is doused fire pits and tracks that lead into many directions. Looming at the bottom of the plateau is the cave entrance with no one in sight.
Akkron enters the cave with a ceiling height of 15 ft. You are at 1. The cave continues and soon branches off into different directions. Which way to do you go?
After descending the steps you see the path ahead has mushrooms dotted on the side and on the path before you in clusters.
Please Roll Nature DC 15
On Pass
Akkron sees several violet mushrooms that are quite dangerous as they are known for acidic spores that trigger when prey comes near. A path can be navigated using DC 15 Survival check or with some other method.
Through slow careful positioning Akkron makes it through area 3 which then leads to area 4. There are 2 branching paths at the far end of area 4. 1 leads north while the other leads south.
There are few scattered violet mushrooms and nearby are a few dead bats with pitted skins.
Looking up you see the ceiling is densely covered with bats
Please Roll Stealth Check for yourself and wights DC 15 or some other method of traversing this area.
Althea shuffles of to her bedroom in the back of the temple.
As you watch Leosin begins tossing and turning while breaking out in a cold sweat mumbling about a great danger and dragons which leads to frantic twitching. He is about to fall off the pew.
What does Akkron do?
Akkron places a hand on Leosin's shoulder.
It is but a dream, my friend. Come, wake. The terror will pass. Tell me what happened that I may be able to aid you.
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Leosin sits upright breathing heavily and takes a moment to calm down. "Oh, Akkron what I have learned is dire indeed and it could cause a calamity on such a scale not seen since the Sundering. Those masked people belong to the Cult of the Dragon who venerate all dragons. A dangerous faction to be sure but they have grown in strength seemingly exponentially. The raids main purpose is to gather treasure a hoard worthy of Tiamat the goddess of vile dragons." He pauses to collect his thoughts "You may not believe this, but they plan to free Tiamat from her prison from Avernus the first layer of hell. I must stop them and I ... I must go now. Yes now"
Leosin tries to stand only to be overcome of a wave of dizziness and nausea. "The cave at the back of the Raiders Camp has answers or at least some clues. I am sure of it. Oh, Akkron I know this may be too much to ask but can you go with me to the cave"
It is clear Leosin is in no condition to do so.
Leosin, my friend, Akkron says, holding him gently in place. You are in no condition to return from where you just came. You need to rest. But I will go to that cave and I will discover what proof you found.
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Leosin tries to push his way up but is rather weak and gives in "Alright my friend. I will be waiting for you here. Do be careful" He slowly lays back down to rest.
I intend to be, Akkron assures him. The forces of evil will find soon enough that I do not play games.
He calls the two wights to him.
It is time again for you to doy bidding and stop the evil that in life you helped to create...
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Akkron travels overland for 10 hours to find the Raiders Camp empty. All the tents are gone with the only thing left behinds is doused fire pits and tracks that lead into many directions. Looming at the bottom of the plateau is the cave entrance with no one in sight.
Currently Morning of Day 3.
Akkron pauses a moment, then he points towards the cave.
This, it seems, is our next destination, Akkron announces to the wights. The two of you will precede me into the darkness.
With that, Akkron sends his two wights forward and follows closely behind them into the darkness cavern.
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Akkron enters the cave with a ceiling height of 15 ft. You are at 1. The cave continues and soon branches off into different directions. Which way to do you go?
After a few moments' consideration, Akkron chooses pathway 3. He positions one wight in front of him and one behind him.
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After descending the steps you see the path ahead has mushrooms dotted on the side and on the path before you in clusters.
Please Roll Nature DC 15
On Pass
Akkron sees several violet mushrooms that are quite dangerous as they are known for acidic spores that trigger when prey comes near. A path can be navigated using DC 15 Survival check or with some other method.
Nature: 13
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Adding 1d6 from Knowledge from a Past Life: 4
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Akkron looks at the mess of mushrooms and sighs. It's time to try to find a path.
Survival: 18
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Through slow careful positioning Akkron makes it through area 3 which then leads to area 4. There are 2 branching paths at the far end of area 4. 1 leads north while the other leads south.
There are few scattered violet mushrooms and nearby are a few dead bats with pitted skins.
Looking up you see the ceiling is densely covered with bats
Please Roll Stealth Check for yourself and wights DC 15 or some other method of traversing this area.