Sayre hears Lora plan then sees it and laughs out loud. "If we poison them with booze or get them drunk I'm in either way," she adds. "Oh if we decide to throw it then hit it with a flame arrow we should call the trick Fluffernutter," she adds grinning. "We ready to head out," she asks looking around and checking herself.
OOC: Like someone trying to find their car keys in a dozen pockets... hahhaha
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
actually Thimbol should probably get the bag back so when he finishes poisoning wolves.. if you are still planning to do that that is, he could drop explosive barrels around the camp all sneaky like and Lorarila and Sayre could snipe them with firebolts and flaming arrows... or something.. i mean.. whatever you guys wanna do is cool... dont mind me over here..
Not sure if you all have any healing potions after the basement of rat death :P your cleric is having a pout party so you MIGHT need some :D ;) :P (just kidding Navek I really like the RP) (Thimbol, are you trying to pay Father Bryon to be your stand in healer :D)
Mo has one left. Thimbol used his only one from the desk on me. And I used one of Mo's to revive him. So, unless he purchased more recently, its the only potion anyone has.. Also, Mo has Cure Wounds, so things will be finnne.
Also, if anyone wants to get married, there's always Ceremony boon for the couple. Or the coming of age one. Just saying. :P
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Never know. Maybe Slag and his dwarven assistant have a few barrels laying around~
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Ok, So I will say that Mo, Sayre, Thimbol, and Lorarilla head out of the inn and are able to make it to the part of the road where they know they need to head into the woods to find the bloodscale camp. It is getting very close to daybreak.the four of you are standing in the road looking north towards the woods where you know the camp lies just a short distance beyond the treeline.
Navek is going to need to let me know what he is up to so he can have some interactions and do some things too if he wants, even if it is just around town.
After making a quick detour to offer a donation to the church and Father Bryon for his services, then getting back to the group before the father opened the bag of 20 platinum, Thimbol would slide up next to Lorarila.
"That was really smart thinking with the barrels." He'd start, "Once we get a decent distance from the outskirts of the camp we could poison a few and then if you give me the bag i should be able to easily sneak in and pass the barrels around." The halfling still smirking at the thought of how brilliant that is. "Some might not feel the effects of the poison of course, which is fine because they'll be inebriated either way. Leadbelly had some fine tastes. Some fine, highly explosive tastes. "
Thimbol continued his pace with the others, though he was growing anxious for what was to come. Unless others had some inputs the camp would be coming up in no time. "Hopefully we can avoid any scouts, patrols, lookouts, or... wolves... if they spot us, maybe Mo could sing them his famous lullaby and we can silence them quickly before they alert others.."
"If you can pass the barrels around, a good flame from magic or anything could leave the camp in a blaze. Might scatter wolves and if lucky, eliminate a large amount. That's really clever Thimbol, seriously if you had magic I would be terrified of your potential. You should keep the bag if you are willing to take the risk, Mo can help you get inspired to help." Holds the bag back, "Just always be safe, you are invaluable."
***so it is not dawn yet so you have time to try to poison wolves but that also means that the patrols are circling so you would need to give me a stealth roll to avoid detection sneaking into camp. ****
(Also roll me perception too)
(Actually, how about everyone roll me perception and stealth just to be sure)
Sayre is able to hide very well, moving low through the tall grass, moving from bush to tree in the darkness as she advances on the camp. she is able to spot the glow of the camp fire and a couple shadowy figures standing near it.
lol :P
OOC: What heal potions did we get?
Sayre hears Lora plan then sees it and laughs out loud. "If we poison them with booze or get them drunk I'm in either way," she adds. "Oh if we decide to throw it then hit it with a flame arrow we should call the trick Fluffernutter," she adds grinning. "We ready to head out," she asks looking around and checking herself.
OOC: Like someone trying to find their car keys in a dozen pockets... hahhaha
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
actually Thimbol should probably get the bag back so when he finishes poisoning wolves.. if you are still planning to do that that is, he could drop explosive barrels around the camp all sneaky like and Lorarila and Sayre could snipe them with firebolts and flaming arrows... or something.. i mean.. whatever you guys wanna do is cool... dont mind me over here..
Not sure if you all have any healing potions after the basement of rat death :P your cleric is having a pout party so you MIGHT need some :D ;) :P (just kidding Navek I really like the RP) (Thimbol, are you trying to pay Father Bryon to be your stand in healer :D)
(Giving him the pouch that would have went to Drak behind the church. But maybe it's good to have a father pray for you. )
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
(Fluffernutter. Really? That's if you can hit the barrel. I wish we had some black powder and we would copy it perfectly)
But mo can't sleep people and heal people... he is just one man... with one dream...
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
(I know guns are a thing now in D&D but I honestly had not given them any thought.... AT ALL)
OOC: Lol I was improvising and thieving at the saje time!! Sayre has heals!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Ok, So I will say that Mo, Sayre, Thimbol, and Lorarilla head out of the inn and are able to make it to the part of the road where they know they need to head into the woods to find the bloodscale camp. It is getting very close to daybreak.the four of you are standing in the road looking north towards the woods where you know the camp lies just a short distance beyond the treeline.
Navek is going to need to let me know what he is up to so he can have some interactions and do some things too if he wants, even if it is just around town.
(Such an indecisive bunch.)
After making a quick detour to offer a donation to the church and Father Bryon for his services, then getting back to the group before the father opened the bag of 20 platinum, Thimbol would slide up next to Lorarila.
"That was really smart thinking with the barrels." He'd start, "Once we get a decent distance from the outskirts of the camp we could poison a few and then if you give me the bag i should be able to easily sneak in and pass the barrels around." The halfling still smirking at the thought of how brilliant that is. "Some might not feel the effects of the poison of course, which is fine because they'll be inebriated either way. Leadbelly had some fine tastes. Some fine, highly explosive tastes. "
Thimbol continued his pace with the others, though he was growing anxious for what was to come. Unless others had some inputs the camp would be coming up in no time. "Hopefully we can avoid any scouts, patrols, lookouts, or... wolves... if they spot us, maybe Mo could sing them his famous lullaby and we can silence them quickly before they alert others.."
(Oops. I knew Wrex posts after 3am pst and I wanted to beat him 😭)
"If you can pass the barrels around, a good flame from magic or anything could leave the camp in a blaze. Might scatter wolves and if lucky, eliminate a large amount. That's really clever Thimbol, seriously if you had magic I would be terrified of your potential. You should keep the bag if you are willing to take the risk, Mo can help you get inspired to help." Holds the bag back, "Just always be safe, you are invaluable."
***so it is not dawn yet so you have time to try to poison wolves but that also means that the patrols are circling so you would need to give me a stealth roll to avoid detection sneaking into camp. ****
(Also roll me perception too)
(Actually, how about everyone roll me perception and stealth just to be sure)
Sayre is silent listening to everyone's suggestions and plans. She's there to back up the group. A ranger is tanking.
Perception 9
Stealth 18
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sayre is able to hide very well, moving low through the tall grass, moving from bush to tree in the darkness as she advances on the camp. she is able to spot the glow of the camp fire and a couple shadowy figures standing near it.
Perception: 20
Stealth: 6
**its hard to hide when you're so huge and loud**