Always could, but it wont' be pleasant. :P Also, though it won't change anything, could the explosion be heard from town Wreck?
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Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
so since I am on my phone and having issues does anyone want to add up the poison damage and the fire damage and kill any creature that have taken 11 points of damage since all the BS and wolves have 11hp, then combine the initiative from before with the new initiative I rolled so all the players, the patrol, and the new bsers and wolves are all in a list? otherwise I can do it later
6 bloodscales are alive I think, plus any of the 4 wolves that did not die from the combination of fire and poison damage.. plus Shiv and plus the dire wolf.
OOC: Ok so those are two different sets of people/animals? Also, where are said people/animals? I get Mo and I are in the treeline outside the camp so the two tower guards I assume are our problem but the Bsers and wolves on the ground are where?
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
so the closest enemies to sayre and Mo are the ones in the towers. The two BSers that took fire damage are at the back corners of Shiv's tent and then the 2 that were on patrol are in the bushes farther north with Thimbol and Lorarila. all the wolves are behind the tent too. I will begin getting a new initiative order made.
This post has potentially manipulated dice roll results.
Shiv will yell out "What the hell is going on!" before barrel rolling out the front of his flaming tent moments before it collapses in flames. He will then survey the area looking for threats through the flames and smoke as he is unsure of where the attacks are coming from.
Perception 6
he is unable to immediately spot where the enemies are since he is in the middle of the flaming smoke filled camp and you are all in the trees.
Thanks eremis! I didn't think anyone was doing it so I did it all after you and didn't realize it because I was slow on my phone. I deleted mine and really appreciate you doing it.You can have inspiration!
he can see shiv, the guys in the towers, and the guys that were feeding the wolves. the wolves themselves are behind shiv and the flaming tent so you prolly can't see them... the two men feeding the wolves and shiv are the closest to each other
This post has potentially manipulated dice roll results.
So as Mo casts his spell, both wolves, still smoldering and staggering will collapse asleep near the back of the flaming tent. The Dwarf Bloodscale will also fall down a sleep, his red cloak smouldering on top of him.
Sayre is able to Fire an arrow at shiv, striking him hard in the chest and sending him spinning for a moment, dealing 16 damage to the kobold. (20 total damage taken)
Wolf 4 sleeps near the flaming tent, smoke rolling off of its singed hair
The Dragonborn BS will stumble a bit on the ball bearings 12 but is able to stay upright as he takes a swing at the halflling in front of him. Attack: 5 Damage: 5 Although the dragonborn doesn't fall down, the ballbearings cause him to lose his footing enouhg to swing wide and miss the halfling as Thimbol easily dodges the wild strike.
Wolf 3 will lay on its back sleeping with smoke rolling off of his fur and his tongue hanging out of his mouth
The Gnome Bloodscale that was closest to the barrel blast is barly able to stand, large sections of flesh melted away with his red cloak now fused with his skin. The gnome will use all his might to dash across the camp and stop in front of Sayre.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
OOC: Uh Wreck HOW many people are there because that looks like UH..... A LOT. Like murder-death A LOT.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
so since I am on my phone and having issues does anyone want to add up the poison damage and the fire damage and kill any creature that have taken 11 points of damage since all the BS and wolves have 11hp, then combine the initiative from before with the new initiative I rolled so all the players, the patrol, and the new bsers and wolves are all in a list? otherwise I can do it later
6 bloodscales are alive I think, plus any of the 4 wolves that did not die from the combination of fire and poison damage.. plus Shiv and plus the dire wolf.
OOC: Ok so those are two different sets of people/animals? Also, where are said people/animals? I get Mo and I are in the treeline outside the camp so the two tower guards I assume are our problem but the Bsers and wolves on the ground are where?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
so the closest enemies to sayre and Mo are the ones in the towers. The two BSers that took fire damage are at the back corners of Shiv's tent and then the 2 that were on patrol are in the bushes farther north with Thimbol and Lorarila. all the wolves are behind the tent too. I will begin getting a new initiative order made.
Shiv: 22 (4 damage taken)
Mo: 20
Sayre: 19
Wolf4: 18 (8 damage taken)
Dragonborn Patrol BS: 17 (8 damage taken)
Wolf3: 17 (8 damage taken)
Gnome BS: 16 (10 damage taken
Thimbol: 11
Dire Wolf: 11 (8 damage taken)
Kobold Watch Tower: 10 (0 damage taken)
Viashino Patrol BS: 9 ( 6 damage taken)
Lorarila: 8
Dwarf BS: 8 (5 damage taken)
Goblin Watch Tower: 6 (9 damage taken)
(I think this is it)
(Mo could probably sleep the whole camp with their hp being so low now :o)
Shiv will yell out "What the hell is going on!" before barrel rolling out the front of his flaming tent moments before it collapses in flames. He will then survey the area looking for threats through the flames and smoke as he is unsure of where the attacks are coming from.
Perception 6
he is unable to immediately spot where the enemies are since he is in the middle of the flaming smoke filled camp and you are all in the trees.
Mo is up!
OOC: Thanks Eremis!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Thanks eremis! I didn't think anyone was doing it so I did it all after you and didn't realize it because I was slow on my phone. I deleted mine and really appreciate you doing it.You can have inspiration!
(No worries and thanks 🤗)
**my turn? How clustererd is everyone? I know youre on mobile so don't worry about the map. But like, how many things can Mo see from where he is?**
(I think most the bsers are on mine and Lorarila's side. One in each watch tower. Shiv in the middle through the smoke.)
he can see shiv, the guys in the towers, and the guys that were feeding the wolves. the wolves themselves are behind shiv and the flaming tent so you prolly can't see them... the two men feeding the wolves and shiv are the closest to each other
OOC: nite-nite BSers!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Mo moves further towards the camp and casts sleep trying to get as many as I can in a 20 foot cube. Probably at the guys feeding the wolves.
Sleep: 21
"Niiiigghhtt nighhttt"
Sayre will move out from the treeline close enough to fire at Shiv Attack: 11 Damage: 11 bonus action Hunter's Mark 1
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
So as Mo casts his spell, both wolves, still smoldering and staggering will collapse asleep near the back of the flaming tent. The Dwarf Bloodscale will also fall down a sleep, his red cloak smouldering on top of him.
Sayre is able to Fire an arrow at shiv, striking him hard in the chest and sending him spinning for a moment, dealing 16 damage to the kobold. (20 total damage taken)
Wolf 4 sleeps near the flaming tent, smoke rolling off of its singed hair
The Dragonborn BS will stumble a bit on the ball bearings 12 but is able to stay upright as he takes a swing at the halflling in front of him.
Attack: 5 Damage: 5
Although the dragonborn doesn't fall down, the ballbearings cause him to lose his footing enouhg to swing wide and miss the halfling as Thimbol easily dodges the wild strike.
Wolf 3 will lay on its back sleeping with smoke rolling off of his fur and his tongue hanging out of his mouth
The Gnome Bloodscale that was closest to the barrel blast is barly able to stand, large sections of flesh melted away with his red cloak now fused with his skin. The gnome will use all his might to dash across the camp and stop in front of Sayre.
Thimbol is up!!!
**we got this guys.**