This post has potentially manipulated dice roll results.
The dragonborn standing on the path in front of the fallen halfling will more towards Lorarila and swing at her with his shortsword. Attack: 10 Damage: 7 Swinging wide and failing to connect with his blow as the halfelf is able to easily avoid the attack.
The near death gnome at Sayre's feet will stand up and attempt to slash at her again, shaking from pain and fighting off death. Attack: 9 Damage: 4 The gnome is unable to land the blow as Sayre manages to spin away from the attack as the gnome stands looking in terror at the teifling and goliath.
The very injured direwolf is going to attempt to flee with its tail between its legs towards the center of camp, leaving the dying halfling on the ground and limping away. As the wolf emerges through the treeline, it is now visible by Mo and Sayre.
As the missiles slam into the dragonborn he spins around and lands hard on his face, not moving as small wisps of smoke rise off his lifeless body from where the balls of energy slammed into him.
So as the direwolf makes its way towards the center of camp a screaming ball of energy slams into the back of the wolf, sending it forward into a somersault before falling dead near the campfire.
You could run inbetween the flaming tents and then once past the smoke and through the treeline I would say you can see him. You would take an AOO from the gnome next to you and sayre though.
The gnome's legs buckle a bit causing him to drop just enough that the longsword passes harmlessly over his head, As Mo tries to run past he will take a swing at the goliath
Attack: 15 Damage: Unable to parse dice roll.
The bloodscale is able to bring his sword around just enough to rake it along the Mo's thigh as he runs past, dealing 3 damage.
"Thank you Mo," Sayre replies shaking off her death rattle picking up her bow before standing up. She then turns to the tower and fires.
Attack: 19 Damage: 10 + inspirartion 6
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sayre's arrow flies true and slams into the kobold, puncturing his neck and leaving him gasping for air, hardly able to stand (1/11 hp left)
(You can use bardic inspiration after you roll, then you can save it since 19 is a hit)
OOC: I just did it all at once. I figured I would roll poorly so I'll keep the 6 in my pocket. That ok Wreck?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(I'll be asleep. This is my death save.)
Death save: 5
(Sure, just remember to apply the 6 in the next 10 minutes :D)
The dragonborn standing on the path in front of the fallen halfling will more towards Lorarila and swing at her with his shortsword.
Attack: 10 Damage: 7
Swinging wide and failing to connect with his blow as the halfelf is able to easily avoid the attack.
The near death gnome at Sayre's feet will stand up and attempt to slash at her again, shaking from pain and fighting off death.
Attack: 9 Damage: 4
The gnome is unable to land the blow as Sayre manages to spin away from the attack as the gnome stands looking in terror at the teifling and goliath.
Thimbol is up!
OOC: Eremis rolled a successful save Wreck.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
that is right lol, I saw that and it didn't register.
The very injured direwolf is going to attempt to flee with its tail between its legs towards the center of camp, leaving the dying halfling on the ground and limping away. As the wolf emerges through the treeline, it is now visible by Mo and Sayre.
Lorarilla is up!
"Are you blind you overgrown gecko? Get out of my way idiot! My halfling needs me!" Magic missiles fire out.
4 at Dire
4 Dragonborn
3 Dragonborn
(Lorarila will spend her Sorcery points to regain a spell slot)
As the missiles slam into the dragonborn he spins around and lands hard on his face, not moving as small wisps of smoke rise off his lifeless body from where the balls of energy slammed into him.
********* round 4*********
Mo: 20
Sayre: 19
Wolf4: 18 (8 damage taken) *sleeping*
Wolf3: 17 (8 damage taken) *sleeping*
Gnome BS: 16 (10 damage taken)
Thimbol: 11 down
Kobold Watch Tower: 10 (10 damage taken)
Lorarila: 8
Dwarf BS: 8 (5 damage taken) *sleeping*
Mo is up (the only enemies not sleeping are the gnome next to Sayre (1hp left) the kobold in the tower (1hp left) and the dire wolf (2hp left))
(One of those magic missiles went to the dire wolf)
Yeah, I just noticed that thanks!!!
So as the direwolf makes its way towards the center of camp a screaming ball of energy slams into the back of the wolf, sending it forward into a somersault before falling dead near the campfire.
Death save for my turn: 10
could I find Thimbol since I saw the wolf come from his direction? And possibly saw the magic missiles?**
You could run inbetween the flaming tents and then once past the smoke and through the treeline I would say you can see him. You would take an AOO from the gnome next to you and sayre though.
Mo swings at the gnome with his longsword.
Attack: 9 Damage: 8
And then runs off in search of his other allies.
The gnome's legs buckle a bit causing him to drop just enough that the longsword passes harmlessly over his head, As Mo tries to run past he will take a swing at the goliath
Attack: 15 Damage: Unable to parse dice roll.
The bloodscale is able to bring his sword around just enough to rake it along the Mo's thigh as he runs past, dealing 3 damage.
Sayre is up!
**no way that hits. My AC is too high**
/e ohh...