This post has potentially manipulated dice roll results.
Reaction: Stone's Endurance for: 11.
Con. Save: 20.
"God's damn you spider! Die!"He commands, slips over to the direct north of Spider 1, spins his hammer high for some added momentum, and then... slams it down on the spider(Spider 2) engaged with Sayre. Hopefully having gotten the creatures attention. "Big Mo! Little Lo! Don't let that spider get away! Sayre! Join them as soon as this one is done."
(Please no more natural 1s...)
Stop...HAMMER TIME! 23 Damage: 12.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Sayre is able to plunge her dagger into Spider 2, dealing 4 damage (spider 2 has 18 HP left)
Navek is able to shrug off the bite and poison from spider 1 before landing a devastating blow in retaliaton. The hammer comes down hard and splatters the spiders head against the cobblestone floor, sending green goo and black fuzzy spider bits around the room, hanging in the webs and landing on your clothes. (Spider 1 is dead)
This post has potentially manipulated dice roll results.
**sorry i haven't done this already, this is my first time playing a bard**
"Come on little magic one! We almost have these spidies right where we want them!" and Mo will give Lorarila Bardic Inspiration.
As a bonus action, a creature within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
And Mo will run over to the basement hole and try to stab down in to the spider's butt as it descends.
Thimbol: Got carried off by a spider and is still dying, failed first death saving throw Lorarila: ran after spider and tried to shocking grasp it but failed to connect Spider 3: Managed to escape into the basement, dodging a AOO from Lorarila Spider 1: Took a chunk out of Navek but he was able to shake it off with his Goliath traits Spider 2: Failed to take a bite out of Sayre Sayre: Was able to stab spider 2 and dealt some damage Navek: Dropped his maul hard on Spider 1, killing it. Momack: Took off running after Spider 3, managing to avoid spider 2 and passing Lorarila on his way into the basement. He manages to leap off one of the higher steps and pin the spider to the wooden staircase through the abdomen with his longsword. A pool of green liquid begins to form dripping down the stairs. Thimbol is still unconscious and held securely in the dead spiders jaws.
I need another death save from Thimbol and then Lorarila is up (remember to use your bardic inspiration on your next attack... or skill check... like... medicine maybe... if you wanted do do one... on someone dying... if you wanted.. :P)
This post has potentially manipulated dice roll results.
Lorarila will rush to Thimbol and immediately start trying to help them, with their limited medical knowledge. It's just a reverse dissection, right? "Thanks Momack, I owe you big time, Big guy!"
***Lorarila attempts to patch the large puncture holes in the halflings chest with a big band-aid made of spider webs... it didn't work and is kind of gross***
Alright Thimbol is closer to life! 2/3 towards life
Sayre - yes you could have advantage on a medicine check
BUT... it is the spiders turn
Spider 2 will shake off the dagger strike deliverd by Sayre and attempt to take strike her with its fangs again, but does not manage to catch her in his fangs. Attack: 13 Damage: 4
***Lorarila attempts to patch the large puncture holes in the halflings chest with a big band-aid made of spider webs... it didn't work and is kind of gross***
Thimbol has to make 3 saves to come back with 1hp or fail 3 to die. he automatically comes back if he crits and takes 2 failures on a Nat 1. if he passes one more time he will live but if he fails 2 more times or rolls a 1 he dies
**I believe just passing 3 death saving throws, or stabilizing with a medicine check still leaves them at 0hp, just not dying anymore. They only go to 1hp if the Crit.**
This post has potentially manipulated dice roll results.
Navek sucks in a deep breathe, brings his back up high, and says, "Go. DOWN!"He commands, bringing Mister. Happy-to-Smash down on the final spider for what he hoped was the last time.
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
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Sayre will take two attacks against spider 2 dagger 24; dmg 4 then handaxe 24; dmg 3
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Reaction: Stone's Endurance for: 11.
Con. Save: 20.
"God's damn you spider! Die!" He commands, slips over to the direct north of Spider 1, spins his hammer high for some added momentum, and then... slams it down on the spider(Spider 2) engaged with Sayre. Hopefully having gotten the creatures attention. "Big Mo! Little Lo! Don't let that spider get away! Sayre! Join them as soon as this one is done."
(Please no more natural 1s...)
Stop...HAMMER TIME! 23 Damage: 12.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
(NAILED IT!)
Bonus Action: Second Wind for 7 HP. (Almost forgot, but didn't want a code error after that roll.)
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Sayre is able to plunge her dagger into Spider 2, dealing 4 damage (spider 2 has 18 HP left)
Navek is able to shrug off the bite and poison from spider 1 before landing a devastating blow in retaliaton. The hammer comes down hard and splatters the spiders head against the cobblestone floor, sending green goo and black fuzzy spider bits around the room, hanging in the webs and landing on your clothes. (Spider 1 is dead)
Mo is up!
**sorry i haven't done this already, this is my first time playing a bard**
"Come on little magic one! We almost have these spidies right where we want them!" and Mo will give Lorarila Bardic Inspiration.
As a bonus action, a creature within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
And Mo will run over to the basement hole and try to stab down in to the spider's butt as it descends.
**thatsss what im talking bouutt**
Attack: 18 Damage: 4
******************
ROUND 4 Recap!
******************
Thimbol: Got carried off by a spider and is still dying, failed first death saving throw
Lorarila: ran after spider and tried to shocking grasp it but failed to connect
Spider 3: Managed to escape into the basement, dodging a AOO from Lorarila
Spider 1: Took a chunk out of Navek but he was able to shake it off with his Goliath traits
Spider 2: Failed to take a bite out of Sayre
Sayre: Was able to stab spider 2 and dealt some damage
Navek: Dropped his maul hard on Spider 1, killing it.
Momack: Took off running after Spider 3, managing to avoid spider 2 and passing Lorarila on his way into the basement. He manages to leap off one of the higher steps and pin the spider to the wooden staircase through the abdomen with his longsword. A pool of green liquid begins to form dripping down the stairs. Thimbol is still unconscious and held securely in the dead spiders jaws.
Spider 1 = dead
Spider 2 = 18 HP
Spider 3 = dead
**************************
Round 5
**************************
Thimbol: (dying)
Lorarila:
Spider 3:Spider 1:Spider 2:
Sayre:
Navek:
Momack:
I need another death save from Thimbol and then Lorarila is up (remember to use your bardic inspiration on your next attack... or skill check... like... medicine maybe... if you wanted do do one... on someone dying... if you wanted.. :P)
**sorry i burned all my spell slots or i would have used cure wounds instead**
Lorarila will rush to Thimbol and immediately start trying to help them, with their limited medical knowledge. It's just a reverse dissection, right? "Thanks Momack, I owe you big time, Big guy!"
Medicine:5
Inspiration:2
***Lorarila attempts to patch the large puncture holes in the halflings chest with a big band-aid made of spider webs... it didn't work and is kind of gross***
OOC: Sayre is proficient with a herbalism kit could she stabilize with advantage?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Death save 3: 7
Alright Thimbol is closer to life! 2/3 towards life
Sayre - yes you could have advantage on a medicine check
BUT... it is the spiders turn
Spider 2 will shake off the dagger strike deliverd by Sayre and attempt to take strike her with its fangs again, but does not manage to catch her in his fangs.
Attack: 13 Damage: 4
Sayre is up!
So.... Halflings are not like goblins. Who knew?
OOC: Thimbol returns to 1HP right? How do you handle Death Saves?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Thimbol has to make 3 saves to come back with 1hp or fail 3 to die. he automatically comes back if he crits and takes 2 failures on a Nat 1. if he passes one more time he will live but if he fails 2 more times or rolls a 1 he dies
Still need an action from Sayre lol :p
**I believe just passing 3 death saving throws, or stabilizing with a medicine check still leaves them at 0hp, just not dying anymore. They only go to 1hp if the Crit.**
*** You are right shaz***
Sayre roars at the spider furiously attacking again dagger 18; dmg 5 handaxe 12; dmg 3
OOC: For the love of Aslan?! REAALY?!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Navek sucks in a deep breathe, brings his back up high, and says, "Go. DOWN!" He commands, bringing Mister. Happy-to-Smash down on the final spider for what he hoped was the last time.
Hammer Time!: 8 Damage: 13.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed