Thimbol would grumble about the stupid mayors top hat being smashed...
"I think if everyone is in agreement to helping out ol leadbelly. We could maybe finish cleaning up the place for the night and start things in the morning after a well deserved rest and perhaps a drink or two..."
Leadbelly will nod in agreement to Sayre. "Yes, the largest key unlocks the front door as well as the side door that leads into the kitchen. The other keys are to the bedrooms upstairs as well as to the my chests located here in the Inn" As soon as he finishes speaking, the shadow of Morgan will start to fade. "The inn is yours... I trust you to keep your end of the deal... and... thank you" As he disappears, the lanterns stay lit but flicker for a moment. Silence now fills the basement, and even though the floor is still covered with diced up rat corpses, you all feel a little more... hopeful..
"Rest well, leadbelly." Thimbol brought the top hat down for a moment as he looked off into nothingness. The seconds passed before the halfling returned the hat to its temporary home then glanced to others. "I never would have guessed... what's say we see what else those keys open down here before checking for rooms on the second floor? I can always try to scout ahead in case the ghost was mistaken. "
(the house is free to do what you want, you already have the map for the basement and if anyone wants to head upstairs you can and I will give you the map. As far as the time of day, I would say it is getting close to dinner time)
Navek bowed his head once more as Leadbelly departs. "Rest easy, Bror."He says following a short, but broken chant in giant. One that Mo might recognize as a prayer. "Sounds like a plan. But, at the very least, I wish to bring his remains topside 'fore I do anything. Wouldn't be right leaving them down here any longer then necessary."Navek points over to the door he checked out earlier (bottom of the basement map). "That one there is already unlock." He goes to bundle up the body, and carries it upstairs to rest behind the bar. Of the man's possession, he leaves to the others to hold on to in the meantime.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
This post has potentially manipulated dice roll results.
Mo will help everyone look around, since it doesn't seem like anyone wants to go have a big cuddle nap with him until everything is looked over. If he needs to he'll sit down cross-legged again and re-cast Detect Magic. He'll check out the barrels and casks of ale, seeing if there's anything interesting. If he can open any he'll do a little taste test to see if they're still good.
As mo walks around the main room, he does not see anything else glowing other than the items mentioned before. Although all the ingredients and food that was being stored in the brewing room had been destroyed, when you place your mouth under the different valves connected to the barrels and kegs you determine that they are all still fine, if not maybe a little stronger and aged a little longer than normal.
(also, there are a lot of kegs and barrels down here.. are you using your new mug you found to drinking straight from the tap like i originally described?)
*** I missed that you had Crit ***
while you are investigating the different kegs, you notice that one of them is a little more ornate.. and appears to be much older than the rest. As you wipe some of the dust off of a bronze plate you realize that it is actually a switch and dial. When you flip the switch, the front of the keg opens up and inside you find an ornate jug that is glowing due to your detect magic that is attached to the keg. It appears that the the liquid coming out of the keg is actually whatever liquid is coming out of the jug.
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Lorarila will sigh as the ghost fades and look toward the stairs. "I need some air, I may go visit the Lizardfolk in the jail soon. I Wil try to talk with him, but if it fails I will be back soon. Mo, don't drink anything here till we clean up. It isn't healthy."
Thimbol would grumble about the stupid mayors top hat being smashed...
"I think if everyone is in agreement to helping out ol leadbelly. We could maybe finish cleaning up the place for the night and start things in the morning after a well deserved rest and perhaps a drink or two..."
(On phone)
OOC: Wreck this is AWESOME!!
"All will be done as you ask," Sayre replies. "These keys are to the inn then " Sayre asks curiously lifting ring.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Leadbelly will nod in agreement to Sayre. "Yes, the largest key unlocks the front door as well as the side door that leads into the kitchen. The other keys are to the bedrooms upstairs as well as to the my chests located here in the Inn" As soon as he finishes speaking, the shadow of Morgan will start to fade. "The inn is yours... I trust you to keep your end of the deal... and... thank you" As he disappears, the lanterns stay lit but flicker for a moment. Silence now fills the basement, and even though the floor is still covered with diced up rat corpses, you all feel a little more... hopeful..
"Whew, that was crazy. Never met a ghost before. Mo really wants to go upstairs and sleep in a bed, let's go unlock some doors."
(are you going to look in anymore of the basement or just head upstairs?)
**lol, i dont know man, ill do what everybody else wants, i just don't want to fight anything else til we all rest.**
OOC: I can roll again but my dud of a 10 wasn't reassuring! Yeah Mo go sit sonwhere lolz
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
***Look, I mean... the friendly ghost said it was fineeeeee***
"Rest well, leadbelly." Thimbol brought the top hat down for a moment as he looked off into nothingness. The seconds passed before the halfling returned the hat to its temporary home then glanced to others. "I never would have guessed... what's say we see what else those keys open down here before checking for rooms on the second floor? I can always try to scout ahead in case the ghost was mistaken. "
(On phone)
(the house is free to do what you want, you already have the map for the basement and if anyone wants to head upstairs you can and I will give you the map. As far as the time of day, I would say it is getting close to dinner time)
Navek bowed his head once more as Leadbelly departs. "Rest easy, Bror." He says following a short, but broken chant in giant. One that Mo might recognize as a prayer. "Sounds like a plan. But, at the very least, I wish to bring his remains topside 'fore I do anything. Wouldn't be right leaving them down here any longer then necessary." Navek points over to the door he checked out earlier (bottom of the basement map). "That one there is already unlock." He goes to bundle up the body, and carries it upstairs to rest behind the bar. Of the man's possession, he leaves to the others to hold on to in the meantime.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Mo will help everyone look around, since it doesn't seem like anyone wants to go have a big cuddle nap with him until everything is looked over. If he needs to he'll sit down cross-legged again and re-cast Detect Magic. He'll check out the barrels and casks of ale, seeing if there's anything interesting. If he can open any he'll do a little taste test to see if they're still good.
Investigation: 16
As mo walks around the main room, he does not see anything else glowing other than the items mentioned before. Although all the ingredients and food that was being stored in the brewing room had been destroyed, when you place your mouth under the different valves connected to the barrels and kegs you determine that they are all still fine, if not maybe a little stronger and aged a little longer than normal.
(also, there are a lot of kegs and barrels down here.. are you using your new mug you found to drinking straight from the tap like i originally described?)
*** I missed that you had Crit ***
while you are investigating the different kegs, you notice that one of them is a little more ornate.. and appears to be much older than the rest. As you wipe some of the dust off of a bronze plate you realize that it is actually a switch and dial. When you flip the switch, the front of the keg opens up and inside you find an ornate jug that is glowing due to your detect magic that is attached to the keg. It appears that the the liquid coming out of the keg is actually whatever liquid is coming out of the jug.
(Please say yes, Mo.)
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
**Mo would probably not want to be getting drunk right now, just seeing if the alcohol still tasted good, so yeah he uses the mug**
**what school of magic is the jig glowing?**
***Damn it, ummm... we will go with conjuration.. that sounds good... this shit isn't labeled sir***
Lorarila will sigh as the ghost fades and look toward the stairs. "I need some air, I may go visit the Lizardfolk in the jail soon. I Wil try to talk with him, but if it fails I will be back soon. Mo, don't drink anything here till we clean up. It isn't healthy."
(So is Lorarila heading upstairs? is Navek taking the body upstairs? are Mo and Thimbol and Sayre continuing to explore the basement?)
**does it look like I can unhook the jug and take it out?**