(You can't see it from where you are as it is on the opposite side of the building. The opening to the loading dock, however, is a total of 15 feet across, with the 5 feet on the right side of it being a short staircase up.)
(I will ready create bonfire then to cast onece we are at the stairs to block it)[creates a 5×5 cube of flame that lasts for a minute and dose 1d8 when they step into it and 1d8 every turn they are inside of it] "guys be careful the flame might not stop them if they are realy after us"( i will also use my bouns action to transform into my half state warewolf)
Parked in the loading dock, you see a wagon with three barrels set in braces on the bed. The raised wooden walkway mentioned before runs along the west, south, and east walls. Through a hole in the ceiling you see the wooden arm of a loading crane with ropes and hooks dangling from it.
As you reach the walkway, you see a door leading west in the southwest corner of the room, as well as a door to the south also near the southwest corner of the room. The south door is ajar.
The fire seems to be keeping the creatures at bay for the moment.
(The south door opens into the next room, so he will have to look from the other side of the door.)
A quick.check on the door facing west cannot get the door to open. The south door leads to a corridor with a double door leading to the west which also stand ajar and a ramp sloping both up and down.
As to the door Zennas went through, I need an investigation check.
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“Right then let’s go... we’ll risk it being a trap!” Lae says as he breaks into a run towards the winery.
(The path leads straight into the loading dock. Is that where you want to head?)
(Anything is better than fighting 30 things at once... maybe. Is the dock the entrance that goes to the basement? If so, yes.)
-We are all just one failed saving throw away from someone else's fantasy...
(No. Unfortunately the only ways leading directly to the cellar from the outside are on the south side of the house, while you are on the north side.)
“We may be able to funnel them if we duck in there!” Lae yells motioning to the loading dock.
"Right behind you!"
-We are all just one failed saving throw away from someone else's fantasy...
(How wide is the entrance to the celler)
(You can't see it from where you are as it is on the opposite side of the building. The opening to the loading dock, however, is a total of 15 feet across, with the 5 feet on the right side of it being a short staircase up.)
(I will ready create bonfire then to cast onece we are at the stairs to block it)[creates a 5×5 cube of flame that lasts for a minute and dose 1d8 when they step into it and 1d8 every turn they are inside of it] "guys be careful the flame might not stop them if they are realy after us"( i will also use my bouns action to transform into my half state warewolf)
Zander sees Necros change and runs faster to the dock.
-We are all just one failed saving throw away from someone else's fantasy...
Parked in the loading dock, you see a wagon with three barrels set in braces on the bed. The raised wooden walkway mentioned before runs along the west, south, and east walls. Through a hole in the ceiling you see the wooden arm of a loading crane with ropes and hooks dangling from it.
As you reach the walkway, you see a door leading west in the southwest corner of the room, as well as a door to the south also near the southwest corner of the room. The south door is ajar.
The fire seems to be keeping the creatures at bay for the moment.
Lae runs after Zander
Zander takes a shot into the swarm of creatures chasing them from behind the safety of the fire. 15 On Hit: 4 piercing.
"Zennas, Check that door, see if we can bar it from the inside!"
-We are all just one failed saving throw away from someone else's fantasy...
You hit one and it falls to the ground.
(Which of the 2 doors is zennas checking?)
(Oops! The South one that's open already)
-We are all just one failed saving throw away from someone else's fantasy...
(Zennas moves through the door to the other room?)
Lae release sacred flame (12 Dex save). 7 radiant damage on a failed save.
(Managed to tie the save, so no damage.)
Zennas checks the South door to see if it is strong enough to bar from the inside, if not he'll check the other door.
-We are all just one failed saving throw away from someone else's fantasy...
(The south door opens into the next room, so he will have to look from the other side of the door.)
A quick.check on the door facing west cannot get the door to open. The south door leads to a corridor with a double door leading to the west which also stand ajar and a ramp sloping both up and down.
As to the door Zennas went through, I need an investigation check.