Kah is part of a Kenku clan who’s ancestors came to the Underdark long ago. They formed an order of warriors, priests, and scholars dedicated to exploring and learning about The Night Belowso they can better protect it.
Born in the wake of the golhyrrl'fhaazhat or Dream Trap, where the otherworldly Araumycos infiltrated the mind of many a drow, Imrae found out early she had tapped something beyond the normal boundaries of reality. Eager for advancement out of the Braeryn, she honed her strange magic but life existed on the edge of a knife in Menzoberranzan, especially for those not of a noble house. To fail was death. Likewise, to succeed too greatly and gain the attention of those far your superior, was also death. And why not, when she too had dealt death to those who would have torn her down?
Content in her talents and past successes, Imrae became a reliable, if not well-known, trader of secrets. It was simplicity itself to dip into the all too open minds of her fellow drow to reveal their dearest held memories and hidden thoughts. Pity she had targeted not a ring of merchants embezzling funds but a protection racket run by House Danath, the Lloth Favored Forty-Second House. Imrae had expected Sinniff, the House's First Daughter and high priestess, to kill her right there; not sell her like rivvil filth. As the days wore on, none of her fervent prayers were answered as she was carried far from the City of Spiders. Imrae began to curse her own arrogance, lack of caution and above all Sinniff who had condemned her to such indignities. Surely there was more than servitude and humiliation in her future? If not, she'd *make* it so.
This post has potentially manipulated dice roll results.
If you're still recruiting, here's my character concept:
I pray to thee, dice gods. Grant unto me scores that stink not worse than otyugh excrement: Ability scores: 914961517
Name: Ananymos Unnown
Race: Changeling
Class: warlock/GOO
Background: Cultist(Acolyte)
Alignment: Chaotic Neutral
Backstory:
It was living a perfect life as Ashla Wyva, an elven musician. It had a purpose. It had someone it loved. It was happy. But sadly, all good things come to an end. It was discovered as a changeling and driven out by the enraged villagers who thought that he killed Ashla and replaced him. They were mistaken, the poor changeling had invented Ashla, wanting to belong in the world of men. It fled down into a nearby cave, hoping to escape its pursuers. It succeeded, but became lost in the deep cave system. It wandered for ages, until it came upon a group of people performing a strange ritual. It watched, and heard, and It spoke to It, It whispered in its ears. It had a place in It's heart for the shapeless, faceless, ever changing creatures of its race. It joined in the worship of It, and It was granted a name. And with a name, one gains a purpose. One gains power. Ananymos now had both. Ananymos conferred in this place of worship with It for a long time. Eventually, It decided Ananymos was ready to leave and spread It's word throughout the world.
Ananymos does not know who its patron is, and simply refers to it as It. For a time, Ananymos regretted its choice. But slowly, Ananymos' mind started to go, until nothing was left except madness. Slowly, Ananymos' madness grew, and soon it couldn't be contained within one vessel. So Ananymos made another. Ananymos was scared, so it took its fear and made a vessel for it. But soon, its madness grew again, so it made another vessel, and put its mania into it. But now Ananymos was filled with nothing but its rage. Ananymos felt nothing but rage, and the rage whispered to it, and the rage made it do bad things. But it wasn't Ananymos who hurt those people. It wasn't Ananymos who made them scream. It wasn't Ananymos who smiled as their lifeblood spilled from them. It was the rage. The rage had thrown Ananymos into a dark room and thrown away the key. But Ananymos didn't give up. It searched around until it found a crack in the wall. Then Ananymos dug and chipped away at the crack until it had a tiny hole. Then a bigger hole. Then, eventually, Ananymos squeezed out of the dark room and found itself surrounded by carnage. The rage had killed everyone, even the one that Ananymos loved. Everyone that Ananymos had known as Ashla Wyva was dead. Ananymos took its rage and threw it into a new vessel, then locked away the vessel in a deep, dark dungeon. Ananymos hoped that it would never escape, but sometimes it finds holes in its prison. Ananymos does its best to fill those holes, but sometimes the rage gets through, and does things that Ananymos regrets. Ananymos still has madness within it, but it is manageable, and whenever there is too much, Ananymos just gives it to one of its personas.
Ananymos is an 'out' changeling, openly displaying the fact that it is a changeling.
Ananymos has gone to far with his personas, actually believing that the things are real people and having conversations at length with them.
Ananymos personas don't have one race, one look. However, they each have their own way they act, their own way they speak.
Ananymos' personas:
Anger:
- Races/Looks: Anger tends to be untrusted or evil races, such as Drow, Duergar, Tiefling, or Half-Orc. Sometimes when it is angry, it'll take the form of a horrible monster, such as a Werecreature, Thri-Kreen, Gnoll, or Sahaugin. It is always horribly disfigured in some way, partially hiding it with a piece of cloth or something like that, but leaving some of it exposed, so that others can look on with revulsion. It tends toward male forms.
- Description: Anger is a complete sadist. It would shoot a man in Reno, just to watch him die. It is known in the criminal underworld as a ruthless assassin who kills for sport.
- Personality trait: I never felt a single thing from the day I was born until my first kill. Now I just cant stop.
- Ideals: Thrill. Without killing I'm dead inside. this is all I have.
- Bonds: My victims. the only connection I can make is with those I kill.
- Flaws: After every kill I am still left feeling empty inside. I will find fulfillment, even if I have to kill everyone in the whole world.
Mania:
- Races/Looks: Mania tends toward Dwarves, Tabaxi, Elves, and occasionally tries to pass off as a very tall halfling or gnome. It is always rosy cheeked and bright eyed, and a smile is always on its face.
- Description: Mania is a constantly hyper, fast talking, energetic little jitterbug. It constantly takes risks and never talks with its inside voice. Essentially, the opposite of Anger.
- Personality Traits: I refuse to sit still, and I'm always fidgeting with something.
- Ideal: The voices speak to me and usually they forget to tell me about the rules.
- Bond: Once I set my eyes on something I like, I won't rest until I get it.
- Flaw: I say whatever comes to my mind.
Fear:
- Races/Looks: Fear tends towards races that are shunned by others, such as tieflings, kenku, genasi, or some of the more civilized monstrous races. It always looks as if it hasn't eaten or slept in days, and always has a fearful and sad look in its eyes, like an orphaned runt puppy in the rain with 2 broken legs that just watched as the only person that ever loved it was eaten by a giant rabid dire half-dragon cyborg shark.
- Description: They want to get Fear, yes they do! Very bad, very bad. What did poor Fear do to them? Nothing. But they're trying to get It, It knows! They can't hide from It! Always lurking in the dark, waiting to strike. But Fear won't let them, no It wont! It will stay forever vigilant, watching for them, so they can't get It! Yes It will.
- Personality Traits: They are always watching, and will never stop. You can't let them get you.
- Ideal: I’ll stop the spirits that haunt me or die trying.
- Bond: I must constantly strive to stop them, else they get me.
- Flaw: Everyone wants to get me, I just know
A bit about the cult:
Ananymos worships a strange god, creature, being, who knows what? Ananymos' patron is most commonly referred to as It, but other names include the light that is dark, the fear that is pleasure, the life that is death, the order that is chaos, or basically anything that contradicts itself. The cult finds dark, secluded places to perform their worship, the deeper the better. It's worshipers are mostly harmless, never resorting to living sacrifices, being content with simply taking a wheel of cheese, wrapping some string around it and hanging it from the ceiling, then eating it without using their hands. That is actually a quite popular form of showing your fealty to It. Other forms of worship are rat hockey, toe wrestling, eyeball poking, or just about anything else that only a madman would do. It has It's disciples do whatever It wants on a whim, just because It can. For example, 'you are a beaver now. Go build a dam.' or 'socks? Socks?!? No. No socks allowed.'
In short, they're crazy as hell.
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
Dhara - Lvl 5 Tiefling Ranger (Gloom Stalker). I realize I'm a bit late to the game but I'm super interested. I'm also very active and able to contribute at least 2-3 times/day
Dhara has not led an ideal life. Born in the city of Waterdeep she was left abandoned around 8 years old, for reasons she has never discovered. She initially tried to survive in the city with other street-folk, but eventually found greater comfort in either the surrounding mountains, or in the Underdark beneath the city. Her experience and natural abilities allowed her to survive there and explore the tunnels. She spends the majority of her time there at this point in her life.
Around the time of her 20th year, Dhara was awoken following a powerful nightmare in which she witnessed the destruction of Waterdeep as it was overcome by demons and fire raining from the sky. Since that day this vision haunts her each night as she sleeps. She may care about herself first, but the city from whence she came is dear to her and she would not have it destroyed. Though convinced her vision is a glimpse into the future she has discovered no information as to when or how it might come to pass.
She is quick and nimble, able to fit in and through spaces most can't. She has a keen eye, and a keen mind with a knack for finding her way around. Her skills with a bow come out of a need for survival, often having to hunt down game for food. She is a loner by nature, having learned she can rely on no one but herself. Her first priority is to survive, and her second is to learn the cause of the fate of her home. Everything else is a distant third.
Is there still space for a new character? And new player? Stats: Ability scores: 561215714
im new to this what does that mean?
Edit: wow.... Ok. I can work with that. Tell me if there's any spaces left before I choose. I'm available Monday's, Tuesday's, and Wednesday's from 9:00 to 3:00 eastern daylight time.
Phineas T. Peabotoms the name, Stealing things is the game. Finding my place in this terrible world was not easy. Years of living as a beggar had my hopes down. The little help i received from the other not so fortunate folk barely kept me going. I was close to the end when a shady creature enlisted my help to "retrieve" a "lost" artifact for him. OHHH BABY did i find my true calling! Since "retrieving" my first mark i have never been the same. I cannot walk into a room without noticing everything of value and the best way to get it out. I have been known to "retrieve" marks for charity to help people in need of them but mostly "retrieve" for myself.
Rolling up for interest!
Ability scores: 16 11 11 13 10 16
I’m adding the additional ASI to one of the 16’s
Kah Zansa: Chaotic Good Kenku Shadow Monk
Kah is part of a Kenku clan who’s ancestors came to the Underdark long ago. They formed an order of warriors, priests, and scholars dedicated to exploring and learning about The Night Belowso they can better protect it.
I'd love to add my hat to the ring if you're still considering characters.
Imrae Tar'Shallan: Drow GOO tomelock
Ability Scores: Ability scores: 12 17 15 14 14 8
FirstASI: Drow High Magic
https://ddb.ac/characters/5950684/n3Nn0o
Born in the wake of the golhyrrl'fhaazhat or Dream Trap, where the otherworldly Araumycos infiltrated the mind of many a drow, Imrae found out early she had tapped something beyond the normal boundaries of reality. Eager for advancement out of the Braeryn, she honed her strange magic but life existed on the edge of a knife in Menzoberranzan, especially for those not of a noble house. To fail was death. Likewise, to succeed too greatly and gain the attention of those far your superior, was also death. And why not, when she too had dealt death to those who would have torn her down?
Content in her talents and past successes, Imrae became a reliable, if not well-known, trader of secrets. It was simplicity itself to dip into the all too open minds of her fellow drow to reveal their dearest held memories and hidden thoughts. Pity she had targeted not a ring of merchants embezzling funds but a protection racket run by House Danath, the Lloth Favored Forty-Second House. Imrae had expected Sinniff, the House's First Daughter and high priestess, to kill her right there; not sell her like rivvil filth. As the days wore on, none of her fervent prayers were answered as she was carried far from the City of Spiders. Imrae began to curse her own arrogance, lack of caution and above all Sinniff who had condemned her to such indignities. Surely there was more than servitude and humiliation in her future? If not, she'd *make* it so.
If you're still recruiting, here's my character concept:
I pray to thee, dice gods. Grant unto me scores that stink not worse than otyugh excrement: Ability scores: 9 14 9 6 15 17
Name: Ananymos Unnown
Race: Changeling
Class: warlock/GOO
Background: Cultist(Acolyte)
Alignment: Chaotic Neutral
Backstory:
It was living a perfect life as Ashla Wyva, an elven musician. It had a purpose. It had someone it loved. It was happy. But sadly, all good things come to an end. It was discovered as a changeling and driven out by the enraged villagers who thought that he killed Ashla and replaced him. They were mistaken, the poor changeling had invented Ashla, wanting to belong in the world of men. It fled down into a nearby cave, hoping to escape its pursuers. It succeeded, but became lost in the deep cave system. It wandered for ages, until it came upon a group of people performing a strange ritual. It watched, and heard, and It spoke to It, It whispered in its ears. It had a place in It's heart for the shapeless, faceless, ever changing creatures of its race. It joined in the worship of It, and It was granted a name. And with a name, one gains a purpose. One gains power. Ananymos now had both. Ananymos conferred in this place of worship with It for a long time. Eventually, It decided Ananymos was ready to leave and spread It's word throughout the world.
Ananymos does not know who its patron is, and simply refers to it as It. For a time, Ananymos regretted its choice. But slowly, Ananymos' mind started to go, until nothing was left except madness. Slowly, Ananymos' madness grew, and soon it couldn't be contained within one vessel. So Ananymos made another. Ananymos was scared, so it took its fear and made a vessel for it. But soon, its madness grew again, so it made another vessel, and put its mania into it. But now Ananymos was filled with nothing but its rage. Ananymos felt nothing but rage, and the rage whispered to it, and the rage made it do bad things. But it wasn't Ananymos who hurt those people. It wasn't Ananymos who made them scream. It wasn't Ananymos who smiled as their lifeblood spilled from them. It was the rage. The rage had thrown Ananymos into a dark room and thrown away the key. But Ananymos didn't give up. It searched around until it found a crack in the wall. Then Ananymos dug and chipped away at the crack until it had a tiny hole. Then a bigger hole. Then, eventually, Ananymos squeezed out of the dark room and found itself surrounded by carnage. The rage had killed everyone, even the one that Ananymos loved. Everyone that Ananymos had known as Ashla Wyva was dead. Ananymos took its rage and threw it into a new vessel, then locked away the vessel in a deep, dark dungeon. Ananymos hoped that it would never escape, but sometimes it finds holes in its prison. Ananymos does its best to fill those holes, but sometimes the rage gets through, and does things that Ananymos regrets. Ananymos still has madness within it, but it is manageable, and whenever there is too much, Ananymos just gives it to one of its personas.
Ananymos is an 'out' changeling, openly displaying the fact that it is a changeling.
Ananymos has gone to far with his personas, actually believing that the things are real people and having conversations at length with them.
Ananymos personas don't have one race, one look. However, they each have their own way they act, their own way they speak.
Ananymos' personas:
Anger:
- Races/Looks: Anger tends to be untrusted or evil races, such as Drow, Duergar, Tiefling, or Half-Orc. Sometimes when it is angry, it'll take the form of a horrible monster, such as a Werecreature, Thri-Kreen, Gnoll, or Sahaugin. It is always horribly disfigured in some way, partially hiding it with a piece of cloth or something like that, but leaving some of it exposed, so that others can look on with revulsion. It tends toward male forms.
- Description: Anger is a complete sadist. It would shoot a man in Reno, just to watch him die. It is known in the criminal underworld as a ruthless assassin who kills for sport.
- Personality trait: I never felt a single thing from the day I was born until my first kill. Now I just cant stop.
- Ideals: Thrill. Without killing I'm dead inside. this is all I have.
- Bonds: My victims. the only connection I can make is with those I kill.
- Flaws: After every kill I am still left feeling empty inside. I will find fulfillment, even if I have to kill everyone in the whole world.
Mania:
- Races/Looks: Mania tends toward Dwarves, Tabaxi, Elves, and occasionally tries to pass off as a very tall halfling or gnome. It is always rosy cheeked and bright eyed, and a smile is always on its face.
- Description: Mania is a constantly hyper, fast talking, energetic little jitterbug. It constantly takes risks and never talks with its inside voice. Essentially, the opposite of Anger.
- Personality Traits: I refuse to sit still, and I'm always fidgeting with something.
- Ideal: The voices speak to me and usually they forget to tell me about the rules.
- Bond: Once I set my eyes on something I like, I won't rest until I get it.
- Flaw: I say whatever comes to my mind.
Fear:
- Races/Looks: Fear tends towards races that are shunned by others, such as tieflings, kenku, genasi, or some of the more civilized monstrous races. It always looks as if it hasn't eaten or slept in days, and always has a fearful and sad look in its eyes, like an orphaned runt puppy in the rain with 2 broken legs that just watched as the only person that ever loved it was eaten by a giant rabid dire half-dragon cyborg shark.
- Description: They want to get Fear, yes they do! Very bad, very bad. What did poor Fear do to them? Nothing. But they're trying to get It, It knows! They can't hide from It! Always lurking in the dark, waiting to strike. But Fear won't let them, no It wont! It will stay forever vigilant, watching for them, so they can't get It! Yes It will.
- Personality Traits: They are always watching, and will never stop. You can't let them get you.
- Ideal: I’ll stop the spirits that haunt me or die trying.
- Bond: I must constantly strive to stop them, else they get me.
- Flaw: Everyone wants to get me, I just know
A bit about the cult:
Ananymos worships a strange god, creature, being, who knows what? Ananymos' patron is most commonly referred to as It, but other names include the light that is dark, the fear that is pleasure, the life that is death, the order that is chaos, or basically anything that contradicts itself. The cult finds dark, secluded places to perform their worship, the deeper the better. It's worshipers are mostly harmless, never resorting to living sacrifices, being content with simply taking a wheel of cheese, wrapping some string around it and hanging it from the ceiling, then eating it without using their hands. That is actually a quite popular form of showing your fealty to It. Other forms of worship are rat hockey, toe wrestling, eyeball poking, or just about anything else that only a madman would do. It has It's disciples do whatever It wants on a whim, just because It can. For example, 'you are a beaver now. Go build a dam.' or 'socks? Socks?!? No. No socks allowed.'
In short, they're crazy as hell.
"Ignorance is bliss, and you look absolutely miserable."
Rolling for interest so I can build something :)
Ability scores: 14 16 18 9 12 8
HP: 36
https://www.dndbeyond.com/profile/Tanzier/characters/5975764
Dhara - Lvl 5 Tiefling Ranger (Gloom Stalker). I realize I'm a bit late to the game but I'm super interested. I'm also very active and able to contribute at least 2-3 times/day
Dhara has not led an ideal life. Born in the city of Waterdeep she was left abandoned around 8 years old, for reasons she has never discovered. She initially tried to survive in the city with other street-folk, but eventually found greater comfort in either the surrounding mountains, or in the Underdark beneath the city. Her experience and natural abilities allowed her to survive there and explore the tunnels. She spends the majority of her time there at this point in her life.
Around the time of her 20th year, Dhara was awoken following a powerful nightmare in which she witnessed the destruction of Waterdeep as it was overcome by demons and fire raining from the sky. Since that day this vision haunts her each night as she sleeps. She may care about herself first, but the city from whence she came is dear to her and she would not have it destroyed. Though convinced her vision is a glimpse into the future she has discovered no information as to when or how it might come to pass.
She is quick and nimble, able to fit in and through spaces most can't. She has a keen eye, and a keen mind with a knack for finding her way around. Her skills with a bow come out of a need for survival, often having to hunt down game for food. She is a loner by nature, having learned she can rely on no one but herself. Her first priority is to survive, and her second is to learn the cause of the fate of her home. Everything else is a distant third.
DM - Tanzier's Waterdeep Dragon Heist
Dhara - Tiefling Ranger, Grotto to Glory
Is there still space for a new character? And new player? Stats: Ability scores: 5 6 12 15 7 14
im new to this what does that mean?
Edit: wow.... Ok. I can work with that. Tell me if there's any spaces left before I choose. I'm available Monday's, Tuesday's, and Wednesday's from 9:00 to 3:00 eastern daylight time.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Are you still recruiting?
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Ability Scores: 1311171598
Phineas T. Peabotoms the name, Stealing things is the game. Finding my place in this terrible world was not easy. Years of living as a beggar had my hopes down. The little help i received from the other not so fortunate folk barely kept me going. I was close to the end when a shady creature enlisted my help to "retrieve" a "lost" artifact for him. OHHH BABY did i find my true calling! Since "retrieving" my first mark i have never been the same. I cannot walk into a room without noticing everything of value and the best way to get it out. I have been known to "retrieve" marks for charity to help people in need of them but mostly "retrieve" for myself.
Drow Thief Rogue
Chaotic Good
https://ddb.ac/characters/6158980/GxHsm9
Enna | Wood Elf - Ranger 1 | Eternal Warfare - War Party D
Valnan | Half Elf - Sorcerer/Wild Magic | Coliseum of Conquest
Nyana | Wood Elf - Life Claric 1 | Lost Mines of Phandelver
11, 13, 12, 12, 15, 14.
Sounds like a hero’s call. Paladin/monk.
"CoS" Rumble- Tabaxi Shadow Monk