The cyclops sees this then pushes on the wheel until it makes a full rotation slamming a stone wall down behind the door. Tzidon don't see anything important in the mess but notice that the room is a lot dirtyer and the stone on the walls is a little more cracked and broken up then the room you were in. Like it got a couple years older.
There is the room you are all in. It is a 20ft by 20ft square room with a cyclops by the door in. The door out is now locked down by a giant stone wall.
Your looking at a map. On the South wall is a door with a cyclops a little to the north of the door. In the middle of the map is a pedistal with a now opened glass case.
This post has potentially manipulated dice roll results.
Tzidon looks at the cyclops. "Why'd you do that?" he asks, annoyed. "That was the way out." He moves around the room, searching for any other hidden exits. If he doesn't find any, he inspects the stone blocking the door to see if it could be moved. Or if the wheel could be used to raise it back up.
This post has potentially manipulated dice roll results.
(Seem to have lost Umber now too? Is it worth continuing if I'm the only player left?)
Not getting a response, Tzidon shrugs and stabs at the cyclops with his rapier, then backs away towards the pedestal in the center of the room (No AoO from moving away due to fancy footwork)
(But just so we can end it cooly if umber doesn't come back)
After taking the blow the cyclops screems in pain and rips it's chains off the wheel sending rock and dirt all over the room. You duck and dodg the boulders that fly out of the wall. But it doesn't matter. The cyclops still had Chuncks of rock connected to his chains and he swings the chains at you slamming them into the ground sending more rock throughout the room. It creates a crevas in the ground and it rages tourd you. You dodge the first swing but the cyclops sent the chain on his left arm souring down on you before you could recover from the first attack. The last thing tzidon hears is the necklesscreeming in his head before he was crushed into oblivion.
Umber turns back to regard the cyclops. He gestures to the cyclops as if saying "want to come with us?"
OOC: What's his reaction? (I do have a spare short sword he can have to arm himself, should he decide to come with us.)
Originally from Atlanta, GA. Now in Philadelphia, PA. Gaming since 1970s.
The cyclops sees this then pushes on the wheel until it makes a full rotation slamming a stone wall down behind the door. Tzidon don't see anything important in the mess but notice that the room is a lot dirtyer and the stone on the walls is a little more cracked and broken up then the room you were in. Like it got a couple years older.
OOC: I'm confused. Which door? Is it possible to put together a rudimentary map or description?
Originally from Atlanta, GA. Now in Philadelphia, PA. Gaming since 1970s.
There is the room you are all in. It is a 20ft by 20ft square room with a cyclops by the door in. The door out is now locked down by a giant stone wall.
And there is no other door that you see.
Your looking at a map. On the South wall is a door with a cyclops a little to the north of the door. In the middle of the map is a pedistal with a now opened glass case.
Tzidon looks at the cyclops. "Why'd you do that?" he asks, annoyed. "That was the way out." He moves around the room, searching for any other hidden exits. If he doesn't find any, he inspects the stone blocking the door to see if it could be moved. Or if the wheel could be used to raise it back up.
Invesetigation: 13
You can't find any other way out.
As far as you cann see the wheel is the only way to lift and drop the wall.
Tzidon comes back to the cyclops and the wheel. "I need you to open that back up."
The cyclops looks you in the right eye and turns the wheel so that it sedlles and you hear stone grinding and a small final slam.
Tzidon sighs and turns to Umber. "Any ideas, or do we just have to do this the hard way?" He hefts his rapier.
(Seem to have lost Umber now too? Is it worth continuing if I'm the only player left?)
Not getting a response, Tzidon shrugs and stabs at the cyclops with his rapier, then backs away towards the pedestal in the center of the room (No AoO from moving away due to fancy footwork)
Attack: 24 Damage: 27
No I think this is done. We can't go on with one person.
(But just so we can end it cooly if umber doesn't come back)
After taking the blow the cyclops screems in pain and rips it's chains off the wheel sending rock and dirt all over the room. You duck and dodg the boulders that fly out of the wall. But it doesn't matter. The cyclops still had Chuncks of rock connected to his chains and he swings the chains at you slamming them into the ground sending more rock throughout the room. It creates a crevas in the ground and it rages tourd you. You dodge the first swing but the cyclops sent the chain on his left arm souring down on you before you could recover from the first attack. The last thing tzidon hears is the necklesscreeming in his head before he was crushed into oblivion.
(Well, thanks for running it as far as we managed to get! Too bad we lost everyone)
(Yeah. We lost everyone in the beginning before we did anything)
Yah, that was rather unfortunate. Not really sure why half the group disappeared right at the start like that :(