You all sit in a cramped jail cell. All three of you are in a dirty cell togather waiting for your mostly rotted food. The all the cells only have 2 beds so one of you have been sleeping on the floor every night. For some reason you have been drawn to eachother sence you saw eachother. Because of this you have watched eachothers backs (most likely when it didn't mean your death from a angry guy who holds a grudg.) Who have faught over the beds but because of this strange pull to eachother you haven't beaten eachother, to death.
You sit in the dark damp cell waiting for your food but it never came. After about a hour after when you normally get your food, your jail mats start yelling for their food. It gets extremely loud so loud that you can barely hear the screaming start. After about a second a guy starts yelling at everyone To be quiet. After a minute everyone is silent.but the gaurds are not. You hear the gaurds screaming out in pain and footsteps running around and slashing and then nothing. Everyone stays quiet. Then the doors just open. And everyone runs out. What do you do.
Tzidon remains sitting on the floor for a few moments, watching as the other prisoners flood out the open doors. Once everyone else has cleared out, he slowly stands and stretches, then looks at his remaining companions. "Something's happening." He says, stating the obvious.
Let's have a bit of fun, shall we? says the charcoal skinned figure in the corner before he begins uttering a strange incantation that echoes throughout the cell. The figure's eyes glow as spirals of violet energy swirl about his hand. Within a few seconds, the Eldritch energy forms a grotesque great sword complete with writing tentacles and a large, bloodshot eye at its base. He then heads out of the cell
This post has potentially manipulated dice roll results.
A dirty, dingy, hairy lump snores loudly in the corner, ignoring all the noise and commotion. It's the quiet, after everyone has left that jolts the beast awake.
Umber blinks his eyes twice, noticing the empty cell, hearing only a slow drip of water onto the floor of the cell. A tiny mouse creeps out from its hiding place to scavenge crumbs of moldy bread and cheese. The mouse sniffs the morsels, then skitters back into his hidey-hole, his nose twitching in disgust at food even it won't touch.
Umber shrugs his shoulders, confused as to why the mouse wouldn't want what is still decent food. Umber scoops up the crumbs and shoves them into his mouth. The mouse peeks back out the hidey-hole as if waiting for Umber to leave, too. Umber grunts at the mouse, then sticks out his tongue.
"Time for sneaky," Umber thinks to himself, as his hulking form rises from the shadows without sound.
Stealth: 23
Umber wrinkles his nose, as the scents of sweat and blood reach his nostrils. He concentrates on the smell of fear and desperation, then uses his Divine Sense to attempt to learn about any enemies. Without his rune weapons, Umber will need to rely only on his instincts.
Umber smells the most disgusting thing he has ever smelled in his entire life in the direction all the prisoners are going. all 4 of you feel the urge to go that way even though there are two other ways out of this cell block.
This post has potentially manipulated dice roll results.
Tzidon feels himself being drawn towards the screaming, and his feet carry him that direction, but he moves silently and keeps to the shadows, watching and listening carefully, trying to determine what is happening
Stealth: 25
(Reliable talent lets me treat the d20 roll as a 10, for a 23 total)
(Their is light coming in the small window that is in each jail cell.)
Umber and tzidon sneak over to were they are drawn to and umber finds a short sword lying on the ground neer a gaurds body. Tzidon sees all the prisoners mindlessly running into 2 iron beetle like golems that have dead bodies lining their backs. The prisoners are running into their deaths, and you loose the pull to walk tourd them but umber is slowly inching his way there.
Tzidon puts a hand on Umber’s shoulder to stop him and get his attention, then nods towards the golems and shakes his head, indicating they shouldn’t go that way. He scans for another guards body, hoping to find another weapon for himself.
Tzidon chuckles softly. "That seems unlikely to end well for us when we don't have any of our gear," he whispers. "The rest of us don't even have weapons."
Tzidon sees a mutilated body of a gaurd with another short sword about 10ft away from the iron beetle like things. It is the closest weapon to you but if you go get it, it will alarm the golems.
umber you find that your glaive is in a room on the other side of the wall that you and tzidon are hiding next to.
Tobias you remember walking by a room that you saw a gaurd carrying your hat and other items into. You also remember the way. Its not to far and it is the opposite way that most of the prisoners are going.
This post has potentially manipulated dice roll results.
Now it's Umber's turn to put a hand on his companion to stop him from going forward. Umber shakes his head then attempts to communicate using hand signals what his intent is.
Umber points to his weapon then to the wall they are hiding against to indicate more weapons are there. He puts out his hand as if to shake someone's hand, then points to himself and Tzidon to indicate they are on one side of the hand and they need to go to the other side. He uses his fingers to indicate they need to sneak to the room.
Not sure if Tzidon understands completely, Umber beckons his companion to continue to skirt the wall, looking for an entrance to the other room where weapons might be, all the while sticking to the shadows.
Stealth (just in case you don't want to use the first roll): 14
Investigation (looking for entrance to other room): 8
You all sit in a cramped jail cell. All three of you are in a dirty cell togather waiting for your mostly rotted food. The all the cells only have 2 beds so one of you have been sleeping on the floor every night. For some reason you have been drawn to eachother sence you saw eachother. Because of this you have watched eachothers backs (most likely when it didn't mean your death from a angry guy who holds a grudg.) Who have faught over the beds but because of this strange pull to eachother you haven't beaten eachother, to death.
You sit in the dark damp cell waiting for your food but it never came. After about a hour after when you normally get your food, your jail mats start yelling for their food. It gets extremely loud so loud that you can barely hear the screaming start. After about a second a guy starts yelling at everyone To be quiet. After a minute everyone is silent.but the gaurds are not. You hear the gaurds screaming out in pain and footsteps running around and slashing and then nothing. Everyone stays quiet. Then the doors just open. And everyone runs out. What do you do.
Tzidon remains sitting on the floor for a few moments, watching as the other prisoners flood out the open doors. Once everyone else has cleared out, he slowly stands and stretches, then looks at his remaining companions. "Something's happening." He says, stating the obvious.
Let's have a bit of fun, shall we? says the charcoal skinned figure in the corner before he begins uttering a strange incantation that echoes throughout the cell. The figure's eyes glow as spirals of violet energy swirl about his hand. Within a few seconds, the Eldritch energy forms a grotesque great sword complete with writing tentacles and a large, bloodshot eye at its base. He then heads out of the cell
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Tobias hears the commotion and ignores it until he notices the doors open, he silently stands up and walks out of the cell and looks around
Perception: 11
"Now where did those fools put my hat?"
Tzidon follows the others out the door, happy to let them be the first to walk into any potential danger.
With perception you hear that the way everyone is going, their is a lot of screaming. But it's faint over the yelling of the prisoner.
A dirty, dingy, hairy lump snores loudly in the corner, ignoring all the noise and commotion. It's the quiet, after everyone has left that jolts the beast awake.
Umber blinks his eyes twice, noticing the empty cell, hearing only a slow drip of water onto the floor of the cell. A tiny mouse creeps out from its hiding place to scavenge crumbs of moldy bread and cheese. The mouse sniffs the morsels, then skitters back into his hidey-hole, his nose twitching in disgust at food even it won't touch.
Umber shrugs his shoulders, confused as to why the mouse wouldn't want what is still decent food. Umber scoops up the crumbs and shoves them into his mouth. The mouse peeks back out the hidey-hole as if waiting for Umber to leave, too. Umber grunts at the mouse, then sticks out his tongue.
"Time for sneaky," Umber thinks to himself, as his hulking form rises from the shadows without sound.
Stealth: 23
Umber wrinkles his nose, as the scents of sweat and blood reach his nostrils. He concentrates on the smell of fear and desperation, then uses his Divine Sense to attempt to learn about any enemies. Without his rune weapons, Umber will need to rely only on his instincts.
Originally from Atlanta, GA. Now in Philadelphia, PA. Gaming since 1970s.
Umber smells the most disgusting thing he has ever smelled in his entire life in the direction all the prisoners are going. all 4 of you feel the urge to go that way even though there are two other ways out of this cell block.
Umber thinks, "what smell worse than me?"
Intrigued, he stealths his way towards the smell.
Perception: 6
Anything that I can use as a weapon that I can grab on my way?
Originally from Atlanta, GA. Now in Philadelphia, PA. Gaming since 1970s.
(Is there any outside light coming into the place?)
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Tzidon feels himself being drawn towards the screaming, and his feet carry him that direction, but he moves silently and keeps to the shadows, watching and listening carefully, trying to determine what is happening
Stealth: 25
(Reliable talent lets me treat the d20 roll as a 10, for a 23 total)
perception: 24
(Their is light coming in the small window that is in each jail cell.)
Umber and tzidon sneak over to were they are drawn to and umber finds a short sword lying on the ground neer a gaurds body. Tzidon sees all the prisoners mindlessly running into 2 iron beetle like golems that have dead bodies lining their backs. The prisoners are running into their deaths, and you loose the pull to walk tourd them but umber is slowly inching his way there.
Tobias keeps searching for his hat ignoring the commotion. (And his rapier at least)
Investigation: 17
Tzidon puts a hand on Umber’s shoulder to stop him and get his attention, then nods towards the golems and shakes his head, indicating they shouldn’t go that way. He scans for another guards body, hoping to find another weapon for himself.
"Huh," Umber says, turning to whomever put a hand on his shoulder. He sees Tzidon shaking his head no.
Umber looks down dejectedly and shuffles his feet, the short sword slapping his thigh.
"Aw, but Umber like bugs. They tasty. And me hungry." Umber looks back at Tzidon to see if he changes his mind.
"Umber cast spell to protect us. Then we eat bug. Two big bugs," he corrects himself counting several fingers.
Umber bobs his head like a happy dog, waiting to see what his companion thinks of this very delicious idea.
Originally from Atlanta, GA. Now in Philadelphia, PA. Gaming since 1970s.
Tzidon chuckles softly. "That seems unlikely to end well for us when we don't have any of our gear," he whispers. "The rest of us don't even have weapons."
"Umber sad. But Umber know you right. Umber eat bugs later."
Still in the shadows, Umber reaches into his loincloth and produces a small forked twig.
Umber smiles, knowingly, then goes into a trance, using the forked twig like a diving rod and casts Locate Object.
OOC: He is concentrating on his rune weapon, a glaive, which is very unique. Hopefully it's somewhere else than here but accessible.
Originally from Atlanta, GA. Now in Philadelphia, PA. Gaming since 1970s.
Tzidon sees a mutilated body of a gaurd with another short sword about 10ft away from the iron beetle like things. It is the closest weapon to you but if you go get it, it will alarm the golems.
umber you find that your glaive is in a room on the other side of the wall that you and tzidon are hiding next to.
Tobias you remember walking by a room that you saw a gaurd carrying your hat and other items into. You also remember the way. Its not to far and it is the opposite way that most of the prisoners are going.
Now it's Umber's turn to put a hand on his companion to stop him from going forward. Umber shakes his head then attempts to communicate using hand signals what his intent is.
Umber points to his weapon then to the wall they are hiding against to indicate more weapons are there. He puts out his hand as if to shake someone's hand, then points to himself and Tzidon to indicate they are on one side of the hand and they need to go to the other side. He uses his fingers to indicate they need to sneak to the room.
Not sure if Tzidon understands completely, Umber beckons his companion to continue to skirt the wall, looking for an entrance to the other room where weapons might be, all the while sticking to the shadows.
Stealth (just in case you don't want to use the first roll): 14
Investigation (looking for entrance to other room): 8
Originally from Atlanta, GA. Now in Philadelphia, PA. Gaming since 1970s.