Elmo fires off a crossbow bolt and just knicks the Animated Armor's helmet with a loud *DING*! It doesn't appear to have impeded the Animated Armor's aggression any.
From over the ledge of the ramp comes hurtling overhead a large flask of red liquid that hits Leon on the shoulder and douses him in Alchemist's Fire!
(Leon is covered in flames. 1d4 fire damage at the start of each of Leon's turns. Leon can end this damage by using his action to make a successful DEX check to extinguish the flames.)
Assuming that was successful, Mikey will move to the north west as far as possible and attempt to acquire the vial that Grem determined carried acid using his bonus action. End turn.
Mikey puts all his strength into shoving the Animated Armor into the Duergar Alchemist's forge. The Animated Armor struggles to fight back and loses his footing, causing him to fall backwards into the flames!
Mikey then proceeds to move to the table to pickup a vial of green liquid and as he does so, sparks begin to fly from the Animated Armor that's now in the fire. It appears to be coming from its gauntlets! Mikey successfully picks up (1) Vial of Green Liquid.
The Animated Armor that Mikey shoved into the furnace slowly gets itself out of the fire and brings itself back to standing in front of Mikey. (Action used was to extinguish the flames coating his armor - it did take visible damage for starting his turn in the fire)
The three Animated Armors attack both Leon and Gremryl, however, the Bane spell cast upon them all has taken effect and all of their attacks miss their intended targets.
Gremryl dodging the armour's attacks says to leon "good job lad!! These blasted armour's moving slower than a drunken dwarf after a news years day drinking fest.. speaking of which. Wonder how our friend back in g town is fairing..."
Gremryl's attacks render the Animated Armor lifeless once again with righteous fury. With a mightly Shield Shove, he pushes away the other Animated Armor standing next to him.
Elmo manages to score a hit with his deadly crossbow bolt on the same Animated Armor that Gremryl shoved away. It still stands, although surely its armor has seen better days.
Elmo fires off a crossbow bolt and just knicks the Animated Armor's helmet with a loud *DING*! It doesn't appear to have impeded the Animated Armor's aggression any.
Leon's Bane spell afflicts all of the Animated Armors!
From over the ledge of the ramp comes hurtling overhead a large flask of red liquid that hits Leon on the shoulder and douses him in Alchemist's Fire!
(Leon is covered in flames. 1d4 fire damage at the start of each of Leon's turns. Leon can end this damage by using his action to make a successful DEX check to extinguish the flames.)
Mikey will circle south and attempt to push his target into the alchemical forge/fire since physical damage seems to be ineffective.
Strength check= 21
Assuming that was successful, Mikey will move to the north west as far as possible and attempt to acquire the vial that Grem determined carried acid using his bonus action. End turn.
Mikey puts all his strength into shoving the Animated Armor into the Duergar Alchemist's forge. The Animated Armor struggles to fight back and loses his footing, causing him to fall backwards into the flames!
Mikey then proceeds to move to the table to pickup a vial of green liquid and as he does so, sparks begin to fly from the Animated Armor that's now in the fire. It appears to be coming from its gauntlets! Mikey successfully picks up (1) Vial of Green Liquid.
The Animated Armor that Mikey shoved into the furnace slowly gets itself out of the fire and brings itself back to standing in front of Mikey. (Action used was to extinguish the flames coating his armor - it did take visible damage for starting his turn in the fire)
The three Animated Armors attack both Leon and Gremryl, however, the Bane spell cast upon them all has taken effect and all of their attacks miss their intended targets.
Gremryl dodging the armour's attacks says to leon "good job lad!! These blasted armour's moving slower than a drunken dwarf after a news years day drinking fest.. speaking of which. Wonder how our friend back in g town is fairing..."
Rowland attacks with his short bow on the armor engaged with Grem
Attack: 8 Damage: 7
Attack: 18 Damage: 8
Rowland's first arrow misses by a large margin. His second arrow sinks itself into the armor of the intended target with a satisfying sound.
Perception check to scan for the alchemist 19
Gremryl looks around with his True Sight and with the assistance of his spiked sentinel shield, is able to locate the Duergar Alchemist!
The Duergar Alchemist is on the lower level, down the ramp, and close to the ledge to avoid being easily seen.
"Bloody alchemist is just down that ramp over there lads!"
Dodging a hit from the armors hell attack the one in front of him
Attack: 19 Damage: 10 plus 1 fire damage
2nd attack Attack: 22 Damage: 10 plus 1 fire damage
Shield shove it back into is buddy +2 pierce damage and strength check 16
Initiative Order:
Mikey
Animated Armor (1)
Animated Armor (2)
Animated Armor (3)
Animated Armor (4)
Rowland
Gremryl
Elmo
Duergar Alchemist
Leon Finks
Elmo will attack the armor that Grem is engaged with and stay outside the room using the entrance for cover.
Light crossbow attack: 8
Dmg: 7
Snk Dmg: 11
Elmo will then retreat behind the wall and use his bonus action to hide.
Stealth: 27
Re rolling the 1: 20
Gremryl's attacks render the Animated Armor lifeless once again with righteous fury. With a mightly Shield Shove, he pushes away the other Animated Armor standing next to him.
Elmo manages to score a hit with his deadly crossbow bolt on the same Animated Armor that Gremryl shoved away. It still stands, although surely its armor has seen better days.
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